top of page
AC Shadows Desktop Wallpaper_Opposite No Logo.png

Search

Search this site

690 results found with an empty search

  • The Great Mystery Of Assassin's Creed Codename Hexe | TheOnesWhoCameBefore

    The Great Mystery Of Assassin's Creed Codename Hexe Analysis Share 1 Mar 2026 Written By: Edited By: Hayden Bird Gargudon Back To Database When Ubisoft announced the existence of upcoming Assassin’s Creed games back in 2022, one announcement felt like a real mystery with a short but unique trailer that showed a potential darker tone that the franchise could be attempting soon. This game in question is Assassin’s Creed Codename Hexe . It is still without a real title, hence the codename, but many are speculating that the game is set during 16th-century Central Europe with some thinking the game could touch on the infamous Witch Trials of that era. The entire majority of Codename Hexe is unknown, but it has many fans excited to see where Ubisoft will take the Assassin’s Creed series next. This game has a lot of potential and is likely the most anticipated project in the franchise at the current time. Ubisoft announced this game along with Codename Red that eventually became Assassin's Creed Shadows at their 2022 showcase. The real name and premise of Codename Hexe remains unknown. The reveal of both was seen as a huge commitment to the franchise and a tribute to the faithful fans who have followed these games for well over 15 years. Both games were announced together and it was known Shadows was going to be the first to be released, but this other one remained a mystery. Many fans point to the brief teaser trailer Ubisoft released alongside the announcement, as a sign of what to expect when the game does arrive. The Assassin’s Creed series has never been afraid to take risks, and the development of Codename Hexe proves Ubisoft is willing to push the boundaries of what the franchise is at its foundation. This game could be a serious chance of pace for the series potentially to a level gamers have yet to see from the developers. Assassin's Creed Codename Hexe Insignia Many expect Codename Hexe to be on the horizon, as Shadows is nearing its first anniversary and the franchise is teasing new entries into the series. Whether it be a full on new game or one of the remakes Ubisoft CEO Yves Guillemot announced a couple years ago, the franchise is not slowing down despite nearing its 20th anniversary. Codename Hexe is a real opportunity for Ubisoft to take the franchise to all new heights, and continue to show why it continues to be as strong as it is. Codename Hexe has the potential to be something we aren’t familiar with, and really change the game for the developers at Ubisoft. Codename Hexe is easily the most anticipated release in the series right now, and the fact that the near entirety of it is a mystery shows to fans that the game could be a real wild card compared to what we are used to from the franchise. This is a golden opportunity for the developers at Ubisoft to create a game that defies an entire genre, and shows that this franchise can go in directions some would have considered impossible years ago. The rumored historical time period of the game is a great era in history to explore, and the ways in which Ubisoft could take this route could be a huge difference maker. The 16th-century Central European Witch Trials are one of the more interesting and unique time periods in all of history. If Ubisoft chooses to go this direction, there are endless possibilities to their creativity. One can only imagine how many things there would be to do both main missions and side content that have so many opportunities to take the franchise to a whole different level. Promotional art featuring all main protagonists The word on the development cycle is all silent from the developers at Ubisoft, which is the way they clearly want things to be. Codename Hexe’s brief teaser trailer has already given fans their chances to speculate and predict before a full on reveal happens. From those who watched the trailer already, it is a mysterious shot of the famous Assassin insignia that is built from twigs tied together, hanging from a tree in the dark with a campfire lit nearby. The trailer ends within half a minute, and fans were left speechless as the fact that a short little teaser trailer could excite so many and create so many fan theories is impressive. Codename Hexe appeals to more than just fans of the Assassin’s Creed franchise, it offers a unique experience potentially to those unfamiliar with the games before. It is evident this mysterious title carries purely unlimited potential, and if it ends up being such a different game than what most are used to in the series, it can draw interest from all the other gamers who were not previously fans. If any game in the franchise has potential to lure interested fans in, this would be the one. Both Assassin's Insignia's revealed at Ubisoft Forward 2022 The anticipation for this mysterious upcoming instalment remains high, despite it still being a pure mystery and the developers can certainly build on the early hype and use it to their advantage. There are so many angles Ubisoft can take here, and whichever direction they take, there is no doubt we are in for an incredible gaming experience that may overtake any prior game in the franchise as the potential is limitless. It is a daunting task for the developers to both be able to hit all the goals for the game and satisfy the high expectations from fans, but if there is one thing we have gotten used to from Ubisoft, is that we are rarely disappointed. Codename Hexe offers potential to the series that perhaps even prior games may not have been able to achieve. While we may be still a while away from its release, there is no doubt that when the game is indeed ready, it will exceed expectations and become a true difference-maker in the franchise that transforms it in ways never thought possible. The time building up to the full reveal of the game will be an impatient task, but there is no doubt that in time, the fans will be blown away with what this game turns out to become. One thing is certain, we are in for a massive adventure and incredible experience when it does finally arrive. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird

  • Introducing Sounds Of History - an original Assassin’s Creed inspired instrumental project by Gargudon | TheOnesWhoCameBefore

    Introducing Sounds Of History - an original Assassin’s Creed inspired instrumental project by Gargudon Other Share 25 Feb 2023 Written By: Edited By: Gustav Poulsen (Gargudon) Ashlea Blackett Back To Database We are pleased to announce “Sounds Of History”, an original Assassin’s Creed inspired instrumental project by our very own Gargudon ! A unique fan project, never really seen before in the Assassin’s Creed community, featuring five original tracks written, arranged and produced by Gargudon, each inspired by different AC games. A tribute to the soundtrack, to sneaking, fighting and free running throughout the years, and the composers behind them who have shaped the sound of the franchise. French Highlands - Inspired by the Parisian Medieval remnants of Assassin’s Creed Unity …Away From The Crowds… - Inspired by the mystery, abandoned undergrounds and ominous ambience of Assassin’s Creed II & Brotherhood 60’s - Inspired by British (Soft) Rock, the spirit of which partially originated during the era of Assassin’s Creed Syndicate Eagle’s Path - Inspired by the Native beliefs, Colonial settlements and history of a nation birthed during the era of Assassin’s Creed III Tales Of The Winds And Waters - Inspired by the colonies, cultures and waters of the Caribbean and West Indies explored, settled and sailed upon during the era of Assassin’s Creed IV Black Flag Coming soon! Stay tuned here on The Ones Who Came Before for updates. https://www.youtube.com/watch?v=YvFmigArf3o comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016 - hosting the discussion based show “The Memory Corridor” - but today mostly specialises in video creation, interviews and composing. He joined The Ones Who Came Before in 2019 for a merger, publishing new episodes - and reviving the show following nearly a year of inactivity - on our platforms, until phased out in 2023. Today, among other things he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)

  • This Week in Assassin's Creed Virtual Photography: 23rd April - 29th 2022 | TheOnesWhoCameBefore

    This Week in Assassin's Creed Virtual Photography: 23rd April - 29th 2022 Community Share 8 May 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Lighthouse Game: Assassin’s Creed Origins This week’s first capture comes from @Marstongallery over on Twitter. Our first capture this week takes us back to Egypt. A brilliant shot of Bayek pulling off a hero pose between two columns. I really like how panoramic this picture is. The depth of field is perfect here, despite Bayek being the focal point, the lighthouse still shines. I remember infiltrating this enemy base not long ago myself. 2) Egyptian Architecture Game: Assassin’s Creed Origins Photo number two comes from @VirtualHedron over on Twitter. Origins is one of the most beautiful Assassin’s Creed games. For me what sets it apart is the stunning scenery and architecture. This shot is everything I love about exploring the cities of Egypt. There is so much detail here with NPC’s living their lives, lush vegetation, colourful hieroglyphics and a hint of sun bursting through. A fantastic capture, just needs a frame. 3) Arctic Fox Game: Assassin’s Creed Valhalla This week’s third shot comes from @StefanieMcMaken over on Twitter. It seems to be a weekly theme at the moment for me to feature a fox. I enjoyed how Valhalla mixed up the wildlife with the different landscapes/seasons. It definitely looks like these two foxes are friends out on the hunt for some food. What impresses me is the way the fox is leaving a trail, great attention to det ail. 4) Daily Contracts Game: Assassin’s Creed Valhalla VP number four comes from @PodToGo over on Twitter. This is as first for a Reda themed shot. I absolutely love the positioning of this, as it instantly caught my eye. The focus on Eivor showcasing her hair, tattoos and weapon ready for battle is outstanding. I really like how the band of Saxons are walking into their demise. Extra kudos for featuring the Huldufolk armour such an underrated gem. 5) Finisher Game: Assassin’s Creed Valhalla The final capture of the week comes from @tn_taurus over at the ACFirstCiv VP Twitter Community. The final shot for the week is a brutal one. It is always hard for shots like this to stand out amongst the colourful environments and protagonist portraits. However I feel like this very much captures the essence of Valhalla and how dark the story can get. The misty background and the vignette really highlight the finisher. It looks like Eivor hasn’t left anyone alive to tell the tale. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • The Bright Future of Assassin's Creed | TheOnesWhoCameBefore

    The Bright Future of Assassin's Creed Analysis Share 18 Apr 2025 Written By: Edited By: Hayden Bird Colum Blackett Back To Database After the very successful launch of the highly anticipated Assassin’s Creed Shadows last month, Ubisoft has renewed serious momentum in the franchise, and has potential to take the series in several different directions. First, it is obvious Ubisoft is currently focused on post-launch content for Shadows and consistently updating the game so that it remains in the great technical state it is today. Ubisoft still has a lot of potential to explore in Shadows itself, but there's no doubt after the positive fan feedback, they may have their eyes set on the horizon as well. For what we currently know of confirmed projects in the Assassin’s Creed universe, the obvious ones are the upcoming game known only as “ Codename Hexe ”. which aside from a brief teaser trailer and logo reveal, not much information is out about this title, which is good news for Ubisoft as they can develop the game properly without the issue of countering potential leaks that could impact development and the way the game is made. The secrecy is exactly what Ubisoft wants, and there's no doubt they will use it to their advantage. Other projects announced or rumored is an upcoming multiplayer adventure in the Assassin’s Creed franchise. Having the option to play with friends or other gamers around the world has been a welcome addition to the games that fans have loved, but there has been a major lack of such features since 2014’s Assassin’s Creed Unity , which still marks the last time Ubisoft implemented online play in any Assassin’s Creed game. This game is simply known also as a codename, and its title is “ Codename Invictus ”. There have been other rumored projects such as remakes of older games, but only time will tell if these games are truly in development. Aside from confirmed or rumored projects for the franchise, there is plenty of potential for fans to request and hope for after such a big and successful launch Shadows has received thus far. Ubisoft seemingly has endless potential for the series after proof fans still love and care about this long-running and iconic franchise of games. The outpour of success that has engulfed Shadows is the only proof needed to see such a high demand even if the franchise is well over 15 years old now. Some things the developers at Ubisoft could explore are the idea of continuing remakes of older classic games, as remakes and remasters are all the rage in today's era of gaming. There is potential to build off the hype remakes can bring, and the Assassin’s Creed series dates back all the way to 2007, a time with consoles a lot less powerful than what we have available now. Using this updated and advanced technology to recreate classic and beloved games that made the Assassin’s Creed series what it is today could be a solid move from Ubisoft. Ubisoft can also find other ways to expand the future of the Assassin’s Creed series by branching out of just the realm of video games and into film and television, an aspect of media that Ubisoft has already ventured into when they released the Assassin’s Creed movie in 2016. Ubisoft announced a partnership with Netflix back in 2020 which would turn the series into a live-action show and animated projects in development as well. News and updates on this partnership has mostly stalled over the last five years, but assuming these shows are still in development, it offers the Assassin’s Creed series a chance to reach a whole new audience who may not be big gamers but love film and television. This could not only satisfy the non-gamers, but also has the potential to reach an audience that could be swayed to try the games if they enjoy the series. It offers a lot of options for Ubisoft to grow their fanbase and even draw new fans to the series who may have overlooked it in the past. After several years of struggles and release disappointments from Ubisoft, they completely doubled-down on the Assassin’s Creed franchise knowing this is their guaranteed money making machine, and dedicating to their top IP that is sure to make an impact for both sales and reviews, whereas Ubisoft may admit they spent a lot of time and effort on projects that were risky and lesser known, which lead to financial difficulties and ultimately lead Ubisoft to seek assistance from the Chinese media giant Tencent to help the company remain stable despite the sales disappointments that had plagued Ubisoft for the last few years. This strategy of putting their all into Assassin’s Creed really shows their dedication to the brand, but also smart business plans to please audiences when they know if they can create a solid game, it will certainly draw fans for both sales and reviews like we have just witnessed with the recent launch of Assassin’s Creed Shadows . If there is one thing fans can be certain of, is that the Assassin’s Creed series we all know and love is not going away anytime soon. It rather, in fact, has found new life under this dedicated strategy Ubisoft has put forth to prioritize its demand for the franchise and bank in on all the positive reception and money it will inevitably make. There is so much potential in this series even well over 15 years past its creation. Fans have proven that Assassin’s Creed remains a gaming giant that even after all these years, will still deliver and provide a brilliant adventure into any time period they choose. The series is not slowing down by any means, instead it has gained new life and a beyond profitable future even years and years into its existence. The massively successful launch of Shadows has truly been the proof Ubisoft needed to be certain their last-grasp strategy will work out. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird

  • What Netflix can learn from Fallout's Success for Upcoming Assassin's Creed Projects | TheOnesWhoCameBefore

    What Netflix can learn from Fallout's Success for Upcoming Assassin's Creed Projects Analysis Share 25 Apr 2024 Written By: Edited By: Finn Fletcher Colum Blackett Back To Database Amazon Prime’s new Fallout show is excellent, and like many people I got a bit addicted and binged the whole thing over the weekend. It's an intriguing, dramatic, action-packed narrative with some really compelling characters and performances. As a fan of the franchise, I felt it perfectly captured the tone that made me love the games, but importantly it was still welcoming to newcomers. This is likely why it's had such critical success, and why all of the games are seeing a massive rise in active players. It's an almost perfect live action video game adaptation, and as we wait for Netflix’s new Assassin’s Creed show, I think there are plenty of lessons that the Netflix production team could take from this success; a few of which I actually think we already got in the Assassin's Creed Movie (2016). While it has its fans, I think the film overall was a failure. It didn't resonate with audiences, and the narrative felt jumbled. But, choosing to create an original story within the world of Assassin's Creed that actively affected canon was the right move. I care about the stories of these games, and while it would be great to see characters show up (you could pull off a pretty cool Kassandra appearance with Melissanthi Mahut), I have no interest in seeing their stories again in live action. If you want to get people interested, show them something new and add to the games. An original story would be a great opportunity to introduce new people to the franchise, while giving hardcore fans something to chew on. With that, I also think that you need to ruffle a few feathers. Some Fallout fans have taken issue with the show’s additions to canon. There's nothing that breaks what came before, but theories and questions were put to bed, while the fate of a major city was decided. It's brave and shows a creative team who weren't willing to do a simple paint by numbers story. There are much easier, less controversial plots that could have been written, but by being bold the show stands out and doesn't feel like a watered down add-on. Even though some fans are annoyed, the decisions were handled well to fit within the narrative of the show (rather than be purely for shock value), by a team of creatives who are clearly fans of the games themselves. If Netflix wants the Assassin's Creed show to work, they need to make some bold decisions. The show could be a perfect opportunity to finally conclude some of the dangling threads left by previous games that Ubisoft no longer cares about answering. We could find out what happened to someone like Bishop and Erudito, get details on the Roman Hidden Ones who Aya led, or even expand on the Juno and Phoenix Project sub-plot which, as far as I know, was quickly resolved in a comic. These are just suggestions, but if you get in a talented team who are also fans, you could pull off something really exciting here. That, I think, was the core problem with the film. The filmmakers were incredibly talented, Michael Fassbender, Marion Cotillard and director Justin Kurzel had just come off making Macbeth (2015), a genuinely brilliant film. There's talent there, but for whatever reason it didn't manifest into a good adaptation of Assassin's Creed. There could be plenty of reasons for that, Kurzel himself admits the film was a mess and struggled with his first jump into Hollywood Cinema, but I would say that a big challenge may have come from his unfamiliarity with the source material. Recounting his involvement in the film, Kurzel explains that it was Fassbender who first informed and drew him into the project He was introduced to the idea as a director, not a fan. There's nothing necessarily wrong with that, but if Netflix wants to course correct now I think getting an actual fan who's played the games to show run would be an important first step. Jonathan Nolan, Fallout showrunner and brother of Oscar-winning Christopher Nolan, isn't just a talented individual (with work on Westworld, Person of Interest and many of his brother’s films), he's also a huge Fallout fan. He describes Fallout 3 as ‘consuming a year of his life’. He cared for the source material and made a show he would want to watch. That's the kind of person we need helming Assassin's Creed, someone who can't only prove their talent, but bring in the tiny details that made us all fall in love with the games to begin with. Fallout has given me hope, and I think if done right Assassin's Creed could end up as an amazing show. Sources: Deadline Independent Collider Images via Amazon Prime video comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Finn is a creative writer from Rotherham, UK who has previously supported TOWCB's Fundraising events, and raised awareness surrounding Men's Mental Health. Finn's writing covers a wide scope, with releases including reviews, interviews and stories. He is known in the AC Community for his 'Pitching an Assassin's Creed Game' series, all of which you can find here on TOWCB website! In February 2026, he left the team to focus on real-world opportunities as a journalist, writing for a newspaper! We're thrilled to see Finn using his skills to build a career! Finn Fletcher

  • Community Spotlight: Some the Best Collectables from Assassin's Creed | TheOnesWhoCameBefore

    Community Spotlight: Some the Best Collectables from Assassin's Creed Merchandise Share 22 Feb 2023 Written By: Edited By: Michael Smith Ashlea Blackett Back To Database (Banner by Thea Marie Rivedal Moonchildgecko . Article contains Amazon affiliate links which support TOWCB) Collecting has been my favorite hobby since I was a child. Whether it be trading cards, video games, art work, or achievements, the satisfaction of growing a collection from a few items to a well designed shelf or even better, a dedicated room in a home is something that any fan of a series enjoys working towards. I myself have collected for years and in late 2020, I began shifting my collection from video games in general to specifically Assassin’s Creed items due to my enjoyment of the series and the vast amount of collectables available I could start to accumulate. Within the year I had two full shelves of various media, statues, and whatever I could get my hands on across second hand sites and stores within my area. Due to starting my collection after the release of Valhalla, my options were limited to the newest games, unless I put down collector’s prices for older pieces. Yet, I was successful in building my collection to over 500 pieces since then and I continue to add new items every month. What I love the most about collecting is comparing what I have with others in the community. So with the assistance of my fellow Assassins on social media and some direct messages with a few key members of Ubisoft, I have gathered photos of their favorite and/or rarest items to share with everyone while I provide a little information on each one and tips on building your own collection. To keep it organized, I will post images based on the game that they came from, but not all games will be represented in this article. Each community member will be tagged in the caption of their item, and if you click on the image, you will be sent to that collector's social media so you can follow some amazing people that share love for the Assassin's Creed series. Assassin's Creed (2007) Assassin's Creed CE Altaïr Statue (@StephenMarsh66) Released within the Collector’s Edition of the first game, this resin statue stands at 12 inches and was exclusive to Europe. I have seen from collectors that this statue had an issue, where the resin that it is made from would become sticky overtime. Some would resolve this by never removing it from the packaging, where as Stephen cleaned his with Isopropyl alcohol and which resolved the problem. A good tip for people that have an issue with a piece in their collection is to reach out to others via a collector's group or a hashtag (#) for assistance so that we can all enjoy our pieces, free of defects. Altaïr, The Legendary Assassin (@Wolfie_Whispers) One of the more sought out statues, this design of Altaïr sitting on a bell is a detailed and unique piece from PureArts and the UBiWorkshop teams. It is also one that has been the unfortunate victim of unofficial replicas. So, when purchasing statues of any kind, be aware of the seller and the price as most official statues that are no longer in print will be sold for over $100. 1 oz Silver Colorized Altaïr Coin (@PhilippeTherr20) This officially licensed coin was a limited print of 500 pieces and is .999 fine silver. The company Apmex offers various Assassin's Creed coins as well as other collectable precious metal pieces. Coins have been an easy way to provide something to collectors that not only may hold monetary value over time, but can provide a small, but detailed design that is fun to have someone hold when showing off your collection. "The Holy City" (AssassinsCreedSeries on YouTube) Limited to 100 pieces, "The Holy City'' by Japanese artist HR-FM is an amazing piece to display on any wall. While you fill your shelves with statues and books, you should look for artworks, whether it be official or fan art, to give your space personality and show off your favorite scenes and characters. While Ubisoft has unfortunately shut down their online store which sold artwork, there are plenty of other licensed sellers that still offer options. Assassin's Creed The Ezio Collection NECA Figures (@Tales_of_Alamut) NECA was the manufacturer of various lines of Assassin's Creed figures from the first game through the release of Assassin's Creed Revelations (McFarlane Toys took over afterwards). Each figure was measured at around 7" and was articulated to be posed with included weapons or additional accessories such as Da Vinci's Flying Machine. These used to be one of the easiest collectables to find when their respective games were on the shelf as many big-box stores would carry them in the gaming or toy aisles of the store. You could even walk into your local corner drugstore and find an exclusive color or character at times. "Ezio's Fury" (@RipRoobox30) Limited to 2000 pieces, "Ezio's Fury" is one of the more expensive statues in the series (even more so now that it is out of print). This 1/6 scale model by Tsume-Art was made for Assassin's Creed Brotherhood and depicts Ezio on the attack. While I haven't heard of many issues with this particular statue, others that have a statue which is sculpted in a jumping or leaning action where they are only connected to the base by a foot, have been known to break due to weight over time. So when displaying pieces like this, keeping them out of direct sunlight or supported by additional stands may be needed. Altaïr's Codex (@JayKirkendall) From the Assassin's Creed Brotherhood Limited Codex Edition is a replica of Altaïr's codex from the games. Items like this are by far my favorite pieces in a Collector's Edition or separately as they provide a physical version of a digital time or in cases like Washington's Journal from the Assassin's Creed III Collector's Edition, a book from the perspective of another character in the game. Altaïr's Codex is one item that I hope to acquire one day as I would love to flip through the pages of the Master Assassin. Ezio Limited Developers Edition Bust (@DimPkl) Busts are another great way to display a favorite character if you have limited space to work with. There are various companies that have produced character busts for the series, but the hardest to get are the ones that were given to the developers of their respective games. Some of the busts are released with a full color pallete, while others like this one provided by DimPkl, are bronze. Getting your pieces autographed also adds an extra value to the itemsl, as many are signed in person or purchased with some form of authenticity. Altaïr Bust Mentor's Guild Edition (@ACLetsTalk) Another source of some of the rarest busts are direct from Ubisoft themselves in the form of gifts given to members of the previously titled Mentor's Guild (now titled The Mentor's Order). This group of die hard fans were picked by Ubisoft themselves due to their dedication and love of the series. From time to time, the members would be gifted with early previews, access to those involved with the games, and extremely limited collectables such as this bust of an experienced and older Master Assassin Altaïr Ibn-LaʼAhad . Only 200 pieces were created. Ezio's Hidden Blade (@djpweb) Another series of collectables are the replicas of the main Assassin weapon, the Hidden Blade. Most of the games have had a version of the blade released and a few have had different levels of quality. The one in the image above was supposed to be one of an unknown number (due to it being a while ago) of replicas for a giveaway for the launch of Assassin's Creed 2. The VP of Ubisoft, Jean-Philippe Durand shared this one with me for the article and stated that they were displayed on mannequin arms in closed plexiglass cylinders but during shipping from the factory, the mounts were broken so the blades were given to developers instead. Assassin's Creed Movie Ojeda's Armor (MRSales4640 on eBay) While not impossible, it takes a lot for a franchise to get a live action or even animated feature film in theaters. It is even more unlikely that collectors can have a chance to own a piece of the film via props, wardrobe, or set pieces. Fortunately, there are options for the Michael Fasbender lead film via eBay and other high end collectors as you will see in the following photos. Various movie props (@AymarMtl) Transmedia and Business Development Director, Aymar Aza ïzia shared this set of props that he has fromt he film. A hidden blade, two throwing knives, a smoke bomb and I believe a vial of some sort. Moussa's Smoke Bomb (@ViRaLuNdEaD) One of the weapons that Assassin Moussa (played by the late Michael K. Williams) possesses as he prepped for the riot at the Abstergo Madrid facility was a pair of smoke bombs. The intricate design and Assassin's insignia can be seen in the casing of the bomb itself. Arno's Guillotine Gun (@ClaudioACSy) Another weapon replica from the film is Arno's Guillotine Gun which was used by Callum Lynch's father, Joseph, during the raid after he smashed its case in Alan Rikkin's office. Such an awesome piece that is treasured by its current owner. Assassin's Creed China UbiHeroes Shao Jun Mentor's Guild Exclusive (@DaveWoodwardAC) One of the more recent figure series that Ubisoft released was its Heroes Line covering characters from across their games library. This exclusive color of the Shao Jun figure was given to Mentor's Guild members. The original was the black and red color that the Chinese Assassin is known for in her line of games and promotion artworks. Assassin's Creed III Haytham Kenway Sketch by Lisa Zaman (@Mrs_H_E_Kenway) Sketched by our own Art Team member, Lisa Zaman , this sketch of the Templar Grandmaster, Haytham Kenway is not only a great sketch, but a way for fans to support creators via their artworks. Within the community, many artists will produce all forms of artwork. Below you can see another piece which was a knit doll of Haytham from the same collector. Knit Haytham Kenway Doll (@Mrs_H_E_Kenway) Connor's Hidden Blade (@juanmawl) Another example of a Hidden Blade replica, this version for the protagonist of Assassin's Creed III was exclusive to Japan. I have only ever seen this twice since I started collecting, but looking for international exclusive items is always enjoyable. Seeing what makes it to production in various countries is always interesting. If you do decide to take up collecting, work on making connections across the globe for insight to other regions. "Washington Crossing the Delaware" by Stephane Turgeon (@TriFreako) Concept art is another outlet for growing your collection. There are plenty of pieces that are available as prints or are used for promotional purposes. Maxime Durand, Director of the Discovery Tour for Assassin's Creed shared this concept art signed by the artist, Stephane Turgeon. Throughout the history of the games, well-known art pieces like this one have been edited to show the Assassin's characters amongst the historical figures. It is a great example of the historical playground that is the AC series. Assassin's Creed Liberation "The Assassin of New Orleans" (@MagicTCGMama) While the current games of the series are beginning to introduce more and more female Assassin protagonists, it was rare that one would be portrayed in a statue or even used for merchandise. Aveline is one Assassin who has been given the statue treatment a few times and while there hasn't been any expansion on her story, she is still a fan favorite. This statue of her fighting a gator is one of the most action heavy designs and one to look out for. *Collector's social media has been deactivated. Assassin's Creed IV: Black Flag Assassin's Creed IV: Black Flag Vinyl Soundtrack (@Wolfie_Whispers) One of the best components to the Assassin's Creed games is the soundtrack. Black Flag has one of the best in my opinion as I love the sea shanties. Soundtracks have been released for the games digitally and at times physically. Lately, vinyl has grown in popularity and the one for Black Flag is a fantastic one due to having two vinyls included to cover both the composed songs and shanties. Some of the more recently produced vinyls are that of Assassin's Creed Valhalla and the 15th Anniversary event. Assassin's Creed IV: Black Flag Blood Cube (@FitzChevaleriie) Isu artifacts have also been replicated in merchandise, such as the Blood Cube from Black Flag. Originally released by UbiWorkshop, this collectible has skyrocketed in price since its original release. If there was a grail for fans of the series, this would be a contender. Additionally, the Apple of Eden and a few other items have been replicated. Assassin's Creed Unity "Arno: The Fearless Assassin" & "Elise: The Fiery Templar" Diorama Statues (@JamesTiddlyQuid) Pure Arts, who produce statues for the Assassin's Creed series, have released three sets of dioramas that depict couples from various titles. Arno and Elise are a fan favorite due to their story in Assassin's Creed Unity. The other dioramas contained Bayek & Aya from AC Origins, and Aguilar & Maria from the Assassin's Creed Film. "His & Hers" Towels by @larmoiredelise (@JamesTiddlyQuid) You can see from these custom-made towels that this couple have found themselves in the hearts of the fans. @larmoiredelise on Twitter even cosplays as Elise and makes great clothing pieces for her costumes. While these towels are not used for a cosplay, the community loves recreating outfits and comparing them in competitions and photo challenges. Élise de la Serre portrait (@larmoiredelise) At times, fans have even taken images and documents from the games and brought them to life in the real world. This portrait of Templar Élise de la Serre is a great example of this. 3D Printer Arno Dorian Figure OoK (@Kells_Creed) Ubisoft runs contests for Assassin's Creed frequently and have produced some custom items or limited releases as rewards. This figure was the prize for a contest in South Africa where players would design their own Arno Dorian figure (as Unity allows customization of his clothing) and the figure voted best would be printed for a one-of-a-kind collectible. This figure (provided to Kells_Creed by Ubisoft Netherlands) was most likely the prototype for this contest. By far, this is the rarest collectible that would have been publicly available via a contest. Assassin's Creed Unity Journal (@Col_96) Journals are a great way to show your support for the series and have something practical. While I haven't used either of the journals I have for the games, they are not expensive to purchase and are still available regardless of when the game came out. However, there are limited versions such as this journal that are (as expected) higher quality material. Assassin's Creed Unity: Prima Official Initiate Edition Guide (@larmoiredelise) Not only does Assassin's Creed release Collector's Editions of their games, but they have also done so for the Unity Strategy Guide. This Initiate Edition came with the hardback guide, map poster, and the Initiate chalice which was replicated for the game. It is another great example of the love the series has for itself and something I would love to see return for future releases. Assassin's Creed India Assassin's Creed Brahman (@Kupokuponut) Transmedia is a major portion of the current Assassin's Creed lore, consisting of novels, art books, and comics. Of the currently released printed media, Assassin's Creed Brahman has held an elevated price point due to it being published under UbiWorkshop and considered by many resellers to be a rare item. If you take your time shopping for an item, you can get this for a good price, and not spend $60 like I did on Amazon. Assassin's Creed Syndicate Assassin's Creed Syndicate Rooks Flag (@TheNerdyArcher) Pre-order items have been both amazing incentives (such as this flag) and confusing offerings, such as the Black Flag plastic football from American electronics store Best Buy. These promotional items are some of the most diverse as not only do various stores have different items at times, but different countries have offered items that some of us in the States and Europe never knew existed (such as the wooden Origin slipcovers). Autographed Syndicate Soundtrack (@Lorie_O) Another example of an autographed item, signed by Composer Austin Wintory and Voice Actor of Evie Frye Victoria Atkin. CDs are mainly obtained via Collector's Editions of the games but full albums can be purchased as well. The love for the music of Assassin's Creed is wide-spread in the community. Assassin's Creed Origins "Assassin's Creed: Animus Bayek" (@BasimIbnIshaq_) Statues come in various size scales, and of them all the 1:4 scale is the dream. PureArts (a name I have mentioned multiple times now) offers a line of statues in their "Animus" series covering nearly every protagonist from the games. As of this publication, they offer Kassandra, Bayek, Eivor (with both gender heads), Altair, Ezio, Connor, and Edward. The detail of these statues is reflective of the $800+ a piece depending on where you acquire them. Collectors that are able to purchase these never stop at just one. These can be a fantastic centerpiece for a shelf or room, but not for those that are limited on space. Reference Books Assassin's Creed Encyclopedia 3.0 (@kenway_joe) Spanning 15 years of content, Assassin's Creed has a lot of characters and lore that can be difficult to manage. So collectors that are wanting to stay refreshed or catch up on the previous stories will find reference books to be a valuable aid in this task. The line of Encyclopedias and Essential Guides are perfect for this, but do not always cover everything due to when they were published. The last version of the Encyclopedia was the 3.0 Edition that covered content up until Assassin's Creed IV: Black Flag and AC Brahman. It was released on UbiWorkshop and includes the content from the previous versions. 2500 Years of History (@FitzChevaleriie) Do you want to learn more about the real history that influenced the Assassin's Creed games? "2500 Ans d'Histoire" is a great way to do so. While not published in English, there have been multiple releases of reference books covering the real world history, and of course there are plenty of other books that you can gather about your favorite era. I myself have been working on a historical library that contains (mainly) books referenced in the games and transmedia, so that I can have a better understanding of the games... I just have to sit down and read them. Assassin's Creed 15th Anniversary Assassin's Creed 15th Anniversary Playing Cards (@FrameHoldPhotos) #AC15 was celebrated this past year and there were lots of new themed items sold and used for promotions. Through various stream giveaways on Twitch, contests on Twitter and other socials, and prizes at events, a limited number of decks of AC15 playing cards were released showcasing every main character from the series with a beautiful art style. AC15 Amunet Statue (@BriThibodeaux) Amunet (previously Aya) is the reason we have the Assassin's Brotherhood and was a key icon for the celebration that was #AC15 . This full colour replica is based on her statue in the crypts of Monteriggioni in a 1:8 scale and is good value for the amount of detail it has. Antheum Spirits' Assassin's Creed Collection (@thelordreylus <-That's me!) The final items I have to share come from my own collection. This series of alcoholic beverages released by Antheum Spirits. These were released over the winter season of 2022/2023 and come in three options; bourbon whisky for AC15, vodka for Valhalla, and spiced rum for Black Flag. Many fans were confused to why Valhalla was marketed with vodka and not AC Russia, but the time and care put into these designs and, I assume the taste (I'm not much of a drinker), are a unique offering that is limited to the United States due to where they are made and laws around shipping alcohol internationally. This was an extremely enjoyable article to work on and one that I could see The Ones That Came Before doing again in the future if the participation is high. I hope that you found some new things to look out for, something to go out and purchase, or just enjoyed seeing what others have. Go out and network with your fellow collectors and share your thoughts here or on our socials. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Mike Smith is a collector of all things Assassin's Creed and a major supporter of transmedia who joined TOWCB as a writer from 2021 - 2024 With nearly a full library of Assassin's Creed media, his work explored the universe in order of Genetic Memory. Notably, his Assassin's Creed Timeline became an essential tool for fans of the franchise looking to complete their collection and consume AC media in a particular order. Michael Smith

  • Ben Weal

    Ben is a Digital Analyst working alongside TOWCB Core Team to assist with SEO, branding, and social media to increase our overall digital presence. By joining the AC Partnership Program, Ben hopes to gain experience he can use in his future marketing career. He is a driven behind-the-scenes Assassin doing great work helping the admin team grow our online community. Previous Next Digital Analyst Ben Weal Previous Partner Ben is a Digital Analyst working alongside TOWCB Core Team to assist with SEO, branding, and social media to increase our overall digital presence. By joining the AC Partnership Program, Ben hopes to gain experience he can use in his future marketing career. He is a driven behind-the-scenes Assassin doing great work helping the admin team grow our online community. Instagram Work

  • The Next Step For Assassin's Creed Remakes Following Resynced's Success | TheOnesWhoCameBefore

    The Next Step For Assassin's Creed Remakes Following Resynced's Success Analysis Share 5 Aug 2026 Written By: Edited By: Hayden Bird Gargudon Back To Database After the global praise and dominant sales figures that Assassin’s Creed Black Flag - Resynced has achieved in just a month’s time after releasing on July 9th, Ubisoft has learned, and can learn quite a bit from the reception of this game, that can be used to evaluate future remakes or other games in the series. The idea of remakes being a usual occurrence in the Assassin’s Creed series greatly depended on the reception of Black Flag - Resynced , which has already sold three million copies and counting each day, it is highly possible Ubisoft will attempt to give other older games in the series the “Resynced Treatment”, faithfully remaking other classic instalments in the series, in dire need of modernisation. Ubisoft can go in a lot of directions here, but it cannot be understated the learning experience the developers are gaining from the creation of the launch of the reiteration of the legendary pirate game. It has been a perfect start to what could be a lengthy streak of reiterations of older Assassin’s Creed games. Assassin's Creed Black Flag - Resynced in-game capture by Rui (WonDerNoob) Ubisoft has for one learned that remakes absolutely can work for the future of the Assassin’s Creed franchise. This was sort of a test run, to figure out both the development cycle and public feedback. Now that Ubisoft has and is still getting the data they need, it would be no surprise if Ubisoft is already planning, and starting pre-production on reiterations of other older Assassin’s Creed titles. There are multiple directions Ubisoft can take on where to go next with remakes. For one, they could start from square one, and begin a streak of remakes from the 2007 original and onwards. Or, just like starting with the sixth game, perhaps hop around the released games and pick and choose which adventure to attack next. A logical option could be for Ubisoft to work on Assassin’s Creed Rogue next, as the game was more or less a clone of the original Black Flag , and it could reuse many of the enhancements of Black Flag Resynced . It is a game of a similar formula. Although it may not be the most popular game in the series, it is certainly a realistic option for where Ubisoft could choose to go next. Ubisoft can choose the route of a full fledged remake project, that starts from the very beginning and moves upwards, until all the previous games are up to date. The next and most logical starting point, would as mentioned of course be the very first game in the series. The original game, released all the way back in 2007, and is in dire need of modernisations. It could easily be a good next step for Ubisoft, to take in their remake plans. Starting from the beginning is a smart idea, and it will certainly remain a strong possibility of where to go next until a formal decision is made. Ubisoft has so many angles they can take with their remake plans, that there’s really no wrong answer on where to go next. Additionally, certain groups of fans have been hoping and begging for a reiteration of Altaïr’s adventure for years, so a new version of this original, could be the perfect opportunity for another moment of nostalgia, and to satisfy these most loyal fans. Black Flag Resynced was an excellent starting point for not just the first remake in the Assassin’s Creed series, but the entirety of Ubisoft as a whole. This game was their very first remake as a company. They have other franchises outside of Assassin’s Creed that could receive the similar treatment, such as Far Cry and Tom Clancy’s instalments. It is possible that the idea of remakes becomes a significant part of Ubisoft’s future. We are living in an era where remasters and remakes are all the rage in gaming. Many major franchises are getting remade with modern visuals and way more advanced technology than was available years ago. Starting with remaking Black Flag was a bold choice from Ubisoft, and it has definitely paid off. Many would expect the remakes to follow a traditional format, and start from the beginning, but Ubisoft took a gamble and started with a game, that is in the middle of the release timeline of the series, and for what it is worth is one of their most critically acclaimed and household releases. The logical expectation, is that Ubisoft wanted to start with a bang, yet something relatively safe, and get a real idea if cashing in on remakes is a smart idea, and if the demand is truly there from the fans. Black Flag Resynced has answered all those questions for Ubisoft. They now see that the demand is there if they create a faithful remake, that doesn’t undo what people loved about the original, but rather takes what everyone loved about it and just builds upon it. Black Flag Resynced was a risky project in the first place, as the original game is a timeless classic and considered by many to be the best game in the entire franchise, so the thought from fans about the possibility of undoing what made the original great could be understandably worrisome, but Ubisoft delivered big time, and the excellent job they did with this game, has started the foundation for what is likely to be a long term plan of remakes from all classic Ubisoft games. Overall, reiterations of some of the company’s most beloved and household titles, might be just what they need right now, tucking on nostalgia strings and playing it safe in a time of need, to not only boost sales, but also earn the trust of certain fans and players again. It is no secret Ubisoft have infamously had some rocky recent years, with disappointing sales, internal and public controversies, players losing faith in the company and more. In 2024, their major releases in the form of Skull & Bones & Star Wars Outlaws heavily underperformed only selling about 1 million copies each, the marketing campaign for Assassin’s Creed Shadows was one of the most intense and controversial in gaming history, internally the company has undergone heavy restructuring, all while flagship franchises continually have undergone heavy change, causing a number of fans to lose faith and hop off. So all things considered, playing it safe for however long, with reiterations of beloved titles, more or less merely enhancing the original, bringing in new fans and tucking on nostalgia strings for original players that clearly works, might be just what Ubisoft need to focus on for the time being. Ubisoft has learned quite a lot from this experience, and now there are so many possibilities, of what direction they intend to go next, and many of the lessons they have learned from Black Flag Resynced , have likely been the start of a stepping stone of a bright future, of other excellent remakes of older games that defined the series and created the Assassin’s Creed franchise into what it is today. There is no denying the technology the original games were build on was limited by today’s standards, and now that the entire gaming world is doubling down on remakes or remasters, it makes perfect sense for Ubisoft to join in on all the fun, and after the massive success of Black Flag Resynced , it opens up something that Ubisoft and fans may not have been open to in the past. The reception and strong sales from Black Flag Resynced , has been a perfect start to what is likely to be a longer period of remakes, so that the excellence of the classic games can be held up to modern standards, and make them playable the way the developers intended for it in an era with limited technology. Now, there is not a single wrong answer of Ubisoft’s next steps. Assassin’s Creed fans should be prepared for remakes to be the next pinnacle of the series, right alongside the mainline instalments, creating a perfect harmony for fans of the series, both new and old. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird

  • 2025 Assassin's Creed Community Fundraiser for Blood Cancer Launched | TheOnesWhoCameBefore

    2025 Assassin's Creed Community Fundraiser for Blood Cancer Launched Community Share 8 Jun 2025 Written By: Edited By: TOWCB Team Colum Blackett Back To Database Cancer. Everyone has a story. It affects us all. We are proud to announce that the 2025 Assassin's Creed Community Fundraiser will be raising funds for Blood Cancer Alliance and Leukemia & Lymphoma Society (LLS), a collection of charities around the world leading the fight in the battle against Blood Cancer. The Assassin's Creed Community are once again coming together to make a real-world impact for a cause connected to the franchise. Every Assassin's Creed fan knows that the series is deeply connected to DNA, exploring the memories of our ancestors using the Animus Device. Blood holds the key to every adventure. It's the holding cell for memories, and the life force of existence. There are around 240,000 people living with blood cancer in the UK. Together, blood cancers are the fifth most common type of adult cancer, the most common cancer amongst children and the third most fatal cancer. Your support will ensure that those fighting leukaemia, lymphoma, myeloma and all types of blood cancer are able to live longer, better lives. In particular, your financial support will fund lifesaving research that will be used to improve diagnosis, treatment and care. Beating Cancer is in our blood. We are Assassins. GoFundMe Our Partners AC United Kingdom All-Father Media AndyReloads Cadaea G Assassin HangryHiggs Ironside George Ropotopolous The Hidden One The Podyssey Podcast Team: ExileAC & WillisMakesMovies Ubisoft We would like to say a huge thank you to all of our partners for supporting the 2025 Assassin's Creed Community Fundraiser! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author A collection of articles from The Ones Who Came Before team. TOWCB Team

  • Rally The Creed: Episode 5 Released w/ Gargudon and Col_96 | TheOnesWhoCameBefore

    Rally The Creed: Episode 5 Released w/ Gargudon and Col_96 Podcast Share 6 Sept 2023 Written By: Edited By: Gustav Poulsen (Gargudon) Colum Blackett Back To Database 9 Years of TOWCB, Mirage & More - Rally The Creed Episode #5 w/ Gargudon & Col_96 In this new episode of Rally The Creed, Gargudon and Col look back on 9 years of The Ones Who Came Before, from Col first creating the site in 2014, first getting recognised by Ubisoft, our two guests first getting acquainted, the site growing and expanding, the future and much more. Also touched upon is the imminent release of AC Mirage, what to expect from it and the impact it will have on the community. https://www.youtube.com/watch?v=HUkGqdwGb84 comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016 - hosting the discussion based show “The Memory Corridor” - but today mostly specialises in video creation, interviews and composing. He joined The Ones Who Came Before in 2019 for a merger, publishing new episodes - and reviving the show following nearly a year of inactivity - on our platforms, until phased out in 2023. Today, among other things he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)

  • Pitching an Assassin's Creed Game Hub | TheOnesWhoCameBefore

    Welcome to the home of the 'Pitching an Assassin's Creed Game' series, where history is our playground! Here you will find our complete collection of articles, imagining the series in uncharted territories, written by visionaries jumping in and out of history to pitch concepts that may well give readers a glimpse at the future of the Assassin's Creed series. Pitching an Assassin's Creed Game Hub Welcome to the home of the 'Pitching an Assassin's Creed Game' series, where history is our playground! Here you will find our complete collection of articles, imagining the series in uncharted territories, written by visionaries jumping in and out of history to pitch concepts that may well give readers a glimpse at the future of the Assassin's Creed series. Where would you like to see the series explore next? Pitching an Assassin's Creed Game: Futuristic Modern Day Pitching an Assassin's Creed Game: Fall of the Berlin Wall: Written by Colum Blackett Coming Soon Pitching an Assassin's Creed Game: Building the Perfect Game Pitching an Assassin's Creed Game: Caledonia (Scotland) Written by James Davis 6/8/25 Pitching an Assassin's Creed Game: Caledonia (Scotland: Part 2 - Myths and Legends) Written by James Davis 8/10/25 Pitching an Assassin's Creed Game: Black Eden Written by James Davis 21/11/25 Written by Hayden Bird 09/11/24 Written by Finn Fletcher 28/6/23 Pitching an Assassin's Creed Game: Chinese Pirates Written by Finn Fletcher 13/9/22 Pitching an Assassin's Creed Game: Aztec Empire: Written by Finn Fletcher 26/7/22

  • Promit Majumder (Zeus)

    Promit Majumder (@Zeus_Insane) is a social media manager based in India who joined the team in July 2026, specifically to help TOWCB grow on LinkedIn, and engage with community members on Facebook. By joining the program, he is looking to build up his social media management and graphic design experience, and will have the opportunity to work alongside TOWCB Team members, which includes his IRL friend Mr Tom. In 2026 and beyond, we look forward to seeing how Promit works behind the scenes to plan content, and interacts with our audience using a warm and knowledgeable 'brand voice'. Previous Next Social Media Team Promit Majumder (Zeus) Promit Majumder (@Zeus_Insane) is a social media manager based in India who joined the team in July 2026, specifically to help TOWCB grow on LinkedIn, and engage with community members on Facebook. By joining the program, he is looking to build up his social media management and graphic design experience, and will have the opportunity to work alongside TOWCB Team members, which includes his IRL friend Mr Tom. In 2026 and beyond, we look forward to seeing how Promit works behind the scenes to plan content, and interacts with our audience using a warm and knowledgeable 'brand voice'. Work

  • Calvin Whiteway

    Calvin is a video creator based in the UK who joined TOWCB's Video Content Creation Team in Autumn 2024. Known online for his short comedy videos (skits), Calvin was brought onboard to inject a degree of personality and humour into TOWCB's social media presence. He is a big fan of the Assassin's Creed series who will be helping TOWCB grow, with a particular focus on producing content for Tiktok, Youtube and Instagram. Previous Next Video Content Calvin Whiteway Calvin is a video creator based in the UK who joined TOWCB's Video Content Creation Team in Autumn 2024. Known online for his short comedy videos (skits), Calvin was brought onboard to inject a degree of personality and humour into TOWCB's social media presence. He is a big fan of the Assassin's Creed series who will be helping TOWCB grow, with a particular focus on producing content for Tiktok, Youtube and Instagram. Instagram │ TikTok | Professional Instagram Work

  • Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab | TheOnesWhoCameBefore

    Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab Merchandise Share 22 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We are pleased to reveal our unboxing video of the upcoming TITAN Evo 2022 Assassin's Creed Edition Gaming Chair, kindly sent to The Ones Who Came Before Headquarters by Secretlab! Keep an eye on our social media channels (below) throughout Summer 2022, as we continue our coverage of this stunning Animus-inspired Gaming Chair and the ongoing Assassin's Creed 15th Anniversary celebrations. We here at TOWCB will also soon be collaborating with Secretlab, so stay vigilant Assassins, as all will be revealed very soon. We hope that you enjoy our exclusive first look video! https://video.wixstatic.com/video/06e6c8_4d9215d42cc44cf693c2b394972232c6/480p/mp4/file.mp4 Secretlab Press Release Inspired by the Animus and the characteristic colours of the assassin's robe, the Secretlab TITAN Evo 2022 Assassin's Creed Edition is upholstered in Secretlab Neo Hybrid Leatherette and features a tonal red checkered pattern and futuristic Animus detailing on the side wings. The sigils of the Assassin's Creed series are embroidered on the backrest as a timeless ode to its legacy, designed specially for fans who have followed the series since 2007. Built on the award-winning Secretlab TITAN Evo 2022 series and available in sizes Regular and Xl, fans can enjoy world-class comfort as they revisit their favourite elements of Assassin's Creed or take a deeper dive into the lore of the highly-acclaimed series with the ongoing 15th Anniversary celebrations. Available for Pre-order now Discover the Assassin's Creed Collection at Secretlab.co.uk , releasing September 2022. TITAN Evo 2022 Assassin's Creed Edition Gaming Chair, Secretlab MAGPAD Desk Mat Assassin's Creed Edition. Secretlab MAGNUS Cable Management Bundle Assassin's Creed Edition. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Celebrating 17 Years of Assassin’s Creed: Reflecting on the Origins and Legacy of an Iconic Franchise | TheOnesWhoCameBefore

    Celebrating 17 Years of Assassin’s Creed: Reflecting on the Origins and Legacy of an Iconic Franchise Other Share 18 Nov 2024 Written By: Edited By: Zephryss Colum Blackett Back To Database Image: Official Poster by Ubisoft. On November 13, 2007, Ubisoft released Assassin’s Creed, a game that not only redefined the action-adventure genre but also sparked a cultural phenomenon. Set during the Third Crusade, the first Assassin's Creed title introduced players to a world of historical intrigue, philosophical conflict, and stealth-action gameplay that would go on to influence the gaming industry for years to come. Seventeen years later, we look back at the impact of Assassin’s Creed and the journey it began with Altaïr Ibn-La'Ahad, the mysterious Assassin who first captured players' imaginations. In 2014, we established The Ones Who Came Before Assassin's Creed Community, as a place for fans to share their thoughts and theories on the future of the franchise. Today, TOWCB is a global team of passionate Assassin's Creed content creators producing content for over 60,000 fans around the world. After ten strategic years building a strong and healthy relationship with both Ubisoft and fans, we are today a leading source of information within the community, and a recognisable brand. The Origin of an Assassin Assassin's Creed was originally planned as a spin-off of Prince of Persia and was an ambitious project led by Ubisoft Montreal. However, as the concept evolved, it became evident that the story of Assassins vs. Templars, linked with concepts of freedom and control, was far more expansive. As Altaïr, players explored Jerusalem, Acre, and Damascus, completing undercover missions, combat encounters, and parkour-inspired exploration that was innovative at the time. Image: The Animus in Assassin's Creed. The game featured the Animus, a virtual reality device that allowed protagonist Desmond Miles to relive his ancestors' memories, combining the past with a modern-day storyline that added layers of mystery and lore to the franchise. This distinct blend of historical and sci-fi themes distinguished Assassin's Creed from its contemporaries, creating a complex narrative canvas that would be developed upon in subsequent games. Elements That Defined a Genre One of Assassin's Creed's most significant advances to gaming was its open-world design and emphasis on "social stealth," which allowed players to blend into crowds, eavesdrop on targets, and meticulously plan executions. The "Leap of Faith," a hallmark move in which Assassins dive from enormous heights into haystacks, has become one of the game's most recognizable components. These mechanics not only gave players more control over how they conducted missions, but they also helped to create a vivid historical environment. Image: Altaïr doing parkour on rooftop. At the time, this movement system felt groundbreaking, allowing players to interact with the environment in previously unseen ways. Altaïr excelled at parkour, which enabled him to easily scale buildings and navigate towns. While these mechanics have changed over time, the primary gameplay experience of the original Assassin's Creed established one of gaming's most recognizable styles. The Impact of Historical Narrative The first Assassin's Creed was more than simply a game; it was an interactive history lesson. Ubisoft's meticulous attention to detail in recreating historical settings provided gamers with an immersive experience that few other games could equal. The cities were precisely designed, based on historical research and architectural correctness. This dedication to realism became a trademark of the franchise, which went on to explore a variety of time periods, including the Renaissance in Assassin's Creed II, Ancient Egypt in Assassin's Creed Origins, and Viking Age England in Assassin's Creed Valhalla. Image: Assassin's Creed II, Origins, Odyssey and Valhalla. This approach to storytelling established a pattern for subsequent games. History was an important part of the Assassin's Creed experience, rather than just a backdrop. The series encouraged players to investigate, debate, and appreciate history, frequently blurring the distinction between reality and fiction while teaching and entertaining. The Influence of Assassin's Creed in Gaming Culture Since its first release, Assassin's Creed has expanded into a massive multimedia series that includes more than a dozen mainline games, spin-offs, novels, comics, and even a feature film. It has introduced fans to a broad cast of characters, including Ezio Auditore, Bayek of Siwa, Eivor Varinsdottir, and Basim Ibn Ishaq. Each protagonist contributed a unique story and personality to the series, letting players to explore various parts of the Assassin Order and its principles. Image: Other protagonists in the franchise The popularity of the Assassin's Creed series encouraged other developers to explore historically inspired settings, leading in a larger trend of narrative-driven, open-world games. Assassin's Creed has influenced the design and approach to world-building of titles such as Ghost of Tsushima, Horizon Zero Dawn, and The Witcher series. Image: Games that were inspired by Assassin's Creed. In addition, the Assassin's Creed franchise's adaptability and evolution have kept it relevant for the past 17 years. Ubisoft has continuously redesigned the game, from its stealth and parkour beginnings to the RPG aspects included in subsequent releases such as Origins, Odyssey, and Valhalla, to keep it fresh and exciting for both new and existing players. Seventeen Years Down the Line: The Path Ahead As we honor the 17th anniversary of Assassin's Creed, it's incredible to see how far the franchise has gone. Ubisoft's Assassin's Creed Mirage, which will be launched in 2023 as a return to the series' stealth-focused beginnings, honors the original game's tradition while pushing limits. The future is bright, with planned expansions, spin-offs, and potentially other historical periods to discover. Assassin's Creed's legacy is not only defined by its revolutionary gameplay and engaging narrative, but also by its influence on how players see history and culture. The series has encouraged people all around the world to immerse themselves in other times, to investigate issues of power and freedom, and to envision a world where history and myth coexist. Image: Upcoming Assassin's Creed games. For both long-time fans and novices, Assassin's Creed continues to demonstrate the power of storytelling in gaming. The Altaïr series is a symbol of ambition, inventiveness, and a never-ending adventure, even after 17 years of glory. Basim and the Brotherhood by Turið Torkilsdóttir 17 Years of Assassin's Creed by Turið Torkilsdóttir comments debug Comments (1) Write a comment Write a comment Sort by: Newest InPassing Oct 26, 2025 Great read! Like Reply About the Author Zephryss is a passionate social media manager based in India who joined TOWCB's Social Media Team in Summer 2024 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. Recently, he completed his Masters degree in Electrical Engineering and is now preparing to take on a PhD. He loves video games very much, and since childhood has enjoyed playing various types of games in different genres He also has 3 gaming channels (Zephryss, Assassin Zephryss & Spider Zephryss) where he uploads gameplay videos regularly. Zephryss

  • Community Questions & Answers: Zephryss  | TheOnesWhoCameBefore

    Community Questions & Answers: Zephryss Interview Share 16 Oct 2024 Written By: Edited By: Zephryss Colum Blackett Back To Database Col: Are you looking forward to working alongside the Social Media Team during the launch of Assassin's Creed Shadows? Zephryss: Absolutely! I'm looking forward to contributing to the success of the Assassin's Creed Shadows launch and collaborating with the Social Media Team. As a social media manager and a content writer, I can provide creative content ideas, assist with community engagement, and help analyze social media metrics. I'm eager to see how my skills can support the campaign and connect with fans of the franchise. Col: How excited are you to get your hands on the upcoming installment? Zephryss: I'm absolutely thrilled to dive into Assassin's Creed Shadows. The series has always been a favorite of mine, and I can't wait to explore new historical settings, master new parkour abilities, and unravel intricate narratives. The blend of stealth, combat, and historical fiction is truly captivating. Col: What sort of Assassin's Creed content have you been posting about recently, and what are you working on currently? Zephryss: Recently I have been posting “Did You Know” & “ Assassin's Creed Quiz” series on @ Isu_Network and Assassin's Creed shadows facts on @ ACFirstCiv . Currently I am working on a Halloween special Assassin's Creed article and a special video on the 7th anniversary of Assassin's Creed Origins. Col: Have you visited any of the locations from the games? Zephryss: No, I haven't been lucky enough to visit any of the real-world locations featured in the games. While I haven't been able to physically visit any of the game locations myself, I've explored them extensively through the games and the vast amount of information available online. It's been a fascinating journey to learn about different cultures, historical periods, and fantastical worlds. Col: Which Assassin's Creed game is your favourite and why? Zephryss: Assassin's Creed II is my favorite in the series for several reasons. First, its historical setting in Renaissance Italy is captivating, bringing to life iconic figures like Leonardo da Vinci and Machiavelli. The intricate cityscapes, from Florence to Venice, are beautifully rendered, offering a rich and immersive world to explore. Secondly, Ezio Auditore da Firenze, the protagonist, is one of the most memorable characters in gaming history. His personal journey, from a young noble to a skilled assassin, is both compelling and relatable. His interactions with other characters, particularly his family, add depth and emotion to me. Col: Have you attended any events within the Assassin's Creed Community? Zephryss: No, unfortunately, I haven't been able to attend any Assassin's Creed events yet. I'd love to experience the community and meet other fans, but I haven't had the opportunity to do so. Col: Do you have a favourite Assassin's Creed community moment/ story you would like to share? Zephryss: Absolutely! One of my favorite Assassin's Creed community moments was the widespread fan reaction to the "Ezio's Family" trailer before the release of Assassin's Creed II. The trailer, filled with emotional music and stunning visuals, perfectly captured the essence of Ezio's journey and his bond with his family. It generated a massive buzz within the community, leading to a collective sense of anticipation and excitement for the game. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? Zephryss: A setting I'd love to see explored in an AC Netflix series or game would be the Aztec Empire. A world teeming with vibrant cultures, intricate architecture, and a rich tapestry of mythology. We could delve into the heart of Tenochtitlan, a bustling metropolis built on a floating island. The series could explore the clash between the Aztecs and the Spanish Conquistadors, the rise and fall of the empire, and the enduring legacy of their civilization. The possibilities for gameplay or storytelling are endless. We could explore ancient temples filled with puzzles and traps, battle fearsome Aztec warriors, and uncover hidden secrets about the empire's history. Col: Do you have any personal AC goals you would like to achieve? Zephryss: Absolutely! As a massive Assassin's Creed fan, I've always dreamed of exploring more of the historical settings and delving deeper into the intricate lore. I'd love to see a game set in ancient India, with its rich mythology and vibrant culture. Imagine battling the powerful Rajas, infiltrating forbidden temples, and unraveling the secrets of the Assassin Order in the subcontinent. Col: What would you say is your most significant community achievement to date? Zephryss: My most significant community achievement is becoming a member of TOWCB, one of the biggest Assassin's Creed communities. Col: What is your favourite part of being a community member? Zephryss: The Assassin's Creed community is known for its dedication and creativity. Being a part of such a wonderful community provides me with a rich and rewarding experience. Col: Do you collect AC merchandise? If so, what is your favourite item? Zephryss: Unfortunately I don't have any AC merchandise right now. But I am planning to start a collection. Col: What advice do you have for people looking to begin streaming? Zephryss: Starting a streaming journey is a fantastic way to connect with people and share your passions. Here's some advice to help you get started: Find your niche: What are you most passionate about? Whether it's gaming, music, art, or something else entirely, focusing on a niche will help you attract a dedicated audience. Invest in quality equipment: While you don't need the most expensive setup, having good audio and video quality will enhance your viewers' experience. Be consistent: Regular streaming is key to building a loyal following. Create a schedule and stick to it. Engage with your audience: Interact with your viewers by responding to comments and participating in discussions. This helps create a sense of community. Have fun: Streaming should be enjoyable. Don't stress too much about perfection. Just relax and have fun sharing your content with the world!” Col: Where can our community members find you online? Zephryss: Community members can find me on our community Discord server. Just search for my name "Zephryss" and you can also find me on Twitter at @ TheRealZephryss . I share updates, news, and engage with the community there. And I have a separate YouTube channel for Assassin's Creed games named as Assassin Zephryss. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Zephryss is a passionate social media manager based in India who joined TOWCB's Social Media Team in Summer 2024 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. Recently, he completed his Masters degree in Electrical Engineering and is now preparing to take on a PhD. He loves video games very much, and since childhood has enjoyed playing various types of games in different genres He also has 3 gaming channels (Zephryss, Assassin Zephryss & Spider Zephryss) where he uploads gameplay videos regularly. Zephryss

  • Assassin’s Creed Virtual Photography: 15th to 30th January | TheOnesWhoCameBefore

    Assassin’s Creed Virtual Photography: 15th to 30th January Community Share 4 Mar 2026 Written By: Edited By: Aaron Young Back To Database Welcome to the monthly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every four weeks we will be picking our top five favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run by the @ACFirstCiv Virtual Photography team. Every month we will be searching social media to see how creative the community have been. We will also be monitoring the hashtag and the community hub to see all your wonderful shots. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Assassin’s Creed Curse of the Pharaohs Game: Assassin’s Creed Origins VP Artist: charapof.bsky.social The Ones Who Came Before Photo of the Theme Judge: @ wondernoob.bsky.social Rui This triptych is yelling, “Play Origins again, play the DLC!” and it’s really hard to ignore this message, because…just look at it. The setting of Aaru in the Origins DLC is amazingly beautiful – the multitude of Queen Nefertiti statues, and the eclipses captured together bring an otherworldly feel. Charlie did an excellent job highlighting the eclipse and the setting of the Egyptian underworld, and I am especially enamoured by the symmetry on display in this collage. Aaron For all the love I hold for Assassin’s Creed Origins I have never played the Curse of the Pharaohs DLC. I was so hooked on the main game and then the Hidden Ones that I completely skipped it. As Rui mentions above this set of photos really sells the 2 nd expansion. Its hazy feel and giant statues represent a world filled with Gods. The eclipse is absolutely stealing the show with its impact spread across all three photos. Quite remarkable placement each time. The Middle capture is the hero shot with the silhouette of Queen Nefertiti facing that powerful solar eclipse. Artwork Game: Assassin’s Creed Odyssey VP Artist: @ yourotherfamilydr.bsky.social I am always a fan of the darker toned entries in the Assassin’s Creed franchise but even I admit it’s been a ling time since we soaked up the vibrant atmosphere of Greece. Although I found Odyssey a tad bloated there are many picturesque locations throughout the world that are truly memorable. Here we have a beautifully captured vista that is framed exquisitely. It truly has that postcard feel, with the colourful foliage and the white buildings. Once again hats off to the timing, that lightning bolt looks incredible, splitting the scene in two. Golden Sky Game: Assassin’s Creed Odyssey VP Artist: @cop_filipvp The eagle has always played an important role to the Assassins. Not only have they been companions in the most recent entries, but their presence can be felt through the insignia and the special vision in which an Assassin can call upon. Therefore, captures such as this are often seen majestically showcasing the eyes of the Creed. The orange and yellow in this capture is very calming and the cloud sneaking in from the right reminds me of milk being poured into a coffee. The silhouette of Ikaros is so satisfyingly executed, standing out amongst the cloud. Contemplation Game: Assassin’s Creed Mirage VP Artist: @coffeelovingdragon_vp It’s not been long since the beautiful Valley of Memory DLC dropped for Assassin’s Creed Mirage. The story had such a profound impact on the fanbase and Basim himself. I found it so refreshing to experience strong story aspects over combat and exploration. I think this photo fits Basim’s story from his time in AlUla. The composition is very intriguing, and the depth of field takes the focus from Basim, somewhat mirroring his experience in the DLC. I would like to think he is sat there thinking about his childhood, maybe the butterfly is representative of his father’s new life. Tales from Greece Game: Assassin’s Creed Odyssey VP Artist: @Birgamerinalbu1 The immersive experience of Assassin’s Creed Odyssey is so captivating through it’s breath-taking vistas to its sun-drenched lands. One thing that always catches my eye is the level of detail applied to the buildings and their decorations. This shot is so striking and elegantly framed. The use of grain makes it feel straight from the movies. The colour balance is on point, with the subtle red of the robe standing out. The essence of the Greek world has been captured here in a single photo. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • The Ones Who Came Before - 2025 Highlights | TheOnesWhoCameBefore

    The Ones Who Came Before - 2025 Highlights Community Share 28 Dec 2025 Written By: Edited By: Gustav Poulsen (Gargudon) Colum Blackett Back To Database 2025 has been another big year for us here at The Ones Who Came Before. Assassin’s Creed Shadows at last released in March, we got to interview true legends in the world of AC, launched new and built upon existing ventures, welcomed new members to our team and more, all while continually growing and becoming one of the leading and most followed platforms for everything Assassin’s Creed. With only a few days of the year left, let us look back at some of the highlights and our biggest moments from throughout the year! Thanks to all of our followers for your continued support, whether you have been with us from the beginning, hopped aboard just this year or anywhere in between! We look forward to releasing more content on everything AC in 2026, and hope to see all of you stick around for it! Interview with Roger Craig Smith Let’s kick off the list with one of our coolest and biggest landmark projects to date. At the beginning of the year, we had the opportunity to sit down with one of the most popular and in-demand voice actors, as well as one of the most iconic and legendary names in the world of Assassin’s Creed for a chat; the one and only Mr. Roger Craig Smith - the voice of Ezio Auditore - talking everything from Roger’s career, the role of Ezio and preparation for, the character’s legacy and more. We are so glad we could finally make it happen and put it out there for fans to listen to, after what actually ended up being months of trying to plan it. Thanks again Roger for taking the time to do it and being awesome! https://www.youtube.com/watch?v=5qjMRKFHaWo AC Shadows Launch & Original Music Fan Theme Inspired By One of the major highlights in Assassin’s Creed this year, was of course the launch of AC Shadows, after two delays and one of the most intense and controversial marketing campaigns in gaming history, at last taking players to a fan favourite location over many years, 16th century Feudal Japan. Maybe, maybe not against all odds, the game quickly turned out one of the biggest and quickest successes in the history of the franchise, accumulating 1 million players in under 24 hours, with more joining every day. The last stretch of road leading to as well as official launch in March, saw us putting out an array of special content, from early access gameplay and first impressions, exclusive interviews with the game’s directors, as well as launch week community streams among other things. Continuing our entry into the world of music, for the occasion, we also put out another original fan theme inspired by - The Wind Between The Cherry Trees - capturing the peace and tranquility of the vast natural landscapes of Japan, written and produced by our team’s musical brains Gargudon . Available wherever music is streamed; listen on Apple Music or Spotify ! Original track promotional banner The occasion also saw different members of our team attend launch events across multiple countries, representing the site, networking, talking to other fans and content creators, and overall having a fun time. Founder and Team Leader Colum (Col_96) was invited to the Assassin’s Creed UK community launch event, and on the other side of the North Sea, Gargudon attended the fan event at Kappa Bar in Copenhagen arranged by Ubisoft Nordic, enjoying fresh and ice cold “Samurai Sip” cocktails, and even finishing third in the ultimate AC quiz, winning a game code and super cool Shadows themed t-shirt. Colum at the AC Shadows UK launch event The Ultimate Assassin's Creed Quiz kicking off at Kappa Bar CPH Ice cold (0,0%) Samurai Sip cocktails at Kappa Bar CPH AC Shadows Photo Contest In Collaboration with Assassin’s Creed UK Directly following the launch of this newest instalment, we teamed up with our friends over at Assassin’s Creed UK, for a photography contest using the new game’s Photo Mode, them also serving as judge. We received dozens of entries from followers, and every one of them were nothing short of breath-taking! From shots magnificently capturing Naoe and Yasuke in moments of peace, the beautiful and scenic landscapes of Japan, moments of distress and more, there was a bit of everything, and narrowing it down to but a few winners was a real challenge, the top winner received an exclusive AC Shadows themed Displate. Thanks to everyone who participated and sent us their incredible captures, and congratulations to the winners and runner-ups. Stay tuned for more photography contests in the future! Winner photo "Samurai" by AlexKonstantin Launch of Rally The Creed LIVE Podcasting has been an average venture of ours over many years, with (discontinued) discussion based show The Memory Corridor and community hangout Rally The Creed, but both were very occasional, sometimes months passing between episodes. In the summer, looking to produce and put out episodes more consistently and frequently, the latter underwent a bit of rebranding, turning it into livestreams on our TikTok every Sunday evening. Despite still being a very new format, it has quickly turned fairly successful, accumulating a couple hundred viewers every Sunday, and has already featured a number of high profile names from throughout the community, from video creators, cosplayers, fellow team members and more. We hope to keep the show going on this basis in the new year, also having an array of new faces come on, and we hope to see as many of you join us for the streams on our TikTok ! All existing episodes are available wherever you get your podcasts and our YouTube channel , and head to the latter for a number of highlight clips from across the episodes as well! 11th Anniversary In August, it was our anniversary once again, our site this time turning 11 years old. Throughout the month for the occasion, we put out an array of special content, from our version of the legendary Ezio’s Family track, our take on the classic Celtic folk song The Parting Glass famously featured at the end of Black Flag, “The Music Of Assassin’s Creed” community listening stream with Gargudon & Laury_Runs and more. We are immensely grateful for and proud of what our site has and continues to become. From founder Colum (Col_96) , then only a kid, starting it as a place merely to share cool AC theories with next to no followers, to first being recognised by Ubisoft, becoming a three-man, then the 25+ members team we are today and 65K+ followers later, our site has certainly seen its share of growth and expansion, continually becoming one of the leading Assassin’s Creed fansites and communities out there. Coven - Original Music Fan Theme Inspired by Codename Hexe As part of our 11th anniversary celebrations, one of the newest members on our team - Charlie Cooper / TheAssassinLord - composed an original music fan theme, inspired by the upcoming Codename Hexe. Charlie has many different skills under his belt, and has taken on the role of everything from composer, video editor and narrator, graphic designer and more, and is a fresh and valuable new addition to our team. The track described in the composer’s words; “Coven is a reimagining of Ezio’s Family by Jesper Kyd and the Assassin’s Creed III theme by Lorne Balfe, two of my favorite franchise scores. I blend them into a haunting piece inspired by the dark tone of Assassin’s Creed Codename Hexe, drawing on my love for composers like Hans Zimmer who fuse nostalgic melodies with tension and scale.” https://www.youtube.com/watch?v=RYTPLRu7V-I Assassin’s Creed Syndicate 10th Anniversary Content Turning a decade this October was the final instalment of what could now be considered the original era of the franchise, 2015’s Assassin’s Creed Syndicate. For the occasion, we put together special retrospective looks at the Victorian London epic, looking back at everything from the story and characters, the lively and vibrant open world, the Jack The Ripper DLC, 5 overall things the game nailed to near perfection, as well as what it could have improved and more. Both were a lot of fun to write and edit, and ended up decent successes, and were met with praise from viewers. AC Syndicate - The Grand End Of An Era and 5 Things AC Syndicate Did Right… & Wrong as well as a number of short clips from both videos are all available on our YouTube channel! https://www.youtube.com/watch?v=UQFCavk2AIk https://www.youtube.com/watch?v=yxL9c673kik Black Flag Main Theme / He’s A Pirate Classical Guitar Rendition For the occasion of Black Flag’s anniversary in October, Gargudon picked up a classical guitar once again, for an extended and remastered arrangement of the game’s iconic main theme originally written by Brian Tyler, that we originally released a rendition of for the game’s 10th anniversary in 2023. This new version saw the second half of the theme with a different and increased tempo added, as well as its main twist being the fusion with another legendary Pirate theme; the iconic He’s A Pirate from Pirates Of The Caribbean, originally written by Klaus Badelt. Making this guitar arrangement ended up a bit of a challenge at points, but was a lot of fun and the ultimate crossover between the two most legendary Pirate captains, and was met with praise from viewers and community members. https://www.youtube.com/watch?v=9gfdadWrt9c Assassin’s Creed / Ubisoft Halloween Community Showcase For the occasion of Halloween, we looked to the cosplayers among our followers and in the community, for an Assassin’s Creed and Ubisoft themed costumes showcase. We reached out to cosplayers and friends of the site, called upon our own, and were sent incredible photo shoots by followers, showcasing costumes ranging from the most legendary Assassins, to major characters from Far Cry and Watch Dogs. Featured in the showcase on our Instagram were Rick Boer as Edward Kenway, Krishna Dammert as Ezio Auditore, Line Chambet and Blade.Of.Blackheart as Arno Dorian, NeonCosplays as Faith Seed from Far Cry 5, UnknownWrench as Wrench from Watch Dogs 2, and last but not least our own Laury_Runs as Eïvor. New Additions to the TOWCB Team And last but not least, this year of course also saw us welcoming a number of new content creators of many talents to our ever evolving team. Our Art Team was brought new life and taken to completely new heights, with the addition of several new super talented artists; from Jebs’ manga inspired style, Aita_Sageblood’s unique 2.5D leaning style, to incredible portraits by Serajeddine who ultimately came and went, but left quite the enduring mark! On other fronts, our video team welcomed James Davis (TopChef1288) - video narrator/editor, streamer and secondary host of Rally The Creed Live - as well as mentioned multi-talent Charlie Cooper / TheAssassinLord , both key figures in helping our growing video venture further take off. We look forward to building our team even further in the new year, and we want you on it! Are you passionate about AC with a knack for writing, video creation, art or social media managing among other things? Get in touch with us by sending us a message on any of our social media platforms and we’ll take you into consideration, we are excited to hear from you! The TOWCB team, December 2025 And that more or less sums up the best and most significant highlights throughout 2025 for us here at The Ones Who Came Before. There are of course still a few days of the year left, and we still have bits and pieces of content we are excited to share before the new year. Once again, thanks to everyone one of our followers for supporting us yet another year! We look forward to welcoming new followers, team members and creating new content in 2026, maintaining our place as one of the leading fansites and communities for everything Assassin’s Creed. We hope everyone had a magnificent Christmas and holiday season, and happy new year Assassins! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016 - hosting the discussion based show “The Memory Corridor” - but today mostly specialises in video creation, interviews and composing. He joined The Ones Who Came Before in 2019 for a merger, publishing new episodes - and reviving the show following nearly a year of inactivity - on our platforms, until phased out in 2023. Today, among other things he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)

  • Louise // TheNerdyArcher

    Louise (TheNerdyArcher) is a UK Assassin's Creed community ambassador and former member of The Mentor's Guild and 'Scholars of the Creed' community. She is an Archaeology graduate and passionate historian. By joining TOWCB Writing Team, we aimed to provide her with structured guidance, early access to transmedia, and a platform for her written works. Louise left the program in 2025 to focus on her studies. Previous Next Writer Louise // TheNerdyArcher Previous Partner Louise (TheNerdyArcher) is a UK Assassin's Creed community ambassador and former member of The Mentor's Guild and 'Scholars of the Creed' community. She is an Archaeology graduate and passionate historian. By joining TOWCB Writing Team, we aimed to provide her with structured guidance, early access to transmedia, and a platform for her written works. Louise left the program in 2025 to focus on her studies. Blog | Twitter | Instagram Work

  • 10 Year Anniversary Hub | TheOnesWhoCameBefore

    Community Assassin's Creed: 10 Year Anniversary Hub 17/11/17 Share Learn about how the 10 year anniversary of the Assassin's Creed Franchise is being celebrated around the world. (List in no particular order) Ubisoft released an updated Assassin's Creed Character image, featuring Bayek from AC Origins! Download it as a wallpaper here Four more images were also released, including a character image featuring Aya. Ubisoft commissioned artist Dino Tomic to create an Assassin's Creed image out of salt! Facebook Page Bioworld released two special t-shirts to mark the occasion. "Celebrate your love and passion for the Assassin's Creed franchise with this amazing 10-Year Anniversary Commemorative T-Shirt. Featuring a front design sporting all the logo's from the history of this popular series, whilst the reverse displays the names of all the main protagonists from across all the Assassin's Creed games." A 10 year edition T-shirt was spotted in Primark. Source GB Posters released a 10 year edition mug. GB Posters released a 10 year edition mug. BPR Gaming put together a video to mark the occasion. EB Games gave away 10 year anniversary pins as a pre-order bonus for Assassin's Creed Origins Release of Assassin's Creed: Reflections. To mark 10 glorious year of Assassin’s Creed, Titan Comics are bringing together the franchise’s best-loved characters for a celebratory series like no other! Get ready for four brand new adventures starring fan favorite Assassins like Edward Kenway and Altair, along with the series’ celebrated Renaissance roof-crawler, Ezio Auditore de Firenze! Four-part mini series written by Ian Edginton and illustrated by Valeria Favoccia! We collected stories from the Assassin's Creed Community! Zing Pop Culture have listed a 10 year anniversary Assassin's Creed snapback! Link IGDB created an image showing every game in the Assassin's Creed Franchise. See it here: Link Article Decalcomania released a range of Ten Year Anniversary Stickers. See them all here Merchandise Product Marketing Manager Andrien Gbinigie revealed an upcoming range of collectible pins.

bottom of page