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  • The Future of Assassin's Creed: Ubisoft Forward 2022 News Recap | TheOnesWhoCameBefore

    The Future of Assassin's Creed: Ubisoft Forward 2022 News Recap News Share 11 Sept 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Welcome to our Ubisoft Forward Assassin's Creed Showcase news recap, breaking down all of the key moments from the event. This article was assembled using The Ones Who Came Before social media coverage and notes from the early access press event which we attended earlier in the week, and will be continuously updated as more information becomes available. Introduction The Assassin's Creed showcase kicked off with a beautiful trip down memory lane. Immediately, fans were treated to a nostalgia filled recreation showing all of the Assassins in gold, immortalised as statues. This poignant coming together of the brand is exciting to see, as it technically breaks timelines, but shows that the Creed connects people throughout history. As suggested by our good friend Dave Woodward, this gold introduction should feature before all upcoming Assassin's Creed projects, just as Marvel have a special introduction before their projects. The Leap into History trailer also brings all the characters together, honing in on the idea that history is our playground, and through Assassin's Creed, we can journey to all corners of the earth. It was nice to see the return of Roger Craig Smith, who voiced an Ezio line for the trailer. I really enjoyed the introductions as they celebrate the past and future of the brand, but most importantly, the community. The panel was h osted by Danny Wallace and Alice Terrett from the Assassin's Creed team, who successfully generated excitement about the future of the franchise. Assassin's Creed Mirage Experience the story of Basim, a cunning street thief seeking answers and justice as he navigates the bustling streets of ninth–century Baghdad. Discover a narrative-driven action-adventure experience that follows the transformation of a defiant young man into a refined Master Assassin with a conflicted destiny. Meet an inspiring cast of characters who will shape Basim’s destiny and may be more than what they seem… Become the most versatile Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before. Ubisoft Forward gave us a healthy dose of the next title in the series, Assassin's Creed Mirage, releasing 2023! A shorter, more narrative-driven game than recent entries in the series We begin with a CGI trailer, chock-full of Assassin's Creed callbacks and easter eggs! Overall it is a very memorable and iconic Assassin's Creed trailer, exploring Basim's journey from a common street thief to a Master Assassin. He begins as a poor orphan wandering the streets, looking for something to eat. Things look bleak after he is caught stealing from a bustling marketplace, running away from the guards. After a failed attempt at parkour, he falls to the ground, surrounded by guards. He is then saved by the Hidden Ones, who go on to train him up. Basim's Mentor, Roshan is voiced by Emmy award-winning actress Shohreh Aghdashloo. She has an unmistakable voice, and fans were immediately excited to hear of her involvement. Roshan is a 50 year old Persian warrior who fights for justice for The Hidden Ones, so Shohreh was immediately interested when Ubisoft approached her about the role as it resonated with her own background. She is loyal and honest, hiding her past behind a shroud of mystery. In keyart released for the character (below), we can see that Roshan wears white robes featuring a lot of red and brown, with an Assassin insignia taking priority on her belt. She holds a huge sword and dagger, and has a hidden blade on her left wrist. After escaping a life of oppression, Roshan became a master assassin at the Hidden Ones’ stronghold, Alamut. Now, she takes Basim under her wing as her first true apprentice. Basim is now voiced by Lee Majdoub, (Agent Stone from the Sonic the Hedgehog movie franchise), as the game is set 20 years prior to Assassin's Creed Valhalla in Baghdad, beginning in 861 BCE. One thing that stands our in the trailer is Basim's progression, as his robes change as he progresses through the ranks. Originally born in Samarra, Basim lost his mother at a young age and grew up on his own in the streets of Baghdad. Basim admires the Hidden Ones, and dreams of joining them. One standout moment was the inclusion of Alamut castle, which later become the home of the real-life Assassin brotherhood, led by Hassan-i Sabbāh. In AC lore, it becomes a Levantine Assassin fortress that sits above a First Civilization Temple, housing the memory seals that Altair uses in Assassin's Creed Revelations. Another great moment is where Basim is initiated into the Hidden Ones, sacrificing his finger as is tradition. Basim returns to the mark where his journey began, this time in the traditional white robes of the Hidden Ones. Once again, he flees the scene, this time after assassinating several targets. His parkour abilities have now improved, and he uses red smoke bombs along with what looks like a poison trap, triggering once stood on. Notice that Basim now wears a vambrace very similar to the one worn by Altair in Assassin's Creed I. The trailer ends with Basim assassinating a target, who drops a mask very familiar to fans of the series. It is a mask of the the Order of Ancients, calling back to Assassin's Creed Origins. The new eagle companion spends the trailer circling Basim, showing the deep connection once again between a bird and Assassin. At the end of the trailer, we see Basim entering the memory corridor with his target, but a creature lurks in the shadows. It has been speculated that the creature could in fact be a djin, a demon from pre-Islamic Arabian religions. It could even be the bitter memories of Loki emerging from his subconscious. From the early access press event, we learned that Basim suffers traumatic nightmares throughout the game connected to Loki trying to take control of his mind. There really is a lot to be excited about from this trailer, and for some, it will be a blessing, as the game seems to take the series back to its roots. After the trailer we return to the panel, who are joined by Narrative Director Sarah Beaulieu from Ubisoft Bordeaux. She confirms that Mirage will take Assassin's Creed back to the action-adventure game genre that focusses on narrative. Three key focusses for this game are stealth, parkour and assassinations, something which is extremely reassuring for fans. She reveals that Baghdad is a beautiful, dense city full of interesting people, including historical figures such as political leaders Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad. x3 editions of Assassin's Creed Mirage are now available for pre-order: (Photos below) Standard Edition Deluxe Edition Collectors Case Built as an homage to the first Assassin's Creed games, Mirage pays tribute to the series' roots, as players join the proto-Assassin order known as the Hidden Ones and grow to become a master assassin. Baghdad in the ninth century was a bustling metropolis, and it serves as the perfect dense, urban hunting ground as Basim stalks his prey using the series' largest assortment of tools to date. While they haven't quite adopted the name "Assassins" at this point in history, make no mistake: The Hidden Ones are a powerful and established order, with resources and the all-important creed to guide them. As Basim explores Baghdad, he'll be able to get contracts and upgrades from a network of Hidden One bureaus throughout the city, collect clues on his targets, and take them down with swift assassinations. Assassin's Creed Documentary: Beyond the Creed We were thrilled to see the release of a beautiful yet short documentary that covers the Assassin's Creed community and its members! As the documentary explores, the Creed unifies us globally, and explores some of the highlights of the last 15 years, and how fans can connect with the series. It was nice to see recognisable community members like Claudio, Marco and JorRaptor participating in interviews, along with veteran Assassin's Creed developers Jean Guesdon and Darby McDevitt. We also noticed a brief cameo from Assassin's Creed United Kingdom admin Dave Woodward. If you use your eagle vision just before the seven minute mark, you might be able to spot him briefly. Congrats to all the community members who featured! You can watch Beyond the Creed now on Youtube! Assassin's Creed Valhalla: The Last Chapter The showcases moves on to the future of Assassin's Creed Valhalla, with the final expansion coming later in the year. Gareth Glover, Game Director for Post-Launch content on the game introduces Assassin's Creed Valhalla: The Last Chapter, which will conclude Eivor's journey and tie up loose ends. In the trailer (below) Eivor feels close to Odin once more, but realises that the time has come to say goodbye, and set forth for distant shores. It's clear that this expansion is made possible by Basim using an Animus to explore Eivor's memories, as the unmistakable voice of Carlo Rota returns as the now-Modern Day Assassin. ''Where will this new conflict take you I wonder'' Basim ponders thoughtfully. He is fascinated by the connection between Eivor and Odin, as it differs greatly from his own connection to Loki. The teaser also shows Eivor's memories desynchronising, suggesting that her story is coming to an end. Although no release date is given for The Last Chapter, it is likely to launch at the end of 2022. Assassin's Creed: Codename Jade Next up the panel brings on Marc-Alexis Côté, Former Creative Director on Assassin's Creed Syndicate and more recently Producer on Assassin's Creed Odyssey. His new role is Vice-Executive Producer for Assassin's Creed. When asked about the future of the series, he responds by saying the company are going to take Assassin's Creed to new territories. Their mission as a company is to enrich the lives of players, and make history everybody's playground. Going forward, the company are going to 'double down' on their passion for history, and explore the past with courage. For Côté and the rest of team, history is a great source of entertainment that can help players understand the world around them today. The reveal shows off an upcoming open world mobile game, titled 'Codename Jade', an Assassin's Creed mobile game set in Ancient China (215 BCE). It will feature all of the iconic Assassin's Creed gameplay, but is optimised for an experience that can be played using touch controls. The teaser features in-game footage, and shows an Assassin synchronising the Great Wall of China, whilst an oriental version of Ezio's family plays in the background. For the first time ever, you can create your own character in an Assassin's Creed game! An eagle flies above the Chinese architectural structures He wears white robes with a grey matted hood, but if you look carefully, you can see the red sash beneath his belt, the recognisable sign of a Master Assassin. This Assassin wear a traditional white outfit mixed with a grey hood and golden shoulder pad. It could that outfits are fully customisable in this game, as you can create your own character. The trailer ends with the Assassin performing the leap of faith, an eagle screech, and a look at the Assassin's Creed Jade logo, which of course, features an emerald green insignia and text. Codename Jade is shaping up to be a very interesting project, but some fans may be upset to see Ancient China being used for an open world mobile game rather than a main game. Either way, we're excited to learn more about this ambitious upcoming Assassin's Creed project! Assassin's Creed Netflix Series & Mobile Game Unfortunately the event provided very little new information about the upcoming Assassin's Creed Netflix TV Show, but did confirm that the project is still in development, along with a new mobile game. Press Release via Ubisoft News ''Assassin’s Creed is coming to streaming devices and no, we’re not talking about xCloud or Luna. A brand-new, live-action Assassin’s Creed series is coming to Netflix. The deal includes multiple different series, the first of which will be a genre-bending live-action epic, while the others will be animated and anime adaptations. The live action series is currently searching for a showrunner. Ubisoft Film & Television’s Jason Altman and Danielle Kreinik will serve as executive producers. “For more than 10 years, millions of fans around the world have helped shape the Assassin’s Creed brand into an iconic franchise,” said Jason Altman, Head of Ubisoft Film & Television - Los Angeles. “We’re thrilled to create an Assassin’s Creed series with Netflix, and we look forward to developing the next saga in the Assassin’s Creed universe.'' It's good to hear that the Netflix TV series is still in development, as it was first announced back in October 2022, leading some to wonder if it had been scrapped. We still don't really know anything about the show, but the additional announcement of a new mobile game in development will only make the partnership between Netflix and Ubisoft even stronger. Assassin's Creed: Codename Red The next main game will be Feudal Japan! At long last, Assassin's Creed will cover one of the most highly requested settings! Codename Red is the next premium flagship title, and the future of the open world RPG Assassin's Creed games. It is being developed by Ubisoft Quebec, under the creative direction of Jonathan Dumont. Players will take charge of a very powerful Shinobi fantasy. The teaser is short, but shows an agile Assassin jumping onto a rooftop and activating a hidden blade. No release date was given for this project, but we can assume it will probably be 2024 or after if Mirage is set to launch in 2023. Assassin's Creed: Codename Hexe The tease for Assassin's Creed Hexe is extremely ominous, panning down through the treeline and towards an Assassin insignia made of twigs, reminding viewers of The Blair Witch project. T Immediately you think of the occult, something which may not traditionally be expected when thinking about the future of Assassin's Creed. It seems that Hexe will be a smaller title, perhaps similar in length to Mirage, and can be played through the Assassin's Creed Infinity game hub. Here is an extract from our Assassin's Creed Hexe breakdown by Preston Carbonaro, which will launch later today! “Codename Hexe” (pronounced hex-uh). ‘Hexe’ is the German word for ‘witch’. In English we use very similar words like ‘hex’ or ‘hexed’, which mean: to cast a spell on; to bewitch. So, taking into consideration all of these ideas and how closely related they are to each other, I am assuming that Codename Hexe will revolve around the witch trials which took place in 17th century Germany. Namely the Würzburg witch trials of 1625-1631.'' We can't wait to learn more about this darker Assassin's Creed title! Assassin's Creed: Project Infinity The final reveal of the show was Assassin's Creed Infinity, which was first announced back in 2021. As we expected, Infinity is a not actually a game, but a hub for all things Assassin's Creed. It is to become the single entry point for players to access Assassin's Creed going forward. In the tease, you can see Hexe and Codename Red being accessible through the Infinity Infinity will connect players, and the teams at Ubisoft are now looking at ways to bring back standalone multiplayer experiences, all connected to the Infinity Hub. According to Axios, a new multiplayer Assassin’s Creed game called Invictus is also in development, being produced by Ubisoft developers who worked on multiplayer franchises Rainbow 6 Siege and For Honor. We hope that it becomes home to not only games and new content, but audiobooks like AC Gold, and transmedia too! A digital home to house your Assassin's Creed content! Just no NFTs please Ubisoft. The Future of Assassin's Creed: Valhalla: The Last Chapter (Late 2022) AC Mirage (2023) Project Red (Feudal Japan: 2023+) • Project Hexe (Witch hunt era Europe: 2023+) Project Jade (Open world mobile set in China 2023+) Live action Netflix series & mobile game ( 2023+) AC games not in development, despite rumors, Côté confirmed to Axios: A remake of the first Assassin’s Creed Series “crossover” set in Egypt. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • AC Community Questions: Laury_Runs | TheOnesWhoCameBefore

    AC Community Questions: Laury_Runs Interview Share 27 Sept 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database Col: Hi Laury, thank you for joining me for this introductory interview. Please could you tell us a little bit about yourself and your role within the Assassin's Creed Community. Laury: Hi Colum, I’ll try to make it short. So I’m Laury, born and raised in Germany but I travel a lot as I work remotely. I’ve got two beautiful bengal cat-leopards, I love lore deep dives into complex dystopian or futuristic worlds and I like to write and draw. The Assassin’s Creed series is my favourite game series of all time, so I will gladly be contributing hours and hours of gameplay in live stream and videos. Col: In September 2024, you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. Are you looking forward to working alongside the Video Content Creation Team during the launch of Assassin's Creed Shadows? Laury: Absolutely! Since I played Black Flag I’ve been wishing and waiting for an Assassin’s Creed game setting in Japan, so I am very excited for the release of Shadows. It’s a whole new experience for me to be sharing gameplay online and I find it so much more enriching to share and discuss Assassin’s Creed related content with a community that loves the series as much as I do. Col: How excited are you to get your hands on the upcoming instalment? Laury: So excited! I’ve been hoping for an Assassin’s Creed game that plays in Japan since many years now, and now that I’m streaming it brings me even more joy to play games. I have high expectations, I know that’s dangerous. But if the world will be as broad and scenic as all the games before, Shadows cannot disappoint me already. I hope for some new juicy facts and intrigues about the Isu and Abstergo. Sure, I’m a little bit sad about the delayed release date, but I rather wait a little longer instead of playing a broken game…we saw what that does to people at the Cyberpunk 2077 release. Col: When did you first start streaming, and what would you say are some of the recurring themes that regular viewers will recognise in a Laury_Runs stream? Laury: I started streaming in winter 2023 when I was playing Baldur’s Gate 3. When you catch me on stream, besides Assassin’s Creed, you will usually find me playing any Open world RPG’s in the science fiction genre, sometimes fantasy. I like to cosplay from time to time, challenge myself with challenge runs, death counts or bets with the chat. Also you will see my cats getting in the way from time to time, begging for attention…or food. Col: What are some of your most recent Assassin's Creed Community Projects, and what are you working on currently? Laury: Trying to beat the Assassin’s Creed Valhalla Niflheim DLC at the moment. Next on the list are the chronicle games, as they are the only Assassin’s Creed games I have not played…yet. Col: Have you visited any of the locations from the games? Laury: I’ve been to Greece, Rome, Paris, Norway, England and Israel. I had planned a trip to Florence (yes, mainly because of Ezio climbing around on the Cathedral Santa Maria del Fiore), but Covid got in the way. So it’s still on the list. I am very interested in archaeology, so I would also love to travel to Egypt and check out some cool excavation sites. Col: Which Assassin's Creed game is your favourite and why? Laury: Assassin’s Creed Odyssey is my favourite game of all time. I also love the setting of Origins, but when it comes to the gameplay, characters and questlines, Odyssey just hits a special nerve. Also I’ve always been super interested in Greek history and mythology, so meeting all the “Greek” Isu, Pythagoras in the Atlantis DLC and seeing all my favourite themes and places come to life boost this game all the way up on the list. When it comes to “older” Assassin’s Creed games, I really enjoyed Syndicate and Black Flag. My first game I ever played on console was Assassin’s Creed II, so it will always have a special place in my heart, as I consider this game to have made me a gamer and I have never stopped playing the series ever since. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? Laury: I was always hoping for Japan as a setting, which we will now get with Shadows. The movie from 2016 was good, but it couldn’t really capture the complexity of the game series with its different timelines. So I am hoping for a more suspenseful experience, where several timelines will all come together in a big climax. When it comes to settings, I don’t think I can be disappointed, there is nothing specific on the list. The more complex the story and theme similarity to the games, the better. As I am from Germany, maybe I would like to see it in the upcoming Hexe game, and I know many people would love to see Germany during the Second World War. Col: What advice do you have for people looking to begin streaming? Laury: Only do it if you enjoy communicating with the viewers. I am not a multitasker so that has been challenging for me in the beginning, however I enjoy playing games so much more, since I can share my experience playing them live. Also: consistency is key. Don’t do it because you want to get famous overnight, do it because you love it. Col: Where can our community members find you online? Laury: You can find me on Twitch as Laury_Runs . I play Assassin’s Creed during the week and other games on the weekends. Soon you’ll be able to catch my first blind unspoiled RDR2 stream on Youtube, also as Laury_runs. We would like to say a huge thank you to Laury for joining us for this interview. Look out for her Assassin's Creed streams at Laury_Runs and stay tuned for all things Assassin's Creed here at The Ones Who Came Before. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassin's Creed: Heresy Breakdown | TheOnesWhoCameBefore

    Assassin's Creed: Heresy Breakdown Breakdown Share 1 Mar 2017 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database Simon Hathaway, member of the Templar Inner Sanctum, brings a cool head and detached manner to his new role as Head of Abstergo Industry's Historical Research Division. But Simon also has an insatiable curiosity, and is fascinated by the thought of experiencing history first-hand through his ancestor—Gabriel Laxart, who fought alongside the legendary Joan of Arc. When he enters the newly-designed Animus for its initial project, Simon finds himself unprepared for what he discovers: How deep the conflict between the Templars and the Assassins goes. What Gabriel will do for the woman he both loves and reveres. And the most dangerous truth of all: Who is the heretic … and who is the true believer? I was lucky enough to get an early copy of Assassin's Creed: Heresy from Ubisoft. Special thanks to Holly Rawlinson. A n endless conflict. An old wrong. A new revelation. Simon Hathaway, member of the Templar Inner Sanctum, brings a cool head and detached manner to his new role as Head of Abstergo Industry s Historical Research Division. But Simon also has an insatiable curiosity, and is fascinated by the thought of experiencing history first-hand through his ancestor--Gabriel Laxart, who fought alongside the legendary Joan of Arc. When he enters the newly-designed Animus for its initial project, Simon finds himself unprepared for what he discovers: How deep the conflict between the Templars and the Assassins goes. What Gabriel will do for the woman he both loves and reveres. And the most dangerous truth of all: Who is the heretic and who is the true believer. Assassin's Creed: Heresy focusses on Simon Hathaway, the new Head of Abstergo's Historical Research Division. Replacing the late Isabelle Ardant, Simon takes the department in a new direction.Taking his place in the Inner Sanctum, Simon is given clearance by Alan Rikkin to use the new Animus, in a search for knowledge that will benefit the Templar Order. My Thoughts: Assassin's Creed: Heresy is extremely well written, uses an extreme amount of detail to set the scene. Although the book looks at the Historical aspects in great detail, it can sometimes become slightly confusing, as many names and characters hold similarities. I really enjoyed the idea that the Animus could be used to find knowledge that could help the present day characters fix broken Pieces of Eden. Simon's proposal to Rikkin at the start gives us a fresh perspective of the many ways in which the Animus can be used. Recently, we have seen the same formula in Assassin's Creed games. Use the Animus to find a Piece of Eden. It was interesting to see a search for knowledge, rather than a search for another artefact. I was especially impressed with the many links to the Assassin's Creed: Abstergo Employee's Handbook (also written by Christie Golden). To finally learn the truth about Robert Fraser, and the reasons for his termination was truly satisfying. Often I feel that Assassin's Creed leaves a lot of questions unanswered, so it was great to finally know the truth. I also really liked the way Heresy made it clear of the date and location of each and every memory entered by Simon. Sometimes the jump between past and present can be confusing, in transmedia material such as the Titan Comics. Heresy made it very clear, helping the audience to understand where exactly we are focussing on. The fresh concept of an Assassin Queen was also a fantastic move for the franchise. Many times have we seen Templars in positions of power, so it was great to see an Assassin Mentor in such a high ranking position. The references to the Isu Precursor Race were also very interesting. The return of Consus, and the Sword of Eden made this book almost feel like a sequel to the lore provided in Assassin's Creed: Project Legacy and Clay Kaczmarek's Animus Glypths. I really liked the way Heresy expanded on previous lore. It's very clear that everyone involved in the creation of this book put a lot of time and effort into avoiding lore inaccuracies and contradictions. The AC Team and Christie Golden did a great job with this book. I highly recommend Assassin's Creed: Heresy, and rate it 4/5. Lore/Information breakdown Heresy gives us an updated list of members of the Inner Sanctum of the Templar Order (as of 2016. Right) The Animus used by Abstergo in London is version 4.35. No Spinal Tap is required. (pg 29) The Animus used by Abstergo in Seville (AC Movie) is version 4.3, and requires a Spinal Tap. (pg 30) Simon moes into Isabelle Ardant's Office, as seen in Assassin's Creed Syndicate. (Image on slideshow below) The Bleeding Effect apparently had a devestating effect of Subject 14. This is the first known reference to Subject 14. (Pg 24) Simon is a Professor. "Simon hid his annoyance. Although he was technically a professor, he found teaching frustrating" (Pg 25) Simon is also a Master Templar. (Pg 27) Warren Vidic is the decendant of Geoffroy Thérage, the executioner of Joan of Arc Possible reference to the AC Movie: "It looks a bit like something the Inquisition might have used back in the day, doesn't it" (referring to the Animus 4.35) (Pg 28) Joan of Arc could "Glow". Possibly because she had a high concentration of Precursor DNA. "But she looked- like she was glowing." (pg 42)."It's not as if she's a Piece of Eden given human form (pg 45) Reference to the Titan Comics. "There was in fact, a Templar effort right this moment to track down one Charlotte de la Cruz, who is rumored to have merely a tiny bit of the precious DNA" (Pg 43) Robert Fraser's fate revealed (AC Employee Handbook Researcher). "His body was riddled with bullets, and he had died with his eyes and mouth open" (Pg 53) Simon's Ancestor, Gabriel Laxart was trained by the Assassins. "Simon felt physically ill. Gabriel Laxart - his own ancestor - was an Assassin? Impossible! Simon was a Master Templar, a member of the Inner Sanctum. (Pg 88) Simon comes from a Templar family. "More than that, he was what was called a "legacy." Both of his parents were Templars, and his Grandmother had been one as well, working quietly in the background of Winston Churchill's war office. There were several others sprinkled throughout his line" (Pg 88) The first Sword of Eden is hidden behind an altar in Saint Catherine's Church. (Pg 97) "We are to dig behind the altar," he said. "And there, we shall find a sword" Father Michel Gabriel can sense the presence of the Sword of Eden. This ability to sense POE's is rare, and is an ability shared by the Assassin, Giovanni Borgia. This is likely due to a high concentration of Precursor DNA. "He could..... there was no other word...... sense it" (Pg 98) Piece of Eden 25 (Sword of Eden) is the same one that belonged to Jacques de Molay, Thomas Francois Germain and Arno Dorian! It is also the sword that Alan Rikkin has in his office. (Pg 99) Simon believes that Joan of Arc possessed some of the highest percentages of Precursor DNA on record. He also believes that she was influenced by the Precursor Scientist known as Consus (Pg 118) The Templars are using Pins to recognise each other as members of the Templar Order. (Similar to the Badge of Office used in Unity) "There was no secret handshake, pr code word, or anything that Hollywood would salivate over between Templars. The only identifying item by which they would recognise one another was the pin, and was an utterly innocuous replica of it available in the local gift shop. The trained eye could spot a real pin from its counterfeit, but generally one could never tell who was a Templar and who wasn't at Abstergo unless one was specifically informed." (pg 123) The Assassin Mentor was Queen Yolande of Aragon! (Revealed on Page 127) Gabriel uses his Eagle Vision to discover that a camp follower (prostitute) also has traces of Precursor DNA in her blood. He also recognises that she too has the ability to use Eagle Vision. He brings her to Joan, who, after speaking to "the voices", accepts her. She is renamed as "Fleur" (Pg 150) Simon begins to see strange symbols and messages in his sleep. "The teardrop shaped-sun etched into the stone wall of Coudray dungeon" (Pg 163) The "Voices" that talk to Joan correctly predict that she will be injured." Tomorrow, blood will leave my body...... here, perhaps, above my breast........" Joan is shot with an Arrow. (Pg 173) Reference to Sofia Rikkin and the Animus project from the AC Movie. "Rikkin stretched out his legs in the back seat of the Rolls, absently watching London zip past as he spoke on the phone with his daughter, Sofia, who was preparing for his arrival in Madrid in a few days." (Pg 183) Victoria Bibeau's involvement in the Robert Fraser incident revealed: Page 185 explains that she gave Fraser information that was then leaked to the Assassins. She did not know the goals of the Assassins or Templars at the time. Rikkin tells her that she was very close to being terminated, like Aidan St. Claire. Joan had attempted to escape using a Leap of Faith from a tower, but was caught as she landed. This proves that the Assassins must have trained her. (pg 233) Ending (Spoilers) Simon steals Alan Rikkin's Sword of Eden and Abstergo intellectual property, then escapes Abstergo by doing a leap of faith! (249) (247) "You are in possession of Abstergo property. Hand it over and submit to judgement!" Simon escapes Abstergo and sneaks into the Inner Sanctum Meeting! Otso Berg defends Simon right to a fair hearing. Simon discovers that the Sword of Eden needs another piece to work properly. He calls this "The Heart (260) Jacque de Molay had hidden the Heart in Coudray dungeon behind the symbols on the wall. Joan had kept the "Heart" in a pouch around her neck, and it acted as a power source! When Joan was burned, her executioner had thrown the "heart" into the river Seine. Simon managed to find "The Heart" by sensing it's presence at the bottom of the river Seine! By reuniting the Sword of Eden and "The Heart", the Sword once again works properly. Simon completely restores the Sword of Eden, and returns it to Alan Rikkin infront of the Inner Sanctum. (261) Otso Berg calls for all charges against Simon Hathaway to be dropped! (261) The Templars have a secret group called "Omega Team" standing by. Favourite Quotes "I'm a Templar, we don't have Hobbies," but she revealed that she herself enjoyed pottery and running marathons. (Victoria. pg 24) This Animus would not seat it's occupants. It would embrace them. (pg 29)The Animus was not a time travel machine. He was a pasenger, not a pilot, and he, like Gabriel, was here to bear witness (63) "That's because we're descended from beings that came before man ever walked this world. Powerful beings, with great abilities and skills." De Metz (96) "These.... beings, the Ones Who Came Before - They left behind artifacts of great power. We call them Pieces of Eden, and both Assassins and Templars have been trying to find them since the dawn of time" De Metz (97) "Our Brotherhood is not like the Templars. We value individuality, and do our own thinking" De Metz. (110) Thin ice, Rikkin thought. One way or another, we're all skating on it. But the difference was, if Simon Hathaway fell through it, he wouldn't just drown. He'd be eaten alive by what lurked below. (119) Well, well. An Assassin Mentor Queen, came Victoria's voice in Simon's ear. I believe that may be a first. (127) And for pity's sake Simon, be honest with me about how much you can handle. I can't have another Robert Fraser. I won't" (Victoria. Pg 165) Hathaway had been spared the necessity of the more unsavory aspects of Templar business, happily ensconced in his ivory tower while others, such as Berg's Sigma team or even deeper, darker branches of the Templar Order, went about clearing the garden of the world from weeds like Assassins, and turncoats, and heretics who wanted to upend the Order. (pg 186) A solid hand was needed to guide humanity. The hand of the Templar Order. (Rikkin's thoughts. 187) Pieces of Eden were about power. The Precursors weren't exactly the nicest of beings, and most of what they had left behind were definitely weapons. (206) "This is what the Templar Order should be!" Simon cried, joy and certainty surging through his blood. "A weapon when needed, and an inspiration at all times. A light for humanity when it needs it the most." Simon Hathaway (pg 261) comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Origins Merchandise Guide | TheOnesWhoCameBefore

    Merchandise Assassin's Creed Origins Merchandise Guide 06/12/19 By Colum Blackett Edited by Ashlea Buckley Share Calling all Assassin's Creed Fans! INTOTHEAM have revealed a new range of officially licensed Assassin's Creed Origins apparel! Save 10% with the code: "TOWCB" See the full range here Books/Comics/Guides Assassin's Creed Origins Collector's Edition Strategy Guide (Hardcover) Available on Amazon Assassin's Creed Origins Strategy Guide Available on Amazon The Art of Assassin's Creed Origins Available on Amazon Assassin's Creed Origins Comic Book series. Four issues available, all with variant covers Assassin's Creed: Desert Oath Discover Assassin's Creed Origins Desert Oath, written by Olivier Bowden, author of previous Assassin's Creed novels. The novel takes places before the events of the game and portrays a young Bayek following his father's footsteps, leaving the peace of his hometown in search of answers. A journey will take him along the Nile and across a country in turmoil as he faces the dangers and mysteries of the Medjay's path. Available on Amazon UbiCollectibles Bayek Protector of Egypt Figurine by UbiCollectibles. Ubicollectibles is proud to be part of the grand return of the Assassin’s Creed game franchise, with its new figurine directly inspired by Assassin’s Creed® Origins’ main character: Bayek. Discover Bayek with his complete outfit including a shield, a bow and the iconic hidden blade. The figurine shows Bayek and his eagle Senu targeting their next prey. Available on Amazon The ultimate guide for Assassin's Creed Origins merchandise! Aya Figurine by UbiCollectibles Ubicollectibles is proud to be part of the grand return of the Assassin’s Creed® game franchise with its latest figurine directly inspired by Assassin’s Creed® Origins. Discover Aya, a brilliant woman with a mind as sharp as the weapons she handles. The figurine shows the Egyptian fighter with her own fighting style equipped with dual wielding blade. Available on Amazon Assassin's Creed Origins Apple of Eden replica by UbiCollectibles Ubicollectibles proudly presents one of the most mysterious artefact of the assassin’s creed game franchise: the Apple of Eden. Discover the official reproduction of the relic that will be seen in Assassin’s creed origins. Thanks to its led system, the life size replica will illuminate from within with the press of a button and will be displayed on its fine Egyptian-style base. Available on Amazon Assassin's Creed Origins: The First Hidden Blade Replica Ubicollectibles proudly presents the life-size replica of the first Hidden Blade ever in the history of the Brotherhood of Assassins, directly inspired by the game Assassin’s Creed® Origins. Equip yourself with the first Hidden Blade and feel like Bayek by wearing the same secret weapon or display it as a collector piece. This limited item is a great addition to any Assassin’s Creed fan collection. Available at PopCultcha T-shirts/shirts/tops Assassin's Creed: Origins - Bayek Shield T-shirt by UbiWorkshop Go back to where it all began for the Assassin’s Brotherhood with a new T-shirt inspired by Assassin’s Creed Origins, complete with the Assassin’s Creed logo and replica of Bayek’s shield. The t-shirt will be available for purchase at E3 in the Ubi Workshop Booth and online at various locations. Currently unavailable at UbiStore Assassin's Creed: Origins: Black Pyramids T-shirt Available at Medieval Collectibles White Bayek T-shirt. Available on Amazon Grey Bayek T-shirt. Available on Amazon Assassin's Creed: Origins: Hieroglyph T-shirt Available on Amazon Assassin's Creed: Origins - Bayek and Senu T-shirt Available on Amazon Assassin's Creed: Origins - Anubis Gold T-shirt Available on Amazon Assassin's Creed: Origins - Bayek Stance T-shirt Available on Amazon Assassin's Creed Origins - Golden Bayek and Crest Logo T-shirt Available on Amazon Eye of Horus Crest Logo Shirt Sold out at Creeperz Assassin's Creed Origins: Anubis T-shirt. Available on Amazon Bayek and Senu T-shirt Currently unavailable Origins T-shirt Previously available at Ubisoft Brasil store Origins Shirt (Female) Listed to the BD Player website Assassin's Creed Origins Golden Crest T-shirt Available on Amazon de Assassin's Creed Origins Tank Top Available on Amazon Es Assassin's Creed Origins - Hetepi Men's T-shirt Available on Nerdig de Assassin's Creed Origins - Medunamun Men's T-shirt Available from Funidelia Assassin's Creed - Logo Black T-shirt Available on Amazon AC Origins: Gold Spaller Logo T-shirt Available from Merchandising Plaza Assassin's Creed Origins Shirt by UbiWorkshop Available from the Ubisoft Store Assassin's Creed Origins Scarab T-shirt Available from Hot Topic Hoodies/ Jackets Assassin's Creed Origins - Bayek's Shield Hoodie by UbiWorkshop Currently unavailable from Ubisoft Store Assassin's Creed Origins Hoodie, featured in a Loot Wear Crate. Assassin's Creed Origins Double Layered Hoodie Currently unavailable from Creeperz Assassin's Creed zipped jacket Currently Unavailable Assassin's Creed Hoodie Currently Unavailable Assassin's Creed Hoodie Currently Unavailable Assassin's Creed Origins - Bayek's Tattoo Hoodie Available from PopMerch AC Origins - Eye Of Horus Fishtail Hoodie Available from Attitude Assassin's Creed Origins: Aya Tunic Available from the Ubisoft Store Discover the origins of the brotherhood with the Assassin's Creed Origins - Aya Tunic. With the signature hooded cowl and hidden blade print right on the sleeve, this long sleeve shirt will let you explore the mysteries of ancient Egypt or the streets of your own hometown! Assassin's Creed Origins: Medjay Sweater Available from the Ubisoft Store Sometimes subtlety is the best weapon of an assassin. With the Assassin's Creed Origins - Medjay Sweater, we offer a different style in our Assassin’s Creed Origins lineup. With a unique hieroglyphic interior lining, this hoodie is design for comfort and versatility in any setting. Assassin's Creed Origins: Bayek Hoodie Available from the Ubisoft Store Discover the origins of the brotherhood with the Assassin's Creed Origins - Bayek hoodie. Custom designed to replicate Bayek’s signature look, the Assassin's Creed Origins - Bayek hoodie is perfect for roaming ancient Egypt or showing your allegiance to the brotherhood right in your own hometown. Designed and stitched with only the highest quality materials, you do not need to be a master assassin to enjoy this garb! Be prepared for any adventure with the Assassin's Creed Assassin's Creed Origins Hoodie Available on Amazon Prints and Posters Assassin's Creed Origins Print Available on Amazon Assassin's Creed Bayek Print Available from Item Print Assassin's Creed Origins Print Available from Item Print Assassin's Creed Origins Print Available from Item Print Assassin's Creed Origins Print Available from Item Print Assassin's Creed Origins Print Available from Item Print Bayek Poster Available on Amazon Assassin's Creed Origins Poster Available on Amazon Bayek poster Available from Portuguese retailer Unkind Assassin's Creed Origins door poster Available from Walmart Notebooks Previously available from Brazilian retailer Tilibra Mugs Hidden Blade Mug Available on Ebay Origins Mug Available on Amazon Bayek Mug Available on Ebay Bayek Mug Available from Europosters Origins Mug Available on Amazon Insignia Mug Available on Ebay Origins Mug Available on Funidelia Origins Mug Available from GBPosters Origins Mug Currently Unavailable Other Products Assassin's Creed Scarf Several Slovakian Retailer's are offering this Scarf as a Pre-order bonus. Previously available from: Aqua Pro Gaming Shop Previously available as a pre-order bonus at Hungarian Retailer GamersRoom Assassin's Creed Origins Cap Available from Creeperz Assassin's Creed Origins Cap by Bioworld Available on Amazon Assassin's Creed Origins: Metal Badge Cap by Bioworld Available on Amazon Assassin's Creed Origins Canvas Snapback by Bioworld. Available from Amazon de Assassin's Creed Origins Beanie Available from Amazon de Assassin's Creed Origins - Hieroglyphs Beanie Available from Spikedabomb Assassin's Creed Origins - Anubis Beanie Available from Spikedabomb Assassin's Creed Origins Beanie. Currently unavailable on Amazon Assassin's Creed Origins Beanie. Available from Polish Retailer Muve Bayek Scarf - Assassin's Creed Origins Out of stock at the Ubisoft Store Assassin's Creed Origins Backpack Out of stock at Creeperz Bayek FigPIN Rare Game Informer Issue for July 2017. Assassin's Creed: Origins Pins. Available at E3 and Ubisoft Store (At a later date) Assassin's Creed: Origins Journal, previously available at E3. Assassin's Creed: Origins keyring, previously available at E3. Assassin's Creed: Origins keyring Available on Amazon Assassin's Creed: Origins scarab keyring Available on Ebay Assassin's Creed Origins Blue Snapback Available from EBgames Bayek's Hidden Blade by Think Geek Out of stock at Walmart Assassin's Creed Origins Messenger Bag Vistoenpantalla Thumb Grip Covers for an Xbox Controller Available at Fan Expo 2017 Assassin's Creed Wallet by Bioworld Available on Amazon.com Assassin's Creed Origins Chain Wallet. Available from Czech retailer JRC Assassin's Creed Origins Wireless Headphones. Out of stock at the Ubisoft Store Assassin’s Creed Origins Utopia Headphones by Tournaire. A 3d artist, an art caster and a goldsmith worked together with the jeweler for several months in order to create this piece of art which features yellow gold design elements. This piece of art will include 18-karat gold elements. Price: €50,000 / £44,000 / $59,000. Bronze Bayek Bust by Tournaire. Limited to 10 Pieces Price: €12,000/£11,000/$14,000 Assassin's Creed Origins gym bag Available from Spanish retailer Racoon Games Assassin's Creed Origins messenger bag Available from Amazon.com Assassin's Creed Origins - Basic Style Backpack Available from ItemDrop Assassin's Creed Origins - Backpack Available from ItemDrop Assassin's Creed Origins necklace Available from Funidelia Assassin's Creed Origins wallet Available from Spidedabomb Assassin's Creed Origins - Belt With Satchel Available from RetroStyler Assassin's Creed Origins - Anubis Scarf Available from UK Posters Assassin's Creed Red Lineage Collection: Bayek 300 Units Available Previously available from the Ubisoft Store Assassin's Creed Origins: Canvas Bag Available from the Ubisoft Store Assassin's Creed Origins: Hieroglyth Amulet Previously available from the Ubisoft Store Assassin's Creed Origins: Bayek Bracelet Preiously available from the Ubisoft Store Assassin's Creed Origins: Bayek's Shield Belt. Available from the Ubisoft Store Assassin's Creed Origins - Faux-Leather Keychain Available on Amazon Assassin's Creed Origins - Crest Wristband Available from Itemdrop Assassin's Creed Origins Wristband Available from Itemdrop Assassin's Creed Origins Crest Wallet Available on Amazon Assassin's Creed Origins Drink Bottle Available from BDPlayer Assassin's Creed Origins - Bayek Inspired Zip Around Bi-Fold Wallet. Available on Amazon Assassin's Creed Origins socks by Bioworld. Available from TheGeekySwagShop Assassin's Creed Origins Lanyard Available from Xfmsports

  • The Future of Assassin’s Creed at UbiForward 2023 Part 1 - Pre-Show & Assassin's Creed Nexus | TheOnesWhoCameBefore

    The Future of Assassin’s Creed at UbiForward 2023 Part 1 - Pre-Show & Assassin's Creed Nexus Breakdown Share 15 Jun 2023 Written By: Edited By: Michael Smith Colum Blackett Back To Database Banner by Thea Marie Rivedal (Moonchildgecko) from TOWCB Art Team. Welcome to the first part in a new series breaking down all of the Assassin's Creed content presented at Ubisoft Forward 2023. In part one, we take a look at the pre-show and Assassin's Creed Nexus reveal! Related articles The Future of Assassin’s Creed at UbiForward 2023 Part 2 - Assassin's Creed Codename Jade The Future of Assassin’s Creed at UbiForward 2023 Part 3 - Assassin's Creed Mirage Story Trailer The Future of Assassin’s Creed at UbiForward 2023 Part 4 - Assassin's Creed Mirage Gameplay Trailer Pre-show We kick things off by joining a team of architects researching Assassin's Creed Unity, and video game architecture! In an effort to understand not only the creation of the games, but the architecture used in the games. Assassin’s Creed Unity is used for teaching classes taught by You+Pea. The full video (which was released in May, 2023) can be found on YouTube here and is part of Ubisoft’s Carte Blanche series. Captain Laserhawk: A Blood Dragon Remix In the preview for Adi Shankar’s Captain Laserhawk: A Blood Dragon Remix one of the “rebel outcasts” that Super-soldier Dolph Laserhawk will be working with to break out of the Supermax prison, is a frog Assassin that reminds me of the Assassin’s Creed series’ Ezio Auditore. This animation is coming to Netflix in Autumn, 2023. Adi Shankar was once slated to produce an animated Assassin's Creed series, but no clear update has been given on this project since 2017 Assassin’s Creed Nexus VR (Red Storm Entertainment) The trailer for Assassin’s Creed Nexus opens with a player donning their Meta Quest headset and taking control of Assassin’s Creed III protagonist, Ratonhnhaké:ton/Connor Kenway. Jumping from the rooftops of what looks to be Boston, Massachusetts, Connor sneaks up behind a British soldier and with his tomahawk, dispatches him with a strike to the chest from behind. From here he runs up crates that are being used for barricades in the alleyway and launches himself into the air where he draws his longbow to attack a group of soldiers from behind as one of them turns to see him. The action transitions from Connor, to the player holding the posing simulated control of the bow before transitioning again to Kassandra from Assassin’s Creed Odyssey. She releases the arrow into a Spartan soldier and then turns in first person view to clash swords with another. The sword she is using at first made me think of Nikolaos's Sword but at second glance seems to be a generic blade. Her parry allows her to bring the blade down on the soldier as the video transitions again to the player kneeling post-strike, and switching once more to Ezio Auditore in a crouch on the rooftops of Venice with the Basilica S.Maria Gloriosa dei Frari behind his right shoulder. Ezio stands and parkours over a short section of the canals until he is standing above a group of four soldiers. He releases his dual-hidden blades and performs an assassination on the soldier closest to him, with the video transitioning again as he makes his kill. The video ends with the player performing various actions with a sword and then shows the title card with the three Assassins that you will be able to play with. The English Audio Described VOD from the Ubisoft YouTube channel does not provide any additional information as it does not have the EAD like other trailers in the showcase. From the website and supplemental interview with Creative Director David Votypka for the game provides the following information: Climb & parkour anywhere The levels will be in open map areas Blend into crowds Interact with civilians Perform assassinations and the Leap of Faith Choose how you play, fast or stealth All-New Assassin’s Creed Story This is an All-new Assassin’s Creed story, where Abstergo Industries has retrieved Isu Artifacts and you must sabotage their plan in all new missions as the legendary Assassins. The game will provide 360-degree navigation around historically-accurate open maps where you can traverse and choose how to achieve your objective. This sounds similar to Black Box Missions which are also known to be coming to Assassin’s Creed Mirage. It was also confirmed in the interview with David Votypka, that the Modern-Day story will tie all of the historical periods together. Players will be trying to solve a mystery that requires them accessing the Assassin’s pasts to accomplish. Explore and Parkour Freely In the interview with CD David Votypka, he describes the open world style of the game as “tactical sandboxes” where the maps are not big (such as Odyssey or Valhalla), but if you can interact with anything you can see and climb and parkour both horizontally and vertically. 360-degrees of how they choose to play, stealth of fighting, rooftops or streets. The first few missions will be linear to teach players how the controls in VR work, but the remainder of the campaign will be up to the player to decide how to play. The game can be played room-scale, stationary, standing, or seated, but standing in room-scale is the most immersive way to play. Intuitive Combat Players will be able to block, parry, counterattack, and duel with reactive enemies using real-world motions. There will be a large arsenal of weapons including: Hidden Blades (All) Swords (Ezio & Kassandra) Tomahawk (Connor) Bows (Connor & Cassandra) Crossbow (Ezio) Throwing knives (All) Smoke bombs (Connor & Ezio)* David Votypka describes which Assassins will use which weapons (*not confirmed) in his interview and describes the actions used to deploy your Hidden Blade. Players will perform the same action as the characters they will embody, flicking your wrist (while holding the top trigger). The team really wanted to have a tactile motion to this weapon. Ezio and Connor will have dual-blades, but Kassandra will only have one. Stealth Players will be able to use traditional stealth as well as social stealth. While controls have not been released yet, it is assumed that you will be able to crouch physically to sneak up on enemies, or hold a button to perform the same action (a way to provide Accessibility controls). You will also be able to perform air assassinations, but there has been no indication of other types such as bench, haystack, or ledge assassinations yet. Interactive World Players will be able to explore in the open maps, interact with historical figures, and see the reactions of civilians and enemies when they perform actions using cinematics that will provide a unique immersive experience. Innovative Comfort Settings Accessability does appear to be kept in mind as various settings will be included to combat nausea, vertigo, and fear of heights. These are: Peripheral vision blocking Teleportation Additional settings not listed In the interview listed above, David Votypka states that players can use the stick on the controller to move around, which has to be done regardless of how you play. There is also a focus on sitting to play as not everyone can stand for multiple hours. He also informed that there is a dedicated team that worked exclusively on comfort features. Some of the things they worked on was allowing players to teleport without breaking the stealth experience, but an awareness warning where enemies would see the path you are taking if you were crossing a street for instance. You can also use the teleport feature for parkour, avoiding free locomotion. Having played the Assassin’s Creed Escape Games’ AC Odyssey: Medusa’s Gate, AC Origins: Escape the Lost Pyramid, and Prince of Persia: The Dagger of Time on the HTC Vive, I am very confident that the teleportation will remain an immersive experience. The peripheral vision can be adjusted with dynamic vignetting (blacking out the edges of the screen which was first shown in Eagle Flight (a 2016 VR release from Ubisoft). This feature is used when you are near objects and only in needed areas. Additionally on the subject of fear of heights, a subliminal grid can be used to give you a sense of the ground beneath your feet while standing above the maps you are exploring. The Assassins The site also provides small Codex entries on the three Assassins. This includes their name, when and where they were born, and what they have done previously to the Nexus game. It also provides information on what has happened recently in ties with the new title. When explaining the choices made to uses these characters, the decision was based on fan-favorites, poster-characters, and the interesting environments of their historical settings. Ezio Auditore da Firenze Born: 24 June, 1549 CE Active during the Italian Renaissance and a Master Assassin. Assassin’s Creed Nexus VR will follow Ezio in 1509, two years after his time in Rome during Assassin’s Creed Brotherhood. He will reunite with the Auditore Family (his sister Claudia and his mother Maria) as well as friends such as Leonardo Da Vinci. The story is noted to contain harrowing conflict, stolen treasures, and revenge. Kassandra Born: 458 BCE A Greek misthios (mercenary) active during the Peloponnesian War. Assassin’s Creed Nexus VR will reunite players with Kassandra 20 years after the Battle of Amphipolis (where Brasidas and Kleon were killed). The historical event of this mission set will be during the “ Reign of the Thirty Tyrants ” rule of Athens. Connor Born: 4 April, 1756 A British American Mohawk active during the American Revolution Assassin’s Creed Nexus VR will have Connor working a contract for Achilles to rescue an imprisoned Son of Liberty in Boston. It is described as a story of espionage, intrigue, and betrayal. The Sons of Liberty were active between 1765 and 1766 and had a major role in fighting back against The Stamp Act of 1765. In Boston, where these missions are based (or at least start) The Sons of Liberty burned an effigy of Andrew Oliver , who could have a role in this story. The missions take place between 1776 and 177; between Sequence 7 & 8 of Assassin's Creed III. Assassin’s Creed Nexus VR is set to release Holiday 2023 on the Meta Quest 2, Meta Quest Pro, and Meta Quest 3. It can be Wishlisted on the Oculus website, here . Our coverage for UbiForward 2023 will continue over this weekend, so please make sure to follow us on Twitter & Facebook to stay notified of the next article. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Mike Smith is a collector of all things Assassin's Creed and a major supporter of transmedia who joined TOWCB as a writer from 2021 - 2024 With nearly a full library of Assassin's Creed media, his work explored the universe in order of Genetic Memory. Notably, his Assassin's Creed Timeline became an essential tool for fans of the franchise looking to complete their collection and consume AC media in a particular order. Michael Smith

  • Code of Conduct | TheOnesWhoCameBefore

    By using the services provided by TOWCB and its partners, I hereby agree to follow the code of conduct and community standards. Code of Conduct The Ones Who Came Before (TOWCB) is an Assassin's Creed Fan Community established in 2014. We provide news, theories, and updates to fans of the franchise worldwide. By using the services provided by The Ones Who Came Before and its partners, you hereby agree to follow our community standards and code of conduct. Standards We expect all community members to behave in an appropriate manner when using services provided by TOWCB and partners. I agree to show respect and courtesy to admins and other members of the community. I will make sure that the language I use is appropriate for community members of all ages. Comments containing swearing may be removed I understand that TOWCB and its partners have the right to moderate, edit, or remove interactions that fall below expectations. I will behave in a manner that does not discredit TOWCB or undermine public confidence in our services. I understand that bullying or abuse of any kind will not be tolerated and may result in a ban from services provided by TOWCB. I will not discriminate or behave in an inappropriate manner. I will not pressure or harass members of the admin team when I disagree with content. I will refrain from using sexual language and imagery when using the services provided. I will not encourage or take part in illegal activities (such as promoting drugs) when using the services provided. I will refrain from discussion regarding leaked content. I will report comments, actions, and other interactions that fail to meet our community standards and violate our code of conduct. I understand that TOWCB admins have the power to permanently ban those who fail to meet the community standards. I will not post content generated through AI as it encourages content theft. I understand and accept my responsibility to positively uphold the TOWCB brand on collective and personal social media accounts. I accept that failing to live up to this can result in warnings, or further disciplinary action. I understand and accept content shared on personal social media accounts has to be limited; no discriminatory, political or disrespectful content. I understand that failing to live up to this can result in warnings, ultimately in parting ways with TOWCB Moderation The Ones Who Came Before admins will review actions that fall below the community standards on a case by case basis. Behaviour which breaks the code of conduct may lead to an immediate ban or removal of content. Those who spoil upcoming games, moments, endings etc for members of the community or admins may also receive a ban. We have the right to log ALL interactions we believe fails to meet the standards. This may also be used as reference if we choose to contact and discuss an incident. I will not steal content created by TOWCB or its partners without asking permission/credit Behaviour We Encourage Positive attitude Encouragement Debate Consideration of other people’s perspectives Leadership Innovation Creativity Cooperation Respect Problem-solving Avoiding unhealthy conflict with other people

  • Assassin's Creed Shadows: Should We Be Worried by the Delay? | TheOnesWhoCameBefore

    Assassin's Creed Shadows: Should We Be Worried by the Delay? Analysis Share 27 Sept 2024 Written By: Edited By: Finn Fletcher Colum Blackett Back To Database The news of Assassin's Creed Shadows’ delay has been coming for a while now, but the official announcement has got me worried. Over the past few weeks Ubisoft have been pulling out of planned press showings, causing fans to hypothesise that a delay was coming. Now, following an official announcement that it has been delayed until February 2025, the demo builds of the game have been pulled from other events like Pax Australia and I'm sure other planned previews will be cancelled in the coming weeks, such as EGX which is scheduled to take place in the UK at the end of October. This is only the second time an Assassin's Creed game has ever been delayed, though it's a lot more dramatic than Unity's two week push back. Now I want to say that I'm not opposed to delays. I'd rather see developers take their time to release the game they want, rather than be crunched or push out an unfinished product. But this isn't quite the same as Cyberpunk 2077, The Last Guardian or Vampire: The Masquerade – Bloodlines 2, nor can it really be compared to minor delays or release changes that many AAA games experience. While in those cases release schedules were being regularly pushed back months in advance, Ubisoft waited until the very last minute with Shadows. Refunds are being issued, DLC plans have been changed and retailers are scrambling as they try and figure out what's happening with larger collectors edition pre-orders. The fact the that the game's not even in a good enough condition to be previewed at what are usually highly tailored press events is worrying. If they can't get out a half an hour playable demo at this stage, what does it say about the final product? Assassin's Creed is Ubisoft's flagship franchise. It's maintained a winter release window since the first game came out 17 years ago and a delay isn't just going to affect finances now from refunds, but could lead to lower sales as people refuse to pre-order again and longer-term consequences from disruption to DLC release plans. This isn't to mention the new competition it will face with GTA 6 and Ghost of Yotei, a sequel to what was seen as Assassin's Creed’s spiritual successor set in the exact same location and period. Ubisoft wouldn't do this unless they were desperate, after all we've seen the state they've released games in before. From what I've seen I'm liking the look of Shadows, and it seems to be doing everything I want. But we've not seen a lot and I worry what this delay means for a game fans have been clamouring for. Official statement from Ubisoft, released 25th September 2024. Coverage by Gargudon comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Finn is a creative writer from Rotherham, UK who has previously supported TOWCB's Fundraising events, and raised awareness surrounding Men's Mental Health. Finn's writing covers a wide scope, with releases so far including reviews, interviews and stories. He is known in the AC Community for his 'Pitching an Assassin's Creed Game' series, all of which you can find here on TOWCB website! Finn Fletcher

  • Ubisoft UK Community Celebration Awards 2022 Photo Log (Jan 2023) | TheOnesWhoCameBefore

    Ubisoft UK Community Celebration Awards 2022 Photo Log (Jan 2023) Events Share 3 Apr 2023 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Back in January, I had the pleasure of joining fellow UK community members at an awards ceremony in London hosted by Ubisoft. It was such an incredible experience, and so nice to see content creators and fans of Ubisoft titles recognised for their contributions. Here are my photos (and a few others) from the event. This was by far one of the best events I have ever attended, so a big thank you goes out to Marcus and Neale from Ubisoft for hosting, and for inviting TOWCB members. We are so proud of our very own Lisa Zaman from TOWCB Art Team for winning the 'Artist of the Year' award! It was also a surreal experience to be nominated for the 'Editorial Piece of the Year' award, a prize deservingly won by the Let's Talk Assassin's Creed team. Huge congratulations to all the winners! The Afterparty comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • AC Community Questions: Andy (SisterlyThrower) | TheOnesWhoCameBefore

    AC Community Questions: Andy (SisterlyThrower) Interview Share 11 Jul 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database Col: Hi Andy, thank you for joining me for this introductory interview. Please could you tell us a little bit about yourself and your role within the Assassin's Creed Community. Andy: Thank you for the welcome! My role within the AC Community has had a few different key aspects so far. Mainly, I have been live streaming and making videos about the games for several years. Now, I am making further videos and live streams on content beyond just the games, including utilizing my personal life as a therapist for mental health analysis of the universe. Col: In March 2024 you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. How have you enjoyed your time working with our content teams? Andy: I have absolutely loved my time working with the teams so far. At a most basic level, it is always enjoyable to be around people who love the same content you do. But even beyond that, it’s inspiring to be on these teams, because it forces me to level up my own content. Everyone on the team is amazingly talented, and I have to make sure that what I make is of the same calibre! Col: When did you first start making videos, and what in your opinion would you say has been your most popular / recognisable creation? Andy: I first started live streaming and making videos in 2018. My most popular live stream series has been playing through the Assassin’s Creed games under various challenge conditions, including spinning a wheel of punishment when I fail a challenge. My most popular video series has been my mental health analysis of video game characters, entitled, “The Video Game Therapyst.” Col: What are some of your most recent Assassin's Creed Community Projects, and what are you working on currently? Andy: My recent projects include mental health analysis of Assassin’s Creed characters in “Creed and Counsel: Unravelling the Minds of Assassin’s Creed,” and challenge live streams. I am currently working on gearing up for live streams on Twitch for The Ones Who Came Before, in addition to a martial arts analysis of Assassin’s Creed combat, and an exploration of Assassin’s Creed books. Col: Have you visited any of the locations from the games? Andy: Unfortunately, I have not gotten a chance to visit any of the game locations yet, but if I could visit any one, I would probably start with Boston, New York, and Philadelphia to see how much of Connor’s journey I could recreate from Assassin’s Creed III. Col: Which Assassin's Creed game is your favourite and why? Andy: I won’t pretend it was a perfect game, but I have always had a special place in my heart for Assassin’s Creed Unity. I think that Arno pushed the boundary more than any other previous protagonist on whether the Assassins had the right viewpoint on how to conduct themselves as a movement. He was willing to threaten his place within the group out of love for Elise, and I have always considered myself a romantic at heart. And as flawed as the game’s release was, the parkour system and open nature of how to carry out assassinations really revolutionized gameplay for this game and all future games. Col: Have you attended any events within the Assassin's Creed Community? Andy: Sadly no, but nothing would make me happier than to start exploring cosplay and go to a general convention like Pax or a specific Ubisoft event. Col: Do you have a favourite Assassin's Creed community moment/ story you would like to share? Andy: I know this was incredibly recent, but the excitement and buzz around Assassin’s Creed Shadows has honestly been one of the best things in this community that I’ve ever been a part of. Fans have been begging for a Japanese release for years, and to see it come has been exciting. I think the environment and gameplay aspects they are trying in this entry will really elevate this game’s quality. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? Andy: I know we’ve spent a lot of time in America, but I would love to see the Assassin and Templar conflict at the time of the American Civil War. I could also potentially entertain the idea of the Korean War, the Vietnam War, and the Cold War around the time of the Fall of the Berlin Wall. Col: Do you have any personal AC goals you would like to achieve? Andy: My short-term goal would be to get accepted into the Ubisoft Partner Creator Program. The long-term goal is to be in a position where I could live stream/ make videos as a full time career. Col: What would you say is your most significant community achievement to date? Andy: For me, the idea of consistent viewership of audience members that I have had no previous relationship with has been the most exciting achievement for me. I have some viewers who are people I know IRL or am related to in some way, but the idea that my content is even good enough to bring in other viewers whom I don’t know has always been confirmation that what I am making is good. Col: What is your favourite part of being a community member? Andy: I think being a community member lends itself to a level of excitement you may not feel otherwise. It’s one thing to experience a new game or beat a level when you’re by yourself, but to do that surrounded by others who are just as passionate as you just brings things to another level. Col: Do you collect AC merchandise? If so, what if your favourite item? Andy: I just recently started to collect merchandise myself. As such, I don’t have a huge collection right now. However, I am proud to report that I have a complete collection of guide books for the Assassin’s Creed games. Having guidebooks was always really enticing for me, as it gave me reassurance that I was seeing everything there was to see in a game. Col: What advice do you have for people looking to get in to games journalism and creative writing? Andy: Don’t underestimate the importance of fun. If what you are writing about is not fun, at least some of the time, you will lose your passion for what you’re doing, and without passion, what you are writing about will not be as good as it could be. Col: Where can our community members find you online? Andy: My guilty secret as a content creator is that I’m not online nearly as much as I should be, but I am by far most consistently on X @ SisterlyT . I’m doing personal live streams on Twitch every Sunday, Tuesday, and Thursday night at 11:30 PM, EST as well. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • This Week in Assassin's Creed Virtual Photography: 4th - 10th June 2022: Origins Edition | TheOnesWhoCameBefore

    This Week in Assassin's Creed Virtual Photography: 4th - 10th June 2022: Origins Edition Community Share 18 Jun 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Killer Croc Game: Assassin’s Creed Origins This week’s first capture comes from @ G_Assassin90 over on Twitter. First up in our Assassins Creed Origins special is a super bird’s eye view of a crocodile wading through the water. I Really like how this shot has the predator partly submerged in the green water. Anyone who’s played Origins knows how deadly these creatures are especially when hiding in the reeds. The eco system in Origins is the best I have seen in a game so far. 2) Egyptian Sunsets Game: Assassin’s Creed Origins Photo number two comes from @ virtualmiky This one is a perfect phone wallpaper. I love the positioning of the shot but also the stunning colours. This capture flawlessly shows off the beauty of Assassin’s Creed Origins. The game maybe almost 5 years old but it certainly doesn’t feel like it. Bayek on top of a pyramid will always be iconic. 3) Golden Sands Game: Assassin’s Creed Origins This week’s third shot comes from @ PodToGo using the #TOWCBWeeklyCapture For me this shot is just like the promotional material put out by Ubisoft when Assassin’s Creed Origins launched. It was photos like this that got me hyped for the game. I would certainly recommend checking out the full set of shots. The contrast of the bright blue sky and the golden sand is spectacular. 4) Black & White Game: Assassin’s Creed Origins VP number four comes from @ joshy_navaneeth member of our Assassin’s Creed VP Twitter Community. Time to mix things up with photo number four as we bring in a bit of black and white photography. Sometimes it is easy to get caught up in character shots, but the buildings and environment can be just as awesome. I remember this location very well, it was nice how Origins was less repetitive with its buildings. You can see in this shot how people are just living here. It would be easy to mistake this for a real life photo. 5) Desert Hero Game: Assassin’s Creed Origins The final capture of the week comes from @kingforever008 member of our Assassin’s Creed VP Twitter Community. To close out our first Assassin’s Creed Origins showcase we have a real comic book style shot. I am a big fan of silhouette captures and this one mixed with the vibrant colours looks amazing. The rays from the sun behind Bayek make him feel like an imposing figure. I get real Batman vibes from this almost reminiscent of the Animated Series intro. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • This Week in Assassin’s Creed Virtual Photography: 20th to 26th February | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 20th to 26th February Community Share 28 Feb 2023 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed In Plain Sight Game: Assassin’s Creed Valhalla VP Artist: @ Jakeste66386991 We start this week's showcase with an absolute cracker from Jakester. This shot is all about depth of field and how it highlights the Ezio outfit perfectly. I am definitely getting Brotherhood vibes from this photo. I am always impressed when people can capture the spirit of the old games within the newer ones. Thank you Ubisoft for adding the legacy outfits. The Ones Who Came Before Photo of the Week: Judge - Michael Doyle This capture has immortalised what it means to be an assassin, hidden in plain sight, yet with an elegance that stands out beyond the crowd around them. I also get a great sense of nostagla towards the original AC in this shot. Bayek appears ancient and wise, which is unique as this was taken early in Bayek’s life before the brotherhood truly began. The Master Game: Assassin’s Creed Origins VP Artist: @ reephto This shot was titled "The Master'' and I can't argue with that, In fact, I would say this capture is masterful in itself. For me this photo epitomises the Assassin's and what they stand for. I love that Bayek is in the Hidden Ones outfit, and that stunning shadow across his face/hood symbolises the Creed impeccably. Bayek's beard looks so detailed too, is this really a 2017 game? Ready for Battle Game: Assassin’s Creed Valhalla VP Artist: @ Nxthxn_Turner18 Next up we have Varin's axe in full view. This axe should be more famous than in is, the details are so impressive. The positioning of this shot is what drew me to it. I like how the depth of field highlights the axe and the hidden blade. You can see Eivor is ready for a fight, and that light forking down in front of her is really something. Saxon Slayer Game: Assassin’s Creed Valhalla VP Artist: @ PodToGo I may have some bias to this shot. When you like the hairstyle, armour, and the portrait style, all you can do is feature it. I am in awe of how good this capture looks; I feel like the metal on the outfit just glints in this style. I am definitely going to try this myself now, especially as the Huldufolk set is my favourite. A perfect photo for a Thorsday entry. Fallen Hero Game: Assassin’s Creed Valhalla Platform: PS4 VP Artist: @ _TFoU_ The final shot of the week blends Viking and Isu to give off a real science fiction vibe. I don't usually use these outfits and weapons, but I have to admit it does look cool. The film grain style adds a real sense of grandeur. I love the combo of Fallen Hero, Excalibur, and the band around the eyes. Checkout the link for an awesome close up of Eivor. Link: https://twitter.com/_tfou_/status/1629937557076316160?s=46&t=ouVXsSaqJFul6_HVXb9RLg And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments (1) Write a comment Write a comment Sort by: Newest Guest Mar 01, 2023 Awesome captures everyone!!! 🤗 Like Reply About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Best Quotes in Assassin's Creed Origins | TheOnesWhoCameBefore

    Best Quotes in Assassin's Creed Origins Share Written By: Edited By: Colum Blackett (Col_96) Back To Database comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Quick-Fire Community Questions - Round 8: Ashlea (TOWCB Editor / Charity Project Coordinator) | TheOnesWhoCameBefore

    Quick-Fire Community Questions - Round 8: Ashlea (TOWCB Editor / Charity Project Coordinator) Community Interview Share 20 Aug 2020 Written By: Edited By: Ashlea Blackett Colum Blackett Back To Database Col: Hey Ash, thanks for joining me. Just a few quick questions. How are you finding the AC Valhalla marketing campaign, and are you excited to play the game? Ash: I'm really enjoying each new aspect of the game that we get to see, it's great to get a little more insight into the layout and format of the game, I also like that they have continued the option to play as a female character I think this will be particularly interesting to see in a viking setting, can't wait to play. Col: During our 6 year anniversary week, we revealed our next project: Rally The Creed Podcast. Are you looking forward to hosting it, and what can you tell us about the project? Ash: Yes it will be an exciting new venture for us to explore, it will be interesting to use this new platform as a means to keep the community up to date with developments in the games and discuss different topics with other content creators and members of the community Col: It's also been announced that we here at TOWCB will be running a new initiative known as community chats, where we use our Discord voice channel to join fans for AC discussions. Will you be taking part? Ash: Yes it will be a wonderful opportunity to get to know other fans of the games and to hear there thoughts and opinions, it will also be a good opportunity for people like myself, who perhaps haven't been in the community as long as other, to get to know more people with similar interests. Col: Are you currently working on any other projects? Ash: Besides the work with The One's Who Came Before, I am also in the process of developing a true crime podcast which is very exciting, it will be interesting to see how these two very different projects develop. Col: Any personal goals/ aspirations / targets you would like to achieve as we begin another year with TOWCB? Ash: It always amazes me how the community continues to grow, it will be interesting to see where we are this time next year l, I hope that the podcast is successful and I'm sure we will have may more exciting projects under our belt over the coming months. Col: Outside of the AC community, how are things? Ash: There are exciting developments both in AC and at home, it's been a busy few weeks with us preparing for the 6 year anniversary and buying our first house but all very rewarding. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Ashlea Blackett

  • This Week in Assassin's Creed Virtual Photography: 18th - 24th June 2022: Origins Edition | TheOnesWhoCameBefore

    This Week in Assassin's Creed Virtual Photography: 18th - 24th June 2022: Origins Edition Community Share 25 Jun 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Silhouette Game: Assassin’s Creed Origins This week’s first capture comes from @ Brentassins over on Twitter. A moody shot to get us started this week. This is an impeccable silhouette of Bayek scouring the lands in search of The Order. The strong golden background really brings the capture together with the sun but a speck in the background. I feel Assassin’s Creed Origins really lends itself to this type of shot, truly magnificent. 2) Writings on the Wall Game: Assassin’s Creed Origins Photo number two comes from @ G_Assassin90 a member of our Assassin’s Creed VP Twitter Community. A slightly different capture next as we see some incredible writings. To quote Bayek ‘Ancient writings from the Old Kingdom’ perfectly sum up this shot. In fact this photo really does remind me of promotional material for Assassin’s Creed Origins. It also look very similar to the loading screen in the game. I would love to see it translated. 3) Cleopatra’s Reign Game: Assassin’s Creed Origins This week’s third shot comes from @ thebritenite over on Twitter. Photo number three is a beautiful story board of Cleopatra. A pivotal character in the game, I find this capture a stunning representation of her. I admire the shots of the pyramids so elegant, especially the one with the two tips. Then of course the Queen herself, such a strong character, I assume these shots were captured in the Discovery tour. 4) Senu Game: Assassin’s Creed Origins VP number four comes from @ G_G_snaps over on Twitter. I love this shot, Senu is my favourite companion and she is just such a graceful bird. The position of Senu here is incredible. The details are so intricate, I think the colour tones really make her stand out. Having Senu in the game really adds so much in terms of gameplay and photo opportunities, it is great to see her get the lime light by herself for once. 5) Bayek of Siwa Game: Assassin’s Creed Origins The final capture of the week comes from @ horace0816 over on Twitter. This is one of my favourite Assassin’s Creed captures ever. The mix of black background and a sprinkling of light across Bayek’s hood make for a menacing feel. The capture really showcase the immense detail of Bayek in his classic outfit. There is great mystery in this shot, no more so than the lack of light on Bayek’s face. He is most definitely waiting in the shadows to…………. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Mirage Merch Guide | TheOnesWhoCameBefore

    Community Assassin's Creed Mirage Merchandise Guide Share Welcome to our Assassin's Creed Mirage Merchandise Guide! Here we will be logging all of the merchandise we find for Assassin's Creed Mirage! About the Author Col is the Community Admin for The Ones Who Came Before, and one of the Assassin's Creed Community Ambassadors (formerly for The Mentors Guild.) He is also a former Ubisoft Star Player, and has spent the last 8 years working within the Assassin's Creed community on countless projects. Twitter Colum Blackett Article contains ads that support TOWCB. Previous Guides AC Odyssey AC Origins AC Movie AC Rogue Funko Pops Black Flag Valhalla UbiCollectibles Assassin's Creed Mirage Collector Case: The Deluxe Edition of Assassin’s Creed. Master Assassin Basim figurine. Assassin’s Creed Mirage OST. A unique steelbook with design elected by Assassin’s Creed’s fans. A perfect replica of Basim’s brooch and a Baghdad map. Bonus content** with a digital artbook & more! Available for pre-order from Ubisoft Store Micromania EBGames Apparel Assassin's Creed Mirage Announcement T-shirt (Blue) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Orange) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Black) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (White) Available from Ubisoft Store Assassin's Creed Mirage Announcement T-shirt (Cream) Available from Ubisoft Store Assassin's Creed Mirage Announcement Hoodie (Black) Available from Ubisoft Store Assassin's Creed Mirage Announcement Cap (Navy) Available from Ubisoft Store Assassin's Creed Mirage Announcement Hoodie (White) Available from Ubisoft Store Assassin's Creed Mirage Announcement Cap (White) Available from Ubisoft Store Transmedia Merchandise

  • Best quotes in Assassin's Creed I (2007) | TheOnesWhoCameBefore

    Best quotes in Assassin's Creed I (2007) Share Written By: Edited By: TOWCB Team Back To Database Welcome to the first article in a new series written by TOWCB Team, outlining our favourite quotes from the franchise. We begin by revisiting the original Assassin’s Creed game, which was released back in 2007. Undoubtedly a slow burner, the game grows into its own and provides the building blocks that future games expand upon. Although it is often criticised for tedious gameplay mechanics such as tailing missions and pickpocketing, the game provides clarity over what it means to rise within the Assassin Brotherhood, and to follow the tenets of the Creed or face the consequences. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author A collection of articles from The Ones Who Came Before team. TOWCB Team

  • Assassin's Creed Shadows Claws of Awaji DLC New Teaser Breakdown | TheOnesWhoCameBefore

    Assassin's Creed Shadows Claws of Awaji DLC New Teaser Breakdown Breakdown Share 30 Aug 2025 Written By: Edited By: Zephryss Colum Blackett Back To Database Ubisoft has finally revealed the release date for Assassin's Creed Shadows: Claws of Awaji DLC, which is launching on September 16, 2025. They have also shared a brand-new short teaser for the DLC. Here is the full breakdown of the new teaser. In the opening scene you can see a mysterious character from behind, holding a kanabo. He wears a dark red armored outfit with gold shell-like patterns on the sleeves. The symbol on the back of the character in the image appears to resemble a stylized wood grain pattern, which is highly likely to be a mon (family crest or emblem), a traditional Japanese symbol used to represent clans, families, or organizations. The pattern looks natural and abstract, evoking the look of topographic lines or swirling wood grain, which might symbolize strength, nature, or lineage. The 2nd scene shows a dark, shadowy figure crouching on a tree branch in the middle of a forest at night. This could be a member of the new enemy faction, Sanzoku Ippa. Moonlight shines through the trees, lighting up the figure just enough to reveal their armor and a curved weapon in hand. The enemy looks ready to strike or watch from above, hidden in the darkness. In the 3rd scene a person is seen running through a forest path, unaware that he's triggering a tripwire trap stretched across the ground. The wire is connected to trees on both sides and is barely visible in the dim lighting. In the bottom image, the trap has been activated, an explosion erupts in the background with sparks and flames bursting out violently. This trap appears to have been set by the new enemy faction, Sanzoku Ippa. In the 4th scene Naoe is fighting with two enemies. She is flipping over two enemies while holding a long staff weapon called a Bo. This seems to be a new skill that lets her attack while jumping through the air. In the 5th and final scene, Naoe shows her hidden blade to a mysterious woman, who immediately recognizes her and calls her by name. It looks like Naoe has finally found her mother, Tsuyu, in the Assassin's Creed Shadows Claws of Awaji DLC. Also, check out our full review of the new Summer Roadmap for Assassin's Creed Shadows. We've covered everything in detail. What are your thoughts on the new teaser for Assassin's Creed Shadows: Claws of Awaji DLC? How excited are you for the DLC? Share your thoughts down below! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Zephryss is a passionate social media manager based in India who joined TOWCB's Social Media Team in Summer 2024 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. Recently, he completed his Masters degree in Electrical Engineering and is now preparing to take on a PhD. He loves video games very much, and since childhood has enjoyed playing various types of games in different genres He also has 3 gaming channels (Zephryss, Assassin Zephryss & Spider Zephryss) where he uploads gameplay videos regularly. Zephryss

  • HomeCon 2020: Bringing the Comic Con to your Home | TheOnesWhoCameBefore

    What happens when the world goes into lockdown and comic cons around the world are postponed? The actor Paul Amos known as the voice of Jacob Frye from Assassin’s Creed Syndicate (also Lost Girl and The Murdoch Mysteries ) teamed up with his friend Rachel Skarsten (Lost Girl, Reign, Batwoman) to c The Assassin's Creed Community are raising money for Ocean Conservancy. Donate today Community Articles HomeCon 2020: Bringing the Comic Con to your Home. Share Save 10% on officially licensed Assassin's Creed Origins merchandise with the code "TOWCB" Top Stories What happens when the world goes into lockdown and comic cons around the world are postponed? The actor Paul Amos known as the voice of Jacob Frye from Assassin’s Creed Syndicate (also Lost Girl and The Murdoch Mysteries ) teamed up with his friend Rachel Skarsten (Lost Girl, Reign, Batwoman) to create their very own and unique, stay at home Comic-con, the aptly named HomeCon which debuted on April 10th-11th 2020. Back to Database From the moment Paul Amos went live on Instagram on the 30th March and declared a new project he’d created alongside Rachel Skarsten, we knew he had something big up his sleeve and it would be a game changer. A few days later via Instagram Live HomeCon was announced and a comic con like no other had been born. With the world on lockdown and comic cons being postponed or cancelled left right and centre, Paul and Rachel had the genius idea to create HomeCon, as the name suggests a comic con at home. But how would it work? What would it entail? And who would be there? With everyone at home, HomeCon literally had a captive audience and with many of the voice actors in the same boat as the fans, they were available to participate. Like with any Comic-Con, there would be panels, Q&A’s and the chance to have 1to1’s with your favourite actor. So with less than two weeks Paul, Rachel and many other incredible people behind the scenes pulled an incredible feat and HomeCon was ready to go live. HomeCon would take part on April 10th and 11th. All panels would be live via Twitch and with a subscription of $4.99 (or free of you had an Amazon Prime account) you could view it all. HomeCon’s Social Media platforms ( Twitter , Facebook & Instagram ) informed us frequently with panel information and guests. As the HomeCon website went live, it provided fans with schedule’s and allowed them to book their 1to1 sessions. Of course, there were a few teething problems, as there always is with technology and the rapid interest in HomeCon meant that the website traffic sent it into a mini meltdown. With all new ventures, there were a few teething problems, but personally speaking I felt that the HomeCon support teams did a phenomenal job in handling issues prior and during the event. 12/4/20 By Lisa Zaman Edited by Ashlea Buckley References Assassin’s Creed Panel (Twitch) Voice Acting in Video Games Panel (Twitch) HomeCon website Paul Amos Twitter Support TOWCB By using our Amazon Links The Assassin's Creed Community are raising money for the Italian Red Cross! Donate here Save 10% on officially licensed Assassin's Creed Origins merchandise with the code "TOWCB" A few questioned the cost ($53 for 5 mins) for the 1to1, some feeling that they couldn’t justify the spend during these uncertain times, but as Paul explained very diplomatically that many actors had dedicated their time free of charge to be available and that 10% of proceeds were going to the charity First Responders First . What I felt was impressive it that they devised an almost perfect timetable, the different time zones taken into account, allowing those around the world to tune in. Day 1 started strong, with a live introduction and welcome by Rachel and Paul. Assassin’s Creed fans eagerly awaited the AC panel at 6pm BST. I noted as I tuned in to watch that over 26,000 people were watching. Suddenly all the familiar faces (or should that be voices) appeared on screen and the discussions began. I felt the moderator Ming Chen did a great job in keeping the pace and allowing each person to talk. However, as is the way with this incredible bunch of people, the conversation steered off course in the best possible way, usually led by Paul himself. It was great to see the interaction between them all, each one giving a little insight into their character and sharing anecdotes. As the hour long panel continued it was a joy to see fans sending questions and even communicating with one another as the message board scrolled furiously. Image source: Cas Anvar Before Day 1 came to an end, Paul popped back on to Instagram to send love and thanks to all involved and teased us with the hint that there could be a HomeCon 2.0. Victoria Atkin (Evie Frye) also hosted a quick Instagram live with Melissanthi Mahut (Kassandra), and then siblings Alexios and Kassandra did the same over on Michael Antonakos’s Instagram. It was evident at this point that everyone was having the best time and that HomeCon really was bringing everyone together. Day 2 and Assassin’s Creed was represented in the Motion Capture Panel which featured Elias Toufexis (Federico Auditore da Firenze - AC 2), Melissanthi Mahut (Kassandra - AC Odyssey) and Kris Holden-Ried (Crawford Starrick - AC Syndicate), alongside Greg Bryk (Joseph Seed - Far Cry 5) and Adam Croasdell (Ignis Scientia - Final Fantasy XV) The panel was insightful and again thoroughly amusing. Meanwhile remaining AC actors were busy meeting and greeting fans via the 1to1’s. I myself had the pleasure of talking with Victoria Atkin all whilst being photobombed constantly by my excited son! Image Source: Lisa Zaman As Day 2 drew to an end for the Assassins Creed fans, Michael Antonakos went live on Instagram with HomeCon’s co creator Paul, who we discovered, was sat in his shower with a beer and a box of kitty litter. Would we have expected anything less from the Welshman? As the conversation passed between the two it was obvious that there had been another lightbulb moment for Paul and that perhaps another HomeCon would focus solely on Assassin’s Creed. As HomeCon came to an end it became clear that it had been a great success. Not only in bringing excitement and entertainment to the fans at such a tumultuous time, but it allowed those who have been unable to participate in Comic cons previously (be it mentally, physically or simply geographically) to enjoy and embrace the atmosphere that so many of us cherish. Yes, it was a fabulously entertaining 2 days, but what I took away from this experience is, as Paul highlighted, it allowed us as humans, to connect with others, something that is so important in these current times. More information on the Assassin's Creed Comic Con event coming soon Lisa is a talented portrait artist specialising in graphite work. Back in May of 2019, she turned her attentions to the world of Assassin's Creed art, and began creating lifelike portraits of key characters. You can follow Lisa and her projects on Twitter Lisa Zaman About the Author Save 15% with the code 'TOWCB' Interview with Magnus Bruun - Eivor Assassins' Creed Valhalla Merchandise Guide Q&A with Abubakar Salim - Bayek of Siwa TOWCB Plans for 2021 Netflix announce upcoming live-action Assassin's Creed series Female Vikings: The Real History Building an Assassin's Creed Community: Getting Started Mentors Guild Announcement Interview with Benoit Richer: Valhalla Co-Dev Game Director Interview with Eric Baptizat: AC Valhalla Game Director Interview with Jordan Van Andel (JorRaptor) Colours in Assassin's Creed: A Short Review 6 ways to stay entertained in the Assassin's Creed Community during isolation Interview with Carlos Ferro - Da Vinci 5 ways you can support TOWCB Interview with Jesper Kyd

  • Art Reveal: Basim and Loki by SophiaEA16 | TheOnesWhoCameBefore

    Art Reveal: Basim and Loki by SophiaEA16 Art Share 28 Apr 2021 Written By: Edited By: Sophia Ashlea Blackett Back To Database We're pleased to reveal a new piece of art created by our very own SophiaEA16 from the AC Partnership Program! To celebrate the launch of our new interview with Carlo Rota, who provides the voice and mo-cap performances for Basim and Loki in Assassin's Creed Valhalla, we reached out to Sophia with an idea. What if Basim looked in the mirror one day and saw his past staring back at him. Sophia took this starting point and made it her own, creating this beautiful piece to accompany our interview, and we couldn't be happier with the final result. Loki's menacing eyes create an atmosphere of uncertainty, something that we really wanted to capture in this piece. What are his intentions? What will he do next in the Modern Day? Find out Carlo's thoughts in our new interview, which releases Friday 30th April 2021! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Sophia is a talented artist and Twitch streamer from Venice who joined the program in early 2021. During her time on the program, Sophia worked closely with our community members on a number of art different projects, such as competitions and fundraising campaigns. Sophia

  • Michael Smith

    Mike Smith is a collector of all things Assassin's Creed and a major supporter of transmedia who joined TOWCB as a writer from 2021 - 2024 With nearly a full library of Assassin's Creed media, his work explored the universe in order of Genetic Memory. Notably, his Assassin's Creed Timeline became an essential tool for fans of the franchise looking to complete their collection and consume AC media in a particular order. Previous Next Michael Smith Writer Previous Partner Mike Smith is a collector of all things Assassin's Creed and a major supporter of transmedia who joined TOWCB as a writer from 2021 - 2024 With nearly a full library of Assassin's Creed media, his work explored the universe in order of Genetic Memory. Notably, his Assassin's Creed Timeline became an essential tool for fans of the franchise looking to complete their collection and consume AC media in a particular order. Twitter | Timeline Work “Database Entry Added”: A Look at ACToys’ Assassin's Creed Character Blind Box Reviews The Gaming Library: How Assassin’s Creed Influenced My Interest in History Books Other The Road to Trust: A Review of Assassin’s Creed Mirage: Daughter of No One & Interview with Author Maria Lewis Reviews Journey to the East: A Review of Assassin’s Creed: The Silk Road Review From the Desk of Hytham the Acolyte - A Review of AC Valhalla: Journey to the North Review TOWCB Recap: Reddit AMA with the Assassin’s Creed Mirage Dev Team News The Future of Assassin’s Creed at UbiForward 2023 Part 4 - Assassin's Creed Mirage Gameplay Trailer Breakdown The Future of Assassin’s Creed at UbiForward 2023 Part 3 - Assassin's Creed Mirage Story Trailer Breakdown The Future of Assassin’s Creed at UbiForward 2023 Part 2 - Assassin's Creed Codename Jade Breakdown The Future of Assassin’s Creed at UbiForward 2023 Part 1 - Pre-Show & Assassin's Creed Nexus Breakdown Interview with an Assassin - A Character Discussion with the Cast of The Resurrection Plot Interview TOWCB Interview with AC: The Golden City Author Jaleigh Johnson Interview Assassin's Beans: An AC Fall Guys Crossover Event Breakdown No Isu, No Magus: A Review of Assassin’s Creed: The Resurrection Plot (Light Spoilers) Review Summon the Brotherhood: A Review of the Summoners War X Assassin’s Creed Crossover Event Review A Tightrope of Rebellion - A Review of Assassin’s Creed: The Magus Conspiracy Reviews Pressed in Gold: A Review of the Assassin’s Creed - Leap Into History Limited Edition X5LP Box Set Reviews “Odin-sama is with us!”: A Product Review for Assassin’s Creed Valhalla Eivor Nendoroid Figure Review Cards, Blades and Detection Rolls: A Review of Assassin’s Creed: Brotherhood of Venice Review Community Spotlight: Some the Best Collectables from Assassin's Creed Merchandise Discovery Tour by Ubisoft: The Educational Software and Books for Exploring History Breakdown Education Through Story: An Overview of Discovery Tour: Viking Age Review Answers Lost in Time: A Review of Assassin’s Creed Escape Room Puzzle Book Review Product Reveal: Officially Licensed Assassin's Creed Valhalla Bookends by Nemesis Now Merchandise Interview with Kate Heartfield Author of Assassin’s Creed: The Magus Conspiracy Interviews Load More

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