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  • VP Hub 2025 | TheOnesWhoCameBefore

    Assassin's Creed Virtual Photography Hub (2025) Welcome to the Virtual Photography Hub! Here you can find all of our Assassin's Creed weekly VP community showcase articles, written by Aaron Young from our AC Partnership Program! January 2025 Assassin’s Creed Virtual Photography: 6th to 17th January Assassin’s Creed Virtual Photography: 20th to 31st January February 2025 Assassin’s Creed Virtual Photography: 17th to 28th February Assassin’s Creed Virtual Photography: 3rd to 14th February April 2025 Assassin’s Creed Virtual Photography: 24th March to 18th April June 2025 Assassin’s Creed Virtual Photography: 19th to 13th June July 2025 Assassin’s Creed Virtual Photography: 7th to 25th July October 2025 Assassin’s Creed Virtual Photography: 22nd to 10th October December 2025 Assassin’s Creed Virtual Photography: 19th November to 12th December ***RESETTING*** LOADING FIRMWARE... ANIMUS 2.02. SOURCE/AC PARTNERSHIP PROGRAM File: VIRTUAL PHOTOGRAPHY POPULATING

  • 14_Merchandise All | TheOnesWhoCameBefore

    Merchandise Assassin's Creed Shadows Merchandise Guide 6 February 2025 Colum Blackett (Col_96) Merchandise Read More Madrinas Reveals Assassin's Creed Shadows Inspired Boba Tea Collection 17 October 2024 Colum Blackett (Col_96) Merchandise Read More Product Reveal: Assassin's Creed Through The Ages Tankard by Nemesis Now 12 February 2024 Colum Blackett (Col_96) Merchandise Read More Assassin's Creed Mirage Merchandise Guide 6 November 2023 Colum Blackett (Col_96) Merchandise Read More PureArts unveil Assassin's Creed Mirage: Basim Ibn Ishaq 1/4 Scale Statue 18 August 2023 Colum Blackett (Col_96) Merchandise Read More Difuzed unveil Assassin's Creed Mirage Merchandise Collection 17 June 2023 Colum Blackett (Col_96) Merchandise Read More Assassin's Creed Altaïr Game Cover Funko POP! Unboxing Images 3 March 2023 Aaron Young Merchandise Read More Community Spotlight: Some the Best Collectables from Assassin's Creed 22 February 2023 Michael Smith Merchandise Read More PureArts reveal incredibly detailed Assassin's Creed Revelations Diorama 9 February 2023 Colum Blackett (Col_96) Merchandise Read More Product Reveal: Officially Licensed Assassin's Creed Valhalla Bookends by Nemesis Now 6 February 2023 Michael Smith Merchandise Read More Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab 22 July 2022 Colum Blackett (Col_96) Merchandise Read More New PureArts Edward Kenway Animus Statue Revealed 26 August 2021 Colum Blackett (Col_96) Merchandise Read More

  • What If?, Vol. 1 - What If Ezio Auditore Was Executed With His Family? | TheOnesWhoCameBefore

    What If?, Vol. 1 - What If Ezio Auditore Was Executed With His Family? Theory Share 25 Jun 2026 Written By: Edited By: Hayden Bird Gargudon Back To Database The Assassin’s Creed series is no stranger to fan theories, and today we are going to explore a rather forgotten plot twist that could have forever altered the story of Assassin’s Creed II . Those who played the game vividly remember the cruel betrayal that a once-considered friend to the Auditore family - Uberto Alberti, the Gonfaloniere of Firenze - lying about receiving documents proving Ezio’s family's innocence, before proceeding to allow them to be executed by the noose. However, Ezio’s entire life could have never happened if he chose to take the kindness Uberto had pretended to give, when delivering the documents to his residence. Uberto offers Ezio a place to spend the night at his home, with the Spaniard and bonafide Templar, Rodrigo Borgia, lurking in the background. If Ezio chose to spend the night at Uberto’s, it is very likely Ezio is arrested and hanged alongside his brothers and father. Ezio refusing this offer prevented disaster to someone who would become mentor of the Assassins Brotherhood and a living legend. The execution of Giovanni, Federico & Petruccio Auditore. The theory of this is that Rodrigo Borgia and Uberto were planning to betray the Auditore family all along, and if Ezio had accepted Uberto’s offer, he would have died with his family to the noose. The story of the Brotherhood would go like this if Ezio had died and never became an Assassin. First of all, the Brotherhood would be weakened without the Auditore family. They would be forced to rely on others to aid them. Without the leadership Ezio would provide, the Templars would succeed in their goal to overtake Rome and the rest of Italy. The Templars find overwhelming strength with Rodrigo Borgia's leadership and later being elected as Pope of Rome. This gives the Templars control in the Papal States and the Chair of Saint Peter's. The influence the Pope gains over his rule of Rome, included with the shared power of the Templars, the Assassins are overwhelmed and the Brotherhood crumbles without the guidance Ezio would bring. The Templars and Rodrigo Borgia successfully win their ancient battle against their bitter rivals. Another aspect of this theory, is that the Templars and the Borgia family expand their reach to the rest of Italy, invading countries with Assassin presence, then starting a hunt for the Templars to take out and eliminate any remaining Assassins. The Brotherhood in Constantinople becomes the next target, and their mentor Yusuf Tazim is killed in an unfair fight with Rodrgio Borgia’s son, Cesare Borgia. Cesare profits from his Father's power status, and uses their control over the Roman Papacy to further empower the Templars, as they seek to kill remaining Assassins, who have gone into hiding with no realistic plan to recover, and challenge this new Templar regime. The Assassins attempt to stage a comeback down the line, but the damage the Templars have inflicted on the Brotherhood, causes them yet another defeat, and there are only a handful of Assassins left across the at the time known world. The theory continues with a revival attempt in secrecy to resurrect the Assassin Brotherhood, without alerting the almighty Templar order. The Assassins turn to Ezio’s sister, Claudia Auditore, to lead their attempt of a comeback, and grow powerful enough to challenge the Templars. Many former Assassins hideouts were ransacked and exterminated following the purge of Assassins across Europe, the Middle East & Asia. Claudia stages an attempt to gather the remaining Assassins in different locations across the world and create a home base in Florence. The Templars are too focused on their power and their victories, to notice the increasingly high number of Assassins popping up across Italy. Claudia starts an Assassin underground unit where living Brotherhood members and recruits, can safely travel Italy and into other parts of Europe. Claudia is several years older from the events of Assassin’s Creed II, and she uses the legacy that her Father Giovanni left behind to rebuild the Brotherhood, and when the time is right, give the Templars a run for their money. Ezio, sister Claudia & Mother Maria Auditore Finally, the Assassin Brotherhood is rebuilt and strong again, and all this happens without the Templars being aware. The order could not believe the Assassins could rebuild after their purge, and pay no attention to the possibility of a return. Once strong again, Claudia and her Assassins take on the Templars, who of late are without their Grandmaster and Pope of Rome, Rodrigo Borgia, who died after eleven years in his papacy in 1503. The Templars scramble and look to his son, Cesare, to lead the Templar order, but under whose leadership the order is weak, the Grandmaster's son having shown no dedication to the order, only serving himself, his own goals and lust for power. Claudia stages a fight against the Templars, coming out victorious. Cesare is captured and imprisoned, while the Templars start to fall in the same downfall that once plagued the Brotherhood. Claudia remains the lead of her Assassins, and the memory of her fallen family gives her strength to carry on and push forward. After over a decade, his sister Claudia finishes the work her family started, and creates a world free of the Templar control. The Brotherhood gets daily recruits, consisting of both civilians wishing to fight or former Templars who have atoned to their crimes and accepted their faults, but Claudia and the Brotherhood offer a place for reformed Templars despite their mistakes. The Brotherhood thrives under Claudia’s control and once again Italy, and the known world, knows peace once more without the oppressive Templar order. Ezio’s death before he started his life as mentor of the Brotherhood, is redeemed by his own family, and despite over a decade of purging the Brotherhood and overwhelming Templar control, they have rebuilt a powerful movement, taking the time to strengthen different parts of the known world, that were once victims to the Templar regime. However, behind the scenes, the remaining Templars begin to plot a rebuild, and achieve the same success the Assassins had with their comeback. They are led by a ruthless, yet mostly unknown person seeking revenge against the Brotherhood, and so starts the long process of rebuilding themselves in the fashion the Assassins achieved, and the plan is underway to restore the Templar order to its former glory. They did it once in 1307, King Philip IV of France erradicating the order and executing Grandmaster Jacques De Molay, the order dead to the public, forcing them underground, and having prepared for this all along. They can do it again... Stay tuned for more What If? articles and stories, exploring how the Assassin's Creed timeline could have looked different, had other key events played out differently! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird

  • Events | The Ones Who Came Before

    Assassin's Creed Community Events and Plans for the coming year. Events Each year, we do our best to attend as many events as possible. Here you can find our future plans, and see all the events we attended in the past. 2026 Assassin's Creed Black Flag Resynced Community event in Woking (May 2026) TOWCB team members Aaron Young and James Davis attended a two day AC Community preview event in Woking, England for Assassin's Creed Black Flag Resynced! At the event they had 3 hours of early access playtime! Assassin's Creed Black Flag Resynced Preview event in Paris (April 2026) TOWCB Team Leader Col attended a preview event for Assassin's Creed Black Flag Resynced in Paris! The event featured exclusive early access to the game, interview opportunities with developers and voice actor Matt Ryan, and a glimpse at upcoming merchandise! Vlog Interview with Matt Ryan Interview with Julien Koch Samurai Exhibition at British Museum: Event hosted by Ubisoft UK (March 2026) James from our Video Content Creation Team attended a press event for the opening of the Samurai exhibition at The British Museum, featuring a talk from the Assassin's Creed Shadows production team, historical items, and a meet and greet with Yasuke's voice actor Tongayi Chirisa! BAFTA Games in Concert event in London (February 2026) Aaron from our Virtual Photography Team attended the BAFTA Games in Concert event in London, and had the opportunity to meet legendary composers Jesper Kyd and Austin Wintory. 2025 Assassin's Creed Copenhagen Quiz Night Event Photo Log (27th March 2025) Assassin's Creed Shadows Photo Mode Early Access Opportunity (14th March 2025) TOWCB'S Turið Torkilsdóttir, FrameHoldPhotos and Aaron Young were invited to take part in an early access opportunity for Assassin's Creed Shadows, using the photo mode tool. Here are our photos from the Assassin's Creed themed quiz night at Kappa Bar Copenhagen, hosted by Ubisoft Nordic to celebrate the launch of Assassin's Creed Shadows! Assassin's Creed Shadows UK Community Launch Event (7th March 2025) TOWCB'S Team Leader Colum Blackett was invited to attend the UK Community Launch event for Assassin's Creed Shadows in Guildford! Event Log Assassin's Creed Shadows Remote Play Session (20th January 2025) TOWCB'S Team Leader Colum Blackett was invited to attend a remote Assassin's Creed Shadows play session, and was able to capture gameplay footage and release initial impressions and feedback on the game! Read it here! 2024 EGX London (26th and 27th October 2024) We are thrilled to announce that Aaron Young (FalconSwift87) from TOWCB VP Team and Lisa Zaman from TOWCB Art Team represented The Ones Who Came Before at EGX London 2024! Look out for our coverage on social media! Assassin's Creed Cast Reunion Digital Event (22nd October 2024) On the 22nd October 2024, the Podcast141 show aired a special live episode featuring cast members from both Assassin's Creed Valhalla and Odyssey. The Ones Who Came Before were represented digitally by Team Leader Colum Blackett ( Col_96 ) and Laury_Runs ! Assassin's Creed Symphonic Adventure (London. May 29th) On the 29th and 30th May 2024, the Assassin's Creed Symphonic Adventure UK Premiere took place in London. The Ones Who Came Before were represented by Aaron Young (FalconSwift87: Isu_Network Virtual Photography Team), Lisa Zaman (Art Team) and Louise Chase (TheNerdyArcher: Isu_Network Writing Team) on the night of Wednesday 29th May! Here are our photos from the event! Wales Comic Con 2024 (April 7th 2024) Col and Michael from TOWCB Core team attended Wales Comic Con 2024 in Wrexham! Although no Assassin's Creed guests were present at the event, it was great to see a life-sized statue of Ratonhnhaké:ton (Connor) on display in the Main Hall! Check out our video log on Tiktok or Youtube ! 2023 Assassin's Creed Mirage Red Carpet Digital Event (September 28th 2023) Just before the launch of Assassin's Creed Mirage, we were invited to attend an online event exclusively for community members. The event was unlike any other we have ever attended, and featured a mini game where everyone controlled a 'chibi-style' Basim, then a one hour play session of Assassin's Creed Mirage. Event Log Assassin's Creed Roleplaying Game Digital Early Access Event (September 2023) Back in September, we were lucky enough to be invited to attend a digital event for the upcoming 'Assassin's Creed - Roleplaying Game' by CMON Games and Ubisoft, which is due for release October 2024. Event Log Insomnia Gaming Festival #i71: Ubisoft Community Cosplay Competition (September 2023) Col, Aaron and Michael from TOWCB attended the 2023 Ubisoft Community Cosplay Competition at Insomnia Gaming Festival #i71 in Birmingham. Photo Log Highlights Video Ubisoft Community Celebration Awards (January 28th 2023) Col and Lisa from TOWCB Team were invited to attend the Ubisoft Community Celebration Awards in London! Check out our photos and thoughts on the event here! 2022 We are thrilled to announce that C ol_96 & Ashlea_97 from TOWCB admin team have been invited to join Ubisoft_UK alongside members of the Assassin's Creed Community for a special Ubisoft Forward watch event taking place at the Guilford office! UPDATE: Due to the sudden death of Her Majesty Queen Elizabeth II, the UK event was sadly cancelled as the UK entered a period of mourning. Assassin's Creed Showcase: Ubisoft Forward Early Access (September 6th) We can now reveal that today, 6/9/22, we were given an early preview of the upcoming AC Showcase event, outlining the future of the franchise. We are VERY excited for what's to come, and feel confident in Ubisoft regarding the future of the brand. Ubisoft Forward airs 10/9/22. Wales Comic Con Homecoming (August 21st 2022) Col and Ash from the admin team attended Wales Comic: Homecoming. We joined our good friends at Assassin's Creed United Kingdom for a meet-up, and caught up with voice actor Matt Ryan! Here are our photos from the event! Dawn of Ragnarok Online Press Event (2/2/22) We can now reveal that on the 2nd February 2022 we attended an online Assassin's Creed Valhalla: Dawn of Ragnarok Press event! Here is our information round-up from the event. 2021 Community Call (10/3/21 at 7pm GMT) The first event of 2021 was a 'Community Call', which took place on our Discord server. We took questions on everything Assassin's Creed, and discussed community management with our fans. If you missed the event, we will be holding more in future. We look forward to speaking with you . Facebook event 2020 HomeCon 2020: Assassin's Creed Panel (10/4/20 - 11/4/20) Due to the Coronavirus Pandemic, we were unable to attend any physical events in 2020. We did however attend HomeCon, a virtual comic con event that featured an Assassin's Creed panel! Read our review of the event here 2019 Assassin's Creed Fan Meet-up/ Symphony Event (October 2019) Our admins Col and Ash attended the Assassin's Creed Symphony event in London. Before the event, they were invited on an open bus tour of London with UK Community Members, and a special meal with Michael Antonakos (Alexios), kindly arranged by Ubisoft. Event Diary E3 2019 - Ubisoft Conference Live Discussion Event (7/7/19) We held a live-discussion event with our fans, covering all of the Assassin's Creed news and announcements from E3 2019. Facebook Event 2018 Wales Comic Con - Part 2 (December 2018) Our admins Col and Ash joined AC UK, Paul Amos and Abubakar Salim at Wales Comic Con for a community meet-up! Photos Wales Comic Con - Part 1 (April 2018) Col_96, Dave Woodward and Ashlea_97 organised an Assassin's Creed Community Meet-up at Wales Comic Con 2018, featuring Matt Ryan! Photos 2017 EGX (September 2017) Our Admin Col_96 and Community Member Ash put together a Vlog from Day 1 and 2 at EGX 2017, featuring exclusive behind the scenes footage from the Ubisoft booth. Gamescom 2017 Our Admin Sofija attended Gamescom 2017 as a Ubisoft Star Player, and was featured on a video by Ubisoft titled "Meet the Ubisoft Star Players at Gamescom 2017" MCM Manchester 2017 Col and Ash attended Manchester Comic Con 2017. Here are our photos from the event. 2016 Assassin's Creed Movie: Fan Screening Event (Dec 2016) Col joined attended the Assassin's Creed Movie Fan Screening event in London with other UK community members. Event Diary Gamescom (August 2016) Col attended Gamescom 2016 in Germany as a Ubisoft Star Player. Event Diary Assassin's Creed Movie Press Event (May 2016) Ubisoft invited Col to attend an exclusive press event for the Assassin's Creed Movie in London, where the first 20 minutes were shown to journalists. Director Justin Kurzel was in attendance! Event Diary Vlog Edinburgh Comic Con (April 2016) Col attended Edinburgh Comic Con 2016, and met Cas Anvas, who provided the voice performance for Altair in Assassin's Creed Revelations. Photos MCM Liverpool Comic Con (March 2016) Col attended MCM Liverpool Comic Con 2016, and met Paul Amos and Victoria Atkin, who play Jacob and Evie Frye in Assassin's Creed Syndicate! Photos

  • Podcast | TheOnesWhoCameBefore

    Rally The Creed Podcast The Ones Who Came Before Team are proud to present Rally the Creed, an original live podcast hosted by members of our team! The live show, which airs on a Sunday at 10pm GMT on TikTok is hosted by Colum Blackett (UK AC Community Ambassador) & James Davis (TOWCB Video Content Creation Team Leader). Each week a new guest is invited on to the show, lifting the lid on the lives of content creators, their honest thoughts and feelings on the franchise, and hopes for the future. We hope that this new and exciting structure keeps the podcast fresh, and helps it to stand out from other fan projects. The new series will cover a huge range of topics relating to the Assassin's Creed series, and give a voice to community members. For some, the podcast will provide the opportunity to step out of the shadows for the first time, and introduce themselves to the community, whilst for others, it becomes a meeting place for long-time fans of the series to discuss all things Assassin's Creed. Edited by Charlie Cooper (TheAssassinsLord) Music by Gustav Poulsen (Gargudon) Rally The Creed Live! Add a Title 47) In Episode #47 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Ubisoft Offical Cosplayer Rick Boer & Videographer Gillian van Maanen. Topics include: Matt Ryan wearing Rick's Cosplay, San Fransisco preview event, Resynced & their working relationship and how it all started. Spotify Add a Title 46) In Episode #46 of Rally The Creed, an Assassin's Creed Podcast, host James/‪@Topchef-1288‬ is joined by TOWCB streamer and content creator Andy/‪@SisterlyThrower‬ . Topics include: Fatherhood, Resynced, Treasure Hunt & more. Spotify Add a Title 45) In Episode #45 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Sophie/@CaptureCreed, content creator for The Ones Who Came Before. Topics Include Black Flag Resynced, Codename Hexe and more. Spotify Add a Title 44) In Episode #44 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Arshak from ‪@Gaminglandmarks‬ , talking about Assassin's Creed Black Flag - Resynced, playing it at preview events, their thoughts and more! Spotify Add a Title 43) In Episode #43 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Calvin Whiteway from TOWCB's Video Content Creation Team, talking Assassin's Creed Black Flag - Resynced, Codename Hexe and more. Spotify Add a Title TOWCB team leader Col_96, recently had the opportunity to sit down with Matt Ryan - the voice of Edward Kenway himself for a short chat - talking returning to the character of Edward and working on Resynced, during a special Black Flag - Resynced preview event in Paris. Due to time constraints, we only had the opportunity to talk with Matt for mere 5 minutes. Still, we hope you enjoy, and a big thanks to Ubisoft and the Assassin's Creed team for inviting us to the special event! Add a Title Live: In this special episode of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Arshak from ‪@Gaminglandmarks‬ and Billy from ‪@BPRGaming‬ , watching the live showcase and reveal for Assassin's Creed Black Flag - Resynced. Spotify Add a Title 42) In episode #42 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by ‪@MisterAlpha444‬ . Topics include: Singapore, Resynced and Winning Stealth Competition & more Spotify Add a Title 41) In episode #41 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by ‪@Higgs_GG‬ Topics Include: The MASSIVE news of Black Flag: Resynced Spotify Add a Title 40) In episode #40 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Arav_Ghost_ThisCreed, Content Creator Topics include: Black Flag, AC Community & Mount Rushmore and more Spotify Add a Title 39) In episode #39 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Brooklyn Simmons, an aspiring voice actor Topics include: Voice Acting, Cameo Message from Melissanthi Mahut, AC: Odyssey and more Spotify Add a Title 38) In episode #38 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is on holiday in Scotland. No real topics to talk about today, but James takes us to visit Loch Lomond and then play some AC: Shadows, and answer your questions. Spotify Add a Title 37) In episode #37 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by his non-gamer & future wife Nicola. Topics include: Questions about the franchise, which included: Explain what AC is to someone who has never played it? What is one piece of AC lore that you think holds the franchise together, and if removed, the games wouldn't make sense? Are the Assassins good guys, or is it more difficult than that? Spotify Add a Title 36) In episode #36 of Rally The Creed, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Hayden, writer for TOWCB and Author. Topics include: Attending Ubisoft event, Netflix series, New staff at Ubisoft, and more Spotify Add a Title 35) In episode #35 of Rally The Creed, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by Arshak ‪@Gaminglandmarks‬ . Topics include: Mother's Day, Black Flag Resynced, Shadows' 1st Anniversary, Unity 60fps update, and more Spotify Add a Title 34) In episode #34 of Rally the Creed Live, an Assassin's Creed Podcast, hosts James ‪@Topchef-1288‬ & Col ‪@col450‬ are joined by Social Media Manager for TOWCB ‪@TheRealZephryss‬ (EPISODE WAS PRERECORDED BEFORE COL'S HIATUS). Topics Include: Provoking a reaction from Ubisoft, Overcoming criticism and hatred, Zephryss' perfect location for AC, and much more Spotify Add a Title 33) In episode #33 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Col_96 for his final episode for 6 months, for the birth of his baby girl. We also have a special surprise in store for Col, as ‪@theexileac‬ & ‪@willismakesmovies‬ of @acpodyssey join us to say goodbye for now, to one of the leading members of the AC Community & TOWCB Team Leader and Creator. Topics Include: Ubisoft's New Leadership Team, Denuvo for AC: Shadows Hacked, Clint Hocking, Hexe Director has left Ubisoft, and much more Spotify Add a Title 32) In episode #32 of Rally the Creed Live, an Assassin's Creed Podcast, host James ‪@Topchef-1288‬ is joined by ‪@Skatha‬ . Topics Include: Ubisoft studio evacuated, Yves Guillemot interview for Variety, Hexe delay & more Spotify Add a Title 31) In episode #31 of Rally the Creed Live, an Assassin's Creed Podcast, host Col Col_96 is joined by ‪@Syncbreaker‬ . Topics Include: ‪@Topchef-1288‬ Findings, AC Netflix, Black Flag Resynced Spotify Add a Title 30) In episode #30 of Rally the Creed Live, an Assassin's Creed Podcast, host Col Col_96 is joined by fellow Host, James ‪@Topchef-1288‬ , for a Valentine's Day Special. Topics include: Best Couples in AC, Our love of the franchise, and more Spotify Add a Title 29) In episode #29 of Rally the Creed Live, an Assassin's Creed Podcast, Host James ‪@Topchef-1288‬ is joined by our guest ‪@ScouseAssassin‬ Topics include: Ubisoft Chaos, Assassin's Creed Hexe & Assassin's Creed Black Flag: Resynced Spotify Add a Title 28) In episode #28 of Rally the Creed Live, an Assassin's Creed Podcast, host Col_96 is joined by Co-Host James @Topchef-1288 & our guest @HijabiHoo Topics include: Ubisoft Turmoil, Ubisoft Bordeaux & Pitching an AC Odyssey Sequel Spotify Add a Title 27) In episode #27 of Rally the Creed Live, an Assassin's Creed Podcast, host James ‪ @Topchef-1288‬ is joined by Co-Host Col_96 & our guest ‪@Higgs_GG‬ Topics include: Ubisoft Restructure cancels & delays numerous projects, former AC creative director suing Ubisoft & pitching Mongolian AC title. Spotify Add a Title 26) In episode #26 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Calvin Whiteway from TOWCB's Video Content Creation Team. Topics include: Explaining the strange foot-related video released on AC Day 2025, lost Assassin's Creed Media and hints for an Assassin's Creed Black Flag Resynced reveal. Spotify Add a Title 26) In episode #26 of Rally the Creed Live, an Assassin's Creed Podcast, host James @Topchef-1288 is joined by Calvin Whiteway from TOWCB's Video Content Creation Team. Topics include: Explaining the strange foot-related video released on AC Day 2025, lost Assassin's Creed Media and hints for an Assassin's Creed Black Flag Resynced reveal. Spotify Add a Title 25) In episode #25 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by James Davis ( @Topchef-1288 ). Topics include: Assassin's Creed x Raid Shadow Legends, getting a head injury just before Christmas and calling out bullying from a former Assassin's Creed Creative Director. Spotify Add a Title 24) In episode #24 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by ACJohnny from Beneath The Hood Podcast! Topics include: Defending the AC RPG games, pitching Assassin's Creed Hexe and the controversial wind mod for Assassin's Creed Unity. Spotify Add a Title 23) In episode #23 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by The Exile (Harrison) from The Podyssey! Topics include: Reflecting on 2025, the highs and lows of the year, Pitching an Assassin's Creed game set in Tudor England, and tainting the Assassin's Creed franchise through weak storylines. Spotify Add a Title 22) In episode #22 (The Creedmas Special) of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by James Davis (TopChef1288) from TOWCB. Topics include: Secret Santa surprise unboxing, James' big win and casting news for the upcoming Assassin's Creed Netflix TV Series. Spotify Add a Title 21) In episode #21 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by stand-in guest Col from TOWCB. Topics include: James experiences backlash for the first time, iconic duos in Assassin's Creed and discussing the declining quality of writing to create a focussed narrative. Spotify Add a Title 20) In episode #20 of Rally the Creed Live, an Assassin's Creed Podcast, hosts James & Col are joined by RTC Editor Charlie Cooper from TOWCB Video Content Creation Team. Topics include: The Attack on Titan collaboration for Assassin's Creed Shadows, Ubisoft's problem with release quality & news on the AC Netflix TV series. Spotify Add a Title 19) In episode #19 of Rally the Creed Live, an Assassin's Creed Podcast, host Col is joined by Marco from Access the Animus! Topics include: Creating an AC Community, deciphering Isu messages & marking 16 years of Assassin's Creed II. Spotify Add a Title 18) In episode #18 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by TallManGames. Topics include: Co-op in Assassin's Creed, Love for AC Odyssey & Blind Ranking Assassin's Creed characters. Spotify Add a Title 17) In episode #17 of Rally the Creed Live, an Assassin's Creed Podcast, host James is joined by co-host Col. Topics include: Comments made by Yves Guillemot at Paris Games Week which contradict recent internal Ubisoft decisions, updates to Assassin's Creed parkour and ranking Assassin's Creed characters to create Mount Rushmore. Spotify Add a Title 16) In episode #16, host James is joined by UK Content Creator BPRGaming. Topics include: Content Creation & the journey so far, Accidentally leaking Juno due to a miscommunication & Reimagining Black Flag as an RPG title. Spotify Add a Title Special Episode: The Podyssey x RTC Live Col from The Ones Who Came Before and Rally The Creed Live joined The Podyssey to talk everything Ubisoft and Assassin’s Creed! Add a Title 15) In episode #15, the Halloween Special 🎃, hosts Col & James are joined by SisterlyThrower & Jebs from The Ones Who Came Before. Topics include: The darkest moments for Assassin's Creed, potential storylines for Hexe and Pitching an AC Game: Black Death . Spotify Add a Title 14) In episode #14, host James is joined by UK Content Creator & Skit maker Calvin Whiteway (formerly Roberts), from The Ones Who Came Before Video Content Creation Team. Topics include: The definition of love, losing Marc-Alexis Côté and the reveal trailer for Assassin's Creed Mirage: Valley of Memory. Spotify Add a Title 13) In episode #13, host Col is joined by UK Content Creator WillisMakesMovies, host of The Podyssey (alongside The Exile). Topics include: Starting The Podyssey, meeting The Exile, making slop (easy to make videos), analysing Assassin's Creed & a potential cancelled Assassin's Creed game set during The Reconstruction Era, featuring a slave Assassin fighting The Ku Klux Klan! Spotify Add a Title 12) In episode #12, host James is joined by Cosplayer / Prop Creator Rick Boer from RBF-Productions! Topics include: BTS life of a Cosplayer, almost drowning, mental health and mechanisms to cope, accidentally fuelling Black Flag Remake rumours and more! Spotify Add a Title 11 ) In episode #11, host Col is joined by Gaming Content Creator, AndyReloads! Topics include: BTS life of a Youtuber, beating burnout and mechanisms to cope, narrative choices in AC Shadows. Spotify Add a Title 10 ) In episode #10, host Col is joined by Gaming Content Creator, Ironside George! Topics include: Content creation as a parent, Ubisoft events & the future of Assassin's Creed. TikTok Spotify Add a Title 9 ) In episode #9, host Col is joined by Gaming Content Creator, JorRaptor! Topics include: The Claws of Awaji, Content Creation & Animus Hub Potential. TikTok Spotify Add a Title 8 ) In episode #8, host Col is joined by Declan Rose from the Let's Talk Assassin's Creed podcast! Topics include: Modern Day, Assassin's Creed Podcasts and Discovery Tour. TikTok Spotify Add a Title 7 ) In episode #7, host Col is joined by Dave Woodward from AC United Kingdom! Topics include: Upcoming Mirage DLC, Creation of AC United Kingdom and Assassin's Creed Tattoos! TikTok Spotify Add a Title 6) In episode #6, host Col is joined by Arshak from AC Landmarks! Topics include: Assassin's Creed Mirage DLC, Gaming Landmarks, Upcoming Projects and hopes for a Black Flag Remake. TikTok Spotify Add a Title 5) In episode #5, host Col is joined by Streamer Laury_Runs, known in the AC Community for her 24 hour AC livestreams and fundraising efforts. Topics include: Working from home, preparing for a 24 hour stream & life during Assassin's Creed Time Periods Spotify Add a Title 4) In episode #4, host Col is joined by Youtuber HangryHiggs, known in the AC Community for his in-depth Assassin's Creed news coverage and gameplay videos. Topics include: content creation, burnout and the AC Community in 2025. TikTok Spotify Add a Title 3) In episode #3, host Col is joined by Calvin from The Ones Who Came Before's Video Content Creation Team. Topics include: Skit creation, Assassin's Creed Mirage and future DLC content, Potential Game settings, Modern Day Assassins and more! TikTok Spotify Add a Title 2) Join TOWCB Team Leader @col_96 with guest James Davison TikTok as we discuss Assassin's Creed IV Black Flag, the upcoming Netflix series, the 2025 Community Fundraiser and more! TikTok Spotify Add a Title 1) Rally the Creed returns in a new format! Join TOWCB Team Leader @col_96 on TikTok as we discuss all things #AssassinsCreed! Sundays at 10pm BST See you there Assassins! TikTok Spotify Rally The Creed Reboot 1) In episode #1, Col and Michael from TOWCB Core Team discuss Assassin's Creed Mirage, the new podcast format and choices in Assassin's Creed. Spotify 2) In episode #2, Col, Gustav and Finn from TOWCB Team discuss Assassin's Creed Mirage, potential settings for future games and creating music inspired by the series. Spotify 3) In episode #3, guest host Jack from ThePhotoMode E-Magazine joins TOWCB Team members Lisa Zaman (Portrait Artist) and Aaron Young (Writer) to discuss all things in AC. Spotify 4) In episode #4, host Michael Smith from TOWCB Core Team discusses LGBTQ representation in Assassin's Creed with guests Ollie (@ItsOlliebyGolly ) and Louise (@TheNerdyArcher ). Spotify 5) In this new episode of Rally The Creed, Gargudon and Col look back on 9 years of The Ones Who Came Before, from Col first creating the site in 2014, first getting recognised by Ubisoft, our two guests first getting acquainted, the site growing and expanding, the future and much more. Also touched upon is the imminent release of AC Mirage, what to expect from it and the impact it will have on the community. Spotify 6) The Rally The Creed podcast is back at last, this episode hosted by Gargudon, featuring UbiCypher from our team and Arshak from AC Landmarks. Covering everything from an evaluation of AC Mirage, with the game having been out for a while now, hopes and expectations for AC Codename Red with more in between. Enjoy listening! 7) In Episode 7 of Rally The Creed, host Gargudon is joined by one of the newest recruits on our team, video creator and streamer Andy, also known as SisterlyThrower. At the core of this episode is a proper introduction to Andy, talk about our growing video venture and future content, the American saga and more. Enjoy listening! 8) In Episode 8 of our community podcast Rally The Creed, host Gargudon is joined by in-game photographer and video creator Armin, better known as Mentor Captures throughout the community. Together, the two talk photography in the AC community and its evolution in gaming overall, as well as the music and soundtracks of Assassin’s Creed; from favourite tracks, iconic composers, soundscapes, fan themes inspired by and more. Spotify 9) In this special ninth episode of our community podcast Rally The Creed, part of celebrating 10 years of The Ones Who Came Before, host Gargudon is joined by Aaron (Falconswift) and Jack (VirtualTourism) from our photography team, to talk the new upcoming instalment in the franchise, Assassin’s Creed Shadows. From expectations for the world and story, gameplay features, photo mode and more. Enjoy listening! Episode originally recorded 13th July, 2024. Edited by FrameHoldPhotography. Spotify 10) In this special tenth episode of our community podcast Rally The Creed, site founder Colum and Gargudon reflect on 10 years of The Ones Who Came Before. From the site’s origin and growth, the evolution of our team, our hosts’ 9 years of friendship, looking to the future and much more. Enjoy listening! Thanks for 10 years to every single one of our followers, whether you have been with us from the beginning, have just hopped aboard, or anywhere in between. Cheers Assassins and here’s to 10 more! Spotify 11) Andy (AKA TheSisterlyThrower) from TOWCB Video Content Creation Team hosts his first episode of Rally the Creed podcast, covering all things Assassin's Creed with community member Jenerator3‬! Spotify Rally The Creed Podcast (Original Series 2020) Welcome to Rally The Creed, a brand new Assassin's Creed community podcast by The Ones Who Came Before! In each episode, Ashlea_97 will be joined by members of the community to discuss the franchise, giving listeners a unique perspective on the world of Assassin's Creed. Listeners will also have exclusive behind-the-scenes access to one of the biggest AC fan communities, and gain an insight into what it takes to create and manage a community. Spotify Link Promo image created by our fan Maor. Twitter Add a Title 1) Episode 1 Ash and Col discuss the creation of TOWCB fan community, and how fans can start up an Assassin's Creed project of their own. Also available on Spotify Add a Title 2) Episode 2 In this episode, we discuss our new roles within The Mentors Guild, Marketing for Assassin's Creed Valhalla and the upcoming Netflix TV Universe. Also available on Spotify Add a Title 3) Episode 3 Community discussion led by Gargudon, featuring guest Kyle Marvell. Also available on Spotify

  • Blade.Of.Blackheart

    Blade.Of.Blackheart / Phoenix is an active community member and dedicated Assassin’s Creed fan, who joined The Ones Who Came Before in March of 2026, being the newest addition to the Art Team. Blackheart is a talented fan art artist, having drawn a number of original AC themed pieces, and is also known in the community for cosplay, regularly attending events across native Germany, meeting and chatting with other cosplayers and fans. Previous Next Art Team Blade.Of.Blackheart Blade.Of.Blackheart / Phoenix is an active community member and dedicated Assassin’s Creed fan, who joined The Ones Who Came Before in March of 2026, being the newest addition to the Art Team. Blackheart is a talented fan art artist, having drawn a number of original AC themed pieces, and is also known in the community for cosplay, regularly attending events across native Germany, meeting and chatting with other cosplayers and fans. Instagram Work

  • What we want to see from the Assassin's Creed Franchise in 2020 | TheOnesWhoCameBefore

    What we want to see from the Assassin's Creed Franchise in 2020 Wishlists Share 29 Dec 2019 Written By: Edited By: Mieke Dix Ashlea Blackett Back To Database 5. Assassin’s Creed 1, Version 2.0 This is effectively a repeat from last year’s list which is why it’s first on this one, but it’s just as relevant. The game that started it all has yet to receive a remaster on current-gen platforms, unlike every other previous-gen title. Sure, there are plenty who dislike it due to its gameplay being simplistic and repetitive, particularly in comparison to the later games, but that doesn’t make Altaïr’s story any less compelling. It’s definitely a game that would benefit from a significant technical overhaul instead of merely an aesthetic one, which may well explain why they haven’t remastered it yet - or just won’t bother. However, whether we’ll be seeing this anytime soon or not is unclear, so all we can do is once again cross our fingers that it’ll feature in the upcoming UbiE3 lineup. 4. Next Instalment Announced With all the leaks and rumors that have been abounding on the internet this year, it’s somewhat inevitable that Ubisoft’s E3 press conference in June will feature a teaser trailer for the next game, at the very least. What’s less certain is whether Ubisoft will announce the game for release this year on current-gen only, or wait until 2021 when they can release it on the new Xbox and PS5, whether that’s a dual-release or next-gen only. This is where we can only hope that, if they are planning a dual-release, Ubisoft thoroughly learned their lesson following the disaster that was Rogue/Unity’s release. Whatever the case, we fully expect there to be a new main series title announced at some point in the coming year. 3. The Symphony on CD The Assassin’s Creed Symphony was a wonderful celebration of the many composers who have been a part of the franchise since its inception and their beautiful, emotive music. I personally attended the performance in London (and probably cried 90% of the time). Each game’s soundtrack was arranged into an excellently-composed suite which showcased the music at its best. What would be greatly appreciated, doubly so by those who couldn’t get a ticket for whatever reason, is an album of the arrangements for us to enjoy at our leisure. Of course, what would also be appreciated is an announcement that the Symphony will become an annual event visiting more locations worldwide, or even a series of concerts that would allow for even more arrangements of each soundtrack….! Wait, where was I? 2. Creed-Con 2020? (Confirmed 12/4/20) Something that was evident by the response to the Symphony - mainly the rapidity at which it sold tickets - is that there really is a market for official Assassin’s Creed events and experiences. That’s not to say that we demand an official Assassin’s Creed convention or anything, but there is plenty of scope for other events. (I mean, a convention also sounds freaking awesome). The community already organises a fair amount of events of their own accord, but to be able to pull all that passion under one, officially-endorsed roof would be grand. For example: the Symphony becoming a regular event could be a good start. It could be the perfect headline act of a convention, or even a one/two-day festival of celebration for the franchise, especially if it was then streamed live for all to enjoy. 1. A Return to its Roots I plan on getting a bit more in depth about this at some point, but let’s face facts: the series is nothing like it was in the beginning. This isn’t actually a bad thing, and Origins and Odyssey are both fantastic games. However, the criticism that neither game feels like Assassin’s Creed is entirely fair, and there is a good deal of worry that the series will just continue to stray further and further from where it began, until it’s purely Assassin’s Creed by name only. Hopefully we can see a return of the rooftop-skulking, shadow-lurking assassins that we all came to love, and less of the colossal maps half-full of empty space. We love naval combat because it’s fun, fast-paced and exhilarating, but we also love balancing precariously on window ledges four storeys up as we stalk a Templar far below, ready to dive gracefully into the nearest hay bale and wait for the perfect moment to strike. Now that is Assassin’s Creed at its heart, and we desperately want that back. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Mieke is a huge fan of the Assassin's Creed franchise, and is looking forward to creating regular content for the AC community as an online article writer. She has previously written articles for Cultured Vultures and currently runs an online gaming blog. By joining the program, Mieke will be able to write articles on a wide variety of topics for the community. Mieke Dix

  • Autumn 2019: Assassin's Creed Community Projects To Watch | TheOnesWhoCameBefore

    Autumn 2019: Assassin's Creed Community Projects To Watch News Share 14 Nov 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Autumn is upon us, and members of the Assassin's Creed Community have been working tirelessly behind the scenes to craft unique and interesting fan creations. Here are our top 6 projects you should look out for this Autumn. 6. Galina Cosplay - Assassin's Creed Cosplay Project Check out this brand new Assassin's Creed cosplay project, created by Galina Cosplay for UniCon and Game Expo, which takes place in Belarus! The costume seems to take inspiration from tribal cultures, featuring elements such as feathers, beads and bone charms. It's clear that this Assassin is a badass warrior who you really don't want tracking you down! I can see this member of the brotherhood taming wild animals and using a mix of stealth and brutality to eliminate enemies. https://video.wixstatic.com/video/06e6c8_4684adeb084041178203935eef023457/360p/mp4/file.mp4 5. Lorenzo de Sanctus - Assassin's Creed Japan Fanart Feudal Japan is a location many Assassin's Creed fans dream of visiting one day in a game, with the potential for ninjas, Samurai sword fights and epic rooftop battles. With the release of Ghost of Tsushima, AC fans can get a glimpse at what the setting could offer. 21 year old freelance concept artist Lorenzo de Sanctus has recntly been releasing his fanart on ArtStation. "Assassin's Creed is the game that i always loved, the idea, the style and the story! The idea to live the life of your ancestor is amazing. So I started to think about a game set in the Feudal japan, that could be great for me!" You can find all of his work here You can also follow him on Twitter 4. Connor Ellis - Orchestral Covers With the success of the Assassin's Creed Symphony, the AC Community is ready for more orchestral pieces to inspire its members. 21 year old Connor Ellis has recently begun uploading orchestral covers of Assassin's Creed music, and the timing could not be better. If, like us, you're eagerly counting down the days until the Assassin's Creed Symphony in London, then this is a project you won't want to miss! Connor also revealed on Twitter that he might try and do an orchestral cover for each game, and time the video releases to sync up with the Assassin's Creed Marathon! Here is his Assassin's Creed III cover! You can subscribe to his c hannel here , and follow him on Twitter here . https://www.youtube.com/watch?v=GVbqdGvmVGc 3. Access the Animus - Monthly Interviews covering Assassin's Creed: Brotherhood of Venice The team over at Access the Animus have been working hard to release monthly interviews dedicated to the upcoming Assassin’s Creed: Brotherhood of Venice tabletop game by Triton Noir. Each interview examines a different aspect of the project, and have so far covered Assassin's Creed elements, Birth of the Concept, Playtests with the Community, Gameplay and The Miniatures. You can bet that the ATA team have more interviews ready for their monthly release, so be sure to follow them on Twitter and check out the releases below! April 2019 - ' How was the concept of Assassin's Creed: Brotherhood of Venice born?' Featuring members of the dev team May 2019 - The Assassin’s Creed DNA in collaboration with Ubisoft, featuring Aymar Azaïzia June 2019 - The Gameplay, featuring Lead Game Designer Thibaud de le Touanne July 2019 - Playtests with the Community, featuring Lead Game Designer Thibaud de le Touanne! August 2019 - The Miniatures, featuring Art Director Manuel Sanchez 2. Art by Lisa Zahman Lisa is a talented portrait artist specialising in graphite work. Recently, she began capturing the world of Assassin's Creed with her amazing portraits, bringing the characters to life. Last month, Lisa joined our Assassin's Creed Partnership Program , a community initiative which aims to promote and share content. We also recently collaborated on an art giveaway to celebrate our 5th anniversary! Congrats to the three lucky winners who won prints! Lisa is currently working on portraits of Edward Kenway, Kassandra and Ezio Auditore. You can follow her work on Twitter and Instagram ! 1. The 2019 Assassin's Creed Marathon The annual Assassin's Creed Marathon is back for a sixth time, starting October 10th! Over the course of 72 days, community members will replay many of the games in the Assassin’s Creed series, roughly one sequence at a time, leading up to December 21st, Assassin's Creed Day, and discuss their playthrough on Reddit. You can take part in the Marathon and learn more on the Assassin's Creed Subreddit Marathon Thread Twitter comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Why Assassin's Creed Shadows Succeeded | TheOnesWhoCameBefore

    Why Assassin's Creed Shadows Succeeded Analysis Share 29 Jul 2025 Written By: Edited By: Hayden Bird Colum Blackett Back To Database Assassin’s Creed Shadows , the long-awaited newest major instalment of the Assassin’s Creed franchise is off to a hot start now several months since launch. It has exceeded Ubisoft's expectations both financially and critically. It became the second biggest launch of a game in franchise history, only behind 2020’s Assassin’s Creed Valhalla , but that was a much different time when the Covid-19 Pandemic was in full effect and gaming consoles and games themselves were highly in demand as most people were staying at home to quarantine and social distance. Shadows has succeeded in a market where Covid-19 is no longer a major crisis, and now in a world once again where going out to work or school is the usual again. Shadows had that as a minor disadvantage, but its sales records thus far and player count has been a massive success despite a time of uncertainty for Ubisoft and some controversies surrounding the game all the way up until launch. Shadows was a success for many reasons, and was the big hit Ubisoft needed most desperately. Yasuke and Naoe in promotional material for Assassin's Creed Shadows Assassin’s Creed Shadows was the best-selling game in the United States for three weeks straight post launch and is currently the second highest selling game in the US this entire year only behind Monster Hunter Wilds . It is impressive that Shadows was able to produce such strong numbers in a much different gaming market that was the norm for several years and despite controversy surrounding the game for various reasons. A lot of people expected the game to fail, but that has not been the case at all. Ubisoft needed a smash hit like this in a time where their company is facing some serious uncharted territory and needs all the hits they can get with their major new releases after a trend of disappointments in the past years. Shadows in a way was their make or break game. If it didn’t succeed the way it has so far, things would have only gotten worse for the company. Thankfully, the fans and gamers alike have enjoyed the game and their journey into Feudal Japan and the sales reports have proven that Shadows became the hit Ubisoft expected it to become. Shadows has most recently been announced to have reached five million total players across all platforms. This is a huge success and really goes to show how strong the Assassin’s Creed fanbase is, along with gamers in general who may not consider themselves to be big fans but enjoyed the ride nonetheless. Having such a large player count shows Ubisoft’s strategy of focusing on their top franchises in an uncertain time is paying off. Shadows certainly can credit a good amount of the game's success to its day-one Steam release. Ubisoft had fully skipped Steam since it released The Division 2 in 2019 after striking a deal with the rival Epic Games Store. Multiple gaming companies have gone down this route with PC gaming yet all of them ended up returning to Steam, where it is still the dominant place that the majority of PC gamers play at. Steam continues to break its all time records in player count even decades later into its creation, so the fact that Steam remains the king of PC gaming was clearly a sign for Ubisoft to launch Shadows day one so their game can reach the maximum amount of players as a lot of PC gamers avoid other platforms like the Epic Games Store and prefer to keep all their games in one place on Steam. Ubisoft's choice to return to Steam for the first time in over five years clearly was a smart one. Promo image for Assassin's Creed Shadows Ubisoft has a lot more in store for Shadows post-launch, as they have multiple DLC’s, which stands for downloadable content, that are planned to release in the following months that will give players who have already completed the main story and side quests more content to enjoy and new storylines to further expand on the ending of the main game. Fans are highly anticipating the upcoming releases such as the DLC called ‘ Claws of Awaji ’ that takes gamers to a new location based on Awaji Island near Osaka Bay, which are all in real life Japan as well. This DLC is heavily anticipated as fans cannot wait to continue the story of the two main protagonists, Naoe and Yasuke, and see where their journey leads them next after the events of the main game. Along with this DLC, more add-on content is planned with features such as New Game Plus, which offers gamers a chance to play through the story of the game again but without losing their progress and not having to start all over. This feature has become highly common amongst games released in the previous years. Along with the New Game Plus, an enhanced Photo Mode option is coming in the near future too. A lot of gamers love the feature of the Photo Mode, where they can create digital captures of things they see in game that can be enhanced via the options the game usually gives players to customize their photos like having filters, color changes, and lots of features to make your capture beautifully the way you'd want it. Assassin’s Creed Shadows has been everything fans could’ve asked for, and it couldn’t have come at a better time for the developers at Ubisoft who relied on this game to be the hit they expected it to be. The future of the game is bright, and there’s plenty to look forward to for gamers who enjoyed the game that want to see more content for both the story and the gameplay as well. Ubisoft made a very successful game that had fans waiting for a long time for, and this big hit only shows that Ubisoft has truly doubled down on the Assassin’s Creed franchise as a whole and the future of not only Shadows , but the entire series as a whole, is undeniably bright with endless possibilities ahead. Promo image for Assassin's Creed Shadows comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird

  • Assassin’s Creed Virtual Photography: 19th to 13th June | TheOnesWhoCameBefore

    Assassin’s Creed Virtual Photography: 19th to 13th June Share 25 Jun 2025 Written By: Edited By: Aaron Young Turið Torkilsdóttir Back To Database Welcome to the monthly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every four weeks we will be picking our top five favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run alongside @ itsphysicsjim a longstanding member of the virtual photography community. Sammie is a YouTuber and Twitcher but also likes to post VP, most recently from Assassin’s Creed Shadows. Sammie really enjoys Japanese culture and has produced great photography in Ghost of Tsushima. We are delighted she agreed to join us for this theme. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Weapons The Hidden Blade Game: Assassin’s Creed Mirage VP Artist: @ cyriellevp.bsky.social The Ones Who Came Before Photo of the Theme Judge: @ itsphysicsjim Sammie I love this particular shot by Cyrielle for several reasons. The black and white emphasises the sleek design of the hidden blade and the intricate details of the gauntlet. This gives it a timeless and artistic feel. The upward angle and minimalist background also draws all the attention to the subject. This makes the photo feel powerful, iconic and instantly recognisable. Aaron In the last few weeks, I have actually thought about Assassin’s Creed Mirage and how the game had much more of an impact on me than Shadows. The focused Assassin story probably played a huge part, and the fact you are largely based in a city. When looking at this beautiful capture from Cyrielle I was instantly transported back to the game. I adore the minimalist approach; it really pays off when attempting to highlight specific weapons in virtual photography. Capturing this moment in game is a stroke of genius and takes more effort than you might think. The white background and the position of the hand are so reminiscent of the original Assassin’s Creed. Fantastic photography Cyrielle, a worthy winner of the theme. Weapon of the Gods Game: Assassin’s Creed Odyssey VP Artist: @ wondernoob.bsky.social It’s got to be said that Assassin’s Creed Odyssey has some very cool looking weapons. None more so than the spear of Leonidas. The decision to use this as the ‘hidden blade’ of Kassandra’s story worked a treat. Here we can see the blade in all it glory, beautifully highlighted on Kassandra’s back. The ornate design makes it standout despite being attached to her quiver. Wondernoob has done an excellent job of showcasing this piece of weaponry through a smart use of the depth of field and some top-notch lighting. The black background really helps to elevate the image and further focus our attention on the subject. Ready to Duel Game: Assassin’s Creed Shadows VP Artist: @ G_Assassin90 I think most of the Assassin’s Creed fan base has waited a long time to finally explore the world of Japan. It’s probably beneficial that we finally get it during the RPG reign, where we can explore to our hearts content. One of the key features on the time period is beautifully designed weapons and armour. There is a stylish efficiency to the Japanese culture, and you can see that in this capture from G_Assassin. I thought it was very smart to capture this in the snowy season as the background helps to elevate the details. I think this photo wonderfully shows off the hard work the developers put into creating all the little details from the various markings on the katana to the flower designs on the armour. This shot really meets the theme and arguably shows why we love the Japanese setting so much. Perspective Game: Assassin’s Creed Shadows VP Artist: @ TakaSanGames Assassin’s Creed Shadows features quite a few new weapons to the franchise, and they all come with new takedown animations that can lend themselves to great captures. Couple that with the implementation of character poses and you have the receipt for some very intriguing captures. Taka is often known for creating stylish compositions and that once again become the case with this shot. It is such an eye catcher with the chain exquisitely framing Naoe’s head as she swings the kusarigama. As the viewer it really feels like the metal ball is about to hit me in the face. It’s the striking nature of this photo that really stands out to me and Taka has very kindly created a mini video showing us how to do it. Stay Your Blade Game: Assassin’s Creed Shadows VP Artist: @ framecapturevp.bsky.social The filters that were added to Assassin’s Creed Shadows really give the photographer additional opportunities to create unique and interesting captures. It has been refreshing to see Ubisoft add to the photo mode with quality-of-life upgrades. I think Mario has truly captured the essence of the Creed with this ink silhouette of Naoe’s hidden blade. The filter does the work of making this feel as if it has been drawn. The composition then adds to the photo by perfectly showcasing the released blade right after an assassination. I do love the splash of colour from the blood falling from the blade. The silhouette nicely highlights the intricate details of the hidden blade culminating in a classic piece of virtual photography. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Jesper Kyd Interview | TheOnesWhoCameBefore

    Jesper Kyd Interview Interview Share 31 Oct 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database To celebrate the upcoming 10 year anniversary of Assassin's Creed II, we're proud to release a new Q&A with BAFTA award-winning composer and sound designer Jesper Kyd. Col: Hi Jesper, thank you very much for joining us today. It's a huge privilege to be able to conduct this interview. I'm sure most of our fans already know, but please could you tell us a little bit about yourself, and your work on the Assassin's Creed franchise. Jesper: I wrote the scores for the first 4 Assassins Creed games including what has become the theme of the franchise, Ezio’s Family. I have also composed all the Borderlands games, the first 4 Hitman games, Darksiders 2, all the State of Decay games, Freedom Fighters and many more. Outside of games my most recent project is the fantasy horror film Tumbbad (Amazon) . Col: It's been a couple years since you last composed a full soundtrack for the series, but your work has now become a big part of the Assassin's Creed legacy. How does it feel to hear different variations of your music in the recent soundtracks, and to have Ezio's family become the signature theme for the franchise? Jesper: I am a huge fan of the Assassin’s Creed franchise and it’s a thrill to see that Ezio’s Family has become the franchise theme. I originally envisioned the theme to represent Ezio’s loss and struggles and I tried to capture the emotion Ezio felt when thinking about this act of betrayal and tragedy. This moment defines who he is and who he becomes and of course why he joins the brotherhood and becomes an Assassin. There is always a sacrifice and struggle for all the characters in the series when they join this secret brotherhood and to me, that’s what Ezio’s Family has come to represent. It’s absolutely wonderful to hear all the different versions of Ezio’s Family not only in the games but also the many fan versions on YouTube . This theme has evolved so far beyond anything I could have imagined. Col: What are your top 5 Assassin's Creed soundtrack songs? Jesper My top 5 Assassin’s Creed tracks that I have written? That’s a tough one but here goes… Ezio’s Family \ Earth, Venice Rooftops, Sanctuary, Home in Florence, Dreams of Venice but there is also of course, Access the Animus. I am proud of all my Assassin’s Creed music, however the creative freedom and journey creating a new music style for the Italian Renaissance in Assassin’s Creed 2 was one of my favorite experiences of any score I have written. I did not have the benefit of a live orchestra budget for Assassin’s Creed Brotherhood and Assassin’s Creed Revelations so it was a bit limiting in trying to match the vision of a similar setting without the means that contributed to the sound of Assassin’s Creed 2. In many ways the achievements of the original Assassin’s Creed led the way for Assassin’s Creed 2 and enabled me to be set absolutely free creatively for the 2nd game. On the first Assassin’s Creed we spent a lot of time and effort coming up with the central music ideas and creating the blueprint for the ‘Assassin’s Creed sound.’ This includes mixing live performances through electronics to remind the audience that the experience is simulated through the Animus. We also had to invent a lot of new gameplay specific music for game mechanics such as eavesdropping, following targets, chase music, unique music for each of the 3 different cities (which included different music writing styles, different arranging and orchestration techniques as well as different instrument sets). Col:Which song for the series do you think holds the most emotion, and why? Jesper: That would be hard to say. I always try to put a lot of emotion in my Assassin’s Creed music such as “City of Jerusalem” from Assassin’s Creed or “Ruins of Rome” from Assassin’s Creed Brotherhood. I can say this though, I was pleased with the emotion in “Earth” from Assassin’s Creed 2 and when we recorded that theme with live orchestra and choir for “Ezio’s Family” I was very moved by the emotion the orchestra and choir brought to the performance. Similarly, with the choir’s performance on “Sanctuary” from Assassin’s Creed 2. Col: Do composers ever experience the musical equivalent to 'writers block', and did you find it difficult at all creating music for a video game? Jesper: I can’t speak for other composers but I feel music should flow naturally so if it doesn’t I think it’s because there’s something wrong. If I have trouble finding the sound or theme it either means I have not fully stepped into the project yet, meaning it’s the wrong time to write the music or perhaps there’s another idea floating around in my head that I need to express first, even if it doesn’t initially fit the game at all. I have been writing music pretty much every day since I was 13, so I just tend to keep writing until I get there. I don’t call that writers block, it’s more like you have to process ideas in your mind before fully finding the right sound, especially when you are inventing something unique, such as the Renaissance sound of Assassin’s Creed 2. Col: When composing music for AC, what would you say were your biggest inspirations? Jesper: How the game feels to play, the setting, the story, the characters and the atmosphere of the game. These are all very integral to the music creation process. On the first Assassin’s Creed, we focused on 3 main themes, Mysticism, War and Tragedy (of the Third Crusade). Then I worked these ideas into 3 different styles of music for the main areas in the game, Damascus, Acre and Jerusalem. For Assassin’s Creed 2 the music was inspired by Ezio’s story and the Renaissance and with Assassin's Creed Brotherhood we introduced a darker tone to reflect the corrupt and tyrant regime of the Borgia family in Rome. My music for Assassin’s Creed: Revelations was inspired by the city of Constantinople (today’s Istanbul), particularly the exploration and city music which features Greek as well as Renaissance and Middle-Eastern instrumentation. Additionally, all of the scores are filtered through the Animus. Col: Do you ever sit and listen to the AC soundtracks, like many of our fans? Jesper: I do listen to the music since it still retains a lot of deep emotions for me. It’s also important to review what you have written before as a refresher for interviews like this one(!) or when talking with fans at events. That might sound kind of strange but when you are working on the score, you are in the moment and everything is written to enhance the game. Once you take a step back, that’s when it helps you realize what you have created. A lot of people have told me Assassin’s Creed 2 is their favorite score of mine but to me it’s just one of many scores I have written and they all hold a special place in my heart for different reasons. Col: How many of the Assassin's Creed games have you fully completed, and which one is your favourite? Jesper: I have played quite a few but only fully completed Assassin’s Creed, Assassin’s Creed 2 and Assassin’s Creed Brotherhood. I really enjoyed the first Assassin’s Creed; Altair is a great character. But I would say Assassin’s Creed 2 or Assassin’s Creed Brotherhood are my favorites. They really improved the Assassin’s Creed 2 gameplay in Brotherhood and I really like the music implementation in Brotherhood. Assassin’s Creed 2 has the best story though. Col: Do you own Assassin's Creed merchandise? If so, what is your favourite item? Jesper: I quite like the Jack in the Box from Assassin’s Creed Brotherhood. However, I would love to have some more vinyl of my music released from Assassin’s Creed outside of the ‘Best of Assassin’s Creed’ picture disc LP that’s currently available. We are in talks with record labels regarding more vinyl releases and hope to have more news to announce soon. I would love to see something similar to the ‘Hitman: The Critical Collection’ box set release from iambit. Col: How did you first hear about the Assassin's Creed Symphony? Jesper: I first heard about the concert tour when the producers of the show, MGP Live, reached out and started collecting material for their suites of my Assassin’s Creed music. Col: How involved were you in the song selection process for the Symphony? Jesper: I was quite involved with the music selection for the ‘ Symphony of the Shadows ’ concert celebrating the 10th anniversary of Assassin’s Creed 2. For the Assassin’s Creed Symphony world tour, I was not involved in the track selection. Col: I understand that you were recently part of a community meet and greet. How did it feel to speak with fans of the franchise after the AC Symphony event? Jesper: Yes, I was at the world premiere of the Assassin’s Creed Symphony in Paris, where they held a meet and greet with fans after the concert. I love speaking to the fans of all the various franchises I am involved with. Often people share their stories about why the music is so important to them and I feel blessed and honored when fans share such personal stories. It’s almost like sharing a part of you with people when writing emotional music. I really try to pick projects where I can maximize the truth behind the music, writing music that has a deep meaning to me too, and I think that translates to people that hear the music in the games. Col: Do you have any plans to attend more AC Symphony events? Jesper: Yes, I will be attending their next show at the Dolby Theater in Los Angeles on November 10 and we have a special surprise in store for the fans in celebration of the 10th anniversary of Assassin’s Creed 2. Also, as I am writing, I’m actually flying back from an amazing performance of Assassin’s Creed 2 at the 10-year anniversary concert ‘ Symphony of the Shadows’ which was performed at the National Forum of Music in Poland together with Hitman…one of the best concert halls in Europe and an absolutely amazing performance by the Wrocław Philharmonic Orchestra and Choir. We would like to say a huge thank you to Jesper Kyd for joining us for this interview, and to Top Dollar PR for making it possible. BAFTA award-winning and MTV nominated composer Jesper Kyd has created the iconic music scores for the ASSASSIN’S CREED series, BORDERLANDS series and HITMAN series. Renowned for his non-traditional methodology of blending live instrumentation and manipulated sounds, Kyd’s dark electronic, choral and symphonic scores for the HITMAN series received Best Original Music from the British Academy as well as an MTV VMA nomination. As pioneer of Assassin’s Creed’s musical universe, Kyd’s cinematic and uniquely atmospheric music helped define the series for fans around the world, including his ‘Ezio’s Family’ theme which has become the signature musical theme of the franchise. Most recently Kyd’s evocative original music can also be experienced in the visionary, multi award-winning Indian horror-fantasy Tumbbad. Bestowed with the 2018 Global Creators Award by Rock & Roll Hall of famer Nile Rodgers (David Bowie, Daft Punk), Jesper Kyd’s journey as an artist is ever-evolving and latest opus Borderlands 3 continues his penchant for experimentation with new sounds. Links: Jesper Kyd Website Assassin’s Creed Symphony World Tour Trailer Assassin’s Creed Symphony Tour Launch Trailer Jesper Kyd - Ezio’s Family Concert Suite (Assassin’s Creed II) | WDR FMF 2018 | Video Games Music Gala | Ezio's Family Suite from Assassin's Creed 2 FMF 2018 | Video Games Music Gala | Assassin's Creed Suite from Assassin's Creed 2 comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Aztec Empire: Pitching an Assassin's Creed Game | TheOnesWhoCameBefore

    Aztec Empire: Pitching an Assassin's Creed Game Wishlist Share 26 Jul 2022 Written By: Edited By: Finn Fletcher Ashlea Blackett Back To Database Since the release of Assassins Creed II, one of the most exciting aspects of the franchise has always been fantasising about how the creed could apply to different places in history. Although many websites have created drawn out listicles, I want to try something different, creating a detailed pitch for a games setting. Discussing the true history, the style of the story, and the type of unique gameplay that could be applied to this period. One of the most important factors when choosing a setting is applying themes relevant to the turmoil and struggles of the time. AC III used the American Revolution to discuss freedom and corruption, while Black Flag used piracy to discuss greed and inequality. So today, I'm going to take the opportunity to pitch a game in what is currently one of the most heavily rumoured settings, the Aztec Empire. Now simply saying "Aztecs" is pretty broad, covering a people and Empire who existed for centuries. First things first then, a little history. The legend goes that the Aztec people founded their capital city of Tenochtitlan under strict instructions of one of their gods Huitzilopochtli. He told the settlers to build a city where they find a giant eagle eating a snake while perched on a cactus (a symbol which is now used on the Mexican flag). Supposedly, this strange event was seen in the marshy land of Lake Texcoco around 1325 CE, and construction began. The city's construction was a technical marvel, consisting of multiple connected artificial islands, that allowed for irrigation of gardens as well as construction for towering pyramids. Moveable causeways connected the islands to the mainland, while also functioning as dikes that could separate the freshwater and saltwater of the lake. It truly was a floating marvel, like Venice on steroids, that at its height was the most populated city in Mesoamerica. Originally one of many city states in pre-colonial Mexico, the Aztecs' impressive military conquered the surrounding land, with the aid of an intelligent group of diplomats and traders. By the early 16th century, the Aztecs had come to rule 5 to 6 million people across 200,000 square kilometres. It was around this time that tragedy struck. The arrival of the Spanish led to the destruction of the empire and genocide of it's people. Through disgusting military tactics, and the spreading of diseases that the native people lacked immunity to, the Spanish managed to tear the entire civilization to the ground, destroying centuries of history and culture in the process. This is the period I believe the game should be set, during the final war of the empire against the Spanish. This period of tragedy could be used as a great foundation for a discussion of grief, loss and imperialism. What a perfect time for this story to be released, after we ourselves have come out of the biggest pandemics of our lifetime and are currently facing rising temperatures causing wildfires across the planet. If done well, this touching story of someone watching the destruction of everything they know, the whole world from their perspective, could allow for a relevant and inspiring journey for players. The story will follow Guatemoc (OC: name translates to 'attacks like an eagle'), an elite soldier of the Eagle Warrior guild. From a poor background, he worked in the military as all men were expected to at the time, showing great prowess and rising through the ranks. The greatest units of soldiers were the Jaguar or Eagle battalions, with soldiers having to take enemy captives to rise to this divine duty, a group Guatemoc rightly earned his place in. The opening of the game will be set before the Spanish arrived in Tenochtitlan, with NPC's discussing and questioning the rumours about new arrivals to the land. During this time the player will be sent on tasks for the Eagle warriors, acting as a gameplay tutorial, while the open world will give an opportunity for exploration of a still fully native Aztec world. The city of Tenochtitlan will be filled with different activities, allowing for full immersion in the period. Mainly I would love to see mini games (a fan favourite within the franchise, just think of Orlog), that would allow you to play Ullamaliztli, an Aztec sport, as well as Patolli, a board game of the time. Ullamaliztli would definitely be more difficult, a type of proto-basketball where two teams of seven players aim to get a rubber ball through a ring on either side of the court. If this is too difficult to create in gameplay, it would still be great to watch and potentially place bets on games played by NPC's. I believe the open world as a whole would benefit from remaining rather small, focusing mainly on the city of Tenochtitlan, which needs the same level of detail as Paris or London from previous titles. I do however believe it's important that the game isn't limited to a single city, with the surrounding area offering an important perspective for the period. Smaller towns and villages can provide quest opportunities and loot for players, whilst ancient ruins, functioning as tombs, unravel a larger mystery and provide access to late game armour. Veracruz, the Spanish headquarters in Mexico, needs to be a secondary city in the game that can be used to shine a better light on Spanish culture, and will also offer a completely unique setting to explore for this game. In terms of gameplay, I think it's important to return to the roots of the series somewhat, especially in regards to parkour. As much as I may enjoy the recent RPG games, the parkour has been undoubtedly lacklustre, providing nowhere near as much complexity and style as before. Traversing across rooftops shouldn't be a simple task, it needs to be challenging, where finding and successfully pulling off the best route will reward you with more speed, and some visual flair. I would also love to see the return of tree climbing from Assassins Creed III. The Aztecs lived among rich jungles that were difficult to travel across. It would be amazing to see a change from the usual use of horseback, in favour of full parkour, where in a seamless open world you can travel from city to city across tree branches while never touching the ground. Combat meanwhile needs to retain the grittiness of the newer games, especially Origins, while fine tuning to adjust for new weapon types. Aztecs used a variety of weapons, from short spears to clubs, and having the option to use them all would be incredible. Obviously when meeting the Spanish, players will also be introduced to early muskets, as well as more European weapons like lances and crossbows. These should definitely be usable by the players, though I would like guns to be temporary tools, similar to muskets in The Kenway Saga, where they can't be added to the players main arsenal. After completing these introductory tasks for the Eagle Warriors, the narrative will introduce Hernán Cortés, when he arrived at Tenochtitlan in November 1519; one of the most important moments in Aztec history. Cortès was a vile human, a bloodthirsty warmonger who's only thought was who to kill next. He even directly defied the orders of his higher ups in his determination for nothing short of genocide. These historical accounts provide a clear path for Cortès to be the main villain of this title. His arrival in Tenochtitlan however, was unusually peaceful as he entered the city as an honoured guest of King Montezuma. This diplomatic invitation was quickly upended, when Cortès slaughtered his way out of the house he was staying in, entered the Royal Palace and took the king hostage, claiming the city as his own. I imagine this event being a major set piece for the game, with Guatemoc acting as a guard for the Montezuma and Cortès, allowing peaceful interactions with the villain prior to the conflict. Additionally, for the keen eyed players, a white hooded figure can be seen skulking in the shadows, watching the ensuing events. The conquest of the palace will then play as a drawn-out action sequence, where Guatemoc fights his way through the burning city, barely escaping after failing to kill Cortès. It would be obvious to make Cortès a Templar, however I feel that his cartoonishly evil behaviour doesn't fit with the more sympathetic Templars we've come to expect. Instead, I would make him a failed Templar candidate, someone aware of the ancient struggle who was denied entry to the Templar Order due to his brash attitude and uncontrolled rage. Since that point, he has aimed to surpass the Templars, his ego getting the best of him as he hopes to someday show the Order what they missed. By taking over Tenochtitlan, he effectively became the Spanish ruler of the land, leaving him somewhat in command of even Templar officials. Meanwhile, the loss of his home will leave Guatemoc in the worst position of his life, and it is here that we will be introduced to the Assassins. Alejandra is a Spanish master Assassin, born to wealth and finding the Brotherhood after her curious young mind spent too many hours searching through the inconsistencies of historical texts. She's a devout follower of the creed, loyal to her core. When learning of the "new world", she snuck aboard a ship, hiding away to attack the Templars who have already settled in America. After the attack on Tenochtitlan, she would follow Guatemoc, a clearly skilled soldier closer to the king and culture than she will ever be. Finding him passed out in the dirt, she will wake him and introduce him to the creed, giving him the hidden blade. Despite being deep within the rainforest, Alejandra needs to be perfectly clean, with every inch of her robes in place. Her upbringing left her with a posh sensibility; she speaks well and even as an Assassin, looks down on others. Guatemoc only earn her respect because he is useful to her. It is then through her, that the player will learn more enhanced stealth techniques, as Guatemoc becomes a blend of Aztec warrior, and ancient Assassin. This game could finally provide a return to the much beloved stealth of older Assassin's Creed games which has been missing from recent titles. Stealth will be vital for our Aztec Assassin, with a return to tools and a need for fleeing from battle when outnumbered. Spanish Conquistadors will be unstoppable in open combat, heavily armoured with better weapons. Attacking from the shadows will be the only option, with in-depth social stealth mechanics playing a key role. As an Aztec soldier, appearing in Spanish controlled areas will instantly attract attention, meaning a hood and crowd blending approach will be the only effective way to travel safely. I would also love to also see the option to raise and lower the hood at will, just for the aesthetic. A range of new and exciting tools will be available to players, I personally would like a range of poisons that cause different effects to enemies. These can be deployed through atlatls, Aztec dart and spear throwers that would be a historically accurate and unique weapon for this outing. Additionally throwable smoke bombs and the bows of Origins are a must. This will provide the basic foundation for the rest of the game, as Guatemoc assassinates Spanish Templars across the land, working his way to Cortès. Each target needs a solid reason for invading, with some being completely opposed and trying to take down the manic Cortès, while others have become corrupted by his actions. Historically speaking, it was decades after the invasion that Cortès died in Spain after fighting dysentery. Part of me wished to change this to allow for a final battle to the death in Tenochtitlan, possibly atop one of their incredible pyramids, however after reflection I don't think this is the best solution. That fight could still take place as the climactic action scene of the game, but there's something more tragic about Cortès escaping and living a full life despite his despicable behaviour. This made me reconsider, with Cortès' death still taking place during the epilogue of the game set at a much later date in time. In 1547, having spent his life trying to save his people and culture, Guatemoc is a bitter old man. His people have been killed, his history tarnished, and Mexico is now nothing more than an extension of the Spanish Empire. Having tracked Cortès down, the man whose actions he cannot forget, Guatemoc approaches him while he's stuck in bed worsening from his illnesses. Even after all these years, Cortès recognises the old Aztec and smiles. They have a discussion about what's been lost. Having mellowed somewhat in age, Cortès does admit to regretting some of his actions, having children of his own now from Aztec heritage who he truly cares for (according to historical accounts). Still, he can't help but smile when thinking back to those days, clinging on to the moments where he "ruled the world". Angered, Guatemoc finally finishes off Cortès, knowing full well it means little now. Everything he knew is gone, and the killing of an old man is the only compensation he can get. Throughout the story, Alejandra, while an ally, will grow into a more antagonistic role. Her self determination and snooty attitude contrasts with Guatemoc's humble beginnings, and the further she pushes him to her own ideals, the more he feels distanced from his cultural beliefs. This could even progress into her initiating plans which include the destruction of Aztec monuments, rigging them to blow with Templars inside. In the end, even the Assassins in this story are colonisers, judging the Aztec culture as primitive and in need of their guidance to progress. This may cause contention with some fans, but I believe this story would be most effective if by the end Guatemoc disowns the Assassins, turning his back on all those who's petty political and philosophical struggles led to the destruction of his home. He, like us, is the everyman, watching as titans battle with little care for those they claim to protect. And so that's it, my pitch for Assassins Creed Aztec. I've tried to provide something different, while not forgetting what made the series great. I hope you enjoyed it, and we would love to hear your ideas for future Assassin's Creed games in the comments. A special thanks goes to all the artists whose work continues to amaze, especially BQoverlord0 who's work helped create a visual inspiration for our original creation. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Finn is a creative writer from Rotherham, UK who has previously supported TOWCB's Fundraising events, and raised awareness surrounding Men's Mental Health. Finn's writing covers a wide scope, with releases including reviews, interviews and stories. He is known in the AC Community for his 'Pitching an Assassin's Creed Game' series, all of which you can find here on TOWCB website! In February 2026, he left the team to focus on real-world opportunities as a journalist, writing for a newspaper! We're thrilled to see Finn using his skills to build a career! Finn Fletcher

  • Rally the Creed Video Podcast #1: Assassin's Creed Mirage, New Podcast Format & Choices in AC | TheOnesWhoCameBefore

    Rally the Creed Video Podcast #1: Assassin's Creed Mirage, New Podcast Format & Choices in AC Podcast Share 10 Apr 2023 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database The Ones Who Came Before Team are proud to launch the reboot of our original podcast, Rally the Creed! https://www.youtube.com/watch?v=9fm3zWTQznA The original mini-podcast series aired back in 2020 during lockdown, but for the reboot, we have decided to make two major changes. Each episode of Rally the Creed (2023+) will be released in three versions: Video, Audio and Transcript, as to create a more personal experience, and allow for viewers to enjoy the podcast in multiple ways. The second and most important change is host rotation, as we plan on getting different members of TOWCB Team to host each episode. We hope that this new and exciting structure keeps the podcast fresh, and helps it to stand out from other fan projects. The new series will cover a huge range of topics relating to the Assassin's Creed series, and give a voice to community members. For some, the podcast will provide the opportunity to step out of the shadows for the first time, and introduce themselves to the community, whilst for others, it becomes a meeting place for long-time fans of the series to discuss all things Assassin's Creed. In episode #1 , Col and Michael from TOWCB Core Team discuss Assassin's Creed Mirage, the new podcast format and choices in Assassin's Creed. Listen here on Spotify! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • A Message to our Community | TheOnesWhoCameBefore

    A Message to our Community Other Share 26 Jun 2020 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Art Reveal: Brotherhood Ezio by SophiaEA16 | TheOnesWhoCameBefore

    Art Reveal: Brotherhood Ezio by SophiaEA16 Art Share 26 Jun 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We're pleased to reveal a new piece of art created by our very own Sophia from the AC Partnership Program! The Brotherhood Ezio sketch was created to mark Ezio's 562nd Birthday, and captures the Mentor during his time liberating the beautiful city of Rome. The shading in particular is impressive, and really brings the character to life! You can find more of Sophia's work here on the site! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Best quotes in Assassin's Creed Revelations (2011) | TheOnesWhoCameBefore

    Best quotes in Assassin's Creed Revelations (2011) Share Written By: Edited By: Reporter Name Back To Database Edit and VP by Turið Torkilsdóttir ''I have lived my life as best I could, not knowing its purpose. But drawn forward like a moth to a distant moon, I discover a strange truth: That I am only a conduit for a message that eludes my understanding'' Ezio Auditore da Firenze (Assassin's Creed Revelations) comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author This is placeholder text. To connect this element to content from your collection, select the element and click Connect to Data. About the Author

  • Col_lection | TheOnesWhoCameBefore

    Check out the Assassin's Creed Merchandise Collection belonging to our admin Col_96 (Colum Blackett), Col- I became an Assassin's Creed Merchandise Collector in 2014, and I have some really special items in my collection. On this page I will be logging all Assassin's Creed items in my collection. (Please note: Not everything in my collection is logged. Just items bought after May 2015) Items I am looking for May 2015- Assassin's Creed Syndicate Replica T-Shirt- £10 in Game. Limited Edition Assassins Creed Unity Promo T-shirt - £6 on Ebay. Shao Jun Replica Necklace- £6 on Ebay- AC Embers Signed by Kulpreet Virdi. I won this on the Drink,Relax,Play Live Stream. June 2015- 3/6/15- Assassin's Creed Pin- £4.50 on Ebay 19/6/15- El Cakr Graphic Novel- £5.79 on Ebay 20/6/15- Assassin's Creed Syndicate Coin- £25 on Ebay (including P+P)- 21/6/15- Assassin's Creed Syndicate Lithograph- From the AC Syndicate Tour in London- £18 including P+P on Ebay 21/6/15- Assassin's Creed Syndicate Jacob Frye Shilling Necklace- £7.55 on Ebay- (Not the official one but still a nice replica) July 2015 3/7/15- Assassin's Creed Poster Collection- £12 on Ebay 15/7/15- AC Official Jacob Frye Shilling (Free thanks to a friend) 24/7/15- Art Cards - £3 on Ebay August- 2/8/15- AC Unity Guide- £10 in Game 3/8/15- The Art of AC Unity- £30 in Game 5/8/15- Haytham Figure for £7 10/8/15- Steel Cases have been signed by the Ubisoft Team at E3! 15/8/15- Assassin's Creed Hawk- £4 on Ebay 25.8.15- Replica Throwing Knife- £3.65 on Ebay 25.8.15- MCV Magazine- £3.50 28/8/15- Playstation Magazine (Free ACS Stickers) - £6 September 2015- 3/9/15- Ezio Bust- £30 at Game 4/9/15- AC1 Steel Case- £10 on Ebay 12/9/15- AC Unity Card Holder (£2 in Game) 12/9/15- AC Unity Gift Wrap set (£3 in Game) 12/9/15- Assassin's Creed 3 Tattoo Pack (£1.20 in a retro shop- Newcastle Metro Centre) 12.9.15- AC Unity Tattoo Pack (£2 in Game) 12.9.15- Play Magazine- Issue 261 (£5 in Tesco) October 2015 Edward Kenway- The Fearless Assassin Pirate (Birthday Present) AC Rogue Shay T-shirt (Birthday Present) Assassin's Creed Shot Glasses (Birthday Present) Assassin's Creed Lanyard (Birthday Present) 'The Life of a City' by Liza Picard- (One of the books used by the developers when creating AC Syndicate) (Birthday Present) AC Syndicate Promo Hat (Slightly Damaged Unfortunately. (Birthday Present) Assassin's Creed Birthday Cake! (Custom Made) AC Syndicate T shirt- £8 in Primark 20/10/15- AC Syndicate Promo Temporary Tattoo= £3 on Ebay 23/10/15- AC Syndicate Prima Guide- £15 23/10/15- (Came with Guide)- ACS Poster 23/10/15- AC Syndicate Promo Bag- 5p in Game 23/10/15- (Came with Guide)- AC Stickers 26/10/15- Assassin's Creed #1- 2 Covers Assassin's Creed Syndicate Promo Poster- (Stock image)- £4.05 on Ebay Assassin's Creed Syndicate Promo Poster- (Stock image)- £4.99 on Ebay November 2015: Assassin's Creed #1- Diamond UK Variant Cover- £3 on Ebay. 2x Assassin's Creed Syndicate Promo Poster- Free in Asda. Jacob Frye Promotional Stand- Free in Asda. Assassin's Creed Syndicate Promotional Cube- Free in Asda. Assassin's Creed #1- Subscription Variant Cover- £3 on Ebay. Assassin's Creed Syndicate Promo Money- £6.50 on Ebay. 19/11/15- Big Ben Collector's Case! 19/11/15- Assassin's Creed Underworld by Oliver Bowden. 19/11/15- Assassin's Creed Ultimate series guide. 20/11/15- Assassin's Creed Syndicate- Big Ben Collectors Case 20/11/15- Table Display images. December 2015. 18/12/15 - Assassin's Creed #3 Comic - £3 18/12/15 - Altair Bookmark from Etsy. - £2.60 25/12/15: Christmas - AC Syndicate Calendar - Jacob The Impetuous Brother Statue - Eagle Vision Ezio Figure - AC Syndicate T-shirt - AC Roma Creed T-shirt - Ezio with wings T- shirt - AC Syndicate Duvet set - AC3 Medallion - Connor Figure - AC Brotherhood - Auditore Edition - AC #1 - Signed Variant - Blank - Assassin's Creed - Assassin/Templar Coin - Connor Keyring - AC Black Flag Promo Map - AC Unity Torch (Shines a light in the Assassin Logo shape!) - AC Syndicate Promo Postcards from PAX East 26/12/15 - Syndicate Poster January 2016 Assassin's Creed - The Complete Visual History - £25 on Ebay Assassin's Creed Encyclopedia - Black Edition (Present) Jacob Frye McFarlane Figure (Present) Assassin's Creed Lanyard (Present) - (Double - This one is for home - Other is at Uni) UbiWorkshop Time Map (Present) Edward Kenway McFarlane Figure (Present) AC Rogue Coaster - £3.30 on Ebay AC Chronicles China Poster - £4 2 Syndicate Promo Rooks Bear Map Coasters - £7 for the 2 Assassin's Creed Syndicate Postcards - £7 on Ebay Assassin's Creed #2 - £3 in Comic Book Store Assassin's Creed #2 - £3 in Comic Book Store February 2016 Assassin's Creed Comics Syndicate Tshirt - £10.43 on Ebay. Assassin's Creed Brotherhood - Ezio's Codex Box. - £27. Assassin's Creed #5 Cover A - £3 in Comic Book store Assassin's Creed #5 Cover B - £3 in Comic Book store AC Unity Flag - £6 on Ebay Starrick's Soothing Syrup Bottle - £11 on Ebay March 2016. Assassin's Creed Black Flag Steel Case - £8 on Ebay Assassin's Creed Movie T-shirt! - This was a gift from Ubisoft! Thank you so much Andie and Holly! Photographs with Paul Amos and Victoria Atkin! - £20 each. - Signed for £15 each more Syndicate Keyring - £6 Assassin's Creed #6 - Cover A, B and C - Like £3 each at Comic Book Store AC1 Numbered Steel Case. - £10 on Ebay Connor Statue - £18.50 +3.50 p+p Easter 2016: Shay Cormac McFarlane Figure (present) AC Unity (Arno/Elise) Necklace (present) 3 Assassin/Templar coins (present) - Ezio Leap of Faith Statue - £39.99 - Click here for all the photos - Connor Statue - £18.50 +3.50 p+p - Grand Temple Key unofficial replica - £2.77 - Templar Necklace - £2.70 - Assassin's Creed Anthology Steel Case - £13.50 on Ebay April 2016. Altair Print signed by Cas Anvar at Edinburgh Comic Con! - £15 Assassin's Creed #7 Cover A Assassin's Creed Templars #2 Cover Assassin's Creed Templars #1 Cover C May 2016 Assassin's Creed Unity Promo T-shirt - £6.05 on Ebay AC Syndicate Keyring. Special Thanks to Aymar for this Assassin's Creed FCBD issue signed by Aymar Azaizia. Special Thanks to Fae for this :) Assassin's Creed Anthology Steel Case has now been signed by Aymar Assassin's Creed #8 (x2 covers) £6 Assassin's Creed: Templars #2 (2 covers) £6 Hachette Ezio Statue (Very Rare at this point) - £15 on Ebay Assassin's Creed Jewellery Box (Rings, Pendants etc) - Present Connor Coin - Present June/July Assassin's Creed Movie Fridge Magnet: £3 Connor Mini figure - £6 on Ebay Assassin's Creed #9 - £3 Assassin's Creed: Templars #3 Ezio £50 note - £1 in shop Assassin's Creed #9 Cover C - £3 online Ezio Hachette Figure - £3 on Ebay Altair Hachette Figure - £5 on Ebay Ezio Mentor Legacy Bust - £30 in Game Altair Legacy Bust - £27 on Amazon Assassin's Creed #10 Cover A - £2.80 Assassin's Creed #10 Cover B - £2.80 Assassin's Creed #10 Cover C - £2.80 Black and Red Hoodie (Templar Style) - £15.29 Haytham Kenway Hachette Figure - £4.95 Assassin's Creed: Templars #4 Cover C - £3.10 August 2016: Assassin's Creed Movie Poster: £5 Abstergo Entertainment ID Card - Gift from a friend Ezio Coaster - £3 Assassin's Creed Hardcover Ruled Journal - £6.82 on Ebay Assassin's Creed #5 Cover C - £1.84 on Ebay Gamescom Ezio Print. Number 3 out of 100! (Handed out at Gamescom) Edward Kenway Dorbz Figure. (Gift from Assassin's Creed Community Team at Gamescom) AC Syndicate Red T-shirt. (Gift from Assassin's Creed Community Team at Gamescom) Assassin's Creed Movie Poster (Gift from Ubisoft Star Player Guides) (Image of all the Ubisoft Loot I was given at Gamescom) Special thanks to Star Player Guides + AC Community Team Assassin's Creed Movie Booth Photos. (Gamescom) Ezio Auditore McFarlane Toy. (Gift from Assassin's Creed Community Team at Gamescom) Assassin's Creed #11. Covers A, B and C Assassin's Creed: Last Descendants: £9.14 on Ebay September 2016 Assassin's Creed: Templars #5 Cover A. £3.10 on Ebay Assassin's Creed: Templars #5 Cover B. £3.10 in shop. Assassin's Creed: Templars #5 Cover C. £3.10 in shop. Jacob Frye Statue (Gift from Ubisoft) Evie Frye Statue (Gift from Ubisoft) Altair Bust (Gift from Ubisoft) Assassin's Creed Movie: Aguilar Costume (For Halloween): £40 October: Birthday Presents: AC Movie Promo Poster (Japenese) Edward Kenway Hidden Blade AC1 Steel Case (Brand new. Rare) AC Wax Letter Seal AC Pocket Watch AC Wallet Grand Temple Key by Ubiworkshop AC Movie poster November: Assassin's Creed Heresy (Special Edition + Aguilar McFarlane Figure. Gift from Ubisoft (Thank you so much to Holly Rawlinson) December 2016: Christmas - Assassin's Creed Movie Calendar - Replica Apple of Eden (UbiWorkshop) - AC Syndicate Rooks Keyring - AC Unity Lithograph Art print by Angry Blue - AC Syndicate Tshirt - Aguilar McFarlane Figure - AC Movie Poster with replica signatures by Michael Fassbender, Jeremy Irons, Marion Cotillard and Brendan Gleeson. - AC1 Medallion from San Diego Comic Con 2007 - Altair Mini Figure - Shay Mini Figure - Assassin's Creed Lego Set - AC Ezio Wallet+ Pencil Case - 3d Assassin's Creed Movie Lenticular Picture - AC Black Flag Pocket Watch - Assassin's Creed Promo Pen - Rooks Keyring - AC Unity Arno Bedset - AC Timeline. UbiWorkshop - Assassin's Creed Movie T-shirt: £6 in Primark January 2016: - Assassin's Creed: The Official Movie Tie in - Assassin's Creed IV Black Flag: Blackbeard: The Lost Journal - Assassin's Creed Movie: Aguilar Tshirt - Assassin Insignia Bullet Necklace Assassin's Creed: Into the Animus: £30 on Amazon Febuary 2017 AC Movie Promo Stand - Free from Cinema Altair Pop Vinyl - Valentines Day Syndicate Wallet - Valentines Day April 2017 Sword of Altair: £35 from Blade and Bows Easter Aguilar Bleacher Creature Syndicate Bracelet Unity Promo Notebook Unity Wax Badge/Pin Black Flag promo Playing Card AC Movie Boxers AC Movie Vinyl Stickers Aguilar de Nerha Pop Vinyl Ojeda Pop Vinyl Assassin's Creed Official Collection #3 + #4 thanks to Hachette June 2017 Assassin's Creed: Origins: Dawn of the Creed Edition (Pre-ordered. £120) Assassin's Creed: Identity T-shirt (Won in Competition) July/August 2017 Assassin's Creed Origins T-shirt - £20 TeeRepublic Mini Sword of Altair - £10 on Ebay Last Descendants: Tomb of the Khan x2 Live by the Creed Wristbands Assassin's Creed Art Prints from The Desmond Files £4 Assassin's Creed Brotherhood Art Cards £4 Assassin's Creed Origins Pin: £2 on Ebay Assassin's Creed Origins: Bayek T-shirt by Grindstore: £12 September 2017 Aguilar's Hidden Blade by Ubiworkshop (£20 from EGX Ubisoft Store) October 2017: 21st Birthday: Assassin's Creed Arena Assassin's Creed Altair Rabbit Assassin's Creed Movie Cell Ezio Brotherhood Belt Buckle Assassin's Creed Movie Art Print + Bookmark Assassin's Creed Tshirt ------------------------------------------------------------------------------------------------------ Assassin's Creed Legacy T-shirt: We work in the dark to serve the light: £11 on Ebay Assassin's Creed Movie: Blueray edition Assassin's Creed Origins: Dawn of the Creed Edition: Bayek and Seny Figurine 2 Artcards Artbook Origins Map Soundtrack Green Steelbook Assassin's Creed Origins Shirt: Anubis: £8 Primark AC Origins Promo Material: Bayek, ACO Stand, 2 Promo Cubes November 2017 Callum Lynch Pop Vinyl: £7 in Forbidden Planet Assassin's Creed Movie Promo Material from FOX: 6x Aguilar Pins Promo Shirt Assassin's Creed Movie DVD Hidden Blade Sleeve December 2017 Ezio Plush (White) Ezio Plush (Black) Knights Templar Coin Assassin's Creed III Guitar Pick/Connor Plectrum Christmas 2017 Assassin's Creed Origins Geek Geer Enamel Pin 3/4 of the Arizona Promotional Cans (Missing Aguilar Synronising) Assassin's Creed Origins: Bayek T-shirt Ezio Auditore FigPin Assassin's Creed Minis: Altair (Double) Lego Ezio Auditore Keyring Assassin's Creed 2018 Wall Calendar Ezio Auditore Five Pound Note Assassin's Creed Soundboard Keychain by NECA Ezio Auditore Kubros by Mega Bloks Assassin's Creed Zippo Lighter (Arno, AC Unity) Assassin's Creed "Leave your Legacy" Coin: 25 Years of Ubisoft: Given out by EB Games: (Rare item) Connor FigPin Loot Gaming Edward Kenway Figure (From July 2017 Loot Gaming Crate: "Booty" Theme) Aya Figurine (Assassin's Creed Origins) Assassin's Creed Origins Coaster (From Playstation Magazine) Assassin's Creed Brotheehood Necklace (Ezio/Italian Brotherhood Black Flag Vinyl Sticker by GB Eye Assassin's Creed Unity Flag (France/French Brotherhood) January 2018 Assassin's Creed Jigsaw: 1000 piece Aguilar de Nerha by Trefl Altair FigPIN Edward Kenway FigPIN Assassin's Creed Freedom Cry: Mega Blox Set: Adewale Assassin's Creed Playing Cards Assassin's Creed Origins Wallet (present) Assassin's Creed Origins Keyring (Rare) : Promotional item from Australia Feb Assassin's Creed Origins Necklace: Gift March 2018 Crouching Aguilar Funko Pop Vinyl Assassin's Creed Origins Bioworld Necklace April: Jacob Frye Dorbz figure Bayek FigPIN Assassin's Creed Pen Assassin's Creed Playing Cards May: Assassin's Creed Rare Figurine: Altair: £35 in Ebay Auction (Worth £90+) May + 2018 Assassin's Creed III Promotional George Washington Coin Ezio Auditore Christmas tree decoration Assassin's Creed Odyssey Promo Pins AC Odyssey pin Christmas 2018 Broken Spear of Leonidas Replica by UbiCollectibles The Art of Assassin's Creed Odyssey & Map (From Omega Edition) Assassin's Creed Mini Figures by ZagToys: Ezio, Desmond, Shay, EV Connor, Adewale, Arno Assassin's Creed Top Trumps Assassin's Creed Lego: Jacob - Aveline - Adewale 2019 Assassin's Creed Origins Promo Card from Gamescom - Signed by Abubakar Salim Assassin's Creed - The Official Colouring Book AC Movie Brain Scan T-shirt Assassin's Creed Odyssey necklace (signed by Michael Antonakos - Alexios) 3x Assassin's Creed art prints by Lisa Zaman Black Assassin's Creed Symphony T-shirt Assassin's Creed III Pin Badge Ezio Auditore Statue Assassin's Creed III Lithograph - Rare and Numbered - 4000 made Assassin's Creed Liberation Lithograph - Rare and Numbered - 4000 made Assassin's Creed Odyssey Pin Assassin's Creed Movie Collector's Edition - Aguilar statue and 3x lithographs Assassin's Creed Postcard Christmas 2019 Elise de la Serre Funko! Pop Figure Assassins Creed Game Case Rack Assassin's Creed Odyssey Pin Ezio Caricature Trading Card signed by artist RAK Assassin's Creed Loot Gaming Playing Cards Assassin's Creed Syndicate Air Freshener AC Odyssey Promotional Spartan Mask (Rare) 2020 Assassin's Creed Official Collection: Limited edition Altair art print by Denis Calero x2 Assassin's Creed Valhalla T-shirts from ASDA Eivor print by Lisa Zaman Jacob Frye print by Lisa Zaman Assassin's Creed Pin by AbyStyle Aveline de Grandpré Statue Assassin's Creed Valhalla Snood Assassin's Creed Zippo: 10 Year Anniversary Edition Assassin's Creed 1 Japanese Promo Book Assassin's Creed Valhalla Jigsaw Christmas Assassin's Creed Multitool by Paladone Assassin's Creed Unity Pen Assassin's Creed Lanyard Assassin's Creed Legacy T-shirt Assassin's Creed Movie Promo Cans: Tornado Energy Drink (x2) Assassin's Creed III Connor Can Cooler Assassin's Creed Brotherhood: Harlequin Jack in the Box (Rare) 2021: Eivor FigPIN Assassin's Creed Revelations 3D Glasses (Promo item) Assassin's Creed Syndicate Bag Assassin's Creed Pint Glass 2022 Assassin's Creed Brotherhood Plague Doctor Jack in the Box (Rare) Connor Axe Necklace (AC3) Assassin's Creed Valhalla Promo Card (Origin Unknown) Assassin's Creed Odyssey Xbox Ultimate Rivals Alexios and Kassandra combat cards Assassin's Creed & V For Vendetta Crossover T-shirt Shao Jun Figurine: Gold edition (Rare - Mentors Guild exclusive) 2024 Assassin's Creed: Infographics Book Assassin's Creed Shadows Shot Glass, gifted by Ubisoft (Rare) Yasuke: The true story of the legendary African Samurai Paperback by Thomas Lockley Assassin's Creed Shadows Promotional Lockbox (Extremely Rare. 70 sent worldwide). Gifted by Ubisoft

  • Building an Assassin's Creed Community: Getting Started | TheOnesWhoCameBefore

    Building an Assassin's Creed Community: Getting Started Community Share 24 Oct 2020 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database Setting up an Assassin's Creed Community can be a daunting prospect, as so many exist across multiple different social media platforms. Don't let that deter you though. The community is always ready to embrace the next wave of innovative projects, and in this new series we will help you to establish your own. In this first article, I will be drawing on my own experiences to help fellow community members start up their own projects, and build something that stands out from the crowd. Back in 2014, the community looked very different. You would wait eagerly for the next epic video produced by Assassin's Creed Universe, and use the Initiates platform to gain intel from an online database full of lore and mysteries. The Ones Who Came Before was created as a place to share theories and aimed to create a platform that encouraged positive discussion surrounding the games. We have since shifted our aims, and now strive to make our channels the home of Assassin's Creed community content, and hope to inspire a new wave of fan content. So, how do you get started? At the drawing board of course! Grab your nearest notepad and pen and jot down some initial ideas that come to mind. Find a niche and set your goals Once you have your initial ideas, conduct some research into past and present Assassin's Creed communities. Look for a way to stand out from the crowd, and highlight your niche area. A perfect example of this is AC: Landmarks , a new community project led by Arshak that provides in-depth historical discussions. Although the project only started up this year, it's been very successful and is different to anything else going on in the community right now. Next, set your goals and list your intentions. What are you hoping to achieve? Do you want to create a new form of community or simply cover the news? Whatever it is, make it a goal and keep going until you achieve it. You don't always need to be the biggest, and sometimes people make huge social media numbers a priority. I personally value small-scale interactions with passionate community members over this. Yes, growth is a sign of progression, but it takes time to achieve. You probably won't gain huge numbers overnight, but that's okay. So, you have your niche area and goals. Now what? Next, your community needs a name! Look for something that sounds Assassin's Creed related, but doesn't clash with past initiatives or projects. A great example of this is Access the Animus , which is actually a song by Jesper Kyd on the original soundtrack! Trial and Error Now you have your goals, niche area and a name, it's time to set up your social media channels/ platform! Where do you want to start? Probably best to begin with a platform you're already familiar with. Create your channels and begin your first Assassin's Creed community projects! In the beginning, you'll probably get a low response rate. That's to be expected when you start. You'll also start to notice what does well and what doesn't. Youtube is a good place to see this progression, as you can track likes, views and dislikes. Whatever you do in the beginning, make it work for you. One of the first projects for TOWCB was a wall poster that listed all the Modern day characters from Initiates. This sparked discussion about the Altair II ship and later developed into the Norway theory, which became popular with community members at the time. It really is just a case of trial and error. Thrive in your niche field, and people will notice. As I said before, it's not always about the numbers. If you have positive interactions with community members, you're on the right track and your platform is beginning to establish itself. Don't give up, and if you're unhappy with your response rate, reach out for support. Create an inner circle The Assassin's Creed community has always been extremely supportive, and you can always find people to give you a helping hand. You don't have to do anything alone. Collaborative projects with community leaders are a great way of making a name for yourself, and will also help you make friends. Establish a network, and build a team around you in order to take the pressure off. We here at The Ones Who Came Before have a huge inner circle thanks to years of working on projects. Some of our branches include: The core admin team, The Discord moderators and The AC Partnership Program members. As you can see, we have loads of community members we can call on for help or support, and you too can create an inner circle by working with people. You might even find that working on projects with other people can be more fun! This can seen by looking at recent episodes of the Let's Talk Assassin's Creed Podcast hosted by Declan from The Mentors Guild. Collaborative projects will always be a great way to spark discussion and explore different avenues of thinking. The Ones Who Came Before always aims to promote community content, so reach out to us directly for support. We would be honoured to join your inner circle, and will share your projects with our audience. Stay Unique This one can sometimes be hard, as other communities are also working hard to create content, but try your best to stay unique, and stand out from the crowd. If you notice similarities in your projects, maybe collaborate or put a unique spin on it. You can always adapt your work to stay innovative. As former community developer Justin Kruger used to say: #DoAThing . Keep going and establish yourself. I hope that you found the first article in the series to be useful. Let us know in the comments if you plan on setting up your own AC community/ project over the coming weeks, and if we can be of any help. Next time: We invite another Community Builder from The Mentors Guild to bring you some guidance on establishing and maintaining an Assassin's Creed community. Thanks for reading! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Product Reveal: Assassin's Creed Through The Ages Tankard by Nemesis Now | TheOnesWhoCameBefore

    Product Reveal: Assassin's Creed Through The Ages Tankard by Nemesis Now Merchandise Share 12 Feb 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database We are pleased to reveal the 'Through the Ages' Assassin's Creed Legacy Tankard by N e mesis Now! Releasing Summer 2024, this masterfully crafted collector's item pays tribute to the series and the multiple developments made over time to the hidden blade, the Assassins weapon of choice. Step into the shadows of history with this Officially Licensed Assassin's Creed Through The Ages Tankard . A masterfully crafted vessel that pays homage to the legendary assassins who have left their mark across centuries. Adorned with intricate gold details that capture the essence of the Assassin's Creed legacy. This Tankard is cast in the finest resin before being hand-painted, and will let you relive the adventures of assassins past at every glance. We can't wait to see this product in person when it releases in a couple of months, and can only imagine the sheer joy fans will feel when they receive their own. Assassin's Creed Syndicate Cosplayers in particular are in for a treat, as the style takes a stab at recreating a historical drinking vessel. Look out for it in stores June 2024, or pre-order now from the following retailers. PlanetMerch ComicWarehouse comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassin’s Creed Virtual Photography: 1st to 12th April | TheOnesWhoCameBefore

    Assassin’s Creed Virtual Photography: 1st to 12th April Community Share 24 Apr 2024 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the biweekly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every two weeks we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run by the TOWCB VP team. We have been monitoring the hashtag and the community hub to see all your wonderful shots. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Assassin’s Creed The Mask Game: Assassin’s Creed Odyssey VP Artist: @ Jaco8ee The Ones Who Came Before Photo of the Week Judge: Jack (@ _Virtualtourism ) This headset happens to be one of my favourites from the game, so I was happy to see it this week. It’s such a great piece and very menacing in the right light. Jacobee nailed the lighting in the image as it plays the crucial role of highlighting the vibrant colours and bringing out the details of the headpiece. Couple that with the contrast between the vibrancy and the cold, metallic surface it creates a striking visual. The subtle expression in the eye adds some sort of humanity giving the otherwise lifeless exterior a sense of emotion. Aaron (@ FalconSwift87 ) “The cult is nothing without me, even the gods cower in my wake.”. Dramatic outfits and concealing masks have always featured prominently in the Assassin’s Creed franchise. Most notably the order, who often conceal themselves in a manner fitting of the deeds they carry out. Here we have such an awesome shot of Alexios hidden behind the mask. The portrait is perfect with that striking black background. The details are insane, with both mask and fabric looking so good. Despite this being the hero, it feels like a menacing shot and instantly reminds me of the Origins cinematics. A glorious portrait that fully deserves photo of the week. Lookout Game: Assassin’s Creed Mirage VP Artist: @ visionevp “Baghdad and its surroundings call to me”. Stunning scenery has always been one of the huge pulls for the Assassin’s Creed franchise. We get to experience so many beautiful worlds that many of us will never see in real life. Mirage and its colour palette are simply gorgeous, and when roaming the wild you cannot help but stop and stare. For me this shot is so peaceful and reflective. I often find myself doing this when riding my horse in the desert. Visione has captured the moment the flamingos have taken off which is always a delight. I love the blue and sandy tones with Basim looking on over the water. A very captivating picture that brings a little calm. Hidden Blade Game: Assassin’s Creed Valhalla VP Artist: @ playpausephoto “The world is changing, and we must change with it”. Assassin’s Creed Valhalla features for me one of the coolest looking hidden blades. It’s a shame that it often gets overlooked due to Eivor not actually becoming an Assassin. Either way it is still awesome, and I am curious why Basim does not use the same one. Here we can see Eivor thrusting the blade in what looks like a training session. I really like the use of fog as it reduces the noise in the background. The purple flowers add a softer touch to the capture in contrast to the hidden blade and Norse tattoos on Eivor’s body. An elegant shot which is quite unique for a Viking simulator. Lone Warrior Game: Assassin’s Creed Valhalla VP Artist: @ redmaiden_vp “We are all lonely and all seek a hand to hold in the darkness.” Assassin’s Creed Valhalla struck a perfect balance between solo and team play. I really enjoyed that you could just ride your horse around the breath-taking landscapes, and take it all in. Equally you could travel by longboat with your crew and raid as part of a war band. The capture we have here is one of those beautiful solo moments within the game. I think the shot is elevated by using black and white, it adds both mystery and grace. I love how the photo has been split by the land and the sky, and how Eivor is riding up the incline. The sunrays bursting through from the left look magical and having the stone structure and Sýnin in the distance adds further context to this exceptional capture. Vengeance Game: Assassin’s Creed Odyssey VP Artist: @ UnfazedVP “You would fight me?” The range of outfits in Assassin’s Creed Odyssey is quite something. You can be a nimble Assassin or full-blown gladiator. Either way you will look like a badass as you traverse the Greek landscapes. The moment I saw this capture I could not think of anything else but the arena scenes from Gladiator. This is absolutely a movie poster shot. The details on the helmet are incredible, especially the dents and scratches. But for me that background is ferocious and gives the heat of the battle vibes. It is all consuming and sums up this warrior’s tale. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

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