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- What AC Mirage's Expansion & Revival Means for the Franchise & Ubisoft | TheOnesWhoCameBefore
What AC Mirage's Expansion & Revival Means for the Franchise & Ubisoft Breakdown Share 5 Nov 2025 Written By: Edited By: Gustav Poulsen (Gargudon) Hayden Bird Back To Database Two months’ time ago, Ubisoft made a surprise announcement. Out of the blue, it was revealed that Assassin’s Creed Mirage, almost two years after its initial release, would be receiving a free expansion before the end of the year. This expansion now titled “Valley of Memory” would take players to Al-Ùla in Saudi Arabia, a UNESCO site and key part of Saudi culture and history. These news were as said definitely a surprise, but were mostly met with praise and excitement from fans, even if it was odd this expansion was coming this long after release. But why is that? Was this always secretly planned, is it a desperate business move, and is it related to Ubisoft’s new supposed partnership with Savvy Games Group, an investment firm based in Riyadh in Saudi? We explore the different aspects of this, from business decisions, fan reception, its impact on the AC franchise and more. Let’s dive into it! Ubisoft, Savvy Games Group & Business Last year in 2024, Ubisoft CEO Yves Guillemot reportedly accompanied President of France Emmanuel Macron on a trip to Saudi Arabia, to meet with Crown Prince Mohammed Bin Salman and other Saudi leaders, with the goal of spreading the impact and reach of French culture. Based on an internal company Q&A published by GameFile, this caused dissatisfaction within the company and was not to everyone’s liking, one employee specifically asking if supposedly partnering up with a nation against the company’s democratic values, is another hit to their already damaged and dwindling reputation. Ubisoft did not make any direct comments on this claiming “We do not comment on rumours” , and reportedly afterwards stated they believe there’s a difference between the controversial Crown Prince and the Public Investment Fund, Saudi Arabia’s sovereign wealth fund, as well as Savvy’s parent company. Some time after Guillemot and President Macron’s trip in January this year, French news outlet Les Echos reported Ubisoft had supposedly entered a partnership with Savvy Games Group, leading to the creation of DLC for Assassin’s Creed Mirage, despite multiple previous claims the game was meant to be a standalone experience without plans for additional expansions. Ubisoft have neither confirmed nor denied a partnership with Savvy or Saudi Arabia in general, but nonetheless the DLC was conveniently announced by Guillemot in Riyadh in August, during the New Global Sport Conference. Despite no official confirmation of a partnership between Ubisoft and Savvy, the timeline, alleged business decisions and the fact the DLC comes at no additional cost, does indeed raise the question, is the choice of developing this DLC purely a creative decision, or a direct result of Savvy’s likely investment in Ubisoft, possibly in an attempt to promote Al-Ùla and attract tourists? As mentioned also, the fact that the DLC is free - also compared to expansions for previous AC games as well as years of (infamous) microtransactions - can indeed feel odd, also taking into consideration the current state of Ubisoft and their recent financial struggles. Could they really afford to put money and resources into developing an expansion they wouldn’t make a dime off, or is it being free a result of funding from partners? At the most, a spokesperson from Ubisoft has stated "This title update to Assassin's Creed Mirage was made possible thanks to the support of local and international organisations, through access to experts, historians, and resources to ensure the creation of an authentic and accurate setting.” . Fan Reception & Impact on the Franchise Business decisions and potential controversies aside, as mentioned, despite the suddenness of the announcement of a free expansion, it was mostly met with praise and excitement from fans, some even stating it absolutely feels like the right decision, and the timing of it comes along at the perfect moment. It is very likely there is some truth to this. Bringing new life to one of the company’s most critically acclaimed titles in recent years - especially coming off of said financial struggles and the intense and controversial marketing campaign for AC Shadows - can ultimately serve as a bit of cleansing, and help restore players’ faith in and love for the company. Also taking into consideration the perception of Assassin’s Creed in recent years - the series going in a drastically different direction with most new games, causing polarisation amongst fans - bringing new life to the most critically acclaimed instalment in a long time that was a fresh breath of air, being as much of a return to roots as possible, reintroducing classic as can be Assassins (Hidden Ones) VS. Templars (Order Of The Ancients), with a story structure and gameplay formula reminiscent of the 2007 original, does indeed feel like an easy, yet effective and nostalgic move, and it shows. The fact that the DLC trailer also officially naming it Valley of Memory in early October, got more views in 24 hours than the trailer for AC Shadows’ recently released Claws of Awaji expansion got in a month is telling something. It says that despite its young age, players are already starting to have a nostalgic relationship with Mirage given its classic formula, and it is slowly leaving a legacy other recent instalments in the series have failed to, and tells that despite its successful and fateful launch and mostly positive reception, even the newest entry of Shadows might not be sticking with some players for the long run. This also raises the question, why is Ubisoft not just sticking to a formula for their flagship franchise that is more or less always met with praise, and instead doing all this push and pull, first removing than re-adding elements to new instalments that only result in polarisation? This is not saying the series has to be repetitive and every game the same, and it does indeed need to evolve adding completely new elements every now and then. One of the most household titles of the franchise - Black Flag - did exactly this to most players’ surprise, but in the end to positive reception. Every game can introduce a new narrative, new locations, gameplay elements and more, but in the very end, does it need to rely upon the same backbone and structure more or less, to keep a loyal fanbase and leave an enduring legacy? Among the many instalments in the franchise, it is really only a few games that have really left their mark in gaming history - up there with games like Grand Theft Auto V, Red Dead Redemption II, The Witcher 3, The Last Of Us and more - but even the older ones that didn’t do so on that level, are starting to be looked upon in a different, more nostalgic light by everyone from players simply missing the classic AC formula, the modding community starting to bring experience enhancing mods to these games, to those only experiencing them for the first time even to this day. This adds further to the fact that most newer instalments have so far failed to create an enduring legacy on the same level, with Mirage now becoming the odd one out, that given the circumstances and new life being brought to it at the perfect time, could end up having a legacy on the levels of Black Flag and Assassin’s Creed II. Nostalgia & What Can Ubisoft Learn? Even if it is odd suddenly bringing new life to a two year old game, it is as said clearly the right move, and tugging on the nostalgia strings, is an easy and cheap, yet clearly very effective move. This raises the question, given the current state and perception of the AC franchise, does it need to rely more on nostalgia, and could it ultimately survive on that for so and so long? Overall we live in a time where nostalgia overall clearly sells, be it music where genres like Pop-Punk & Nu-Metal have reached levels of popularity not seen since their inception 20-25 years’ time ago, with massive festivals and many of their biggest names today playing stadiums, or movies where a film like Top Gun Maverick in 2022 turned out one of the biggest and most critically acclaimed hits in newer times. So is there really any reason for Ubisoft to not try and tap into this even further? Perhaps similar to the Inside The Mind DLCs for Far Cry 6, bringing back iconic villains of previous games, if this was done for Assassin’s Creed, bringing back say the “big four” - Altaïr, Ezio, Connor and Edward - it is certainly likely it could almost become a main selling point. For now and the foreseeable future though, it can be as simple as a game with a backbone and structure reminiscent of the 2007 original, to old and new fans’ liking, creating a game like Mirage, that with new life also reintroducing classic elements like replayable missions and optional objectives, is bound for a legacy few instalments have achieved. Conclusion To slowly wrap things up, even if it is sudden and regardless of any alleged and potentially controversial behind the scenes business deals and partnerships, bringing the Valley of Memory expansion, to the most critically acclaimed and classic instalment of Ubisoft’s flagship franchise in recent years - slowly also achieving legacy status already - is without a doubt the right move for both the franchise and the company, coming along at the perfect moment in time. Following almost two years of financial struggles, maybe the most and intense controversial marketing campaign in gaming history, a dwindling reputation and trust towards and more, putting out a free expansion reintroducing even more classic elements, will ultimately serve as a bit of a clean slate, reminding players what it is they love about the franchise and company. Source: https://www.gamesindustry.biz/ubisoft-workers-raised-concerns-over-alleged-deal-with-saudi-arabia-says-new-report https://www.youtube.com/watch?v=ylcvKHPVezU comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016, but today mostly specialises in video creation, interviews & composing. By joining The Ones Who Came Before in 2019, originally reviving 'The Memory Corridor' podcast, which had been offline for nearly a year, he has had the opportunity to expand his audience and further develop his skills. His unique skill set made him the perfect candidate for our team. Among other things, he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)
- Announcement: Two of our admins are joining The Mentors Guild! | TheOnesWhoCameBefore
Announcement: Two of our admins are joining The Mentors Guild! News Share 19 Oct 2020 Written By: Edited By: Ashlea Blackett Colum Blackett Back To Database We're pleased to announce that two members of TOWCB admin team, Col and Ash are officially joining The Mentors Guild! This is a huge opportunity for our community that will hopefully open many doors, and we are extremely excited to join a network of Assassin's Creed leaders around the world. We hope to help bridge the gap between community members and developers, and look forward to the future projects this community initiative will provide. We would like to say a huge thank you to the Assassin's Creed Community Development team for inviting us to join the program. What is the Mentors Guild? The Mentors Guild is a collection of Assassin’s Creed Community leaders, ranging in skillsets and areas of expertise. Members include cosplayers, artists, content creators, opinion leaders, and fan site administrators. The Mentors Guild was initiated by Ubisoft, spearheaded by Assassin's Creed Community Development team, and its members are hand chosen by Ubisoft. The Mentors Guild’s main purposes are to connect disparate community members together, assist in grass-roots community initiatives, and act as a bridge of communication between the developers and the fans for both criticism and praise. Our Admins Colum Blackett ( Col_96 // Col ) is the community admin for The Ones Who Came Before, and is joining the Mentors Guild as a community builder. Col has been a community ambassador in the UK for the last 4 years, and created TOWCB in 2014. It took a great deal of time to grow, but six years later TOWCB is a community that can be found across several different platforms and has an overall number of around 30,000 members. "It's a great honour to be selected for the Mentors Guild community program. I've spent many years within the Assassin's Creed community, and I can't wait to get started. I hope to bring a fresh wave of ideas to TMG that will help with its future. I have a ton of experience when it comes to community building, and hope to work together with fellow Mentors to create opportunities that will benefit the entire community." Trivia: Col is also an Assassin's Creed merchandise collector, and has one of the biggest collections in the UK! See more Ashlea Buckley ( Ashlea_97 // Ash) is the Editor/ Charity Project Coordinator for The Ones Who Came Before, and is joining the Mentors Guild as a community builder. Ash joined the Assassin's Creed community in 2016 during the promotional campaign for the movie, working from the shadows to keep our social media spoiler-free. She later took on the bigger role of Editor, where she reviews and edits all content published by TOWCB. At University, Ash was the Charity Officer for the Fencing society, where she helped raise money for various charities. Upon leaving, this was something she wanted to continue, and took on the additional role of Charity Project Coordinator. Ash has created several fundraising projects since joining TOWCB, most recently for The Italian Red Cross during the Coronavirus pandemic, supporting the efforts to combat the virus by providing resources and aid. To date, Ash has helped to raise over £1000 for various campaigns through Assassin's Creed community fundraisers. "It is such an honour to be selected as part of the Mentors Guild. It was definitely unexpected as I have not been involved in the Assassin's Creed community for as long as the other people in the program, having only been on the scene for the last 4 years, but it is great to see that even when working mostly behind the scenes the work I do as a part of The Ones Who Came Before doesn't go unnoticed. I really appreciate being given this opportunity to further my contributions to the franchise" Trivia: Ash has also cosplayed at several UK events, and is the host of the Rally the Creed podcast! Going Forward A new wave of members are joining the ranks from across the globe, and it's exciting times ahead for all involved. You can expect a ton of fan-led initiatives in the future, as we aim to help and inspire content creators to take the next step. We'll also be sharing community projects over on TMG social media accounts, so keep an eye out for that! Until then, you can find everything you need regarding AC here at the home of Assassin's Creed community content. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Ashlea Blackett
- Valley of Memory Spoiler-Free Joint Review | TheOnesWhoCameBefore
Valley of Memory Spoiler-Free Joint Review Review Share 6 Dec 2025 Written By: Edited By: TOWCB Team Colum Blackett Back To Database Contributors: Zephryss Eric Allen James Davis Colum Blackett Taylor McKay The latest update for Assassin’s Creed Mirage adds the Valley of Memory DLC, a compact yet emotionally powerful adventure that expands Basim’s journey in meaningful ways. Ubisoft Bordeaux delivers a story-rich experience supported by improved cutscenes, new gameplay features, and a beautifully crafted environment that players are sure to enjoy exploring. Assassin's Creed Mirage was released October 2023, so many were shocked to hear that a previously released title would be receiving a free expansion in late 2025. The DLC came to fruition after a p artnership between Ubisoft and Savvy Games Group, a Saudi-backed corporation set up and financed by the Public Investment Fund, which comes directly from the sovereign wealth fund of Saudi Arabia. Many were naturally sceptical at first, expecting the expansion to act as an advertisement for Saudi Arabia, or portray a highly censored experience, removing creative control from the developers, but the expansion would go on to surprise fans and critics alike. Valley of Memory is poignant and reflective, demonstrating the best of what Assassin's Creed can be on a personal level. In this review, the team here at The Ones Who Came Before will unpack what makes the expansion such a triumph. Narrative Valley of Memory is short and sweet, taking roughly 4-6 hours long depending on playstyle, and really highlights the impact of a linear Assassin's Creed narrative, in a time of non-linear structures of the past few entries. The success of the expansion is proof that linear storytelling for the series is the way to go, as it's memorable, impactful and acts as a worthwhile addition to the main game. The story is emotional and has weight to it, feeling like Ubisoft at their best for many years. Despite being a shorter DLC, the writing and presentation are outstanding. The story is heartfelt, well-paced, and more emotionally impactful than many recent Assassin's Creed DLCs, perhaps even surpassing some full game stories. The ending genuinely moves players, and is some of the best writing we've seen in Assassin's Creed for many years. This is where Valley of Memory really shines. The linear pacing of a plot inside an open world is handled expertly here. Noticeable major improvements are the cutscenes and dialogue in comparison to the main game. Presentation is everything. The expansion takes its time to explore character relationships, concepts and ideology. Although some of the themes can be compared to Claws of Awaji (finding a parent, enemy is a consequence of past actions, travel to a new area), it is executed much better than what we’ve seen in recent AC games, where the narrative has been a weakness. Ubisoft Bordeaux really nailed it. One of the things on display here is the main conflict which is established early on in the expansion. Both Basim and the main antagonist of the DLC are foils to each other in this story, both are seeking the same goal and deal with the consequences of their actions. Ultimately the story is about retaliation and seeking a conclusion, but it has a deeply personal focus, and Lee Majdoub does an amazing job bringing real emotion to Basim. Majdoub really shines as Basim in the more emotional moments and trauma, something the main game often lacked. It was fascinating to learn more about his past, demonstrating great character growth by the story’s end. Players will be left empathizing with him more than they did throughout the main campaign. There are only a few side characters in this DLC, but all of them are well-written. You will remember them even after finishing the story. Memorable side characters have been lacking in recent releases such as Assassin's Creed Shadows, but we're certain that players will remember the cast of Valley of Memory fondly. The DLC also gave some philosophical nuance to the righteousness of the Hidden Ones, and the certainty of their actions. Basim is challenged on his ideological position, and gives his reasons for supporting The Hidden Ones and their Creed. This is something which the series hasn't explored properly since Black Flag, so it really felt like the writers of the expansion really understood the Assassins, the Creed, and what it means to fight what they perceive as injustice. It really felt like Basim was seen as a threat for the first time, as he was recognsied as a member of the Hidden Ones. There is a degree of fear due to his actions in the main game, which only improved his overall character, as the writing team did a great job at delivering thoughtful and intriguing dialogue. We also liked how the expansion went deeper in to the connection between Basim and Enkidu, aiding him in his moment of need, and overall acting as a friend during a difficult journey. It was nice to see this relationship develop further, This personal story will be remembered for years to come. We only wish it had a little more to do with his role as a Hidden One, but overall, this story solidified his way moving forward, and acted as a final attempt for Basim to reclaim a shred of his original identity before the inevitable transition in to Loki occurs in Assassin's Creed Valhalla. It's clear that Ubisoft Bordeaux understands Assassin's Creed, and we only hope that they are given more control over projects going forward . It 's i nteresting to note that this particular branch of the company does not fall within the recently established Tencent-funded 'Vantage Studios' umbrella group, which is a subsidiary established in late 2025 to take control over the direction of Assassin's Creed, Rainbow Six and Far Cry. We can only hope that this means they have creative control of projects and are free to work on more unique and memorable projects such as this expansion. World Valley of Memory gifts players a beautifully crafted world, which can be explored within the first hour of the expansion. The map introduced in this DLC is visually spectacular and packed with memorable landmarks. It is divided into six distinct regions: Southern Wilds AlUla AlUla Oasis Northern Wilds Ramm Valley Hegra Each region offers its own sense of wonder, history, and atmosphere, giving players plenty to explore and learn. From the Southern Wilds to AlUla and beyond, you feel the pull of discovery. The smaller map means you don’t have to go too far off the beaten path to find something interesting. The team did a great job at recreating iconic monuments such as the Qasr al-Farid monument and Elephant Rock, the second of which acts as a synchronization point for players. In particular, the deserts bring with them a unique sense of calm in comparison to the blistering heat of Baghdad. It also brings with it a sense of danger, as bandits, known as robbers patrol points of interest and set traps to snare unwary travellers such as Basim and his camel. The lighting in the DLC is wonderful, and we can't wait to see the Virtual Photography shots! Combat There is a new enemy faction in the DLC called Robbers, who wear purple outfits. There is also a new Poison Archetype enemy who uses a sword with poison build-up. In this DLC, you will also encounter ambushes where enemies place traps on the roads, similar to the Claws of Awaji DLC in AC Shadows. Ambush encounters in Valley of Memory work much the same as they do in the Claws of Awaji DLC for Assassin’s Creed Shadows. They continue even after you beat the main story, which is a joy for players who love random encounters in an open world. The expansion lent well in to what makes Assassin's Creed Mirage special, and avoided the inclusion of Boss battles, which were incredibly overpowered in Claws of Awaji. It's great to see that the team behind this expansion didn't cave to the temptation of adding huge boss battles, to compete with RPG titles or past AC releases like Shadows. Basim isn't a combat sponge, and that's a good thing as it encourages the player to take a more stealth-based approach. The expansion does enhance the overall crafting experience, making tools even deadlier through upgrades which can now be achieved at work benches rather than visiting The Banū Mūsā brothers at Bureaus. Tool upgrades include: Corrosive bombs, explosive knives, sleep noisemakers and our particular favourite: The Madness Trap. The new upgrades really add to Basim's arsenal, and gives players more control over situations. Let us know in the comments which upgrade is your favourite! Side Content New Side Activities The DLC brings several fresh activities that expand exploration: Oud Melody: Where you have to chase a music page using parkour. After collecting it, you can play the new instrument, the Oud, at various marked spots on the map. Folktale : Where you sit on a bench and listen to stories. Stolen Goods Clue: You have to pickpocket treasure maps from enemies, read them, and locate the treasure. You can also eliminate the specified enemy and loot the map. Other activities are similar to the main game, such as Historical Sites where you find codex entries about locations or landmarks, and the Tale of AlUla where you must save or find someone to complete the side quest. There are also Contracts in the DLC that reward you with cool items, so don’t forget to complete them. Other Additions Parkour improvements Overall feels responsive and intuitive. Ubisoft has added new moves like Free Jump and Side & Back Ejects. You’ll have to enable these features in the settings first. There is also a new parkour control scheme. Some specific Viewpoints in the DLC require you to follow a parkour route to reach the top, you can't climb them directly. It was really fun. Many players will love the new control scheme. Not only is it fun to freerun through AlUla, but all of the mountains in the wilds and the hidden tombs are highly manoeuvrable as well. Ubisoft is really flexing their muscles here. New Abilities and Outfits We love the new outfits you can find in Valley of Memory. Three of them unlock over the course of the story, but the other three you have to figure out how to get on your own. New Skill and Tool Upgrades There is a new skill called Engineer 2 that lets you unlock all Tier 1 tool upgrades. There are also new upgrades for each tool, and they are especially helpful in the Animus Sequence missions. The tool upgrades are also a joy to use, especially the explosive throwing knives. They come in handy when taking on the Animus challenges. Animus Sequence Missions Animus Sequence missions are fun and challenging. Some missions are easy, while others may take a couple of attempts. There are a total of 31 rewards for completing these missions. After completing a main mission or contract, you’ll find an icon in the same area, interact with it to replay the mission, but this time with extra challenges like no Eagle Vision, no tools, no detection, etc. New In-Game Filters There are 4 new in-game filters added in the update (AC 2, AC Unity, AC Origins & AC Odyssey), and they all look stunning. You’ll unlock them after completing the Animus Sequence missions. Conclusion Valley of Memory acts as a beautiful send-off to Basim’s story before the transformation in to Loki. It features a captivating narrative that delivers rom the opening moments. You know you’re walking into something memorable. The Valley of Memory DLC and the new Mirage update are truly amazing additions to the game. Ubisoft Bordeaux has done a remarkable job enhancing the story, presentation, parkour, and overall gameplay experience. This DLC is a must-play for Assassin’s Creed fans. Our Rating: 9.5 out of 10. This is truly one of the best Assassin's Creed DLCs. We thoroughly enjoyed this DLC and are still astonished that we got all of this for free. Ubisoft did a great job bringing Basim back into the fold. Positives • Pretty meaty for free content • Excellent narrative • A narrative tie in • Attention given to a dark subject • Interactions between Basim and Antagonist • Voice acting • Motion Capture in cutscenes • Philosophical debate • Lighting Negatives • A lot of unused space on the map • ”The Tales of” side missions are very simplistic and feel like extra padding • Confusing environmental context on what's climbable • Blackbox mission feels unnecessary • Ambush mechanic from the Shadow’s Awajii DLC gets repetitive • Tying legacy colour filters behind the Animus rewards system. We would also like to say a massive thank you to the Assassin's Creed team and Ubisoft for this amazing free DLC, early access to assets and for all the support. How To Access The DLC The Valley of Memory storyline takes place before the final events of the AC Mirage main game. The quest appears on your objective board once the mission “The Head of the Snake” becomes available. A mysterious boy awaits you at the Harbiyah Bureau. He directs you to Dervis’ shop, where the Valley of Memory questline officially begins. The DLC can be started in several ways: During your first playthrough Directly in the New Game or New Game Plus After finishing the main story (which is when we played it) comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author A collection of articles from The Ones Who Came Before team. TOWCB Team
- This Week in Assassin’s Creed Virtual Photography: 14th to 20th August | TheOnesWhoCameBefore
This Week in Assassin’s Creed Virtual Photography: 14th to 20th August Community Share 22 Aug 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed Swooping In Game: Assassin’s Creed Origins VP Artist: @ photomodeaddict “Fly like an Eagle” Swooping in from above is one of Senu’s specialties. This beautiful Bonelli Eagle is one of the highlights of Assassin’s Creed Origins. Being able to call upon her to scout enemy encampments or to distract a guard is a real bonus for Bayek. This shot is so captivating as it captures Senu mid dive with her wings tilted back. I adore the focus of this photo with Senu’s head brought to the forefront, it gives a real racing car feel. The blue saturated sky is sublime mimicking the blues used on the Horus armour set. A dramatic, elegant capture of an eagle that will always be remembered in the series. Link to set: White Knight Game: Assassin’s Creed Brotherhood VP Artist: @ Rambo_590 “Fear Not The Darkness, But Welcome It’s Embrace” Due to the lack of photo modes in the old games, Ezio rarely gets to feature in one of these articles, which is a shame as he is arguably the most famous Assassin in the series. The Florentine nobleman turned Assassin lives a life not too dissimilar to many comic book heroes. In this capture he is doing his best Batman pose, you could say he is Italy’s white knight dressed in the Brotherhood robes. The positioning of this capture is what draws me in with the moon above his left shoulder acting as a ‘bat signal’ especially with how it is reflecting off his outfit. The tone of the shot is spot on and it is achieved brilliantly with the white and the dark contrast. Link to set: Holy Judgment Game: Assassin’s Creed Valhalla VP Artist: @ dede_wijayanto3 “One day it is my hope that all Kingdoms will become one united under one God” The St Georges armour is such an anomaly in Assassin’s Creed Valhalla. There must have been a glitch in the Animus for Eivor to use it. A design that is synonymous with the English looks out of place on a Viking. That being said, Eivor’s presence in England and connection with Alfred starts the formation of England. The black and white look of this capture is its USP. The cross of St Georges pops due to the lack of colour and the shadow work is so intriguing. I love that bits of green have been added to the leaves. The pose is perfection, amplifying the cross but also the hood and the axe. The shot merges England, Assassin, and Viking all in one. The Ones Who Came Before Photo of the Week Judge: @ TuridTorkil ''This picture pulls me in. The combination of Templar cloak and Dane axe awakens my interest. I really like the accentuated use of colour. I am curious to know who is behind the hood and what their intention are''. Coastal Realms Game: Assassin’s Creed Origins VP Artist: @ ophierian_vp “It’s not what you are underneath, but what you do that defines you” The troubled Medjay who walks a lonely road, uses the pain of loss to emerge from the darkness a better man. Underneath Bayek is anger, rage, and vengeance but his actions are of a man with courage and devotion. He uses his grief for good, and assembles the Hidden Ones along with Aya. This exceptional capture tells this story with Bayek emerging from the darkness and into the light. I love how his hood is across the eyes allowing his identity to remain hidden. The colours and details are perfect and exceptionally highlighted by the lighting. A charismatic capture of the vigilante of Egypt. Now We Are Free Game: Assassin’s Creed Odyssey VP Artist: @ lightfallimage “Sometimes I Do What I Want To Do. The Rest Of The Time, I Do What I Have To” At times Kassandra has quite a few links to Maximus in the Gladiator movie. They both have to fight back from the depths of despair. They both speak of free will and the importance it has on the people. Kassandra though doesn’t get to be free in the end and must spend her life helping to write wrongs. This shot perfectly captures the essence of Gladiator and the field of wheat scene. It’s a nice touch that the developers added the hand movement when in these areas. The shot itself is wonderful, it’s clean, colourful and extremely crisp. The scope of the capture is incredible with varying landscapes on show. I like the little details too with the butterfly floating in from the right. That yellow though is something else, so eye catching. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- This Week in Assassin's Creed Virtual Photography: Jan 31st - Feb 4th 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: Jan 31st - Feb 4th 2022 Community Share 7 Feb 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 5) Roman England Game: Assassin’s Creed Valhalla This week’s first capture comes from @SignorAlexander over on Twitter. An amazing shot of Roman England crumbling under Saxon rule. I really like how there is a dull emptiness but at the same time colour and vegetation. In a game that is relatively sparse the cities really do stand out. 4) The Field of Reeds Game: Assassin’s Creed Odyssey This week’s second capture comes from @GioWayne86 over on Twitter. A great capture of the sun setting over ancient Greece. I get Gladiator vibes with the hero walking through the reeds. I really like the use of the trees and the building far off in the distance. It would make a great picture on the wall. 3) The Beginning Game: Assassin’s Creed Origins The third capture of the week comes from @BolukbasiGuner over on Twitter. An epic conclusion to a truly wonderful game. Bayek and Aya the founders of the order. A fantastic shot showing off the powerful couple after their fight for justice across Egypt. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Assassin's Creed Copenhagen Quiz Night Event Photo Log | TheOnesWhoCameBefore
Assassin's Creed Copenhagen Quiz Night Event Photo Log Event Share 5 Apr 2025 Written By: Edited By: Gustav Poulsen (Gargudon) Colum Blackett Back To Database Here are our photos from the Assassin's Creed themed quiz night at Kappa Bar Copenhagen, hosted by Ubisoft Nordic to celebrate the launch of Assassin's Creed Shadows! Gustav Poulsen ( Gargudon ) from The Ones Who Came Before's Core Team was in attendance, and came third in the quiz on his own! https://video.wixstatic.com/video/06e6c8_5bb544d63365478c95abe59bfef9e23d/720p/mp4/file.mp4 Big thank you to the Ubisoft Nordic Community Team for hosting such a great event! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016, but today mostly specialises in video creation, interviews & composing. By joining The Ones Who Came Before in 2019, originally reviving 'The Memory Corridor' podcast, which had been offline for nearly a year, he has had the opportunity to expand his audience and further develop his skills. His unique skill set made him the perfect candidate for our team. Among other things, he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)
- Best quotes in Assassin's Creed III (2012) | TheOnesWhoCameBefore
Best quotes in Assassin's Creed III (2012) Share Written By: Edited By: Reporter Name Back To Database ''My enemy is a notion, not a nation.'' (Connor) VP by Jack ( _VirtualTourism ). Edit by Turið Torkilsdóttir comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author This is placeholder text. To connect this element to content from your collection, select the element and click Connect to Data. About the Author
- Pitching an Assassin's Creed Game: Black Eden | TheOnesWhoCameBefore
Pitching an Assassin's Creed Game: Black Eden Wishlist Share 21 Nov 2025 Written By: Edited By: James Davis (TopChef1288) Colum Blackett Back To Database During a recent episode of The Ones Who Came Before podcast Rally The Creed , myself and my co-host Colum Blackett were talking about what a Assassin’s Creed game set during the Black Death would look like, the origins of the bubonic plague and a fear system. I just couldn't shake the idea from my head. We discussed that it could be a sequel to Hexe in time but not as a direct sequel, more of a spiritual successor. A new era in the franchise, the “Dark Era” and it was in that conversation, that I realised it wasn't just an idea to be spoken about on a podcast. It needed to be written down and shared. Something that demanded life on the page before it could ever exist in a game. The idea of a “Dark Era” isn't about heroes in shining armour, nor sweeping tales of conquest. It's about survival in the shadows of human failure, about morality bending under the weight of desperation. It's about a city drowning in death and a man whose sins are not just his own, but those of a whole world. Assassin’s Creed: Black Eden exists in that space between faith and fear, love and obsession, death and the memory of what could have been. Marseille, 1348 - The City of Plague Art by Thea_Rivedal Marseille in 1348 was not a city. It was a graveyard pretending to be a city. Smoke clung to the roofs like soot stained ghosts. The river ran dark with filth and blood. Bells tolled endlessly, calling out the dead while the living recoiled at each other’s breath. Shops and marketplaces deserted. The only commerce left was fear, and even that was precious. People whispered that the air itself had turned against them. Some spoke of angels who had abandoned the city, of saints who no longer listened. While others wore amulets, some carved protective symbols into their doors; some even prayed so fervently their hands ached and their knees became blistered. Marseille was a city where superstition had become law, where despair shaped every step. And above it all, moving between alleys and rooftops, someone was watching. Someone who had once believed he could save lives through control. Only to learn that salvation came at the cost of the city’s soul. Lucien de Montfort - The Templar Who Wept Lucien de Montfort had once been a man of reason. An alchemist and a Templar scholar. He believed in the grand design, in the orderly flow of history. In the Templar promise that control could cure chaos. And that's why he helped the Templars with the creation of the Black Death. He did not do it out of malice but out of misguided devotion. Every vial, every calculation and every careful release of the plague was intended to prune humanity. To cleanse what he and the Templars deemed unfit. He loved once. A brilliant, beautiful and terrifying woman called Lilith LaMort. Together they studied the apple, or what was left of it. But obsession and fear coiled around their work, experiments went wrong and people died. One day an accident happened and destroyed their lab. Both Lilith and the Apple were destroyed with it. Everything the two of them had built was gone. He buried both his love and his faith in the same grave. Now months later, the plague begins to strangle the city and he is alone. A man haunted by the faces of the dead, as he moved among the living. He was searching for absolution but he might never find it. The Rot of Eden: The Black Apple Art by Thea_Rivedal The Apple isn't just a relic, it's a weapon. A piece of divine technology that has been corrupted over centuries. Once golden, radiant and pure. It had been warped by the Isu’s war code into an Apple of obsidian black. Its carvings were gold and oozing a hissing, thick sap. Lucien called it the Rot. it was able to prune a population, the Templars deemed unworthy. It accelerated decay and manipulated life itself. wells , wine and incense all distilled into tools by the Templars. Under the guise of salvation but in reality they were tools of control and power. And yet to Lucien, it was more than just a weapon. The Rot was a part of him, after the accident. A constant reminder of his complicity. To him, every death whispered his name. Every coughing child, every corpse was a testament to his sins and failure. The Apple isn't something you wield lightly; it was something that carried the weight of life and death. Lucien had been the one to tip the scales. Faith, Fear and Masks The city devoured itself in silence. Fear spread faster than the plague. It turned every home into a fortress and every neighbour into a threat. Trust soon became a relic. It had been buried and forgotten, even feared as much as death. Lucien adapted. He became what the city needed and what it wouldn't question. He became a plague doctor. Cloaked in soot stained robes and wearing a beaked mask that reeked of herbs and despair. He drifted through the streets like a penitent spirit. The mask was both his sanctuary and his prison. It granted him passage through guarded alleys and restricted areas. Behind the glass eyes, Lucien watched as the world around him continued to rot and he wondered if he could ever atone for the things he had done. Via The Harbinger (2022) Elias - The Modern Assassin Centuries later, in a quiet lab, Elias Moreau strapped into the Animus. He wasn't anyone special, just a field operative; trying to make a difference. He followed orders, gathered intel and blended into the world unnoticed. But this time it was different. His mentor’s words still ring in his ears “if we are to understand what Covid is. We need to find the Black Apple. You need to walk the streets of Marseille and see what Lucien de Montford saw” and with that Elias entered the Animus. And in a heartbeat, the modern day began to fade from his eyes. The plague choked air, the tolling bells and the fear on the street became as real as anything he'd seen before. He could feel Lucien’s guilt crawling along his spine. He could hear Lucien’s whispered prayers to the dead and the smell of the rot that lingered in every corner of the city. The Animus was supposed to be a tool, a window to history. But for Elias it was now a bridge connecting him not only to Marseille but also to the sins of his bloodline. As Marseille began to unfold around him, Elias thought “Death is not the enemy, it is the relief of pain and the end of suffering to those around him” The Whispers of La Maitresse Noire Even as Lucien moved through the plague ravaged streets of Marseille, a shadowy figure lingered. The city whispered of a woman only referred to as La Maitresse Noire. No one knew her true identity and if they did, no one spoke it. Her cruelty was legendary. Entire families vanished overnight. Experiments gone wrong turned into tales of horror. She commanded through fear, her intellect was as sharp as any blade. Her heart, cold and barren. Templars tremble at her name. When they die, their last words weren’t of battles or hatred. But of her, The Maitresse surpassed them all. Lucien now looking at people he once trusted and respected, realised that they all served her and they were merely instruments to her ambition. The Kiss of the Maitresse Lucien had begun to piece it together, the patterns and the names in the ledgers. The whispers of la Maitresse Noire. Every lead drew him closer to the truth. She wasn’t just a myth, she was real. She was orchestrating everything, the plague, the fear and even the city’s slow decline. Lucien cornered a Templar alchemist in the catacombs beneath Marseille, who once looked up to Lucien. The man begged for his life, he mumbled about salvation and sacrifice; as Lucien towered over him. Lucien ignored his pleas and drove his blade home and the Templar looked into Lucien’s eyes and smiled. The pain came later, Lucien felt his veins burning and the bitter taste of iron in his mouth. His vision became blurred and his limbs trembled. In the dying man's hand, Lucien saw it. A broken vial. He had been injected. The Maitresse had turned the plague against its creator. Days bled into nights, fever consumed Lucien. His mind unraveled between flashes of clarity and delirium. Every cough was now a reminder that he is one of the infected and is a reminder of the countless souls he has doomed, in the name of order. Even as sickness ravaged his body, Lucien’s resolve was only sharpened. If this was to be his end, he would make sure it means something. He would drag this plague and Maitresse Noire with him into hell. The Final Act Lucien returned to where his story began, the laboratory buried beneath the cathedral. Once a beacon of Templar ambition, now left to rot and is nothing more than just ash and the echoes of the past. He thought he was alone, that is until a voice calls out to him “I knew you’d come back home, mon cher” from the shadows crept, a figure; La Maitresse Noire, but her veil was gone and Lucien saw a face that had haunted his dreams. Lilith LaMort. Her beauty had not faded, she stood there; like something otherworldly. She wasn’t the same woman he once knew, as she stood there half divine and utterly terrifying. The Black Apple clutched in her hand. Lilith circled Lucien with a predatory gaze. Lucien lunged at her, steel clashed. Assassin against former love & false divinity. Every blow echo screamed through the shadows. Lilith falls to her knees, she reaches for him with her blood soaked hands. A faint smile across her face. “You can kill me” she whispers “but not what I’ve set in motion. This plague will end only when the Apple can’t corrupt anymore” Lucien knew that the Apple couldn't be destroyed. Gameplay Mechanics When I started imagining how Black Eden would actually play, the goal was simple: build systems that make the world react to Lucien, not the other way around. The plague isn’t just a backdrop, it’s the heartbeat of the entire game. And every mechanic stems from that idea. Trust System In a city collapsing under fear and superstition, nobody is going to welcome a stranger with open arms, especially not someone poking around crime scenes and plague zones. So trust becomes a core mechanic. People judge Lucien based on what they see. If he helps gather medicine, deliver food, guide families to safety, or take down corrupt officials, their trust rises. If he sneaks where he shouldn’t, draws attention, or appears too often near death, they pull back. Trust isn’t just a meter; it affects everything: • What missions unlock • Who speaks to you • Whether an area will hide you or betray you • How easily you can move through the city It’s not “good vs evil.” It’s “do they believe you’re here to help, or here to harm?” Disguise System Disguises in Black Eden aren’t cosmetic, they’re social tools with consequences. Plague Doctor Disguise Lucien’s signature look. Great for accessing quarantined districts and moving through zones thick with corpses and infected. Guards assume he belongs there. But regular citizens? They keep their distance. Some won’t talk to him at all. He smells like death, and no one wants to trust a walking omen. Commoner / Peasant Disguise Safer, more social, more immersive. People open up. Hidden pockets of the city become accessible. But guards won’t respect you, and certain areas become blocked entirely. Each disguise opens one door while closing another, making identity itself part of the strategy. Rot Vision Rot Vision is Lucien’s twisted version of Eagle Vision, born from the Black Apple fragment embedded in his palm. It works just like Eagle Vision structurally, but the feel is different: • Infection patterns spread across walls and streets • Trails of sickness reveal where outbreaks started • Corrupted enemies glow with inhuman intensity • Hidden paths and clues appear like veins beneath the city’s skin It’s powerful, intuitive, and story-driven, but every use chips away at Lucien. The player sees the world decay as he does. Parkour & Movement Lucien isn’t a superhero. He’s agile, fast, and trained but grounded. Movement would feel closer to: • Unity’s precision • Mirage’s responsiveness • Shadows’ clean, intentional platforming The rooftops of Marseille become escape routes, ambush paths, and lifelines. There’s no sprawling open-world parkour circus, just tight, dense, believable navigation through a dying city. Combat Lucien fights like a man who learned from two worlds, Assassin training from his father, Templar discipline from his mentors. Simple but lethal. • One hidden blade • One sword • Fast, brutal counters • Precise strikes • No heavy RPG stat nonsense • And a combat feel very close to Assassin’s Creed Shadows It’s intimate and unforgiving. Every fight has weight. Stealth Stealth is the backbone of Black Eden. No modern gadgets, no overpowered tools but just shadows, timing, and disguise. You can: • Blend into crowds • Slip through alleys • Use darkness as cover • Distract guards with environmental tools • Disappear into plague smoke or church candlelight The goal isn’t to erase entire fortresses, it’s to make the player feel hunted, cautious, clever, and resourceful. Conclusion When I started shaping Black Eden, I wasn’t trying to reinvent Assassin’s Creed. I just wanted to tap back into what made the series special in the first place. The atmosphere, the tension, the blurred lines between good intentions and terrible outcomes. And as the idea grew, it naturally evolved into something that felt both familiar and completely new. Lucien de Montfort isn’t a chosen one or a mythic hero. He’s a man whose brilliance and mistakes cost lives, and he spends the rest of the game trying to make sure no one else suffers because of him. That’s the heart of this pitch. Not destiny, just responsibility. Not spectacle, just consequence. And it fits the Assassin’s Creed universe better than anything flashy or supernatural ever could. The gameplay systems, the trust mechanics, the disguises, Rot Vision, the grounded stealth. they all push the game toward a more reactive, human style of play. People don’t automatically trust Lucien. He has to earn it. His disguises open doors but close others. His connection to the Black Apple gives him insight but slowly destroys him. Everything he gets comes at a cost, which is exactly how an AC game set in the Plague should feel. And then there’s the modern day, Elias trying to navigate the fallout of a life he didn’t live but still feels. It brings back that personal, present-day urgency the series has been missing for a while. If Assassin’s Creed ever decided to explore a story like this; something darker, more intimate, more morally tangled. I genuinely believe it could mark a turning point for the franchise. Not a reboot, not a throwback, but a new era built on what made the originals resonate so deeply. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author James is a video creator based in the UK who joined TOWCB's Video Content Creation Team in June 2025. James was brought onboard to help TOWCB with news coverage on TikTok, and creating a consistent Twitch streaming schedule. He is a big fan of the Assassin's Creed series who will be helping TOWCB grow in late 2025, with a particular focus on TikTok, Youtube and Instagram. By joining the partnership program, we aim to provide James with opportunities to grow and further his relationship with the AC Community and Ubisoft. James Davis (TopChef1288)
- Roger Craig Smith Interview: The Life of an Assassin | TheOnesWhoCameBefore
Roger Craig Smith Interview: The Life of an Assassin Interview Share 1 Mar 2020 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database Our community admin Colum Blackett had the opportunity to interview legendary voice actor and former stand-up comic Roger Craig Smith, best known as the voice behind Ezio Auditore and Sonic the Hedgehog. He is currently credited with nearly 600 different voice acting roles , most recently for performing the voice of Batman in the upcoming animated DC movie: Superman: Red Son. About: Raised in SoCal and voted “Class Clown” in 8th grade, Roger focused his creativity toward training in musical theater. He spoke at both his 8th and 12th grade graduations, was elected freshman class president in high school, and hosted a live local TV talk show while earning his B.A. in Screenwriting from Chapman University...all while pursuing a career in stand-up comedy. After working as a comic for 5 years, he left stand-up to pursue voice acting full-time in 2005. Knowing he’s got fans of all ages on social media, Roger keeps his posts apolitical and family-friendly. An avid supporter of CHOC (Chidlren’s Hospital Orange County), he frequently visits the hospital to meet with patients. He’s currently studying ASL (American Sign Language) and enjoys getting outdoors as often as possible to pursue his passion for nature, hiking/mountain biking, and nightscape/astrophotography, which he shares regularly with his followers on Twitter and Instagram Col: Hi Roger, thank you for joining us today! I'm sure most of our fans already know, but please could you tell us a little bit about yourself, and your time working on the Assassin's Creed series. Roger: Many thanks for having me! I’m a voice actor based in LA, and I work on commercials, cartoons, and video games. Been at it since about 2003 and, in 2009, had the incredible opportunity to be a part of the 2nd Assassin’s Creed game, Assassin’s Creed II. Life hasn’t been the same since! Working on ACII was such an awesome experience. I was so honored to be a part of something that was so dear to so many who worked on the game. Their passion was evident from the onset. It was challenging, to be working with a wonderful dialect coach (Ida Darvish-Gadd) and learning how to very quickly speak lines in Italian, finesse an “ItaliaSpanglish” (the blended accent for the character of Ezio) accent, and to wrap my brain around the enormity of what this character was going though---but it was so rewarding. That first foray into the world of AC for me will always be my favorite project. Col: When the team first pitched Assassin's Creed II to you, what were your thoughts? Roger: I truly didn’t know what to think. I was familiar with the first game and very familiar with friends who’d played it and had their opinions, so I wasn’t sure what was in store for the 2nd game. I just went into it trying to provide the best work I could on a daily basis and to deliver for the folks who were nice enough to have given me the shot. That’s usualy all I can do to approach ANY project---just deliver as best I can what the client is asking for. If I think about the enormity of the project or how many eyeballs/ears might be on my performance, then I’d likely be too distracted to simply do the job that’s before me. So, I tend to show up ready to take whatever the client may throw at me and hopefully do the best I can. Col: Before voicing Ezio, had you ever had to speak Italian for a role? Roger: Ha! Nope! Being Scotch-Irish, it’s not something most folks toss my way. I was so stoked to have been introduced to Ida and work with her on the project, though. The whole crew became a family on that game. We still keep in touch to this day. Col: Have you kept in touch with any of the other voice actors from the Ezio games, and have you worked with any of them on other projects since? Roger: The voice acting community isn’t that large in general, thankfully. So yes, many of the actors that worked on that game, and even other AC games of which I wasn’t even a part, still keep in touch. It’s a neat thing that can happen when you’re part of an iconic franchise---bonds are formed. Col: How did you find the dialect training? Were there any phrases/ words you struggled to pronounce at all? Roger: It was definitely one of the more challenging aspects of the project, but I loved the process and the reward of getting something that got the thumbs up from the crew. I wanna say that nailing ‘Savonarola’ in some sentences proved to be a stumbling point for me. There were so many phrases that were challenging, though. I’m sure it’s all a blur now.” Col: What would you say is the first step to getting into voice acting work, and how can people prepare for it? Roger Ahhhhh…the golden question… Truly, I don’t know where to tell people to start. I came into the business when it was smaller than it is today. Technology has made it so that anyone with a USB mic and a good internet connection can instantly deem themselves a voice actor and work from home. Social media influencers have been given opportunities to be a part of games as voice actors when many of them have no business doing so. The industry is getting saturated by a lot of folks who have often had little to no training as actors, let alone voice actors. So, to find a way to set yourself apart from those short-lived, flash in the pan “actors” and make yourself known to the industry as someone with the skillset, training, talent, experience and professionalism of a serious voice actor…well, that takes time, effort, and investment in yourself. Training. Doing. Practicing. Running your own business. Taking the WORK seriously, not just the attention from likes and retweets online. As far as how you’re going to be the one to make that happen---there’s nothing I can tell you that will work for you. What I did worked for me, and everyone in the business has a different story on how they got started. It’s up to you to figure that out. You’ll never have my career…and I’ll never have yours. I do wish you the best on your own journey, if voice acting’s where you want to be. Col: Other than Ezio, who else would you have liked to have voiced in the games? Roger: Uncle Mario. Just for the line that Fred Tattasciore got to say, ‘It’s ah me…Mario!’ Col: Why do you think Ezio remains such a popular character after all these years? Roger: That’s all the writing and the world Ubisoft created to place him within. The story they gave that character is so deep, complicated and moving. He’s also one of the only characters to have been given so much time to have the story fleshed out. We see him from birth, and, in ‘Embers’, we see him through the end of his journey. We were given the unique chance as players to live an entire life through one character’s eyes and that can leave an impact on gamers. I think that’s why he still resonates. To say nothing of what the entire team at Ubisoft did in making ACII such an awesome experience for players. It’s as much how that game in its entirety was so incredible, as it was the character of Ezio. Col: If you could meet Ezio in real life, what would you ask him? Roger: Seriously bro, you can tell me…the hay bales hurt when you hit ‘em, right?” Col: Have you ever cosplayed as Ezio? If not, would you consider doing it at a future event? Roger: I’ve never FULLY cosplayed as Ezio. There are some photos on my website of me wearing a mix of costumes from many of my more notable roles, but I’ve never cosplayed as any of my characters, really. I’d consider doing it, but it’d have to be one helluvah remake of that outfit for me to want to do it. I wouldn’t want to ruin the image of Ezio with my goofy human vessel if the costume wasn’t at least spot-on. Col: Would you ever return to voice Ezio in another project if Ubisoft asked? Do you miss the role? Roger: Of course. Col: Which method do you prefer: Stealth of direct assault? Roger: Stealth. Gotta earn the reward. Col: Did you watch the Assassin's Creed Movie. If so, what were your initial thoughts? Roger: I’ve never seen it. After all…I LIVED IT. Ha! Col: Do you own Assassin's Creed Merchandise? If so, what is your favourite item? Roger: I own too much AC stuff. The LED glowing Apple of Eden is kinda cool. Col: Have you been following the more recent games, and where would you like to see the series to explore next? Roger: Man oh man. Where to go from here?! That’s the beauty of what this franchise has laid out---it can go almost ANYWHERE. I’ve truly got zero clue as to where they might go next…but I’m always watching. We would like to say a huge thank you to Roger for joining us for this interview. You can follow him on Twitter and Instagram comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Quick-Fire Community Questions - Round 8: Ashlea (TOWCB Editor / Charity Project Coordinator) | TheOnesWhoCameBefore
Quick-Fire Community Questions - Round 8: Ashlea (TOWCB Editor / Charity Project Coordinator) Community Interview Share 20 Aug 2020 Written By: Edited By: Ashlea Blackett Colum Blackett Back To Database Col: Hey Ash, thanks for joining me. Just a few quick questions. How are you finding the AC Valhalla marketing campaign, and are you excited to play the game? Ash: I'm really enjoying each new aspect of the game that we get to see, it's great to get a little more insight into the layout and format of the game, I also like that they have continued the option to play as a female character I think this will be particularly interesting to see in a viking setting, can't wait to play. Col: During our 6 year anniversary week, we revealed our next project: Rally The Creed Podcast. Are you looking forward to hosting it, and what can you tell us about the project? Ash: Yes it will be an exciting new venture for us to explore, it will be interesting to use this new platform as a means to keep the community up to date with developments in the games and discuss different topics with other content creators and members of the community Col: It's also been announced that we here at TOWCB will be running a new initiative known as community chats, where we use our Discord voice channel to join fans for AC discussions. Will you be taking part? Ash: Yes it will be a wonderful opportunity to get to know other fans of the games and to hear there thoughts and opinions, it will also be a good opportunity for people like myself, who perhaps haven't been in the community as long as other, to get to know more people with similar interests. Col: Are you currently working on any other projects? Ash: Besides the work with The One's Who Came Before, I am also in the process of developing a true crime podcast which is very exciting, it will be interesting to see how these two very different projects develop. Col: Any personal goals/ aspirations / targets you would like to achieve as we begin another year with TOWCB? Ash: It always amazes me how the community continues to grow, it will be interesting to see where we are this time next year l, I hope that the podcast is successful and I'm sure we will have may more exciting projects under our belt over the coming months. Col: Outside of the AC community, how are things? Ash: There are exciting developments both in AC and at home, it's been a busy few weeks with us preparing for the 6 year anniversary and buying our first house but all very rewarding. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Ashlea Blackett
- AC Community Questions: Laury_Runs | TheOnesWhoCameBefore
AC Community Questions: Laury_Runs Interview Share 27 Sept 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database Col: Hi Laury, thank you for joining me for this introductory interview. Please could you tell us a little bit about yourself and your role within the Assassin's Creed Community. Laury: Hi Colum, I’ll try to make it short. So I’m Laury, born and raised in Germany but I travel a lot as I work remotely. I’ve got two beautiful bengal cat-leopards, I love lore deep dives into complex dystopian or futuristic worlds and I like to write and draw. The Assassin’s Creed series is my favourite game series of all time, so I will gladly be contributing hours and hours of gameplay in live stream and videos. Col: In September 2024, you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. Are you looking forward to working alongside the Video Content Creation Team during the launch of Assassin's Creed Shadows? Laury: Absolutely! Since I played Black Flag I’ve been wishing and waiting for an Assassin’s Creed game setting in Japan, so I am very excited for the release of Shadows. It’s a whole new experience for me to be sharing gameplay online and I find it so much more enriching to share and discuss Assassin’s Creed related content with a community that loves the series as much as I do. Col: How excited are you to get your hands on the upcoming instalment? Laury: So excited! I’ve been hoping for an Assassin’s Creed game that plays in Japan since many years now, and now that I’m streaming it brings me even more joy to play games. I have high expectations, I know that’s dangerous. But if the world will be as broad and scenic as all the games before, Shadows cannot disappoint me already. I hope for some new juicy facts and intrigues about the Isu and Abstergo. Sure, I’m a little bit sad about the delayed release date, but I rather wait a little longer instead of playing a broken game…we saw what that does to people at the Cyberpunk 2077 release. Col: When did you first start streaming, and what would you say are some of the recurring themes that regular viewers will recognise in a Laury_Runs stream? Laury: I started streaming in winter 2023 when I was playing Baldur’s Gate 3. When you catch me on stream, besides Assassin’s Creed, you will usually find me playing any Open world RPG’s in the science fiction genre, sometimes fantasy. I like to cosplay from time to time, challenge myself with challenge runs, death counts or bets with the chat. Also you will see my cats getting in the way from time to time, begging for attention…or food. Col: What are some of your most recent Assassin's Creed Community Projects, and what are you working on currently? Laury: Trying to beat the Assassin’s Creed Valhalla Niflheim DLC at the moment. Next on the list are the chronicle games, as they are the only Assassin’s Creed games I have not played…yet. Col: Have you visited any of the locations from the games? Laury: I’ve been to Greece, Rome, Paris, Norway, England and Israel. I had planned a trip to Florence (yes, mainly because of Ezio climbing around on the Cathedral Santa Maria del Fiore), but Covid got in the way. So it’s still on the list. I am very interested in archaeology, so I would also love to travel to Egypt and check out some cool excavation sites. Col: Which Assassin's Creed game is your favourite and why? Laury: Assassin’s Creed Odyssey is my favourite game of all time. I also love the setting of Origins, but when it comes to the gameplay, characters and questlines, Odyssey just hits a special nerve. Also I’ve always been super interested in Greek history and mythology, so meeting all the “Greek” Isu, Pythagoras in the Atlantis DLC and seeing all my favourite themes and places come to life boost this game all the way up on the list. When it comes to “older” Assassin’s Creed games, I really enjoyed Syndicate and Black Flag. My first game I ever played on console was Assassin’s Creed II, so it will always have a special place in my heart, as I consider this game to have made me a gamer and I have never stopped playing the series ever since. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? Laury: I was always hoping for Japan as a setting, which we will now get with Shadows. The movie from 2016 was good, but it couldn’t really capture the complexity of the game series with its different timelines. So I am hoping for a more suspenseful experience, where several timelines will all come together in a big climax. When it comes to settings, I don’t think I can be disappointed, there is nothing specific on the list. The more complex the story and theme similarity to the games, the better. As I am from Germany, maybe I would like to see it in the upcoming Hexe game, and I know many people would love to see Germany during the Second World War. Col: What advice do you have for people looking to begin streaming? Laury: Only do it if you enjoy communicating with the viewers. I am not a multitasker so that has been challenging for me in the beginning, however I enjoy playing games so much more, since I can share my experience playing them live. Also: consistency is key. Don’t do it because you want to get famous overnight, do it because you love it. Col: Where can our community members find you online? Laury: You can find me on Twitch as Laury_Runs . I play Assassin’s Creed during the week and other games on the weekends. Soon you’ll be able to catch my first blind unspoiled RDR2 stream on Youtube, also as Laury_runs. We would like to say a huge thank you to Laury for joining us for this interview. Look out for her Assassin's Creed streams at Laury_Runs and stay tuned for all things Assassin's Creed here at The Ones Who Came Before. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Mirage Merch Guide | TheOnesWhoCameBefore
Community Assassin's Creed Mirage Merchandise Guide Share Welcome to our Assassin's Creed Mirage Merchandise Guide! Here we will be logging all of the merchandise we find for Assassin's Creed Mirage! About the Author Col is the Community Admin for The Ones Who Came Before, and one of the Assassin's Creed Community Ambassadors (formerly for The Mentors Guild.) He is also a former Ubisoft Star Player, and has spent the last 8 years working within the Assassin's Creed community on countless projects. Twitter Colum Blackett Article contains ads that support TOWCB. Previous Guides AC Odyssey AC Origins AC Movie AC Rogue Funko Pops Black Flag Valhalla UbiCollectibles Assassin's Creed Mirage Collector Case: The Deluxe Edition of Assassin’s Creed. Master Assassin Basim figurine. Assassin’s Creed Mirage OST. A unique steelbook with design elected by Assassin’s Creed’s fans. A perfect replica of Basim’s brooch and a Baghdad map. Bonus content** with a digital artbook & more! Available for pre-order from Ubisoft Store Micromania EBGames Apparel Assassin's Creed Mirage Announcement T-shirt (Blue) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Orange) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Black) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (White) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Cream) Available from Ubisoft Store Assassin's Creed Mirage Announcement Hoodie (Black) Available from Ubisoft Store Assassin's Creed Mirage Announcement Cap (Navy) Available from Ubisoft Store Assassin's Creed Mirage Announcement Hoodie (White) Available from Ubisoft Store Assassin's Creed Mirage Announcement Cap (White) Available from Ubisoft Store Transmedia Merchandise
- Podcast | TheOnesWhoCameBefore
Rally The Creed Podcast The Ones Who Came Before Team are proud to present Rally the Creed, an original live podcast hosted by members of our team! The live show, which airs on a Sunday at 10pm GMT on TikTok is hosted by Colum Blackett (UK AC Community Ambassador) & James Davis (TOWCB Video Content Creation Team Leader). Each week a new guest is invited on to the show, lifting the lid on the lives of content creators, their honest thoughts and feelings on the franchise, and hopes for the future. We hope that this new and exciting structure keeps the podcast fresh, and helps it to stand out from other fan projects. The new series will cover a huge range of topics relating to the Assassin's Creed series, and give a voice to community members. For some, the podcast will provide the opportunity to step out of the shadows for the first time, and introduce themselves to the community, whilst for others, it becomes a meeting place for long-time fans of the series to discuss all things Assassin's Creed. Edited by Charlie Cooper (TheAssassinsLord) Music by Gustav Poulsen (Gargudon) Rally The Creed Live! Add a Title 38) In episode #38 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is on holiday in Scotland. No real topics to talk about today, but James takes us to visit Loch Lomond and then play some AC: Shadows, and answer your questions. Spotify Add a Title 37) In episode #37 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by his non-gamer & future wife Nicola. Topics include: Questions about the franchise, which included: Explain what AC is to someone who has never played it? What is one piece of AC lore that you think holds the franchise together, and if removed, the games wouldn't make sense? Are the Assassins good guys, or is it more difficult than that? Spotify Add a Title 36) In episode #36 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Hayden, writer for TOWCB and Author. Topics include: Attending Ubisoft event, Netflix series, New staff at Ubisoft, and more Spotify Add a Title 35) In episode #35 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Arshak @Gaminglandmarks . Topics include: Mother's Day, Black Flag Resynced, Shadows' 1st Anniversary, Unity 60fps update, and more Spotify Add a Title 34) In episode #34 of Rally the Creed Live, an Assassin's Creed Podcast, hosts James @Topchef-1288 & Col @col450 are joined by Social Media Manager for TOWCB @TheRealZephryss (EPISODE WAS PRERECORDED BEFORE COL'S HIATUS). Topics Include: Provoking a reaction from Ubisoft, Overcoming criticism and hatred, Zephryss' perfect location for AC, and much more Spotify Add a Title 33) In episode #33 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Col_96 for his final episode for 6 months, for the birth of his baby girl. We also have a special surprise in store for Col, as @theexileac & @willismakesmovies of @acpodyssey join us to say goodbye for now, to one of the leading members of the AC Community & TOWCB Team Leader and Creator. Topics Include: Ubisoft's New Leadership Team, Denuvo for AC: Shadows Hacked, Clint Hocking, Hexe Director has left Ubisoft, and much more Spotify Add a Title 32) In episode #32 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by @Skatha . Topics Include: Ubisoft studio evacuated, Yves Guillemot interview for Variety, Hexe delay & more Spotify Add a Title 31) In episode #31 of Rally the Creed Live, an Assassin's Creed Podcast, host Col Col_96 is joined by @Syncbreaker . Topics Include: @Topchef-1288 Findings, AC Netflix, Black Flag Resynced Spotify Add a Title 30) In episode #30 of Rally the Creed Live, an Assassin's Creed Podcast, host Col Col_96 is joined by fellow Host, James @Topchef-1288 , for a Valentine's Day Special. Topics include: Best Couples in AC, Our love of the franchise, and more Spotify Add a Title 29) In episode #29 of Rally the Creed Live, an Assassin's Creed Podcast, Host James @Topchef-1288 is joined by our guest @ScouseAssassin Topics include: Ubisoft Chaos, Assassin's Creed Hexe & Assassin's Creed Black Flag: Resynced Spotify Add a Title 28) In episode #28 of Rally the Creed Live, an Assassin's Creed Podcast, host Col_96 is joined by Co-Host James @Topchef-1288 & our guest @HijabiHoo Topics include: Ubisoft Turmoil, Ubisoft Bordeaux & Pitching an AC Odyssey Sequel Spotify Add a Title 27) In episode #27 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Co-Host Col_96 & our guest @Higgs_GG Topics include: Ubisoft Restructure cancels & delays numerous projects, former AC creative director suing Ubisoft & pitching Mongolian AC title. Spotify Add a Title 26) In episode #26 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Calvin Whiteway from TOWCB's Video Content Creation Team. Topics include: Explaining the strange foot-related video released on AC Day 2025, lost Assassin's Creed Media and hints for an Assassin's Creed Black Flag Resynced reveal. Spotify Add a Title 26) In episode #26 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Calvin Whiteway from TOWCB's Video Content Creation Team. Topics include: Explaining the strange foot-related video released on AC Day 2025, lost Assassin's Creed Media and hints for an Assassin's Creed Black Flag Resynced reveal. Spotify Add a Title 25) In episode #25 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by James Davis ( @Topchef-1288 ). Topics include: Assassin's Creed x Raid Shadow Legends, getting a head injury just before Christmas and calling out bullying from a former Assassin's Creed Creative Director. Spotify Add a Title 24) In episode #24 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by ACJohnny from Beneath The Hood Podcast! Topics include: Defending the AC RPG games, pitching Assassin's Creed Hexe and the controversial wind mod for Assassin's Creed Unity. Spotify Add a Title 23) In episode #23 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by The Exile (Harrison) from The Podyssey! Topics include: Reflecting on 2025, the highs and lows of the year, Pitching an Assassin's Creed game set in Tudor England, and tainting the Assassin's Creed franchise through weak storylines. Spotify Add a Title 22) In episode #22 (The Creedmas Special) of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by James Davis (TopChef1288) from TOWCB. Topics include: Secret Santa surprise unboxing, James' big win and casting news for the upcoming Assassin's Creed Netflix TV Series. Spotify Add a Title 21) In episode #21 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by stand-in guest Col from TOWCB. Topics include: James experiences backlash for the first time, iconic duos in Assassin's Creed and discussing the declining quality of writing to create a focussed narrative. Spotify Add a Title 20) In episode #20 of Rally the Creed Live, an Assassin's Creed Podcast, hosts James & Col are joined by RTC Editor Charlie Cooper from TOWCB Video Content Creation Team. Topics include: The Attack on Titan collaboration for Assassin's Creed Shadows, Ubisoft's problem with release quality & news on the AC Netflix TV series. Spotify Add a Title 19) In episode #19 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by Marco from Access the Animus! Topics include: Creating an AC Community, deciphering Isu messages & marking 16 years of Assassin's Creed II. Spotify Add a Title 18) In episode #18 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by TallManGames. Topics include: Co-op in Assassin's Creed, Love for AC Odyssey & Blind Ranking Assassin's Creed characters. Spotify Add a Title 17) In episode #17 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by co-host Col. Topics include: Comments made by Yves Guillemot at Paris Games Week which contradict recent internal Ubisoft decisions, updates to Assassin's Creed parkour and ranking Assassin's Creed characters to create Mount Rushmore. Spotify Add a Title 16) In episode #16, host James is joined by UK Content Creator BPRGaming. Topics include: Content Creation & the journey so far, Accidentally leaking Juno due to a miscommunication & Reimagining Black Flag as an RPG title. Spotify Add a Title Special Episode: The Podyssey x RTC Live Col from The Ones Who Came Before and Rally The Creed Live joined The Podyssey to talk everything Ubisoft and Assassin’s Creed! Add a Title 15) In episode #15, the Halloween Special 🎃, hosts Col & James are joined by SisterlyThrower & Jebs from The Ones Who Came Before. Topics include: The darkest moments for Assassin's Creed, potential storylines for Hexe and Pitching an AC Game: Black Death . Spotify Add a Title 14) In episode #14, host James is joined by UK Content Creator & Skit maker Calvin Whiteway (formerly Roberts), from The Ones Who Came Before Video Content Creation Team. Topics include: The definition of love, losing Marc-Alexis Côté and the reveal trailer for Assassin's Creed Mirage: Valley of Memory. Spotify Add a Title 13) In episode #13, host Col is joined by UK Content Creator WillisMakesMovies, host of The Podyssey (alongside The Exile). Topics include: Starting The Podyssey, meeting The Exile, making slop (easy to make videos), analysing Assassin's Creed & a potential cancelled Assassin's Creed game set during The Reconstruction Era, featuring a slave Assassin fighting The Ku Klux Klan! Spotify Add a Title 12) In episode #12, host James is joined by Cosplayer / Prop Creator Rick Boer from RBF-Productions! Topics include: BTS life of a Cosplayer, almost drowning, mental health and mechanisms to cope, accidentally fuelling Black Flag Remake rumours and more! Spotify Add a Title 11 ) In episode #11, host Col is joined by Gaming Content Creator, AndyReloads! Topics include: BTS life of a Youtuber, beating burnout and mechanisms to cope, narrative choices in AC Shadows. Spotify Add a Title 10 ) In episode #10, host Col is joined by Gaming Content Creator, Ironside George! Topics include: Content creation as a parent, Ubisoft events & the future of Assassin's Creed. TikTok Spotify Add a Title 9 ) In episode #9, host Col is joined by Gaming Content Creator, JorRaptor! Topics include: The Claws of Awaji, Content Creation & Animus Hub Potential. TikTok Spotify Add a Title 8 ) In episode #8, host Col is joined by Declan Rose from the Let's Talk Assassin's Creed podcast! Topics include: Modern Day, Assassin's Creed Podcasts and Discovery Tour. TikTok Spotify Add a Title 7 ) In episode #7, host Col is joined by Dave Woodward from AC United Kingdom! Topics include: Upcoming Mirage DLC, Creation of AC United Kingdom and Assassin's Creed Tattoos! TikTok Spotify Add a Title 6) In episode #6, host Col is joined by Arshak from AC Landmarks! Topics include: Assassin's Creed Mirage DLC, Gaming Landmarks, Upcoming Projects and hopes for a Black Flag Remake. TikTok Spotify Add a Title 5) In episode #5, host Col is joined by Streamer Laury_Runs, known in the AC Community for her 24 hour AC livestreams and fundraising efforts. Topics include: Working from home, preparing for a 24 hour stream & life during Assassin's Creed Time Periods Spotify Add a Title 4) In episode #4, host Col is joined by Youtuber HangryHiggs, known in the AC Community for his in-depth Assassin's Creed news coverage and gameplay videos. Topics include: content creation, burnout and the AC Community in 2025. TikTok Spotify Add a Title 3) In episode #3, host Col is joined by Calvin from The Ones Who Came Before's Video Content Creation Team. Topics include: Skit creation, Assassin's Creed Mirage and future DLC content, Potential Game settings, Modern Day Assassins and more! TikTok Spotify Add a Title 2) Join TOWCB Team Leader @col_96 with guest James Davison TikTok as we discuss Assassin's Creed IV Black Flag, the upcoming Netflix series, the 2025 Community Fundraiser and more! TikTok Spotify Add a Title 1) Rally the Creed returns in a new format! Join TOWCB Team Leader @col_96 on TikTok as we discuss all things #AssassinsCreed! Sundays at 10pm BST See you there Assassins! TikTok Spotify Rally The Creed Reboot 1) In episode #1, Col and Michael from TOWCB Core Team discuss Assassin's Creed Mirage, the new podcast format and choices in Assassin's Creed. Spotify 2) In episode #2, Col, Gustav and Finn from TOWCB Team discuss Assassin's Creed Mirage, potential settings for future games and creating music inspired by the series. Spotify 3) In episode #3, guest host Jack from ThePhotoMode E-Magazine joins TOWCB Team members Lisa Zaman (Portrait Artist) and Aaron Young (Writer) to discuss all things in AC. Spotify 4) In episode #4, host Michael Smith from TOWCB Core Team discusses LGBTQ representation in Assassin's Creed with guests Ollie (@ItsOlliebyGolly ) and Louise (@TheNerdyArcher ). Spotify 5) In this new episode of Rally The Creed, Gargudon and Col look back on 9 years of The Ones Who Came Before, from Col first creating the site in 2014, first getting recognised by Ubisoft, our two guests first getting acquainted, the site growing and expanding, the future and much more. Also touched upon is the imminent release of AC Mirage, what to expect from it and the impact it will have on the community. Spotify 6) The Rally The Creed podcast is back at last, this episode hosted by Gargudon, featuring UbiCypher from our team and Arshak from AC Landmarks. Covering everything from an evaluation of AC Mirage, with the game having been out for a while now, hopes and expectations for AC Codename Red with more in between. Enjoy listening! 7) In Episode 7 of Rally The Creed, host Gargudon is joined by one of the newest recruits on our team, video creator and streamer Andy, also known as SisterlyThrower. At the core of this episode is a proper introduction to Andy, talk about our growing video venture and future content, the American saga and more. Enjoy listening! 8) In Episode 8 of our community podcast Rally The Creed, host Gargudon is joined by in-game photographer and video creator Armin, better known as Mentor Captures throughout the community. Together, the two talk photography in the AC community and its evolution in gaming overall, as well as the music and soundtracks of Assassin’s Creed; from favourite tracks, iconic composers, soundscapes, fan themes inspired by and more. Spotify 9) In this special ninth episode of our community podcast Rally The Creed, part of celebrating 10 years of The Ones Who Came Before, host Gargudon is joined by Aaron (Falconswift) and Jack (VirtualTourism) from our photography team, to talk the new upcoming instalment in the franchise, Assassin’s Creed Shadows. From expectations for the world and story, gameplay features, photo mode and more. Enjoy listening! Episode originally recorded 13th July, 2024. Edited by FrameHoldPhotography. Spotify 10) In this special tenth episode of our community podcast Rally The Creed, site founder Colum and Gargudon reflect on 10 years of The Ones Who Came Before. From the site’s origin and growth, the evolution of our team, our hosts’ 9 years of friendship, looking to the future and much more. Enjoy listening! Thanks for 10 years to every single one of our followers, whether you have been with us from the beginning, have just hopped aboard, or anywhere in between. Cheers Assassins and here’s to 10 more! Spotify 11) Andy (AKA TheSisterlyThrower) from TOWCB Video Content Creation Team hosts his first episode of Rally the Creed podcast, covering all things Assassin's Creed with community member Jenerator3! Spotify Rally The Creed Podcast (Original Series 2020) Welcome to Rally The Creed, a brand new Assassin's Creed community podcast by The Ones Who Came Before! In each episode, Ashlea_97 will be joined by members of the community to discuss the franchise, giving listeners a unique perspective on the world of Assassin's Creed. Listeners will also have exclusive behind-the-scenes access to one of the biggest AC fan communities, and gain an insight into what it takes to create and manage a community. Spotify Link Promo image created by our fan Maor. Twitter Add a Title 1) Episode 1 Ash and Col discuss the creation of TOWCB fan community, and how fans can start up an Assassin's Creed project of their own. Also available on Spotify Add a Title 2) Episode 2 In this episode, we discuss our new roles within The Mentors Guild, Marketing for Assassin's Creed Valhalla and the upcoming Netflix TV Universe. Also available on Spotify Add a Title 3) Episode 3 Community discussion led by Gargudon, featuring guest Kyle Marvell. Also available on Spotify
- Merchandise | TheOnesWhoCameBefore
Merchandise Guides Assassin's Creed Mirage Merchandise Guide Sept 16 2022 Colum Blackett Merchandise Read More Assassin's Creed 15th Anniversary Merchandise Guide Part #1 Sept 21 2022 Colum Blackett Merchandise Read More Assassin's Creed 15th Anniversary Merchandise Guide Part #2 Sept 21 2022 Colum Blackett Merchandise Read More Assassin's Creed: Valhalla Merchandise Guide Part #1 Mar 20 2021 Colum Blackett Merchandise Read More Assassin's Creed: Valhalla Merchandise Guide Part #2 Mar 03 2021 Colum Blackett Merchandise Read More Assassin's Creed: Valhalla Merchandise Guide Part #3 Mar 20 2021 Colum Blackett Merchandise Read More Assassin's Creed Odyssey Merchandise Guide June 12 2018 Colum Blackett Merchandise Read More Assassin's Creed Origins Merchandise Guide Dec 06 2019 Colum Blackett Merchandise Read More Assassin's Creed Movie Merchandise Guide Sept 18 2016 Colum Blackett Merchandise Read More Assassin's Creed Funko Pop! Vinyls Merchandise Guide Jan 11 2021 Ashlea Buckley Merchandise Read More Assassin's Creed Rogue Merchandise Guide Mar 17 2018 Colum Blackett Merchandise Read More Assassin's Creed IV: Black Flag Merchandise Guide March 10 2018 Colum Blackett Merchandise Read More 10 Year Anniversary Hub Nov 17 2017 Colum Blackett Merchandise Read More
- Fundraising | The Ones Who Came Before
Assassin's Creed Community Fundraising Campaigns for Charity Fundraising We here at The Ones Who Came Before regularly dedicate ourselves to raising money for a charity / fundraising cause with links to the Assassins' Creed franchise. Assassins in Need is an annual event which brings the community together, with the aim of supporting various causes around the world. We are incredibly proud of our community fundraising efforts, and each year aims to be bigger and better than the last. £3478 raised 2025 We are proud to announce that the 2025 Assassin's Creed Community Fundraiser will be raising funds for Blood Cancer Alliance and Leukemia & Lymphoma Society (LLS), a collection of charities around the world leading the fight in the battle against Blood Cancer. GoFundMe 2025 Fundraising Total: £1022 2023 The Ones Who Came Before joined fellow content creators within the Assassin's Creed community to raise funds for Save The Children Foundation to raise funds for the devastating earthquakes affecting Türkiye (Turkey) and Syria. The collaborative effort, led by AC Landmarks raised a total of $25,660.00, the largest amount ever raised by the Assassin's Creed community. 2023 Fundraising Assisted to raise $25,660.00 2022 Assassins in Need: Heart of the Creed Community Fundraiser: On the 15th August, we launched our 2022 community fundraiser for British Heart Foundation and The American Heart Association, two incredible organisations providing critical cardiovascular medical research and education to facilities around the world. This lifesaving campaign launched by The Ones Who Came Before in association with various different companies and communities hopes to be our biggest yet, 2022 Fundraising £430 raised 2021 Assassins in Need Community Fundraiser: On the 1st July 2021, we launched this year's Assassin's Creed Community Fundraiser for World Federation for Mental Health in partnership with over 20 different content creators! Learn more We're teaming up with community member Gustav Poulsen to promote and support the launch of a new initiative called 'Forgotten Youth', a project that aims to shed a light on the long-lasting consequences of worldwide lockdowns. 2021 Fundraising £1380 raised 2020 The Ones Who Came Before are raising money for The Italian Red Cross (IFRC), who are doing everything possible to combat the Coronavirus. Learn more GoFundMe Art Sale 2020 Fundraising Campaign: £530 raised 2019 To celebrate World Oceans Day, we are proud to announce that this year's Assassin's Creed Community Fundraiser will be supporting Ocean Conservancy, a movement dedicated to protecting the ocean. Our partners for the campaign are Assassin's Creed United Kingdom and The Mentor's Guild. Learn more 2019 Fundraising Campaign: £264 raised 2018 We're pleased to announce a new collaborative fundraising project between Access the Animus and The Ones Who Came Before for Eagle Heights Wildlife Foundation! £282 raised by the Assassin's Creed Community! 2018 Fundraising Campaign: £282 raised
- About | TheOnesWhoCameBefore
About The Ones Who Came Before Assassin's Creed Fan Community was created on the 10th August 2014 as a place for AC fans to share their passion for the brand. We originally focused on sharing theories with the Community, but we now aim to provide interesting opportunities, news, and content for our fanbase. Although the franchise has changed dramatically over the last nine years, our passion for the games and the community has remained. We have always done our best to share community content on our social media channels, with campaigns such as Community Corner highlighting the talent and achievements of the fanbase. Our goal for 2019 was to launch two major projects that had never been done before: an Assassin's Creed fan magazine and a Partnership Program. You can find more information on The Animus Archives and The AC Partnership Program below. Meet the Team Colum (Col_96) Team Leader Hi Everyone. My name is Colum, and I'm the Team Leader of The Ones Who Came Before, an Assassin's Creed Fan Community. I'm also a former Community Builder for The Mentors Guild and have been playing Assassin's Creed games for over 9 years now. I have represented the community as a brand ambassador since 2014. I am very interested in the lore of the franchise, and I love how the Creed connects fans all around the globe. You can find me on social media platforms as Col_96. Michael Doyle Strategist Hi Everyone. My name is Michael, and I am the Strategist for The Ones Who Came Before Core Team. My main responsibilities include overseeing major campaigns, establishing internal systems and managing charity efforts for the group. You can find me on Twitter @MichaelDoyle03 The AC Partnership Program The AC Partnership Program is a community initiative created by The Ones Who Came Before which aims to promote and share content. The program is a great way for content creators to gain recognition for their work within the community and expand to a wider audience. You can learn more about the AC Partnership Program and our members here. History Back in August of 2014, The Ones Who Came Before was established as a place to host the theories of community member Col_96. The Assassin's Creed franchise has a lot of unanswered questions, so an AC Community was the perfect space to share ideas and potential future plot lines. Caroline (who has since departed the team) was brought on board to boost the profile of our community, and worked to create opportunities for our small group. We were initially affiliated with Your Assassin's Creed Fix (no longer in existence) and The Lore Pages of Assassin's Creed (now The Codex), which helped us to gain a small following. Towards the end of 2015, two more community members, Irakli and Sofija joined the team. In 2016, Col was selected as a Ubisoft Star Player, and attended Gamescom in Cologne. The same year, we joined forces with UbiCentral, a partnership which created a number of opportunities for the community such as giveaways, videos and articles. in 2017, Sofija was selected as a Ubisoft Star Player, and attended Gamescom. Also that year, Graphic Designer Irakli rebooted our graphics, and created our iconic Assassin Hood logo. In 2018, Irakli was selected as a Ubisoft Star Player and attended Gamescom. Towards the end of 2018, Ashlea joined the team as Editor, and reviews all of our work before publishing. 2019 - Launch of The Animus Archives and The AC Partnership Project Assassin's Creed Community Fundraising Campaign Launch of our new website AC Partnership Program Established 2020 - £1000 raised for various charities 2020: We established a network of Assassin's Creed fans known as the Isu Network / AC Partnership Program, a global team of content creators around the world. 2021: Col and Ash are selected to join The Mentors Guild Program. 2022: TOWCB reaches 40,000 follower s on social media platforms, and sits at the top of Google for the search Assassin's Creed Community. AC Partnership program expanded, 20+ members. Assassins in Need: Heart of the Creed fundraiser raises £1200 for heart causes. 2023: TOWCB reached 60,000 followers across all platforms. 2024: Ongoing
- Col_lection | TheOnesWhoCameBefore
Check out the Assassin's Creed Merchandise Collection belonging to our admin Col_96 (Colum Blackett), Col- I became an Assassin's Creed Merchandise Collector in 2014, and I have some really special items in my collection. On this page I will be logging all Assassin's Creed items in my collection. (Please note: Not everything in my collection is logged. Just items bought after May 2015) Items I am looking for May 2015- Assassin's Creed Syndicate Replica T-Shirt- £10 in Game. Limited Edition Assassins Creed Unity Promo T-shirt - £6 on Ebay. Shao Jun Replica Necklace- £6 on Ebay- AC Embers Signed by Kulpreet Virdi. I won this on the Drink,Relax,Play Live Stream. June 2015- 3/6/15- Assassin's Creed Pin- £4.50 on Ebay 19/6/15- El Cakr Graphic Novel- £5.79 on Ebay 20/6/15- Assassin's Creed Syndicate Coin- £25 on Ebay (including P+P)- 21/6/15- Assassin's Creed Syndicate Lithograph- From the AC Syndicate Tour in London- £18 including P+P on Ebay 21/6/15- Assassin's Creed Syndicate Jacob Frye Shilling Necklace- £7.55 on Ebay- (Not the official one but still a nice replica) July 2015 3/7/15- Assassin's Creed Poster Collection- £12 on Ebay 15/7/15- AC Official Jacob Frye Shilling (Free thanks to a friend) 24/7/15- Art Cards - £3 on Ebay August- 2/8/15- AC Unity Guide- £10 in Game 3/8/15- The Art of AC Unity- £30 in Game 5/8/15- Haytham Figure for £7 10/8/15- Steel Cases have been signed by the Ubisoft Team at E3! 15/8/15- Assassin's Creed Hawk- £4 on Ebay 25.8.15- Replica Throwing Knife- £3.65 on Ebay 25.8.15- MCV Magazine- £3.50 28/8/15- Playstation Magazine (Free ACS Stickers) - £6 September 2015- 3/9/15- Ezio Bust- £30 at Game 4/9/15- AC1 Steel Case- £10 on Ebay 12/9/15- AC Unity Card Holder (£2 in Game) 12/9/15- AC Unity Gift Wrap set (£3 in Game) 12/9/15- Assassin's Creed 3 Tattoo Pack (£1.20 in a retro shop- Newcastle Metro Centre) 12.9.15- AC Unity Tattoo Pack (£2 in Game) 12.9.15- Play Magazine- Issue 261 (£5 in Tesco) October 2015 Edward Kenway- The Fearless Assassin Pirate (Birthday Present) AC Rogue Shay T-shirt (Birthday Present) Assassin's Creed Shot Glasses (Birthday Present) Assassin's Creed Lanyard (Birthday Present) 'The Life of a City' by Liza Picard- (One of the books used by the developers when creating AC Syndicate) (Birthday Present) AC Syndicate Promo Hat (Slightly Damaged Unfortunately. (Birthday Present) Assassin's Creed Birthday Cake! (Custom Made) AC Syndicate T shirt- £8 in Primark 20/10/15- AC Syndicate Promo Temporary Tattoo= £3 on Ebay 23/10/15- AC Syndicate Prima Guide- £15 23/10/15- (Came with Guide)- ACS Poster 23/10/15- AC Syndicate Promo Bag- 5p in Game 23/10/15- (Came with Guide)- AC Stickers 26/10/15- Assassin's Creed #1- 2 Covers Assassin's Creed Syndicate Promo Poster- (Stock image)- £4.05 on Ebay Assassin's Creed Syndicate Promo Poster- (Stock image)- £4.99 on Ebay November 2015: Assassin's Creed #1- Diamond UK Variant Cover- £3 on Ebay. 2x Assassin's Creed Syndicate Promo Poster- Free in Asda. Jacob Frye Promotional Stand- Free in Asda. Assassin's Creed Syndicate Promotional Cube- Free in Asda. Assassin's Creed #1- Subscription Variant Cover- £3 on Ebay. Assassin's Creed Syndicate Promo Money- £6.50 on Ebay. 19/11/15- Big Ben Collector's Case! 19/11/15- Assassin's Creed Underworld by Oliver Bowden. 19/11/15- Assassin's Creed Ultimate series guide. 20/11/15- Assassin's Creed Syndicate- Big Ben Collectors Case 20/11/15- Table Display images. December 2015. 18/12/15 - Assassin's Creed #3 Comic - £3 18/12/15 - Altair Bookmark from Etsy. - £2.60 25/12/15: Christmas - AC Syndicate Calendar - Jacob The Impetuous Brother Statue - Eagle Vision Ezio Figure - AC Syndicate T-shirt - AC Roma Creed T-shirt - Ezio with wings T- shirt - AC Syndicate Duvet set - AC3 Medallion - Connor Figure - AC Brotherhood - Auditore Edition - AC #1 - Signed Variant - Blank - Assassin's Creed - Assassin/Templar Coin - Connor Keyring - AC Black Flag Promo Map - AC Unity Torch (Shines a light in the Assassin Logo shape!) - AC Syndicate Promo Postcards from PAX East 26/12/15 - Syndicate Poster January 2016 Assassin's Creed - The Complete Visual History - £25 on Ebay Assassin's Creed Encyclopedia - Black Edition (Present) Jacob Frye McFarlane Figure (Present) Assassin's Creed Lanyard (Present) - (Double - This one is for home - Other is at Uni) UbiWorkshop Time Map (Present) Edward Kenway McFarlane Figure (Present) AC Rogue Coaster - £3.30 on Ebay AC Chronicles China Poster - £4 2 Syndicate Promo Rooks Bear Map Coasters - £7 for the 2 Assassin's Creed Syndicate Postcards - £7 on Ebay Assassin's Creed #2 - £3 in Comic Book Store Assassin's Creed #2 - £3 in Comic Book Store February 2016 Assassin's Creed Comics Syndicate Tshirt - £10.43 on Ebay. Assassin's Creed Brotherhood - Ezio's Codex Box. - £27. Assassin's Creed #5 Cover A - £3 in Comic Book store Assassin's Creed #5 Cover B - £3 in Comic Book store AC Unity Flag - £6 on Ebay Starrick's Soothing Syrup Bottle - £11 on Ebay March 2016. Assassin's Creed Black Flag Steel Case - £8 on Ebay Assassin's Creed Movie T-shirt! - This was a gift from Ubisoft! Thank you so much Andie and Holly! Photographs with Paul Amos and Victoria Atkin! - £20 each. - Signed for £15 each more Syndicate Keyring - £6 Assassin's Creed #6 - Cover A, B and C - Like £3 each at Comic Book Store AC1 Numbered Steel Case. - £10 on Ebay Connor Statue - £18.50 +3.50 p+p Easter 2016: Shay Cormac McFarlane Figure (present) AC Unity (Arno/Elise) Necklace (present) 3 Assassin/Templar coins (present) - Ezio Leap of Faith Statue - £39.99 - Click here for all the photos - Connor Statue - £18.50 +3.50 p+p - Grand Temple Key unofficial replica - £2.77 - Templar Necklace - £2.70 - Assassin's Creed Anthology Steel Case - £13.50 on Ebay April 2016. Altair Print signed by Cas Anvar at Edinburgh Comic Con! - £15 Assassin's Creed #7 Cover A Assassin's Creed Templars #2 Cover Assassin's Creed Templars #1 Cover C May 2016 Assassin's Creed Unity Promo T-shirt - £6.05 on Ebay AC Syndicate Keyring. Special Thanks to Aymar for this Assassin's Creed FCBD issue signed by Aymar Azaizia. Special Thanks to Fae for this :) Assassin's Creed Anthology Steel Case has now been signed by Aymar Assassin's Creed #8 (x2 covers) £6 Assassin's Creed: Templars #2 (2 covers) £6 Hachette Ezio Statue (Very Rare at this point) - £15 on Ebay Assassin's Creed Jewellery Box (Rings, Pendants etc) - Present Connor Coin - Present June/July Assassin's Creed Movie Fridge Magnet: £3 Connor Mini figure - £6 on Ebay Assassin's Creed #9 - £3 Assassin's Creed: Templars #3 Ezio £50 note - £1 in shop Assassin's Creed #9 Cover C - £3 online Ezio Hachette Figure - £3 on Ebay Altair Hachette Figure - £5 on Ebay Ezio Mentor Legacy Bust - £30 in Game Altair Legacy Bust - £27 on Amazon Assassin's Creed #10 Cover A - £2.80 Assassin's Creed #10 Cover B - £2.80 Assassin's Creed #10 Cover C - £2.80 Black and Red Hoodie (Templar Style) - £15.29 Haytham Kenway Hachette Figure - £4.95 Assassin's Creed: Templars #4 Cover C - £3.10 August 2016: Assassin's Creed Movie Poster: £5 Abstergo Entertainment ID Card - Gift from a friend Ezio Coaster - £3 Assassin's Creed Hardcover Ruled Journal - £6.82 on Ebay Assassin's Creed #5 Cover C - £1.84 on Ebay Gamescom Ezio Print. Number 3 out of 100! (Handed out at Gamescom) Edward Kenway Dorbz Figure. (Gift from Assassin's Creed Community Team at Gamescom) AC Syndicate Red T-shirt. (Gift from Assassin's Creed Community Team at Gamescom) Assassin's Creed Movie Poster (Gift from Ubisoft Star Player Guides) (Image of all the Ubisoft Loot I was given at Gamescom) Special thanks to Star Player Guides + AC Community Team Assassin's Creed Movie Booth Photos. (Gamescom) Ezio Auditore McFarlane Toy. (Gift from Assassin's Creed Community Team at Gamescom) Assassin's Creed #11. Covers A, B and C Assassin's Creed: Last Descendants: £9.14 on Ebay September 2016 Assassin's Creed: Templars #5 Cover A. £3.10 on Ebay Assassin's Creed: Templars #5 Cover B. £3.10 in shop. Assassin's Creed: Templars #5 Cover C. £3.10 in shop. Jacob Frye Statue (Gift from Ubisoft) Evie Frye Statue (Gift from Ubisoft) Altair Bust (Gift from Ubisoft) Assassin's Creed Movie: Aguilar Costume (For Halloween): £40 October: Birthday Presents: AC Movie Promo Poster (Japenese) Edward Kenway Hidden Blade AC1 Steel Case (Brand new. Rare) AC Wax Letter Seal AC Pocket Watch AC Wallet Grand Temple Key by Ubiworkshop AC Movie poster November: Assassin's Creed Heresy (Special Edition + Aguilar McFarlane Figure. Gift from Ubisoft (Thank you so much to Holly Rawlinson) December 2016: Christmas - Assassin's Creed Movie Calendar - Replica Apple of Eden (UbiWorkshop) - AC Syndicate Rooks Keyring - AC Unity Lithograph Art print by Angry Blue - AC Syndicate Tshirt - Aguilar McFarlane Figure - AC Movie Poster with replica signatures by Michael Fassbender, Jeremy Irons, Marion Cotillard and Brendan Gleeson. - AC1 Medallion from San Diego Comic Con 2007 - Altair Mini Figure - Shay Mini Figure - Assassin's Creed Lego Set - AC Ezio Wallet+ Pencil Case - 3d Assassin's Creed Movie Lenticular Picture - AC Black Flag Pocket Watch - Assassin's Creed Promo Pen - Rooks Keyring - AC Unity Arno Bedset - AC Timeline. UbiWorkshop - Assassin's Creed Movie T-shirt: £6 in Primark January 2016: - Assassin's Creed: The Official Movie Tie in - Assassin's Creed IV Black Flag: Blackbeard: The Lost Journal - Assassin's Creed Movie: Aguilar Tshirt - Assassin Insignia Bullet Necklace Assassin's Creed: Into the Animus: £30 on Amazon Febuary 2017 AC Movie Promo Stand - Free from Cinema Altair Pop Vinyl - Valentines Day Syndicate Wallet - Valentines Day April 2017 Sword of Altair: £35 from Blade and Bows Easter Aguilar Bleacher Creature Syndicate Bracelet Unity Promo Notebook Unity Wax Badge/Pin Black Flag promo Playing Card AC Movie Boxers AC Movie Vinyl Stickers Aguilar de Nerha Pop Vinyl Ojeda Pop Vinyl Assassin's Creed Official Collection #3 + #4 thanks to Hachette June 2017 Assassin's Creed: Origins: Dawn of the Creed Edition (Pre-ordered. £120) Assassin's Creed: Identity T-shirt (Won in Competition) July/August 2017 Assassin's Creed Origins T-shirt - £20 TeeRepublic Mini Sword of Altair - £10 on Ebay Last Descendants: Tomb of the Khan x2 Live by the Creed Wristbands Assassin's Creed Art Prints from The Desmond Files £4 Assassin's Creed Brotherhood Art Cards £4 Assassin's Creed Origins Pin: £2 on Ebay Assassin's Creed Origins: Bayek T-shirt by Grindstore: £12 September 2017 Aguilar's Hidden Blade by Ubiworkshop (£20 from EGX Ubisoft Store) October 2017: 21st Birthday: Assassin's Creed Arena Assassin's Creed Altair Rabbit Assassin's Creed Movie Cell Ezio Brotherhood Belt Buckle Assassin's Creed Movie Art Print + Bookmark Assassin's Creed Tshirt ------------------------------------------------------------------------------------------------------ Assassin's Creed Legacy T-shirt: We work in the dark to serve the light: £11 on Ebay Assassin's Creed Movie: Blueray edition Assassin's Creed Origins: Dawn of the Creed Edition: Bayek and Seny Figurine 2 Artcards Artbook Origins Map Soundtrack Green Steelbook Assassin's Creed Origins Shirt: Anubis: £8 Primark AC Origins Promo Material: Bayek, ACO Stand, 2 Promo Cubes November 2017 Callum Lynch Pop Vinyl: £7 in Forbidden Planet Assassin's Creed Movie Promo Material from FOX: 6x Aguilar Pins Promo Shirt Assassin's Creed Movie DVD Hidden Blade Sleeve December 2017 Ezio Plush (White) Ezio Plush (Black) Knights Templar Coin Assassin's Creed III Guitar Pick/Connor Plectrum Christmas 2017 Assassin's Creed Origins Geek Geer Enamel Pin 3/4 of the Arizona Promotional Cans (Missing Aguilar Synronising) Assassin's Creed Origins: Bayek T-shirt Ezio Auditore FigPin Assassin's Creed Minis: Altair (Double) Lego Ezio Auditore Keyring Assassin's Creed 2018 Wall Calendar Ezio Auditore Five Pound Note Assassin's Creed Soundboard Keychain by NECA Ezio Auditore Kubros by Mega Bloks Assassin's Creed Zippo Lighter (Arno, AC Unity) Assassin's Creed "Leave your Legacy" Coin: 25 Years of Ubisoft: Given out by EB Games: (Rare item) Connor FigPin Loot Gaming Edward Kenway Figure (From July 2017 Loot Gaming Crate: "Booty" Theme) Aya Figurine (Assassin's Creed Origins) Assassin's Creed Origins Coaster (From Playstation Magazine) Assassin's Creed Brotheehood Necklace (Ezio/Italian Brotherhood Black Flag Vinyl Sticker by GB Eye Assassin's Creed Unity Flag (France/French Brotherhood) January 2018 Assassin's Creed Jigsaw: 1000 piece Aguilar de Nerha by Trefl Altair FigPIN Edward Kenway FigPIN Assassin's Creed Freedom Cry: Mega Blox Set: Adewale Assassin's Creed Playing Cards Assassin's Creed Origins Wallet (present) Assassin's Creed Origins Keyring (Rare) : Promotional item from Australia Feb Assassin's Creed Origins Necklace: Gift March 2018 Crouching Aguilar Funko Pop Vinyl Assassin's Creed Origins Bioworld Necklace April: Jacob Frye Dorbz figure Bayek FigPIN Assassin's Creed Pen Assassin's Creed Playing Cards May: Assassin's Creed Rare Figurine: Altair: £35 in Ebay Auction (Worth £90+) May + 2018 Assassin's Creed III Promotional George Washington Coin Ezio Auditore Christmas tree decoration Assassin's Creed Odyssey Promo Pins AC Odyssey pin Christmas 2018 Broken Spear of Leonidas Replica by UbiCollectibles The Art of Assassin's Creed Odyssey & Map (From Omega Edition) Assassin's Creed Mini Figures by ZagToys: Ezio, Desmond, Shay, EV Connor, Adewale, Arno Assassin's Creed Top Trumps Assassin's Creed Lego: Jacob - Aveline - Adewale 2019 Assassin's Creed Origins Promo Card from Gamescom - Signed by Abubakar Salim Assassin's Creed - The Official Colouring Book AC Movie Brain Scan T-shirt Assassin's Creed Odyssey necklace (signed by Michael Antonakos - Alexios) 3x Assassin's Creed art prints by Lisa Zaman Black Assassin's Creed Symphony T-shirt Assassin's Creed III Pin Badge Ezio Auditore Statue Assassin's Creed III Lithograph - Rare and Numbered - 4000 made Assassin's Creed Liberation Lithograph - Rare and Numbered - 4000 made Assassin's Creed Odyssey Pin Assassin's Creed Movie Collector's Edition - Aguilar statue and 3x lithographs Assassin's Creed Postcard Christmas 2019 Elise de la Serre Funko! Pop Figure Assassins Creed Game Case Rack Assassin's Creed Odyssey Pin Ezio Caricature Trading Card signed by artist RAK Assassin's Creed Loot Gaming Playing Cards Assassin's Creed Syndicate Air Freshener AC Odyssey Promotional Spartan Mask (Rare) 2020 Assassin's Creed Official Collection: Limited edition Altair art print by Denis Calero x2 Assassin's Creed Valhalla T-shirts from ASDA Eivor print by Lisa Zaman Jacob Frye print by Lisa Zaman Assassin's Creed Pin by AbyStyle Aveline de Grandpré Statue Assassin's Creed Valhalla Snood Assassin's Creed Zippo: 10 Year Anniversary Edition Assassin's Creed 1 Japanese Promo Book Assassin's Creed Valhalla Jigsaw Christmas Assassin's Creed Multitool by Paladone Assassin's Creed Unity Pen Assassin's Creed Lanyard Assassin's Creed Legacy T-shirt Assassin's Creed Movie Promo Cans: Tornado Energy Drink (x2) Assassin's Creed III Connor Can Cooler Assassin's Creed Brotherhood: Harlequin Jack in the Box (Rare) 2021: Eivor FigPIN Assassin's Creed Revelations 3D Glasses (Promo item) Assassin's Creed Syndicate Bag Assassin's Creed Pint Glass 2022 Assassin's Creed Brotherhood Plague Doctor Jack in the Box (Rare) Connor Axe Necklace (AC3) Assassin's Creed Valhalla Promo Card (Origin Unknown) Assassin's Creed Odyssey Xbox Ultimate Rivals Alexios and Kassandra combat cards Assassin's Creed & V For Vendetta Crossover T-shirt Shao Jun Figurine: Gold edition (Rare - Mentors Guild exclusive) 2024 Assassin's Creed: Infographics Book Assassin's Creed Shadows Shot Glass, gifted by Ubisoft (Rare) Yasuke: The true story of the legendary African Samurai Paperback by Thomas Lockley Assassin's Creed Shadows Promotional Lockbox (Extremely Rare. 70 sent worldwide). Gifted by Ubisoft
- VP Hub | TheOnesWhoCameBefore
Assassin's Creed Virtual Photography Hub Welcome to the Virtual Photography Hub! Here you can find all of our Assassin's Creed weekly VP community showcase articles, written by Aaron Young from our AC Partnership Program! ***RESETTING*** LOADING FIRMWARE... ANIMUS 2.02. SOURCE/AC PARTNERSHIP PROGRAM File: VIRTUAL PHOTOGRAPHY POPULATING 2026 VP Hub A collection of all virtual photography articles written in 2026. Read More 2025 VP Hub A collection of all virtual photography articles written in 2025. Read More 2024 VP Hub A collection of all virtual photography articles written in 2024. Read More 2023 VP Hub A collection of all virtual photography articles written in 2023. Read More 2022 VP Hub A collection of all virtual photography articles written in 2022. Read More
- FAQ | TheOnesWhoCameBefore
Check out the latest Assassin's Creed news, updates and projects! Latest FAQ What is The Ones Who Came Before? The Ones Who Came Before is an Assassin's Creed Fan Community established in 2014. We provide news, theories and updates to fans of the franchise around the world. Can I join the admin team? Keep an eye on our social media platforms for advertisements. During busy periods such as E3 and Gamescom, we may advertise for a new role. All applications are taken in to consideration. For example, during E3 2019 we advertised for an E3 content specialist. This led to a number of interesting articles being produced. Although we are currently not recruiting for the admin team, we are always looking for new members to join the AC Partnership Program. Learn more here(https://www.theoneswhocamebefore.com/) What hours do the moderators work? Although we don't have set hours, we are most active during the day (UK Time), and always do our best to respond as quickly as possible. Is there anything I can't say in the comments? We ask that all members of our community abide by our code of conduct and community standards. The comments feature has been added to our pages in order to encourage discussion and debate, and we welcome relevant contributions. Misuse of this feature will not be tolerated. Will comments be moderated? All interactions by community members can be seen by admins, and may be moderated if necessary. Breaking the code of conduct, or failing to follow the community standards may lead to actions being taken. For example, comments being removed or bans from our social media channels (if necessary). Is joining the community free? Absolutely! We will never charge members of the community. You can however make a donation if you wish to make a contribution to The Ones Who Came Before. All donations go towards costs such as giveaways, website maintenance and shipping fees, creating more opportunities for our community. Can I submit ideas? Of course! If you have an idea and want to see it happen, don't be afraid to message us! We'll do our best to make it a reality. Can I post in my language? Yes! We will use google translate to respond to you if necessary. I'm new to the Community. Can you help me? First of all, welcome to the Assassin's Creed Community! If you have any questions, feel free to get in touch! I have a complaint. What should I do? First of all, we are sorry to hear that you are unhappy. Please use the Contact form so that we can resolve the issue. I've just finished an Assassin's Creed Project. Will you share it please? Sure! Send us some details and we'll do our best to get it online. Look out for our weekly showcase of fan content, known as TOWCB Community Corner. You can find all our entries here on Twitter.(https://twitter.com/search?q=%23towcbcommunitycorner&src=typeahead_click) Can I use your content for my own projects? We're flattered that you like our content and wish to share it. All that we ask is that you leave a link to our social media platforms or website when using our content. This could be quotes, photos or anything else we have produced. Please credit our community. How many people are members of TOWCB AC Fan Community? We currently have around 60,000 followers in total on all social media channels (March 2021) Are you affiliated with Ubisoft? We are an independent news outlet/ community, operated by fans of the franchise. Although we are not officially affiliated with Ubisoft, we do have a strong relationship with the company due to our position within The Mentors Guild community program, making it possible to coordinate projects such as interviews, giveaways and more. Ubisoft have always been extremely supportive of The Ones Who Came Before, and we seek to maintain a positive union. How can I help The Ones Who Came Before? There are many ways you can help TOWCB: • Share our content • Follow our social media platforms and turn on notifications • Leave comments/feedback • Join the AC Partnership Program • Message us if you find something AC related you think the community would be interested in. • Make a small donation(https://www.paypal.com/donate/?token=uYx6R3AvvH0sLmujvN2SxeAdlb-otAECWs1xFjtblnguME5aqAtBrhCRuur4CADEJw_610&country.x=GB&locale.x=GB) • Use our Amazon Affiliate Links (More info)(https://www.theoneswhocamebefore.com/privacypolicy) • Leave a review on Facebook(https://www.facebook.com/pg/TheOnesWhoCameBefore/reviews/?ref=page_internal)
- Contact | TheOnesWhoCameBefore
Contact Details for The Ones Who Came Before admins Send Thanks for submitting! Contact Theoneswhocamebefore@googlemail.com













