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  • 01_All News Tag | TheOnesWhoCameBefore

    News Updates On The Future Of AC & Black Flag Remaster Confirmed 5 March 2026 Hayden Bird News Read More Assassin’s Creed Mirage: Valley of Memory DLC Release Date, Setting, and Story Details 7 October 2025 Zephryss News Read More Importance of Assassin's Creed Mirage's Upcoming DLC 10 September 2025 Hayden Bird News Read More Rally the Creed returns! 22 July 2025 TOWCB Team News Read More Assassin's Creed Shadows Year 1 Post-Launch Roadmap Full Breakdown 30 April 2025 Zephryss News Read More Assassin's Creed Shadows: One Week Later 30 March 2025 Hayden Bird News Read More Ubisoft stuns with new article diving deeper into the world of Assassin's Creed Shadows 17 January 2025 Colum Blackett (Col_96) News Read More Assassin's Creed Shadows is delayed yet again to March 20th Ubisoft announces 13 January 2025 UbiCypher (Joe) News Read More Ubisoft clarifies recent rumors regarding Assassin's Creed Shadows and Animus Hub 18 November 2024 Zephryss News Read More Assassin's Creed Cast Reunion set to assemble voice talent from Valhalla and Odyssey 19 October 2024 Colum Blackett (Col_96) News Read More Breaking News: Assassin's Creed Shadows delayed until February 2025 25 September 2024 Colum Blackett (Col_96) News Read More Assassin's Creed Shadows World Trailer Released 13 September 2024 Colum Blackett (Col_96) News Read More TheNerdyArcher and Frame Hold Photography from TOWCB Join the Ubisoft Creators Program 29 June 2024 TOWCB Team News Read More What to Expect in Assassin's Creed Shadows 21 June 2024 Hayden Bird News Read More Early Assassin's Creed Shadows Box Art Designs Revealed 29 May 2024 Colum Blackett (Col_96) News Read More Assassin's Creed Shadows - First Impressions, Naoe & Yasuke, Gameplay & World & More 27 May 2024 SisterlyThrower News Read More 2024 The Ones Who Came Before Logo Designs Revealed 20 May 2024 Thea (Moonchildgecko) News Read More Assassin's Creed Shadows Trailer and Promo Images Unveiled 15 May 2024 Colum Blackett (Col_96) News Read More Breaking News: Assassin's Creed Shadows Trailer Coming May 2024 13 May 2024 Colum Blackett (Col_96) News Read More TOWCB VP Team Members Aaron Young and Turið Torkilsdóttir Featured on Pixel Focus Podcast Episode 8 6 March 2024 Colum Blackett (Col_96) News Read More New member SisterlyThrower joins TOWCB Video Content Creation Team 4 March 2024 SisterlyThrower News Read More Assassin's Creed Mirage: Assassin Cat designs shared by Ubisoft 3D Character Artist 2 March 2024 Colum Blackett (Col_96) News Read More Partner Promotion: UbiCypher takes on the role of Isu_Network Lead Admin 13 February 2024 Colum Blackett (Col_96) News Read More Community Member Eric Allen joins TOWCB Social Media Team 9 February 2024 Colum Blackett (Col_96) News Read More Assassin's Creed Codename Red confirmed for 2024 release by Ubisoft Employee 31 January 2024 UbiCypher (Joe) News Read More Louise (TheNerdyArcher) Joins The Ones Who Came Before Writing Team 20 January 2024 Louise // TheNerdyArcher News Read More New Member Dave Rutter joins TOWCB Virtual Photography Team 15 October 2023 Colum Blackett (Col_96) News Read More Ubisoft release Assassin's Creed Mirage PC Features Trailer 19 September 2023 Colum Blackett (Col_96) News Read More Assassin's Creed Mirage Early Access Demo Gameplay Round-up 12 September 2023 Colum Blackett (Col_96) News Read More New Assassin's Creed Mirage Promo Images: Game Informer September 2023 31 August 2023 Colum Blackett (Col_96) News Read More The Ones Who Came Before 9 Year Anniversary Round-up 22 August 2023 Colum Blackett (Col_96) News Read More TOWCB Recap: Reddit AMA with the Assassin’s Creed Mirage Dev Team 13 July 2023 Michael Smith News Read More Breaking News: Ubisoft reveal sneak-peak at Ubisoft Forward 2023 line-up 8 June 2023 Colum Blackett (Col_96) News Read More Breaking News: Assassin's Creed Mirage Gameplay Trailer revealed at PlayStation Showcase 2023 30 May 2023 Colum Blackett (Col_96) News Read More Aaron Young from TOWCB Joins ThePhotoMode Writing Team 12 April 2023 Colum Blackett (Col_96) News Read More TOWCB Team Members invited to join 'The Mentor's Order' 14 January 2023 Colum Blackett (Col_96) News Read More The Future of Assassin's Creed: Ubisoft Forward 2022 News Recap 11 September 2022 Colum Blackett (Col_96) News Read More Assassin's Creed Mirage Officially Announced: TOWCB Analysis 1 September 2022 Colum Blackett (Col_96) News Read More Assassin's Creed News Recap: 21st - 27th August 2022 29 August 2022 Colum Blackett (Col_96) News Read More Assassin's Creed News Recap: 7th - 20th August 2022 21 August 2022 Colum Blackett (Col_96) News Read More Weekly Assassin's Creed News Recap: 31st July - 6th August 2022: 7 August 2022 Colum Blackett (Col_96) News Read More Assassin’s Creed 15th Anniversary Celebration Livestream Highlights 2 August 2022 Colum Blackett (Col_96) News Read More Weekly Assassin's Creed News Recap: 24th - 30th July 2022 31 July 2022 Colum Blackett (Col_96) News Read More Weekly Assassin's Creed News Recap: 17th - 23rd July 2022: 25 July 2022 Colum Blackett (Col_96) News Read More Weekly Assassin's Creed News Recap: 10th - 16th July 2022 17 July 2022 Colum Blackett (Col_96) News Read More Product Reveal: Secretlab Unveil Stunning New Assassin's Creed Collection 15 July 2022 Colum Blackett (Col_96) News Read More Breaking News: Ubisoft Announces Assassin's Creed Crossover for Valhalla and Odyssey, marking the return of Kassandra 13 December 2021 Colum Blackett (Col_96) News Read More Veteran Assassin's Creed Writer Darby McDevitt announces surprise return to Ubisoft 13 November 2021 Colum Blackett (Col_96) News Read More Ubisoft Launches Educational Discovery Tour for Assassin's Creed Valhalla 19 October 2021 Colum Blackett (Col_96) News Read More TOWCB: 7 Year Anniversary Update 14 August 2021 Colum Blackett (Col_96) News Read More Assassin's Creed Valhalla: Third Expansion Teased at Ubisoft Forward E3 Event 16 June 2021 Colum Blackett (Col_96) News Read More Assassin's Creed Fans Launch Isu - English Dictionary 12 February 2021 ActualSpider-Man News Read More The Ones Who Came Before: Plans for 2021 29 December 2020 Colum Blackett (Col_96) News Read More Assassin's Creed Valhalla: Eve of Launch Message 9 November 2020 Colum Blackett (Col_96) News Read More Netflix have announced an upcoming live-action Assassin's Creed series 27 October 2020 Colum Blackett (Col_96) News Read More Announcement: Two of our admins are joining The Mentors Guild! 19 October 2020 Ashlea Blackett News Read More Assassin's Creed Valhalla: Spoiler Policy 10 October 2020 Colum Blackett (Col_96) News Read More Assassin's Creed Valhalla: Cinematic World Premiere Trailer Released 30 April 2020 Colum Blackett (Col_96) News Read More Assassin's Creed Valhalla Officially Announced 29 April 2020 Colum Blackett (Col_96) News Read More Ubisoft Secures Multi-Year Partnership With Funko and Good Smile For Assassin's Creed and Rainbow Six Siege 19 April 2020 Ashlea Blackett News Read More Launch Day: AC Partnership Program 1 December 2019 Colum Blackett (Col_96) News Read More Autumn 2019: Assassin's Creed Community Projects To Watch 14 November 2019 Colum Blackett (Col_96) News Read More TOWCB 5 Year Anniversary 18 September 2019 Colum Blackett (Col_96) News Read More TOWCB Website - One Month Since Launch 10 September 2019 Colum Blackett (Col_96) News Read More Assassin's Creed Odyssey: Eve of Launch Message 1 October 2018 Colum Blackett (Col_96) News Read More

  • Wales Comic Con Homecoming (2022) Photo Gallery | TheOnesWhoCameBefore

    Wales Comic Con Homecoming (2022) Photo Gallery Events Share 7 Sept 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Here are our photos from the Wales Comic Con Homecoming event which took place in Wrexham on the 21st August 2022. We met up with Kim and Mikey from Assassin's Creed United Kingdom, ate Haribos with Matt Ryan (Edward Kenway), and talked everything Assassin's Creed with Insomnia 2022 panel judge Tabitha Lyons! The event was a ton of fun, and we look forward to attending more smaller events like this in the future. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Children of Danu: A History | TheOnesWhoCameBefore

    Children of Danu: A History Breakdown Share 14 Apr 2021 Written By: Edited By: Lauren Harris Ashlea Buckley Back To Database We are moving ever closer to the release of Assassin Creed Valhalla’s first story expansion DLC, Wrath of the Druids, which is due to release on the 13th May. The new content will see Eivor travel to Ireland where she will forge alliances with Gaelic Kings and battle a druidic cult known as the Children of Danu. But who were the Children of Danu and how might they factor into this new piece of the Valhalla story? Wrath of the Druids is the first downloadable content expansion for Assassin's Creed Valhalla, and is set to launch May 13th 2021. Danu is a goddess in Irish mythology – though she is a bit different to what we may assume when we think of mythological gods. Danu is a hypothetical god and functions as a mother goddess of the Tuatha Dé Danann, which translates roughly as “the people of the goddess Danu”. We can assume that the Tuatha Dé Danann are the cult Eivor will be fighting, or at the very least it will be worshippers of the Tuatha. Interestingly, there are no surviving myths or legends associated with Danu in the medieval Irish texts, though Danu is sometimes assumed to be an alternative name for Anu who is another Irish goddess. It is possible that Danu was inspired by Dôn from Welsh mythology, who was a mother goddess in the Mabinogion. It is also possible that Danu is actually Danand, daughter of Delbáeth and mother of Brian, Iuchar, and Iucharba, though this is disputed. According to some interpretations of the myth, Danu had a relationship with a sacred oak tree which grew two giant acorns. The acorns fell to the ground and out came The Dagda and Brigid, who would later become important figures within the Tuatha Dé Danann. Another interpretation is that Danu is actually the Greek goddess of the sea, Eurynome. Eurynome was once known as Danae or Dana, which could suggest a connection between her and Danu. Eurynome is usually represented as a mermaid with bright red lips, piercing blue eyes, pale skin, and long blonde hair. It is also theorised that Danu may represent the Danube River, further connecting her to water. The Tuatha Dé Danann were a pantheon who have appeared throughout Celtic mythology in various forms. They were a supernatural race rather than a cult in Irish mythology, which could suggest that Eivor will meet human followers of the race rather than the race themselves due to Assassin’s Creed generally not including supernatural phenomena. According to legend, the Tuatha Dé Danann live in the realm of the deities known in Celtic mythology as the Otherworld. In other legends, it has been known as Annwn, Avalon, and Tír na nÓg. Despite living in the Otherworld, the Tuath Dé often visit the human world and interact with humans. Their rivals were the Fomorians, who the Tuath Dé defeated in the legendary Battle of Mag Tuired. Over the years, the legend surrounding the Tuath Dé has evolved and been altered by those who have interpreted it. The pantheon have been regarded as ancient kings and queens with supernatural abilities, as fallen angels, or even as gods themselves. Eventually, the Tuatha Dé Danann came to be known as the aes sídhe in Irish and Scottish mythology. The Tuath Dé are generally associated with nature and each member is connected to one aspect of life or nature. Some of the more well known members of the Tuatha Dé Danann pantheon include The Dagda, god of fertility, agriculture, strength, magic, Druidry and wisdom; The Morrigan, a crow who was associated with war, fa te, death and doom; Manannán, god of the sea; and Brigid, goddess of wisdom, healing, protection and animals. Concept art for Ireland coming from the Assassin's Creed Valhalla Season Pass Trailer. Legend tells that the Tuatha Dé Danann hailed from four cities in Ireland’s north: Falias, Gorias, Murias. and Finias. The Tuath Dé taught their skills in sciences, the arts, architecture, magic and necromancy to the humans in Ireland. According to Lebor Gabála Érenn, the Tuath Dé arrives in Ireland “in dark clouds” and “brought a darkness over the sun for three days and three nights” before burning the ships they sailed in on. According to the Annals of the Kingdom of Ireland, the Tuatha Dé Danann arrived in the country in 1897 BC. They almost immediately became caught up in a battle with the previous settlers, the Fir Bolg. The Tuath Dé overthrew the Fir Bolg but their king, Nuada, lost his arm in the battle and could not continue to rule. He was replaced by Bres who was a tyrant. Dian Cecht managed to replace Nuada’s arm with a prosthetic. Dian Cecht’s son Miach used a spell to force flesh to cover the prosthetic and essentially give Nuada his arm back, but Dian Cecht was furious at being upstaged and murdered his son. Nuada became king again, but this enraged Bres who ended up bring the Fomorians to battle the Tuath Dé. In the Second Battle of Magh Tuireadh, Nuada was killed and Lugh took over as king. It is said that a third battle occurred, this time between the Tuath Dé and the Milesians. The Milesians met three Tuatha Dé Danann goddesses Ériu, Banba and Fodla, and their husbands Mac Cuill, Mac Cecht and Mac Gréine. The three husbands were kings at the time and called a truce between the two groups – however the Tuath Dé broke the peace by creating a magical storm. In the end, the Milesian Amergin was called on to split the land between the two peoples. He gave the land above ground to the Milesians and sent the Tuatha Dé Danann to live underground in the Sidhe mounds, thus ending their reign in Ireland. One of the most interesting pieces of the Tuatha Dé Danann legend is the Four Treasures. According to the myth, the Tuatha Dé Danann brought four magical treasures to Ireland, one from each of their home cities. These treasures were a cauldron, a spear, a stone, and a sword. Is it possible that we will see these treasures in Wrath of the Druids? After all, each treasure sounds like the perfect basis for a Piece of Eden. The treasure from the city of Falias was the Stone of Fal. The stone itself is real and still stands in Ireland today. It is now known as the Lia Fáil, meaning Stone of Destiny, or as the Speaking Stone. It can be found on the Hill of Tara in County Meath. The Lia Fáil was said to have supernatural powers. Legend states that the stone would “roar” when the rightful High King of Ireland put his feet on it. It was also said to have the power to rejuvenate the king and bless him with a long reign. According to Lebor Gabála Érenn, the stone can no longer do this due to being split by Cú Chulainn, the Irish demigod and Lugh’s son. The stone also provides the origin of the name Inis Fáil, an ancient name for Ireland. Journey to Ireland and unravel the mysteries of an ancient druidic cult. Fight your way through haunted forests and dazzling landscapes while gaining influence among Gaelic kings. The second treasure was the Spear of Lugh from the city of Gorias. The story of the spear has been told several ways, but generally it involves Lugh demanding the spear which belonged to the King of Persia. The spear was said to be impossible to overcome and would answer to spells. One of these spells was “Ibar” which caused the spear to always hit its mark, and another was “Athibar” which caused the spear to return to its owner. Some writers have also suggested that the spear was alive and thirsted for blood and only a pile of fresh poppy leaves could prevent it from killing everyone around. It also may have been able to shoot flames or even lightning. It is starting to sound like a Piece of Eden we have seen before. The treasure from Findias was the Sword of Light and it belonged to Nuada, the king. Much like the Holy Grail in Arthurian legend, the Sword of Light frequently appears as a quest object in Irish and Scottish mythology. It is thought that the Sword of Light and Cú Chulainn’s sword Cruaidín Catutchenn may be one and the same. The sword is also described as a “fiery and bright lightning weapon” which could emit sparks. The final treasure is the Cauldron of the Dagda which came from the city of Muirias. The Dagda could control life and death, the weather and crops, as well as time and the seasons. He was skilled in magic and Druidry which may explain his connection to the cauldron. The cauldron was known as the coire ansic and was said to be bottomless and left no man unsatisfied. It was also said to have a ladle so big that two people could fit in it. According to the Annals, at least ten members of the Tuatha Dé Danann were High Kings of Ireland at one point. These were Nuada, Bres, Lugh, Eochaid Ollathair, Delbáeth, Fiacha, Mac Cuill, Mac Cecht and Mac Gréine. However, as all of these kings reigned before the Common Era, it is unlikely we will see them in Wrath of the Druids. All that said, what can we expect to see in Wrath of the Druids? As many scholars of Irish mythology have pointed out, Danu is essentially a blank slate. With no concrete myth or legend surrounding her, any writer is free to do what they wish with the goddess. As such, the writers of the DLC really do have the freedom to interpret Danu and her influence on Ireland however they like. As for the cult itself, that is harder to anticipate. It is unlikely that the cult will be the Tuatha Dé Danann themselves. Instead, it will probably be a cult who either believe themselves to be the Tuath Dé or who worship them. What kind of fight will they put up? They are druids who follow a supernatural race, so it is likely they will be using potions and mysticism in their battles. What is perhaps most interesting is whether the Four Treasures will appear? Considering how important Pieces of Eden are to the Assassin’s Creed mythos, and how many fantastic weapons appeared in the main story of Valhalla, it would be very disappointing to not see at least some of the treasures in the DLC. Who wouldn’t love to fight using the Sword of Light or the Spear of Lugh? Or to visit the Stone of Destiny or drink from Dadga’s bottomless cauldron? In any case, focussing the DLC on the Children of Danu seems like the perfect move after a game full of cursed objects, hallucinogenic mushrooms, and potions which take you to Asgard. If you enjoyed the more mystical elements of Valhalla, it seems like Wrath of the Druids will be right up your street. Could the DLC introduce Pieces to Eden to Assassin's Creed Valhalla? comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Lauren is a online article writer who joined the program in 2019, which allowed for her work to be viewed by a larger audience. She is especially interested in Assassin's Creed lore, and wrote a number of thought provoking articles which you can find here in the Community HUB. Lauren left the program in 2021 shortly after the 'Assassin's Creed Infinity' announcement, which understandably left many fans feeling uneasy. We wish her the best of luck with her future projects. Lauren Harris

  • Assassin’s Creed Virtual Photography: 18th to 29th March 2024 | TheOnesWhoCameBefore

    Assassin’s Creed Virtual Photography: 18th to 29th March 2024 Community Share 16 Apr 2024 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the biweekly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every two weeks we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. This theme week: Parkour Looking to Sync Game: Assassin’s Creed Mirage VP Artist: Eric Allen (@ Milz_VP ) The Ones Who Came Before Photo of the Week Aaron ( FalconSwift87 ) The return to the roots with Assassin’s Creed Mirage brings back the experience of an Assassin traversing a city in search of his target. It’s a feeling of nostalgia that many fans have enjoyed. Climbing structures with Eivor or Kassandra always felt slightly out of place. Here we have an intriguing shot of Basim scaling one of the tall structures found throughout Baghdad. I really like how the composition creates a sense of height and danger. The sandy tones mixed with the sky-blue work to reinforce the location of this excellent capture. Watch for the Shadows Game: Assassin’s Creed Mirage VP Artist: @ m_nt_13 Aaron ( FalconSwift87 ) I was happy when the team suggested running a parkour theme as Assassin’s Creed is so famous for this form of traversing. As the games have progressed the standard has constantly been raised and we have been able to climb almost any structure in the game. This capture really resonates with me as I am a fan of this type of photo. The lighting is immense and serves to highlight the beautiful details on the Baghdad building. Not only that but it casts a shadow of Basim and the line he is crossing. Once again, the composition is great, and I like that Basim is slightly off centre. Taking in the Sights Game: Assassin’s Creed Origins VP Artist: @ visionevp Aaron ( FalconSwift87 ) We could not have this theme without a return to the beginning with Bayek and the pyramids. Although a large proportion of Assassin’s Creed Origins is desert the cities are a great place to get your free run on. I will never forget my first time scaling the elegant pyramids, and that awesome sensation as you slide down one. This shot is impressive as it combines both parkour and some stunning scenery. I love the orange tones mixed with the pure white, and Bayek contrasts excellently with these. His pose is perfect and reminds me of Senu his eagle companion. Escaping Game: Assassin’s Creed Origins VP Artist: @ UnfazedVP Aaron ( FalconSwift87 ) I think my favourite Assassin’s Creed for parkour is Unity. The speed in which you could traverse the rooftops was very satisfying. I also enjoyed the almost cinematic moments when escaping through buildings or windows. Here Julio has recreated something similar that takes me back to 2014. This is a clean shot that has three colours working beautifully together. The red sash is eye catching, and Bayek’s black robes give him a tremendous Assassin feel. Once again, the light hitting the sandy building works to contrast against Bayek. He works in the dark to serve the light. Searching for Trouble Game: Assassin’s Creed Valhalla VP Artist: @ BasimIbnIshaq_ Aaron ( FalconSwift87 ) With the talk of Assassin’s Creed Red having two playable characters, I started to think what Valhalla would have been like if we switched between Eivor and Basim. I think it would have worked excellently with the tension between the two and the obvious assassin and warrior mentalities. Here we can see Basim approaching a straw roof building on what looks like London. I guess this shot is from the discovery tour. I love the choice of outfit and the positioning is on point. I also like how the white of his robes stand out clearly against the darker background. Assassin's Creed Virtual Photography Showcase - March 2024 Video edited by Turið Torkilsdóttir. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Michael Doyle

    Michael is a close personal friend of the admin team who has worked alongside TOWCB for many years, lending a hand behind the scenes who is best known for his time leading the Rally the Creed video-podcast. In 2022, Michael stepped out of the shadows and joined TOWCB's Writing Team, where he explored game journalism by expanding TOWCB database, filling it with guides, tips and tricks and more. After a series of article launches, he joined TOWCB's Core Team, where he now works as a Strategist, overseeing major campaigns, establishing internal systems and managing charity efforts for the group. Previous Next Michael Doyle Writer Previous Partner Michael is a close personal friend of the admin team who has worked alongside TOWCB for many years, lending a hand behind the scenes who is best known for his time leading the Rally the Creed video-podcast. In 2022, Michael stepped out of the shadows and joined TOWCB's Writing Team, where he explored game journalism by expanding TOWCB database, filling it with guides, tips and tricks and more. After a series of article launches, he joined TOWCB's Core Team, where he now works as a Strategist, overseeing major campaigns, establishing internal systems and managing charity efforts for the group. Twitter Work

  • New PureArts Edward Kenway Animus Statue Revealed | TheOnesWhoCameBefore

    New PureArts Edward Kenway Animus Statue Revealed Merchandise Share 26 Aug 2021 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database PureArts are proud to reveal the next entry in the Assassin's Creed Animus Statue Collection. Edward Kenway is one of the most iconic assassins from the Assassin’s Creed® Series. Featuring an LED system lighting up the Animus effect, Edward Kenway is displayed with his saber drawn on the stern of the Jackdaw, the impetuous ship he captains. Standard Edition: Limited to 2000 units. Price: $899.99 Estimated Delivery Q3 2021 PureArts.com Exclusive Edition: The Assassin’s Creed® Animus Edward Kenway ¼ Scale Statue Exclusive Edition, limited to only 500 units available exclusively from PureArts.com , includes a life-size clip-on replica of Edward’s shoulder strap buckle! Available now comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Launch Day: AC Partnership Program | TheOnesWhoCameBefore

    Launch Day: AC Partnership Program News Share 1 Dec 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We're proud to announce the launch of a new community initiative known as the AC Partnership Program. The aim of the program is to promote and share content created by community members, and we are now establishing a network of dedicated and passionate fans who are all individually working on AC related projects. Each one of our partners brings something different to the table, and all of them will be adding their own unique projects to our new Community Hub , a database which will store the projects. We have been working behind the scenes for four months on the new website, and we have almost finished the huge task of adding all past projects to the database. It's now time to think about future projects, and the AC Partnership Program is one which will continue to thrive as regular content is released. We are always on the look out for new members, so if you believe the program is for you, simply message one of our admins and we will be in touch. We currently have nine members on the program, all of whom are now working hard on their next project. Learn more about our members here. The initial idea for the program comes from a desire to help hardworking members of the community who are passionate about creating content. We believe that with the help of TOWCB admins, and our social media influence, the projects created by our members will be viewed by a larger audience, and will gain a regular following. In return, we will have new and exciting content on our new website, and members will help us with projects such as fundraising and giveaways. We can't wait to see what our talented members create next! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • New piece of Assassin's Creed Shadows Fanart Released by Yasmin Page | TheOnesWhoCameBefore

    New piece of Assassin's Creed Shadows Fanart Released by Yasmin Page Art Share 13 Jul 2024 Written By: Edited By: Yasmin Page TOWCB Team Back To Database Check out this brand new piece of fanart by our very own digital artist Yasmin Page from the AC Partnership Program! Inspired by a scene from the Assassin's Creed Shadows Official World Premiere Trailer, this new piece of fanart reflects the pain that Naoe experiences in the destruction of her village. She finds the strength to keep going, demonstrating great resilience and determination. As always, Yas has brought the character to life in a way that stays true to the source material, acting as a frozen moment in time. We can't wait to share more art with the community throughout the marketing campaign! Until then, check our what our other team members have been up to in the Community Hub! Artist: Yasmin Page Yasmin is a Digital Artist based in Melbourne, Australia who discovered the Assassin's Creed series in 2019. Since then she has fallen in love with the franchise and created beautiful realistic digital artworks of several of the main characters. By joining TOWCB, we hope to introduce Yasmin to the AC Community by collaborating on a number of exciting projects such as art releases and podcasts. Instagram | ArtStation | Tumblr | Twitter comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Yasmin is a Digital Artist based in Melbourne, Australia who discovered the Assassin's Creed series in 2019. Since then she has fallen in love with the franchise and created beautiful realistic digital artworks of several of the main characters. By joining TOWCB, we hope to introduce Yasmin to the AC Community by collaborating on a number of exciting projects such as art releases and podcasts. Yasmin Page

  • 🔧 Restoration In Progress- Check Back Soon! (Valhalla) | TheOnesWhoCameBefore

    🔧 Restoration In Progress- Check Back Soon! (Valhalla) Guide Share 19 Nov 2010 Written By: Edited By: Colum Blackett (Col_96) WIP Back To Database Restoration In Progress- Check Back Soon! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassin's Creed Mirage: Basim Ibn Ishaq Cosplay Project by RBF Productions | TheOnesWhoCameBefore

    Assassin's Creed Mirage: Basim Ibn Ishaq Cosplay Project by RBF Productions Community Share 15 Sept 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Check out the very first cosplay project for Assassin's Creed Mirage, created by the team over at RBF-productions-NL , a company dedicated to delivering high-quality, custom-made props and costumes. The costume, recreating Basim's Apprentice Robes from Assassin's Creed Mirage, was made and worn by professional cosplayer Rick Boer, who has been working with Ubisoft to create real-life Assassin robes for over a decade! Rick and his incredibly talented team appeared as guests at the Ubisoft Forward Assassin's Creed Showcase Watch Party event in France, where the robes were revealed for the first time! We can't wait to see more Basim cosplay projects as the marketing campaign kicks off, but what an incredible debut this is for Assassin's Creed Mirage, and an absolute treat for all the fans attending the event. You can find more projects by Rick Boer and RBF-productions-NL below: Website | Instagram | DeviantArt comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassin's Creed Revelations - A Decent End To A Perfect Trilogy | TheOnesWhoCameBefore

    Assassin's Creed Revelations - A Decent End To A Perfect Trilogy Analysis Share 28 Sept 2024 Written By: Edited By: Gustav Poulsen (Gargudon) Back To Database 2011’s Assassin’s Creed Revelations, took on the ambitious task, of concluding one of the most iconic trilogies and narratives in all of gaming. Something it did in a decently satisfying and full circle way more or less to say the least. The game brought us some of the most action packed missions of the Ezio trilogy and the franchise overall, took us to a beautiful new part of the world, and concluded the stories of Altaïr Ibn-La’Ahad and Ezio Auditore in a powerful way, giving Ezio who has lived through so much tragedy the happy ending he deserved, and heavily building on Altaïr overall, developing him more as a character than AC1 perhaps ever really did. Main narrative and story of the game aside though, the playing experience itself felt thin at points and lacking in gameplay diversity, especially coming off of Brotherhood. Some story missions were as said as action packed as can be, others kinda felt too short and simple, narrowed down to mere dialogue and or cutscenes, and in a way Constantinople lacked the world charm, that the predecessor’s portrayal of Rome delivered in style. All this and more is explored further and more in depth, in our new video retrospective up now on our YouTube channel! Video written, narrated and edited by Gargudon. Make sure to subscribe to our channel and stay tuned, for more similar retrospectives in the future, as well as an array of other analytical Assassin's Creed content! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016, but today mostly specialises in video creation, interviews & composing. By joining The Ones Who Came Before in 2019, originally reviving 'The Memory Corridor' podcast, which had been offline for nearly a year, he has had the opportunity to expand his audience and further develop his skills.

 His unique skill set made him the perfect candidate for our team. Among other things, he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Gustav Poulsen (Gargudon)

  • Art Reveal: Brotherhood Ezio by SophiaEA16 | TheOnesWhoCameBefore

    Art Reveal: Brotherhood Ezio by SophiaEA16 Art Share 26 Jun 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We're pleased to reveal a new piece of art created by our very own Sophia from the AC Partnership Program! The Brotherhood Ezio sketch was created to mark Ezio's 562nd Birthday, and captures the Mentor during his time liberating the beautiful city of Rome. The shading in particular is impressive, and really brings the character to life! You can find more of Sophia's work here on the site! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • This Week in Assassin’s Creed Virtual Photography: 5th to 11th June | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 5th to 11th June Community Share 15 Jun 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Vikings Set Sail Game: Assassin’s Creed Valhalla VP Artist: @ Cll3ar “I joke about many things, son of Ragnar, but never about shipbuilding” A fitting quote for a spectacular shot of Eivor’s longship cutting through the waves. I applaud the use of the longship in Valhalla as it lets you feel part of something rather than working solo. The details here on the shields are impeccable and the reflection on the water delightful. What I love the most are the splashes of water, which are a nice touch to make you feel at one with the waves. Blodwulf Game: Assassin’s Creed Valhalla VP Artist: @ NIKOOO_WOLF “Men do not relish the shield wall. They do not rush to deaths embrace” I was so disappointed not to be in a proper shield wall in Valhalla. That being said, the shields were great fun to use. I really like this particular one as it’s given to you by Soma. This capture epitomises the theme and Eivor’s stance and facial expression make him look ready for battle. The colours here are on point, with Eivor’s outfit really standing out. The fog in the background adds that ominous feel. I would not want to be a Saxon. The Ones Who Came Before Photo of the Week: Judge: @ TuridTorkil ''This is exactly what comes to my mind when I hear the phrase Vikings. A light haired warrior with an axe and shield, ready to fight. I like the foggy background, the silhouettes of the trees and the longship, not to mention Eivor’s grim expression. A true Drengr emerging from the water to face whatever challenges await him.'' Valkyrie Game: Assassin’s Creed Valhalla VP Artist: @ Majdulf47 “Valkyries! Odin must’ve sent them!” Eivor riding Alsvinder absolutely oozes Valkyrie vibes. Especially when jumping mid-air with the wings spread out. I really like how the background makes you feel like this is a flying shot. Excellent use of light too as it highlights Eivor’s tattoos, adding a real Norse feel. Who would dare stand in her way? Varin’s Axe Game: Assassin’s Creed Valhalla VP Artist: @ artschoolglases “Blow the horns! Beat the drums and have courage, for there will be no turning back. Only victory! Or death! Whenever Eivor is dressed as a berserker she means business. This is one mightily fierce shot of her as she prepares for battle. How can you not like that eye catching bear draped across her head, along with that ferocious look on her face? I adore the lighting of this capture and how it highlights certain details to perfection. The shadow work also adds some powerful vibes, making it seem like Eivor has appeared from the darkness. The star of the shot though is Varin’s axe and how the details just pop, excellent virtual photography. The All Father Game: Assassin’s Creed Valhalla VP Artist: @ GamingPhotos15 “You are the Wolf Kissed one, who lingered at the edge of death, yet fought back.” This is a phenomenal capture that really encapsulates the essence of Odin. Havi wears his name sake outfit with such grace. Once again the darkness has been used to great effect, allowing Havi to appear from nowhere. I love how the light bounces off the metal amplifying the details. This shot instantly takes me back to the great scenes between Eivor and The High One. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Ubisoft Forward 2024 Breakdown: Assassin's Creed Shadows Gameplay Reveal | TheOnesWhoCameBefore

    Ubisoft Forward 2024 Breakdown: Assassin's Creed Shadows Gameplay Reveal Breakdown Share 10 Jun 2024 Written By: Edited By: Colum Blackett (Col_96) Colum Blackett Back To Database Ubisoft released the first ever glimpse at Assassin's Creed Shadows gameplay on the 9th June 2024 in a brand new 'First Look Gameplay Trailer' which was shown at the 2024 Xbox Games Showcase event, with the promise of more to follow at Ubisoft Forward the next day! Watch the teaser here: Ubisoft Forward has become a highly anticipated event since the collapse of E3, with players eagerly awaiting trailers, reveals and gameplay for their favourite franchises, and Assassin's Creed is no exception. As fans awaited the 19:30 BST launch time for the pre-show, screenshots, short clips and images of the game started to appear on Twitter, as just before Ubisoft's own event, Apple's WWDC event was going on. In a short section featuring Assassin's Creed's Vice President Executive Producer Marc-Alexis Côté, it was announced that the game would be available on both MAC and iPad! The main focus of the short teaser was the environment, which looks stunning in each and every scenario! Assassin's Creed was mentioned a couple of times in the build up to the show during the pre-show, with my favourite reference being a pigeon passing the camera along with the iconic eagle screech. We also see a few community photo mode shots on the walls of Ubisoft Montreal which were taken in Assassin's Creed games. The pre-show section dedicated to Assassin's Creed highlighted the fact that Mirage is available now on Apple devices. The Main Show As the biggest Ubisoft franchise of all, Assassin's Creed was naturally shown last at the event to end things on a high, with the tone set early on in the event by a series of excellent reveals, focusing on the passion of the developers, rather than pre-written jokes, audience participation and celebrity endorsement, as was often the case with E3. Coverage of #AssassinsCreedShadows at Ubisoft Forward kicked off following a stunning musical performance! Twelve minutes of gameplay was shown during the main show, focussing oin Yasuke. Features we noticed in the gameplay, written by Yazen (MidnightMarauder) Full year seasonal weather (depending on the season, the terrain changes). Can pet stray Shiba Inu. Yasuke is respected which can be seen by NPC bowing to him. Armour types on enemies affect their health, armour can be broken. Can easily switch between weapons with Yasuke. Unique kill screen for big targets. Noae has eagle vision. Many tools to assassinate not just the hidden blade. Grappling hook can be used to reverse vertical obstacles. You can choose to grab rather than assassinate for a non-lethal takedown. Can assassinate through Japanese doors. Kuni knife replaces the regular throwing knife. Can swim underwater to remain hidden for assassinations, breathe using a stick. Yasuke and Naoe now have different abilities which can be recharged through assassinations or kill like AC Mirage. Post-Show Features we noticed in the developer interview / gameplay, written by Yazen (MidnightMarauder) Monkeys are a visual clues for loot and interesting places The look of the map and animals even changed through the seasons Environment is highly interactive which can lead to breakable things during combat The ability bar is called the meter adrenaline meter Unlike Valhalla posture and parrying is paramount playing as Yasuke Different enemies of different types of combat encounters some enemies are more patient than others You can switch between characters, however, during missions or infiltrations that is not possible You can use a spy network to scout ahead for where your target is Grappling hook is highly dependent on speed and positioning Can peek around corners enemies are highly affected by light and shadows Weapons have different assassination animations like the hidden blade and the long blade The grappling hook can be used to grab at enemies quickly that are far away Thunder and different weather condition can affect assassination ways can change based on the weather condition where a pond can be frozen during winter but can be swam in in other seasons Media Coverage After the show, the floodgates opened on Assassin's Creed Shadows as the embargo lifted and media coverage and reactions of an early access gameplay demo hit the web. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • This Week in Assassin’s Creed Virtual Photography: 17th to 23rd April | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 17th to 23rd April Community Share 25 Apr 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed Hidden One Game: Assassin’s Creed Valhalla VP Artist: @ 9b75 We start this week’s showcase with a captivating shot of Eivor appearing from the shadows. The lighting of this capture is truly breath-taking. The elegance of Eivor’s position allows the light to enhance the details on Ezio’s famous outfit. If you wanted a shot to epitomise the saying ‘we work in the dark to serve the light” then this is it. The Eyes Game: Assassin’s Creed Valhalla VP Artist: @ warriorqueenvp Eivor always wanted the Raven clan to be feared. Well with a stare as intense as this she can’t help but succeed. I admire the use of colour in this shot, with just three elements the capture stands out incredibly. The face tattoo works so well with the yellow eyes, it also creates conflict with it looking very Christian but on a Pagans face. An excellent portrait of our favourite Viking. The Dogs of War Game: Assassin’s Creed Odyssey VP Artist: @ lightfallimage Kassandra may be a fearsome warrior but facing a three headed dog is something else. This is one hell of shot, I love the depth of field, just enough to make the situation seem threatening. Kassandra’s stance is so good with the spear and sword at the ready. I have to say the capture and quote go hand in hand and make for a powerful package. Truly spectacular stuff from Jonnybubs. The Ones Who Came Before Photo of the Week: Judge: Colum Blackett (Col_96 from TOWCB Admin Team) This shot is incredible. It captures one of the most memorable moments from Assassin's Creed Odyssey and makes it cinematic. For me, this shot is worthy of recognition for numerous reasons. Kassandra's stance is incredibly powerful, with the three headed threat lurking in the background. She just looks so calm in the presence of an intimidating foe. I particularly like the depth of field in this shot, as although the background is out of focus, the colours shine through, creating a striking contrast to the calm, collected Misthios. Great shot. An epic capture. Winter Game: Assassin’s Creed Valhalla VP Artist: @ Cll3ar This week’s #Thorsday shot is pure brilliance. The details on show here are magnificent, showing the VP artist skills and also Ubisoft’s epic world building. I believe this is from the Northumbria arc of the game. It was such a great idea to split the season over the different Kingdoms of England, allowing us to take vastly differing shots. I don’t think you could wish for a more Norse feel for our unofficial Thorsday theme. Checkout the set below. Link to set Vigilante Game: Assassin’s Creed Odyssey VP Artist: @ JPGphotomode We end this week’s showcase with a spectacular shot of Kassandra with her hood up. You can’t help but admire the shadow work in this shot. Mixed with the awesome face paint, Kassandra looks like she belongs to the league of assassins from DC. I would have loved to see Kassandra in a traditional assassin role, but maybe one day through the Infinity hub. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • 02_All Community | TheOnesWhoCameBefore

    Community Assassin’s Creed Virtual Photography: 15th to 30th January 4 March 2026 Aaron Young Community Read More Valley of Memory Art Released 15 January 2026 Aita_Sageblood Community Read More The Ones Who Came Before - 2025 Highlights 28 December 2025 Gustav Poulsen (Gargudon) Community Read More Assassin's Creed Winter Wallpaper Collection Released 20 December 2025 Frame Hold Photography Community Read More Assassin’s Creed Virtual Photography: 19th November to 12th December 8 December 2025 Aaron Young Community Read More Assassin's Creed Mirage DLC Wallpaper Collection Released by Frame Hold Photography 16 November 2025 Frame Hold Photography Community Read More Art Reveal: The Way To AlULa by Serajeddine 27 October 2025 Serajeddine Community Read More Assassin's Creed Shadows Claws of Awaji Wallpaper Collection 30 September 2025 Frame Hold Photography Community Read More 2025 Assassin's Creed Community Fundraiser Art by Serajeddine 21 June 2025 Serajeddine Community Read More 2025 Assassin's Creed Community Fundraiser Art by Jebs 13 June 2025 Jebs Community Read More Partnership with A Nutrition Transformation Announcement 10 June 2025 TOWCB Team Community Read More 2025 Assassin's Creed Community Fundraiser for Blood Cancer Launched 8 June 2025 TOWCB Team Community Read More Assassin's Creed Shadows Eve of Launch Statement 19 March 2025 TOWCB Team Community Read More Assassin’s Creed Shadows Photo Mode Review 18 March 2025 Aaron Young Community Read More Assassin’s Creed Virtual Photography: 6th to 17th January 30 January 2025 Aaron Young Community Read More Assassin's Creed Shadows Wallpaper Collection Released by Frame Hold Photography 27 January 2025 Frame Hold Photography Community Read More Assassin’s Creed Virtual Photography: 2nd to 13th December 9 January 2025 Aaron Young Community Read More The Ones Who Came Before - 2024 Highlights 22 December 2024 Gustav Poulsen (Gargudon) Community Read More Assassin’s Creed Virtual Photography: 18th to 29th November 17 December 2024 Aaron Young Community Read More Assassin’s Creed Virtual Photography: 17th to 28th February 8 December 2024 Aaron Young Community Read More Assassin’s Creed Virtual Photography: 4th to 15th November 28 November 2024 Aaron Young Community Read More Calvin Roberts Video Collection 29 October 2024 Calvin Whiteway Community Read More Assassin’s Creed Virtual Photography: 16th to 27th September 17 October 2024 Aaron Young Community Read More Assassin’s Creed Virtual Photography: 2nd to 13th September 26 September 2024 Aaron Young Community Read More Celebrating 10 Years of The Ones Who Came Before 14 September 2024 TOWCB Team Community Read More What we would like to see in Assassin’s Creed Shadow’s Photo Mode 27 July 2024 Renzo // CapturesByRenzo Community Read More Assassin’s Creed Virtual Photography: 20th to 31st May 12 June 2024 Aaron Young Community Read More TOWCB Statement on the Unacceptable Response to Assassin's Creed Shadows 20 May 2024 Gustav Poulsen (Gargudon) Community Read More Assassin's Creed Shadows Phone and Desktop Wallpapers released by FrameHoldPhotography 18 May 2024 Frame Hold Photography Community Read More Second Wave of Assassin's Creed Shadows Mobile Wallpapers Released 18 May 2024 Colum Blackett (Col_96) Community Read More Assassin’s Creed Virtual Photography: 18th to 29th March 2024 16 April 2024 Aaron Young Community Read More Assassin's Creed Watercolour Art Dump by Shaya Fury 22 March 2024 Shaya Fury Community Read More Music Release: East Again - An Original AC Mirage Inspired Instrumental by Gustav Poulsen 22 March 2024 Gustav Poulsen (Gargudon) Community Read More This Week in Assassin’s Creed Virtual Photography: 4th to 10th December 18 December 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 27th to 3rd December 8 December 2023 Aaron Young Community Read More Assassin’s Creed Virtual Photography: 7th to 18th October 8 December 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 20th to 26th November 30 November 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 13th to 19th November 22 November 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 6th to 12th November 15 November 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 2nd to 15th October 20 October 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 25th to 01st October 3 October 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 18th to 24th September 26 September 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 11th to 17th September 19 September 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 28th to 04th September 6 September 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 21st to 27th August 29 August 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 7th to 13th August 15 August 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 31st to 6th August 8 August 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 24th to 30th July 1 August 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 17th to 23rd July 25 July 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 3rd to 9th July 13 July 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 19th to 25th June 27 June 2023 Aaron Young Community Read More Assassin's Creed Mirage Roshan Cosplay Project by Rick Boer's Fantasy Productions 22 June 2023 Colum Blackett (Col_96) Community Read More This Week in Assassin’s Creed Virtual Photography: 12th to 18th June 21 June 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 5th to 11th June 15 June 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 22nd to 28th May 30 May 2023 Aaron Young Community Read More Assassins Creed Mirage Character Reference Guide Released 26 May 2023 Colum Blackett (Col_96) Community Read More This Week in Assassin’s Creed Virtual Photography: 15th to 21st May 23 May 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 8th to 14th May 16 May 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 1st to 7th May 9 May 2023 Aaron Young Community Read More Assassin's Creed Community Showcase: April 2023 5 May 2023 TOWCB Team Community Read More This Week in Assassin’s Creed Virtual Photography: 24th to 30th April 2 May 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 17th to 23rd April 25 April 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 10th to 16th April 18 April 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 3rd to 9th April 11 April 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 27th to 2nd April 4 April 2023 Aaron Young Community Read More This Month in Assassin’s Creed Virtual Photography: April 1st 1 April 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 13th to 19th March 21 March 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 6th to 12th March 14 March 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 20th to 26th February 28 February 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 13th to 19th February 21 February 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography 12 Month Special: 30th - 5th February 2023 7 February 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 23rd to 29th January 2023 31 January 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 16th - 22nd January 2023 22 January 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 9th - 15th January 15 January 2023 Aaron Young Community Read More This Week in Assassin’s Creed Virtual Photography: 2nd - 8th January 2023 8 January 2023 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 10th - 16th September 2022 17 September 2022 Aaron Young Community Read More Assassin's Creed Mirage: Basim Ibn Ishaq Cosplay Project by RBF Productions 15 September 2022 Colum Blackett (Col_96) Community Read More This Week in Assassin's Creed Virtual Photography: 3rd - 9th September 2022: Women of Assassin's Creed 10 September 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 27th August - 2nd September 2022 3 September 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 20th - 26th August 2022 27 August 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 13th - 19th August 2022 20 August 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 6th - 12th August 2022 13 August 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 30th July - 5th August 2022 - 6 Month Anniversary Special 8 August 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 21st - 27th May 2022 6 August 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 23rd - 29th July 2022. Black & White Special 30 July 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 16th - 22nd July 2022 23 July 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 9th - 15th July 2022: Portraits 16 July 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 2nd - 8th July 2022 9 July 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 25th June - 1st July 2022: Origins Edition 2 July 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 18th - 24th June 2022: Origins Edition 25 June 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 11th - 17th June 2022: Origins Scenery Edition 24 June 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 4th - 10th June 2022: Origins Edition 18 June 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 28th May - 3rd June 2022 12 June 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 14th - 20th May 2022 20 May 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 7th - 13th May 2022 18 May 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 30th April - 6th May 2022 14 May 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 23rd April - 29th 2022 8 May 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 16th April - 22nd 2022 3 May 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 9th April - 15th 2022 17 April 2022 Aaron Young Community Read More This Week in Assassin's Creed Virtual Photography: 2nd April - 8th 2022 16 April 2022 Aaron Young Community Read More

  • Ashlea Blackett

    Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. ​Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Previous Next Ashlea Blackett Editor Previous Partner Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Twitter Work

  • Gustav Poulsen (Gargudon)

    Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016, but today mostly specialises in video creation, interviews & composing. By joining The Ones Who Came Before in 2019, originally reviving 'The Memory Corridor' podcast, which had been offline for nearly a year, he has had the opportunity to expand his audience and further develop his skills.

 His unique skill set made him the perfect candidate for our team. Among other things, he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Previous Next Gustav Poulsen (Gargudon) Video Content Gustav / Gargudon is an active community member, who started out in podcast hosting in 2016, but today mostly specialises in video creation, interviews & composing. By joining The Ones Who Came Before in 2019, originally reviving 'The Memory Corridor' podcast, which had been offline for nearly a year, he has had the opportunity to expand his audience and further develop his skills.

 His unique skill set made him the perfect candidate for our team. Among other things, he is known in the community for the Sounds Of History project - an original Assassin’s Creed inspired instrumental music project, featuring five tracks inspired by as many different games - other original fan themes plus covers of iconic AC tracks, as well as video interviews with a number of high profile names in the world of AC, from Roger Craig Smith, Jesper Kyd and more. Fun fact, among his growing colourful tattoo collection, Gustav is the only member of our team to have the TOWCB logo inked. Instagram Work

  • Assassin's Creed: Dawn of Ragnarok Promo Event: Life-Sized Ice Sculptures | TheOnesWhoCameBefore

    Assassin's Creed: Dawn of Ragnarok Promo Event: Life-Sized Ice Sculptures Events Share 18 Jun 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database During the promotional campaign for Assassin's Creed Valhalla: Dawn of Ragnarok in March 2022, Ubisoft hosted a unique one-day pop-up event outside of the Hoog Catharijne shopping mall in Utrecht, Netherlands. The mall, which is also connected to Utrecht Station Central, hosted two life-sized ice sculptures of Odin and Surtr, and acted as an excellent photo opportunity for both shoppers and travellers alike. Ubisoft also invited a number of social media influencers to promote the event, such as Instagram star Rudi Wijnen and Streamer Joost Bouhof. This event no doubt took a lot of effort to maintain due to the cold temperatures needed to prevent the ice from melting, making it easily one of the most unusual and memorable Assassin's Creed promotional stunts in recent memory, largely due to the difficulties caused by the pandemic. We here at TOWCB noticed that this event slid under the radar for many fans, so we wanted to recognise and highlight the creative efforts of those involved. We hope to see more Assassin's Creed ice sculptures at future events! Here are some images from the event from a variety of sources. Image by Rick Broers https://www.instagram.com/p/Ca6-GCcAYxv/ Photo by officialyarasky https://www.instagram.com/p/Ca7BZsigTjF/ Images by uberquin Photo by officialyarasky https://www.instagram.com/p/Ca7BZsigTjF/ Image via Ubisoft Belgium https://twitter.com/ubisoftbe/status/1501931592570204165 Image via Rudi Wijnen on Instagram: https://www.instagram.com/roediementair/ Image via Joost Bouhof https://www.instagram.com/p/Ca60eRxNTw7/ Image via Joost Bouhof https://www.instagram.com/p/Ca60eRxNTw7/ Photo by kayip_c_gaming Source: https://www.instagram.com/p/Ca7B4EMopIH/ Promo event by kayip_c_gaming Source: https://www.instagram.com/p/Ca7B4EMopIH/ Photo by uberquin Sutr the Frost Giant by uberquin https://www.instagram.com/p/Ca6-oMAo4pc/ Photo by uberquin https://www.instagram.com/p/Ca6-oMAo4pc/ Image by gamemeneer Source: https://www.instagram.com/p/Ca61L6pMwR6/ Image by gamemeneer Source: https://www.instagram.com/p/Ca61L6pMwR6/ Image by meesdix Source: https://www.instagram.com/p/Ca69dWGKh4f/ Ice Ice Image by itzseda https://www.instagram.com/p/Cbss6h1In9h/ Ice tease Image via PopUpBrandStores https://www.instagram.com/popupbrandstores/ Here is a promotional video produced by Ubisoft showcasing the event. Source comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • 5 Reasons to Love Assassin’s Creed Shadows And 5 That Might Let You Down | TheOnesWhoCameBefore

    5 Reasons to Love Assassin’s Creed Shadows And 5 That Might Let You Down Breakdown Share 21 May 2025 Written By: Edited By: Zephryss Colum Blackett Back To Database After years of anticipation, Assassin’s Creed Shadows finally launched on March 20, delivering a stunning take on feudal Japan. While the game introduced refreshing ideas and rich historical storytelling, it also came with its share of flaws. Here's a look at five things Shadows did right, and five where it missed the mark. Promo image for Assassin's Creed Shadows via Ubisoft What Assassin’s Creed Shadows Did Right 1. Dual Protagonists That Actually Work Unlike Syndicate, where dual protagonists felt uneven, Shadows balances Yasuke and Naoe incredibly well. Their gameplay styles are also very different. Yasuke is all about strength and direct combat, while Naoe focuses on stealth and agility. This contrast keeps the gameplay fresh and interesting. Switching between them feels fun and meaningful, not forced or gimmick like in past games. Promotional image for Assassin's Creed Shadows via Ubisoft 2. The Beautiful Japanese Setting & Stunning Next-Gen Graphics A game set in Japan was one of the most requested settings by Assassin’s Creed fans after Egypt and Greece. From the buildings and castles to the dynamic weather system, Assassin’s Creed Shadows brings feudal Japan to life in amazing detail. With the help of the upgraded Anvil engine, the world feels real and alive, with small touches that show how much effort went into getting things right. Each region has its unique culture and history, and it shows in everything from the clothes to the traditions. Compared to older games that focused mostly on Europe, this is a big and welcome step forward in how the series represents other parts of the world. Image: Feudal Japan in AC Shadows 3. Stealth Is Truly Back Stealth gameplay in Shadows has been improved in a few key areas. Both Naoe and Yasuke have access to the new Observe mechanic, which delivers a fast and easy way to toggle additional information on screen. Observe allows you to identify targets, tag and monitor enemies, and highlight lootable stashes, collectables, and quest objectives. While on a Synchronization Point, it also allows for close examination of nearby locations. Naoe has access to the classic Assassin's Creed Eagle Vision, which allows her to highlight the position of enemies hidden behind walls and other objects. For the first time in the Assassin's Creed series, hiding in the shadows will make you invisible to enemies. During night-time , any pocket of shadows becomes a dynamic hiding spot in which you can progress without being seen. Naoe and Yasuke are the first protagonists able to go prone in the series. Going prone reduces your "visibility" to enemies even further, whether on the ground, on rooftops, or underwater. Not only that, Naoe has four primary tools at her disposal to help ensure a quick kill or getaway: Smoke bomb, Shinobi Bells, Kunai and Shuriken. Image: Naoe attacking enemies with a Kunai 4. A Decent Story The story of Assassin’s Creed Shadows is solid and engaging, set during a rich and dramatic period in feudal Japan. It follows two main characters, Naoe and Yasuke, whose different backgrounds bring interesting perspectives to the conflict. The game mixes personal struggles with bigger political events, staying true to the themes fans expect from the series. While the plot doesn't break new ground, it’s well told and keeps you invested. The setting adds a fresh feel, and the characters help make the story feel more human and grounded throughout the game. Image: Main characters in AC Shadows 5. Beautiful Soundtrack and Voice Acting The soundtrack of Assassin's Creed Shadows mixes traditional Japanese instruments with modern cinematic music, creating a powerful and emotional atmosphere in every scene. It really adds depth to the world and helps bring the story to life. The voice acting stands out, especially when you play in Japanese with subtitles. It feels natural and respectful to the culture, making everything more believable. The combination of music and voice work pulls you into the game like never before. Image: Naoe (@MASUMI_Cherrie) and Yasuke (@_tongayichirisa) from Assassin’s Creed Shadows. What Assassin’s Creed Shadows Did Wrong 1. Yasuke’s Limited Stealth Options Since this is an Assassin’s Creed game, both main characters should have the skills of an Assassin. But Ubisoft made Yasuke very different. He’s a powerhouse in combat, but his stealth abilities feel too limited. Yasuke is a samurai, but that doesn’t mean he shouldn’t be able to sneak and take out enemies quietly. For a game built on the Assassin’s Creed identity, it’s disappointing that half the gameplay focuses more on fighting than on stealth. Image: Yasuke attacking enemies with Kanabo 2. Unpolished AI Behavior The detection system is better than in previous games, but the enemy AI in Assassin’s Creed Shadows is still inconsistent. Sometimes guards see you from far away in unrealistic ways, and other times they walk right past you even when you’re clearly visible. In combat, some enemies just stand to the side and don’t even attack. The difficulty settings also feel unbalanced—“Expert” doesn’t feel much harder than normal. Ubisoft has said a tougher mode is coming in the future, so we’ll have to wait and see how that turns out. Right now, these issues break immersion and reduce the overall tension. Image: Naoe is fighting with one enemy, but the others are just standing there, not attacking 3. Open World Fatigue Returns One of the biggest issues in Ubisoft games is the lack of variety in open-world features, and that problem continues in Assassin’s Creed Shadows. The map is smaller than Valhalla’s, but there’s still too much filler content. Many side missions feel repetitive, enemy camps are basic, and fetch quests slow down what could have been a more focused, story-driven game. Open-world activities like finding pages, praying at temples, or archery challenges all feel the same, with no unique twists. Some features like Sumi-E, Hidden Trails, Kata, and Kuji-kiri feel fresh at first, but after a few times, even those start to feel repetitive. Image: Side activities Sumi-E and Horse Archery in Assassin's Creed Shadows 4. Gear and Loot Systems Still Feel Bloated The gear and loot system in Assassin’s Creed Shadows still feels too bloated. There are too many weapons, armor sets, and upgrades that don’t feel very different from one another. This makes managing your inventory feel like a chore instead of something fun. Players often collect gear they never use, and the inventory can be confusing or slow to navigate. While the game tries to offer variety, it ends up feeling more like quantity over quality. A simpler, more meaningful gear system would help players focus more on gameplay and story, instead of sorting through piles of loot that barely change how you play. Image: Inventory menu in Assassin's Creed Shadows 5. Limited Modern-Day Story Assassin’s Creed Shadows is the first RPG-style AC game without a specific modern-day story or main character like in past titles. Instead, it introduces a new feature called the Animus Hub, where you can find data fragments, short stories, and videos, but that’s all. The modern-day storyline used to be a key part of the series, but now it’s almost completely removed. What was once a major part of the franchise now feels like an afterthought. This change may disappoint longtime fans who care about the bigger story and want more connection between the past and present. Image: Modern-Day gameplay in Assassin's Creed Shadows Conclusion Assassin’s Creed Shadows is bold, looks amazing, and brings fresh ideas, especially with how it uses two main characters and brings back stealth. But it’s not perfect. The enemy AI still has problems, the gear system feels too packed, and the modern-day story is weak. These show that Ubisoft hasn’t fully solved the series’ issues yet. Even so, it’s a strong game that shows the franchise is moving in a better direction. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Zephryss is a passionate social media manager based in India who joined TOWCB's Social Media Team in Summer 2024 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. Recently, he completed his Masters degree in Electrical Engineering and is now preparing to take on a PhD. He loves video games very much, and since childhood has enjoyed playing various types of games in different genres He also has 3 gaming channels (Zephryss, Assassin Zephryss & Spider Zephryss) where he uploads gameplay videos regularly. Zephryss

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