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- TOWCB: 7 Year Anniversary Update | TheOnesWhoCameBefore
TOWCB: 7 Year Anniversary Update News Share 14 Aug 2021 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Hey Assassins! Today we mark seven years since the creation of The Ones Who Came Before! Although we are immensely proud of the community we have created and our fans, it didn't feel right to throw a huge celebration this year. There are much more important things going on in the world right now, such as the widespread sexual misconduct allegations within the video games industry, and the Covid-19 pandemic. It just didn't feel right to us to throw a huge celebration, so we're keeping it low-key. We'll be dropping some Assassin's Creed Valhalla Season Pass Codes on Twitter over the next week, courtesy of Ubisoft. Instead of the usual week-long celebrations, we will be using our platforms to highlight female members of the Assassin's Creed community in an initiative known as the 'Community Uplift Initiative'. We will also be promoting the 'Assassins In Need' community fundraiser, which has raised nearly £1400 for World Federation for Mental Health. Behind the Scenes As many of you know, The Ones Who Came Before is run by Col & Ash, who are getting married in November. The past 12 months have been tough for everyone, and we've actually been struggling financially to support the community in ways that we would like. Worldwide giveaways are no longer a possibility, and the website only remained up and running due to a credit card. To make matters even worse, the gaming PC we used to run the website completely died in June, so things have slowed down on our end as we battle with a slow laptop. It's currently not possible for us to even play Assassin's Creed, but we've started saving for a new machine. As you can imagine, this makes running an AC community pretty hard. If you would like to support TOWCB, or even our Wedding / Honeymoon fund, you can do so via Amazon links. Simply click the links before making a purchase, and we'll get a small percentage from Amazon. It doesn't cost you any extra: Another way you can support us is by purchasing our Assassin's Creed items, which will soon be appearing on eBay. It's up to you, but all support is greatly appreciated. Other than that, we just want to once again express our thanks to the community for an amazing seven year journey. We are incredibly lucky to be Mentors within the community, and we look forward to working on new projects for our fans as soon as possible. Thank you for your support. Col & Ash. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- 5 ways you can support TOWCB | TheOnesWhoCameBefore
5 ways you can support TOWCB Other Share 15 Jan 2020 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database 2020 is upon us, and we here at TOWCB Assassin's Creed Fan Community are already working hard behind the scenes on numerous projects set to be released throughout the year. The launch of our new website and AC Partnership Program last year has helped to create more opportunities than ever before, which we are excited to explore in more depth over the coming months. This year we're aiming to grow our social media channels, and release a ton of content for our fans. With the help of our amazing community, we will continue to be the home of Assassin's Creed Community content. Here are five things you can do to support TOWCB in 2020! 5) Bookmark The Website One way in which you can support TOWCB is by bookmarking the website. You can also add the page to your home screen on mobile devices, making it a more frequent visit. This year, we're aiming to climb the Google rankings and improve our S.E.O. By making the website one of your regular online stops, we will continue to improve our web status. We recently finished adding all our past projects into the database, some of which date back to 2015. Head over to the log and explore five years' worth of Assassin's Creed interviews, articles, videos, and more. We're also going to be releasing a wide variety of content throughout the year, so check back with us to see what's going on! 4) Follow Our Social Media Channels Our social media channels have grown massively over the last five years, with our community currently standing at around 20,000 members. We're always looking to expand our reach, and the easiest way to stay up to date on Assassin's Creed news and theories is by liking our Facebook page , and following our Twitter account. You can even go a step further and turn on mobile notifications so that you don't miss a post! 3) Submit Your Ideas We're always working on projects for the Assassin's Creed community, so if you have an idea and want to see it developed, please feel free to get in touch! You never know, your idea may turn out to be a fan favourite project! 2) Join The AC Partnership Program Last year we launched the AC Partnership Program, a community initiative which aims to promote and share content. The program is a great way for content creators to gain recognition for their work within the community, and expand to a wider audience. The program is generating a ton of content, and we're extremely happy with the response it's had so far. We will soon be taking applications for a variety of new positions, so why not apply and add your content to the Community Hub! 1) Use Our Amazon Links We earn a small commission every time you purchase items on Amazon using our special referral links. This small income contributes towards costs such as shipping fees, website hosting, and giveaway prizes. This is the number one way you can help our community, and it's completely free! We are now able to use Amazon UK and .com links, so look out for them on our social media channels to show your support for our community. An increase in earnings will mean that more giveaways will be open internationally, rather than UK only. The next time you use Amazon, shop using one of our links and help our Assassin's Creed Community! You can find our Amazon Associates page at the bottom of every page! Image by Hal Hefner However you choose to support our community, we thank you for your assistance. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- 5 Reasons to Love Assassin’s Creed Shadows And 5 That Might Let You Down | TheOnesWhoCameBefore
5 Reasons to Love Assassin’s Creed Shadows And 5 That Might Let You Down Breakdown Share 21 May 2025 Written By: Edited By: Zephryss Colum Blackett Back To Database After years of anticipation, Assassin’s Creed Shadows finally launched on March 20, delivering a stunning take on feudal Japan. While the game introduced refreshing ideas and rich historical storytelling, it also came with its share of flaws. Here's a look at five things Shadows did right, and five where it missed the mark. Promo image for Assassin's Creed Shadows via Ubisoft What Assassin’s Creed Shadows Did Right 1. Dual Protagonists That Actually Work Unlike Syndicate, where dual protagonists felt uneven, Shadows balances Yasuke and Naoe incredibly well. Their gameplay styles are also very different. Yasuke is all about strength and direct combat, while Naoe focuses on stealth and agility. This contrast keeps the gameplay fresh and interesting. Switching between them feels fun and meaningful, not forced or gimmick like in past games. Promotional image for Assassin's Creed Shadows via Ubisoft 2. The Beautiful Japanese Setting & Stunning Next-Gen Graphics A game set in Japan was one of the most requested settings by Assassin’s Creed fans after Egypt and Greece. From the buildings and castles to the dynamic weather system, Assassin’s Creed Shadows brings feudal Japan to life in amazing detail. With the help of the upgraded Anvil engine, the world feels real and alive, with small touches that show how much effort went into getting things right. Each region has its unique culture and history, and it shows in everything from the clothes to the traditions. Compared to older games that focused mostly on Europe, this is a big and welcome step forward in how the series represents other parts of the world. Image: Feudal Japan in AC Shadows 3. Stealth Is Truly Back Stealth gameplay in Shadows has been improved in a few key areas. Both Naoe and Yasuke have access to the new Observe mechanic, which delivers a fast and easy way to toggle additional information on screen. Observe allows you to identify targets, tag and monitor enemies, and highlight lootable stashes, collectables, and quest objectives. While on a Synchronization Point, it also allows for close examination of nearby locations. Naoe has access to the classic Assassin's Creed Eagle Vision, which allows her to highlight the position of enemies hidden behind walls and other objects. For the first time in the Assassin's Creed series, hiding in the shadows will make you invisible to enemies. During night-time , any pocket of shadows becomes a dynamic hiding spot in which you can progress without being seen. Naoe and Yasuke are the first protagonists able to go prone in the series. Going prone reduces your "visibility" to enemies even further, whether on the ground, on rooftops, or underwater. Not only that, Naoe has four primary tools at her disposal to help ensure a quick kill or getaway: Smoke bomb, Shinobi Bells, Kunai and Shuriken. Image: Naoe attacking enemies with a Kunai 4. A Decent Story The story of Assassin’s Creed Shadows is solid and engaging, set during a rich and dramatic period in feudal Japan. It follows two main characters, Naoe and Yasuke, whose different backgrounds bring interesting perspectives to the conflict. The game mixes personal struggles with bigger political events, staying true to the themes fans expect from the series. While the plot doesn't break new ground, it’s well told and keeps you invested. The setting adds a fresh feel, and the characters help make the story feel more human and grounded throughout the game. Image: Main characters in AC Shadows 5. Beautiful Soundtrack and Voice Acting The soundtrack of Assassin's Creed Shadows mixes traditional Japanese instruments with modern cinematic music, creating a powerful and emotional atmosphere in every scene. It really adds depth to the world and helps bring the story to life. The voice acting stands out, especially when you play in Japanese with subtitles. It feels natural and respectful to the culture, making everything more believable. The combination of music and voice work pulls you into the game like never before. Image: Naoe (@MASUMI_Cherrie) and Yasuke (@_tongayichirisa) from Assassin’s Creed Shadows. What Assassin’s Creed Shadows Did Wrong 1. Yasuke’s Limited Stealth Options Since this is an Assassin’s Creed game, both main characters should have the skills of an Assassin. But Ubisoft made Yasuke very different. He’s a powerhouse in combat, but his stealth abilities feel too limited. Yasuke is a samurai, but that doesn’t mean he shouldn’t be able to sneak and take out enemies quietly. For a game built on the Assassin’s Creed identity, it’s disappointing that half the gameplay focuses more on fighting than on stealth. Image: Yasuke attacking enemies with Kanabo 2. Unpolished AI Behavior The detection system is better than in previous games, but the enemy AI in Assassin’s Creed Shadows is still inconsistent. Sometimes guards see you from far away in unrealistic ways, and other times they walk right past you even when you’re clearly visible. In combat, some enemies just stand to the side and don’t even attack. The difficulty settings also feel unbalanced—“Expert” doesn’t feel much harder than normal. Ubisoft has said a tougher mode is coming in the future, so we’ll have to wait and see how that turns out. Right now, these issues break immersion and reduce the overall tension. Image: Naoe is fighting with one enemy, but the others are just standing there, not attacking 3. Open World Fatigue Returns One of the biggest issues in Ubisoft games is the lack of variety in open-world features, and that problem continues in Assassin’s Creed Shadows. The map is smaller than Valhalla’s, but there’s still too much filler content. Many side missions feel repetitive, enemy camps are basic, and fetch quests slow down what could have been a more focused, story-driven game. Open-world activities like finding pages, praying at temples, or archery challenges all feel the same, with no unique twists. Some features like Sumi-E, Hidden Trails, Kata, and Kuji-kiri feel fresh at first, but after a few times, even those start to feel repetitive. Image: Side activities Sumi-E and Horse Archery in Assassin's Creed Shadows 4. Gear and Loot Systems Still Feel Bloated The gear and loot system in Assassin’s Creed Shadows still feels too bloated. There are too many weapons, armor sets, and upgrades that don’t feel very different from one another. This makes managing your inventory feel like a chore instead of something fun. Players often collect gear they never use, and the inventory can be confusing or slow to navigate. While the game tries to offer variety, it ends up feeling more like quantity over quality. A simpler, more meaningful gear system would help players focus more on gameplay and story, instead of sorting through piles of loot that barely change how you play. Image: Inventory menu in Assassin's Creed Shadows 5. Limited Modern-Day Story Assassin’s Creed Shadows is the first RPG-style AC game without a specific modern-day story or main character like in past titles. Instead, it introduces a new feature called the Animus Hub, where you can find data fragments, short stories, and videos, but that’s all. The modern-day storyline used to be a key part of the series, but now it’s almost completely removed. What was once a major part of the franchise now feels like an afterthought. This change may disappoint longtime fans who care about the bigger story and want more connection between the past and present. Image: Modern-Day gameplay in Assassin's Creed Shadows Conclusion Assassin’s Creed Shadows is bold, looks amazing, and brings fresh ideas, especially with how it uses two main characters and brings back stealth. But it’s not perfect. The enemy AI still has problems, the gear system feels too packed, and the modern-day story is weak. These show that Ubisoft hasn’t fully solved the series’ issues yet. Even so, it’s a strong game that shows the franchise is moving in a better direction. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Zephryss is a passionate social media manager based in India who joined TOWCB's Social Media Team in Summer 2024 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. Recently, he completed his Masters degree in Electrical Engineering and is now preparing to take on a PhD. He loves video games very much, and since childhood has enjoyed playing various types of games in different genres He also has 3 gaming channels (Zephryss, Assassin Zephryss & Spider Zephryss) where he uploads gameplay videos regularly. Zephryss
- Assassin's Creed: Heresy Breakdown | TheOnesWhoCameBefore
Assassin's Creed: Heresy Breakdown Breakdown Share 1 Mar 2017 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database Simon Hathaway, member of the Templar Inner Sanctum, brings a cool head and detached manner to his new role as Head of Abstergo Industry's Historical Research Division. But Simon also has an insatiable curiosity, and is fascinated by the thought of experiencing history first-hand through his ancestor—Gabriel Laxart, who fought alongside the legendary Joan of Arc. When he enters the newly-designed Animus for its initial project, Simon finds himself unprepared for what he discovers: How deep the conflict between the Templars and the Assassins goes. What Gabriel will do for the woman he both loves and reveres. And the most dangerous truth of all: Who is the heretic … and who is the true believer? I was lucky enough to get an early copy of Assassin's Creed: Heresy from Ubisoft. Special thanks to Holly Rawlinson. A n endless conflict. An old wrong. A new revelation. Simon Hathaway, member of the Templar Inner Sanctum, brings a cool head and detached manner to his new role as Head of Abstergo Industry s Historical Research Division. But Simon also has an insatiable curiosity, and is fascinated by the thought of experiencing history first-hand through his ancestor--Gabriel Laxart, who fought alongside the legendary Joan of Arc. When he enters the newly-designed Animus for its initial project, Simon finds himself unprepared for what he discovers: How deep the conflict between the Templars and the Assassins goes. What Gabriel will do for the woman he both loves and reveres. And the most dangerous truth of all: Who is the heretic and who is the true believer. Assassin's Creed: Heresy focusses on Simon Hathaway, the new Head of Abstergo's Historical Research Division. Replacing the late Isabelle Ardant, Simon takes the department in a new direction.Taking his place in the Inner Sanctum, Simon is given clearance by Alan Rikkin to use the new Animus, in a search for knowledge that will benefit the Templar Order. My Thoughts: Assassin's Creed: Heresy is extremely well written, uses an extreme amount of detail to set the scene. Although the book looks at the Historical aspects in great detail, it can sometimes become slightly confusing, as many names and characters hold similarities. I really enjoyed the idea that the Animus could be used to find knowledge that could help the present day characters fix broken Pieces of Eden. Simon's proposal to Rikkin at the start gives us a fresh perspective of the many ways in which the Animus can be used. Recently, we have seen the same formula in Assassin's Creed games. Use the Animus to find a Piece of Eden. It was interesting to see a search for knowledge, rather than a search for another artefact. I was especially impressed with the many links to the Assassin's Creed: Abstergo Employee's Handbook (also written by Christie Golden). To finally learn the truth about Robert Fraser, and the reasons for his termination was truly satisfying. Often I feel that Assassin's Creed leaves a lot of questions unanswered, so it was great to finally know the truth. I also really liked the way Heresy made it clear of the date and location of each and every memory entered by Simon. Sometimes the jump between past and present can be confusing, in transmedia material such as the Titan Comics. Heresy made it very clear, helping the audience to understand where exactly we are focussing on. The fresh concept of an Assassin Queen was also a fantastic move for the franchise. Many times have we seen Templars in positions of power, so it was great to see an Assassin Mentor in such a high ranking position. The references to the Isu Precursor Race were also very interesting. The return of Consus, and the Sword of Eden made this book almost feel like a sequel to the lore provided in Assassin's Creed: Project Legacy and Clay Kaczmarek's Animus Glypths. I really liked the way Heresy expanded on previous lore. It's very clear that everyone involved in the creation of this book put a lot of time and effort into avoiding lore inaccuracies and contradictions. The AC Team and Christie Golden did a great job with this book. I highly recommend Assassin's Creed: Heresy, and rate it 4/5. Lore/Information breakdown Heresy gives us an updated list of members of the Inner Sanctum of the Templar Order (as of 2016. Right) The Animus used by Abstergo in London is version 4.35. No Spinal Tap is required. (pg 29) The Animus used by Abstergo in Seville (AC Movie) is version 4.3, and requires a Spinal Tap. (pg 30) Simon moes into Isabelle Ardant's Office, as seen in Assassin's Creed Syndicate. (Image on slideshow below) The Bleeding Effect apparently had a devestating effect of Subject 14. This is the first known reference to Subject 14. (Pg 24) Simon is a Professor. "Simon hid his annoyance. Although he was technically a professor, he found teaching frustrating" (Pg 25) Simon is also a Master Templar. (Pg 27) Warren Vidic is the decendant of Geoffroy Thérage, the executioner of Joan of Arc Possible reference to the AC Movie: "It looks a bit like something the Inquisition might have used back in the day, doesn't it" (referring to the Animus 4.35) (Pg 28) Joan of Arc could "Glow". Possibly because she had a high concentration of Precursor DNA. "But she looked- like she was glowing." (pg 42)."It's not as if she's a Piece of Eden given human form (pg 45) Reference to the Titan Comics. "There was in fact, a Templar effort right this moment to track down one Charlotte de la Cruz, who is rumored to have merely a tiny bit of the precious DNA" (Pg 43) Robert Fraser's fate revealed (AC Employee Handbook Researcher). "His body was riddled with bullets, and he had died with his eyes and mouth open" (Pg 53) Simon's Ancestor, Gabriel Laxart was trained by the Assassins. "Simon felt physically ill. Gabriel Laxart - his own ancestor - was an Assassin? Impossible! Simon was a Master Templar, a member of the Inner Sanctum. (Pg 88) Simon comes from a Templar family. "More than that, he was what was called a "legacy." Both of his parents were Templars, and his Grandmother had been one as well, working quietly in the background of Winston Churchill's war office. There were several others sprinkled throughout his line" (Pg 88) The first Sword of Eden is hidden behind an altar in Saint Catherine's Church. (Pg 97) "We are to dig behind the altar," he said. "And there, we shall find a sword" Father Michel Gabriel can sense the presence of the Sword of Eden. This ability to sense POE's is rare, and is an ability shared by the Assassin, Giovanni Borgia. This is likely due to a high concentration of Precursor DNA. "He could..... there was no other word...... sense it" (Pg 98) Piece of Eden 25 (Sword of Eden) is the same one that belonged to Jacques de Molay, Thomas Francois Germain and Arno Dorian! It is also the sword that Alan Rikkin has in his office. (Pg 99) Simon believes that Joan of Arc possessed some of the highest percentages of Precursor DNA on record. He also believes that she was influenced by the Precursor Scientist known as Consus (Pg 118) The Templars are using Pins to recognise each other as members of the Templar Order. (Similar to the Badge of Office used in Unity) "There was no secret handshake, pr code word, or anything that Hollywood would salivate over between Templars. The only identifying item by which they would recognise one another was the pin, and was an utterly innocuous replica of it available in the local gift shop. The trained eye could spot a real pin from its counterfeit, but generally one could never tell who was a Templar and who wasn't at Abstergo unless one was specifically informed." (pg 123) The Assassin Mentor was Queen Yolande of Aragon! (Revealed on Page 127) Gabriel uses his Eagle Vision to discover that a camp follower (prostitute) also has traces of Precursor DNA in her blood. He also recognises that she too has the ability to use Eagle Vision. He brings her to Joan, who, after speaking to "the voices", accepts her. She is renamed as "Fleur" (Pg 150) Simon begins to see strange symbols and messages in his sleep. "The teardrop shaped-sun etched into the stone wall of Coudray dungeon" (Pg 163) The "Voices" that talk to Joan correctly predict that she will be injured." Tomorrow, blood will leave my body...... here, perhaps, above my breast........" Joan is shot with an Arrow. (Pg 173) Reference to Sofia Rikkin and the Animus project from the AC Movie. "Rikkin stretched out his legs in the back seat of the Rolls, absently watching London zip past as he spoke on the phone with his daughter, Sofia, who was preparing for his arrival in Madrid in a few days." (Pg 183) Victoria Bibeau's involvement in the Robert Fraser incident revealed: Page 185 explains that she gave Fraser information that was then leaked to the Assassins. She did not know the goals of the Assassins or Templars at the time. Rikkin tells her that she was very close to being terminated, like Aidan St. Claire. Joan had attempted to escape using a Leap of Faith from a tower, but was caught as she landed. This proves that the Assassins must have trained her. (pg 233) Ending (Spoilers) Simon steals Alan Rikkin's Sword of Eden and Abstergo intellectual property, then escapes Abstergo by doing a leap of faith! (249) (247) "You are in possession of Abstergo property. Hand it over and submit to judgement!" Simon escapes Abstergo and sneaks into the Inner Sanctum Meeting! Otso Berg defends Simon right to a fair hearing. Simon discovers that the Sword of Eden needs another piece to work properly. He calls this "The Heart (260) Jacque de Molay had hidden the Heart in Coudray dungeon behind the symbols on the wall. Joan had kept the "Heart" in a pouch around her neck, and it acted as a power source! When Joan was burned, her executioner had thrown the "heart" into the river Seine. Simon managed to find "The Heart" by sensing it's presence at the bottom of the river Seine! By reuniting the Sword of Eden and "The Heart", the Sword once again works properly. Simon completely restores the Sword of Eden, and returns it to Alan Rikkin infront of the Inner Sanctum. (261) Otso Berg calls for all charges against Simon Hathaway to be dropped! (261) The Templars have a secret group called "Omega Team" standing by. Favourite Quotes "I'm a Templar, we don't have Hobbies," but she revealed that she herself enjoyed pottery and running marathons. (Victoria. pg 24) This Animus would not seat it's occupants. It would embrace them. (pg 29)The Animus was not a time travel machine. He was a pasenger, not a pilot, and he, like Gabriel, was here to bear witness (63) "That's because we're descended from beings that came before man ever walked this world. Powerful beings, with great abilities and skills." De Metz (96) "These.... beings, the Ones Who Came Before - They left behind artifacts of great power. We call them Pieces of Eden, and both Assassins and Templars have been trying to find them since the dawn of time" De Metz (97) "Our Brotherhood is not like the Templars. We value individuality, and do our own thinking" De Metz. (110) Thin ice, Rikkin thought. One way or another, we're all skating on it. But the difference was, if Simon Hathaway fell through it, he wouldn't just drown. He'd be eaten alive by what lurked below. (119) Well, well. An Assassin Mentor Queen, came Victoria's voice in Simon's ear. I believe that may be a first. (127) And for pity's sake Simon, be honest with me about how much you can handle. I can't have another Robert Fraser. I won't" (Victoria. Pg 165) Hathaway had been spared the necessity of the more unsavory aspects of Templar business, happily ensconced in his ivory tower while others, such as Berg's Sigma team or even deeper, darker branches of the Templar Order, went about clearing the garden of the world from weeds like Assassins, and turncoats, and heretics who wanted to upend the Order. (pg 186) A solid hand was needed to guide humanity. The hand of the Templar Order. (Rikkin's thoughts. 187) Pieces of Eden were about power. The Precursors weren't exactly the nicest of beings, and most of what they had left behind were definitely weapons. (206) "This is what the Templar Order should be!" Simon cried, joy and certainty surging through his blood. "A weapon when needed, and an inspiration at all times. A light for humanity when it needs it the most." Simon Hathaway (pg 261) comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Assassin's Creed Cast Reunion set to assemble voice talent from Valhalla and Odyssey | TheOnesWhoCameBefore
Assassin's Creed Cast Reunion set to assemble voice talent from Valhalla and Odyssey News Share 19 Oct 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database The team at Podcast141 have announced that an upcoming livestream has assembled a huge collection of Assassin's Creed voice actors who provided performances Assassin's Creed Odyssey & Valhalla. Magnus Bruun (Eivor) @ magnusbruun Michael Antonakos (Alexios) @ michaelantonakos Melissanthi Mahut (Kassandra) @ melissanthimahut Gudmundur Thorvaldsson (Sigurd) @ gthorvaldsson David Menkin (Dag) @ davidmenkin Aron Már Ólafsson (King Harald) @ aronmola Boris Hiestand (Rued/Fenrir) @ borishiestand Craig Burnatowski (Glod) @ craigburnat Mike Kovac (Krauser from RE4 Remake / Expert Host) @ fightmikekovac Marwen Heni (Host) @ marwenheni The show, hosted by Marwen Heni ( VenomSnake141 ), is set to bring together a total of eight actors who contributed performances to Odyssey and Valhalla, including three main characters, Eivor (Havi), Kassandra and Alexios, voiced by Magbus Bruun, Michael Antonakos, Melissanthi Mahut. https://video.wixstatic.com/video/06e6c8_22b76abf5b7348ad8773ea52566996b6/720p/mp4/file.mp4 We can't wait to see the cast re-enact fan favourite scenes, tell behind-the-scenes stories and answer community questions! Check out the stream which airs October 22nd at 12 PM PT / 8 PM BST: VenomSnake141 on Twitch comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Fan Fiction Pitch: Christmas Armistice by Finn Fletcher | TheOnesWhoCameBefore
Fan Fiction Pitch: Christmas Armistice by Finn Fletcher Other Share 11 Apr 2023 Written By: Edited By: Finn Fletcher Colum Blackett Back To Database Cover art by Lisa Zaman from TOWCB Art Team. In our next fan fiction Assassin's Creed story pitch, we begin to imagine a temporary alliance between Assassins and Templars in the year 1878. It is our hope that by pitching stories set in the Assassin's Creed universe, we can generate enough interest and excitement for it to be developed further by TOWCB team. We would love to create recognisable OC Assassins, so if any of our pitches spark interest, let us know in the comments below! Synopsis The story is the diary of a Victorian Assassin around a decade after the events of Syndicate. The Assassin, Charles (name will probably be changed) is sent by Evie Frye on a working holiday over Christmas to Ravensthorpe. Evie says that it’s to meet up with a local archaeologist who calls himself Ragnar and research the town's history to learn more about the early British brotherhood; she also believes this task to be something that will personally help Charles deal with his stress and growing frustrations about the Brotherhood. Arriving in Ravensthorpe, Charles despises the quaint town (imagine Hot Fuzz). He’s stuck in rain, lacking the amenities he’s used to and finds the residents frustrating. He meets up with Ragnar and is instantly put off by the odd fellow. Ragnar lives as and seemingly believes himself to be a viking, despite the fact he is a scrawny man who holds his drinks with both hands. Still, his knowledge is useful and the two begin researching and exploring some of the oldest remaining parts of the town. The trip, while not what Charles wants, is going well after a few days. They learn more of Hytham and find some long abandoned weapons and armour of the Raven Clan. Charles returns to his hotel to find a new resident in the room across from him, an abrasive American oil baron named Teddy who’s come to England for a vacation. He quickly makes it known that he is aware of who Charles is and the Assassins, dropping in tidbits of personal information about Charles when they meet. Their discussions become heated, and Teddy reveals that he is a Templar. In fact, he almost seems to gloat about it. This only increases tensions, as the two are bound by an agreement referred to as The Christmas Armistice . The history of this can be changed, but it was an agreement made between Assassins and Templars shortly after the death of Cesare Borgia, mostly negotiated by Machiavelli. In short, it restricts either side to kill one another over the advent period, leaving Charles without any violent options. Teddy is happily aware of this restriction and flaunts his presence, desperately trying to get a rise out of Charles by picking at his every fault. Feeling his anger rise, Charles locks himself away for the night and writes to Evie. Waiting on a response from the Mentor, Charles commits himself to carrying on his work, with one eye constantly looking out for Teddy. Teddy and Charles end up repeatedly running across one another, having to put up with each other during the hotel's breakfast, or when grabbing a drink at the local pub. One morning at breakfast, Teddy brings his plate to Charles' table and strikes up a conversation. He insists it to be peaceful, asking to know more about the real Charles and his commitment to the Brotherhood. While difficult, the two genuinely begin to have an enjoyable conversation about their shared goals. Strangely, the two genuinely enjoy one's company, and while continuing his work Charles ensures he spends time with Teddy. The friendship is still guarded though and each spies on one another. They also express their own frustrations with each order they belong to, criticising the lack of action and inability to make any real change. One morning Charles decides to investigate Teddy’s room, finding letters between Teddy and his wife. It seems to detail a breakup of both their marriage and his mental state, as he’s begun suffering from serious depression. Christmas day is fast approaching and the two friendly rivals understand that soon they will have to turn on one another, despite the clear affection and empathy they’ve gained for each other's perspectives. The historical investigation bears fruit, as Ragnar and Charles break into an old vault left by Hytham. It’s a treasure trove of trinkets, weapons and detailed notes. These seem to be Hythams last writings before leaving the Hidden Ones, where he talks about how most of the Raven Clan chose not to join the Brotherhood but still fought for what is right nonetheless. He questions why he dedicated so much to a single creed rather than working out of kindness, though importantly doesn’t regret his decision. In his final musings he’s clearly happy, just unsure for the future and what these secret conflicts will amount to, especially after the rise of what he calls “a new Order of the Ancients”. He also explains that Eivor left Mjolnir to him before leaving for America, with a handful of other First Civilisation trinkets she’d collected on her adventure. Some of which are locked in this bunker, others were sent across the country. Mjolnir will be described as being much stronger than we saw in the games, with the power to destroy whole buildings with a single strike. Charles begins to remove a Raven Clan banner that covers some boxes, to reveal the bright golden glow of Mjolnir. At this point, Teddy drops out of the shadows, more agile than he’s ever seen before. The two face off, as Teddy explains that he’s been following Charles but now questions his own orders. He proposes a new alliance, to use the power of Mjolnir and forge a new order that isn’t trapped by the problems of The Assassins or Templars. Charles is intrigued, and plays along with Teddy’s ramblings, hoping to find something of interest in it. Ragnar explodes with rage, he’s confused and clearly being left out of the conversation. He’s unsure what Mjolnir even is, and for him this magical artefact is changing his core understanding of the world. Teddy goes to kill Ragnar, claiming that he is just a ‘civilian’ someone who shouldn’t know as much as he does and threatens exposing the secrets that have allowed both Assassins and Templars to exist for so long. Charles turns, he hates this suggestion and claims that the war won’t end by writing more secrets, that if anyone will create peace it is civilians, normal people working for good. The ideological debate grows, until the two end up fighting. Charles kills Teddy to defend Ragnar, breaking the armistice and killing off any chance for something new. He asks Teddy to seal this vault backup and everything in it, to keep it a secret. He says that sometimes the allure of power is too destructive, and a weapon as powerful as Mjolnir should exist in no one's hands. Charles returns to London, knowing that he has killed off this annual period of peace, hoping that the people will find a chance in future, a clear nod to the real Christmas armistice of WW1. Character Profiles Charles An Assassin in his 30s, Charles is at a point of reflection where he feels the battles he's fighting for are destined to fail. Day to day he runs a steel mill, where he does his best to support unions and provide resources to the Brotherhood. Yet he keeps seeing the same problems pop up everywhere; unethical companies excel, Templars and Assassins struggle endlessly for power over London, it all feels rather Sisyphiean. Through the story he learns that these thoughts have been presented before, and has to figure out whether the Assassins or Templars are truly the best solution to the world's problems. Teddy The last remnant of the American robber gang of businessmen, Teddy runs his oil company ruthlessly. Unions are strictly banned, and workers have to "earn their place". He's endlessly proud of his role within the Templar Order, and stands by the might is right approach of leadership, though has grown tired of the timid nature of their actions. Reaching middle age, he's now suffering with bouts of depression and feels like the 'weaker' people he's used to chastising. Needing a rest, Teddy arrives in Ravensthorpe with the goal of following Charles and finding what the Assassins are searching for, though ends up building a friendship he truly wasn't expecting. Ragnar Some Assassins claim Ragnar is secretly a sage, someone with a kind of natural animus that makes him believe he is one of his ancestors. Charles however, believes the man to simply be a weirdo. His oddities are matched by his knowledge of local history, and without him the secrets left by the Raven Clan may have been lost forever. His journey allows him to appreciate more of his own time period, and the things he must fight for in the 'modern' world. Additional notes While not mentioned in the synopsis because I'm currently unsure of how to tie it in, I imagine Charles meeting a young thief while in Ravensthorpe. Rather than chastising the thief or demanding her to return his coin, Charles seeks to train the thief and help them improve their skills. He fully intends to take her back to London to join the Brotherhood, though by the end of the story leaves her in ravensthorpe with the last of his coin, leaving her to build her own life Thematically the story is inspired by The Inspector Calls . Dramatic irony should be at the forefront, as these characters discuss their own past and plans for the future, constantly making predictions we know as a modern audience to never come to fruition. It's only Charles' final reflection that the fate of humanity lies in every individual that holds any truth to our own futures While the synopsis mostly mentions the history of Eivor and the Raven Clan, other periods will be explored by Charles and Ragnar. Particularly of note is a 15th century Spanish Assassin who moved to England and was assigned to defend Ravensthorpe. She left many notes arguing that while Ravensthorpe is culturally important to the Assassins, it holds little strategic value. She suggests spending more time attacking templars and less defending their own history. Charles likes her opinion and this is the implication for why the history of Ravensthorpe was lost Let us know your thoughts in the comments below! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Finn is a creative writer from Rotherham, UK who has previously supported TOWCB's Fundraising events, and raised awareness surrounding Men's Mental Health. Finn's writing covers a wide scope, with releases including reviews, interviews and stories. He is known in the AC Community for his 'Pitching an Assassin's Creed Game' series, all of which you can find here on TOWCB website! In February 2026, he left the team to focus on real-world opportunities as a journalist, writing for a newspaper! We're thrilled to see Finn using his skills to build a career! Finn Fletcher
- Assassin’s Creed Virtual Photography: 2nd to 13th September | TheOnesWhoCameBefore
Assassin’s Creed Virtual Photography: 2nd to 13th September Community Share 26 Sept 2024 Written By: Edited By: Aaron Young Renzo Back To Database Welcome to the biweekly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every two weeks we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run by the TOWCB VP team. We have been monitoring the hashtag and the community hub to see all your wonderful shots. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Assassin’s Creed Blade in the Dark Game: Assassin’s Creed Mirage VP Artist: @ saskiaemmischVP The Ones Who Came Before Photo of the Week Judge: @ CapturesByRenzo Renzo Saskia has recently become one of my favourite artists in the whole virtual photography community, and this shot proves why. During the last couple of weeks, she has consistently delivered so many breathtaking captures for this general theme, and this shot definitely stood out from the rest. This is a wonderful piece of art. I love the way the colours fade from brighter tones in the upper part of the shot to absolute darkness below the protagonist. In addition to that I want to compliment the composition, as well as lighting and the use of depth of field in this capture. Basim’s silhouette looks great with the sun behind him casting rays of light into the scene. In my opinion, this shot is a worthy winner for this general theme, and I want to congratulate Saskia for that. I am looking forward to seeing more of her work in the future. Aaron “I have faced my past. My pain. Embraced it”. If you think back to the release of Assassin’s Creed Mirage there was that standout image of Basim surrounded by the red smoke. For me this shot gives off the same vibes thanks to the gorgeous mix of light, fog and shadows. I adore how well the colours work creating an almost coffee glass approach. That warm orange hue is delightful, and Basim’s stance is so good. Basim appears to be rising from the darkness mirroring the split personality he portrays in the story. The shadows can often betray you but the one who embraces them will be rewarded. I really hope this isn’t the last we see of this complex character. Breathtaking Game: Assassin’s Creed Odyssey VP Artist: @ WonDerNooB_VP Selected by @ _Virtualtourism “No man should pass from this world without knowing some kindness”. Assassin’s Creed is one of the video game series that is so much more than its title suggests. Yeah, there is the inevitable battle of good and evil, but it is the locations and landscapes that often have people coming back for more. Here we have a picturesque shot of the environment in Assassin’s Creed Odyssey. There is so much to like about this capture with the wide range of landscapes bringing together contrasting colour tones. That snowcapped mountain with the birds in the sky is stunning, and the water with the reflection is ultimately the most impressive part of this shot. A truly spectacular photo of the Greek world. I am Vengeance Game: Assassin’s Creed Mirage VP Artist: @ PodToGo Selected by @ Falconswift87 “And as for those who thought to bind me…should any of them still walk the earth, I so look forward to our reunion. But until that day…a new world awaits”. I did not need to pick the quote this week, Pod did all the work for me. A chilling yet powerful statement from Basim as Assassin’s Creed Mirage concludes. I feel the black and white really works with this shot, as it resembles a fade out to the story. The whites of the robes really pop and the shadow work on Basim’s face is a dream. Like Pod I too enjoy using the Valhalla outfit at the end of the game. It seems fitting given we know where he is going. Plus, that snake on the arm shows the Loki side has arrived. A fantastic capture of a man focused on his path. Spirit of the Night Game: Assassin’s Creed Valhalla VP Artist: @ futurescreed Selected by @ TuridTorkil “Every land has its spirits.” The Glowecestrescire arc is excellent for spooky shots, thanks to the gothic atmosphere and the Mari Lwyd outfit. It then carries over nicely into the Irish DLC where the jump scares intensify. This portrait of Eivor wearing the skull mask and hood looks so intimidating. I really like how the colours look clean and rich. The skull with a sprinkling of light touching it adds to the dramatic effect. I think Eivor plays the role of dark spirit sent from Odin really well. With Halloween just around the corner this shot serves as great inspiration. Senu Game: Assassin’s Creed Origins VP Artist: @ Defalt368 Selected by @ TuridTorkil “May the gods smile upon you.” Senu is such a pivotal character to the Assassin’s Creed Origins story. Her connection to Bayek is deep and becomes somewhat spiritual with Senu reminding Bayek of Khemu. Senu rejoins with Bayek before he sets off on his quest for vengeance and becomes his close companion. I feel Josh has captured the elegance and beauty of the Bonelli Eagle. There is a softness to her look, but you can also tell she means business. With the trees and shrubs in the background it seems like Senu is a wild bird rather than a Medjay’s companion. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- TOWCB 5 Year Anniversary | TheOnesWhoCameBefore
TOWCB 5 Year Anniversary News Share 18 Sept 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Check out the ways in which we celebrated our 5 year anniversary! New Website Launched On the 10th August 2019 we launched our new website! The site is one of our most ambitious projects to date, and provides an interactive platform for members of our passionate community. We will be working hard to provide regular content that is both interesting and engaging. Stay tuned for more. Brotherhood of Venice Interview We released an interview with Thibaud de la Touanne, Founder of Triton Noir, the Montreal based studio behind Assassin’s Creed: Brotherhood of Venice. You can read it here. Follower of Romulus Giveaway We ran a giveaway for an exclusive Follower of Romulus Figure from the AC Brotherhood of Venice tabletop board game, kindly donated by the Triton Noir team! Congrats to our fan Shell from the UK for winning this limited edition prize! Bundle Giveaways To celebrate the launch of our new website, and 5 years as an Assassin's Creed community, Ubisoft kindly donated a range of items for a giveaway! Congrats to our fans Cole from the US and Nader from Egypt for winning the epic merchandise bundles! Assassin's Creed Movie Interview We released an interview with Chris Wildgoose, Weapons Concept Artist on the Assassin's Creed Movie! You can read it here Giveaway We teamed up with Lisa Zaman and ran an art giveaway! Three lucky winners received exclusive art prints to add to their collections! Congratulations to Peter from Denmark, Joseph from Michigan and Adrienn from Hungary! We would like to say a huge thank you to everyone who has supported TOWCB, and hope to see you all again in August of next year for the year 6 celebrations! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- This Week in Assassin’s Creed Virtual Photography: 31st to 6th August | TheOnesWhoCameBefore
This Week in Assassin’s Creed Virtual Photography: 31st to 6th August Community Share 8 Aug 2023 Written By: Edited By: Aaron Young Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed Let’s Dive In Game: Assassin’s Creed Valhalla VP Artist: @ISAchan_97 “To perform the leap of faith, you must give yourself over to something greater” To serve the light is a great questline in Assassin’s Creed Valhalla and exists to teach Eivor the ways of the brotherhood. As a Viking all the skulking around in the shadows seems alien. I like that Hytham and Eivor have a connection through the bureau in Ravensthorpe. This epic shot encapsulates Eivor attempting a leap of faith after Hytham’s teachings. The timing here is excellent with Eivor’s arms spread wide like an eagle. Fantastic choice of outfit too, it’s a shame this set did not become Eivor’s classic ‘Assassin’ robes. Phobos Game: Assassin’s Creed Odyssey VP Artist: @WallyDaGreat66 “You’ve chosen the great Phobos. He’s never let me down” Phobos is Kassandra’s horse of choice in Assassin’s Creed Odyssey. He accompanies Kassandra all across Greece after being gifted to her by Markos early in the story. There were so many skins for Phobos depending on your chosen style he could look as grounded or extreme as you wanted. Fun fact is Phobos means fear in Greek. This capture of your trusty steed is so striking, I love the lighting and how it is amplifying the stunning details of the horse. The facial position is perfect and the depth of field adds to the beauty. Warrior of the North Game: Assassin’s Creed Valhalla VP Artist: @artschoolglasses “I do not seek battles. Battle just seem to seek me” Scotland was always out of reach for Eivor, apart from the Isle of Skye DLC which was such a nice surprise. It is a shame we don’t get to venture beyond the wall but then again it is never a wise thing to do. Many a Viking failed in their attempts to take Scotland. For me this shot of Eivor Varinsdottir surveying the snowy landscapes of the north gracefully sums up Assassin’s Creed Valhalla. She came from snowy Norway to battle through England and arrive back in the north. I adore the position of this capture with the mountains spectacularly on view in the background. I also love the snowy tree tops and for me the best armour set in the game, what more could I ask for. Northman Game: Assassin’s Creed Valhalla VP Artist: @theonlyjess_vp “Basim fills your head with twisted prophecies” Eivor and Sigurd are so close, but as time goes on Sigurd becomes brain washed by Basim and the brothers bond becomes frail. This is mostly down to Sigurd seeking higher glory and forgetting that he is a Viking at heart. Eivor in this capture embodies the role of both Northman and Odin outstandingly well. I love this portrait and everything about it, the depth of field and colour tones are on point. The hair and beard combo works so well and the Raven tattoo heeds the connection to Odin. Got to love that raven skin with the bone armour, such a nice touch to put the wayfinder symbol on the headpieces. Footprints in the Sand Game: Assassin’s Creed Origins VP Artist: @KaiVirtualPhoto “We must sacrifice our personal lives for the greater good” One thing that really impressed most people when playing Origins is the minimalistic beauty of the desert. The way Ubisoft built the Origins world is nothing short of excellence. Bayek often finds himself wandering the desert in search of his next target. This capture has the wow factor, partly because shots with the minimalist vibe are hard to pull off. I applaud the saturation of the sand and the footprints left behind by Bayek, excellent little details that bring this shot alive. It just leaves you wondering where Bayek is going? The Ones Who Came Before Photo of the Week Judge: @TuridTorkil This shot is a great combination of timing, lighting and angle. It's minimalistic yet vivid at the same time. I know how tricky it can be to get a proper picture of running characters. I am highly impressed by this capture. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Partnership with A Nutrition Transformation Announcement | TheOnesWhoCameBefore
Partnership with A Nutrition Transformation Announcement Community Share 10 Jun 2025 Written By: Edited By: TOWCB Team Colum Blackett Back To Database We are excited to announce that we have agreed terms with Andrew Brown from A Nutrition Transformation for a promotional partnership! Andrew is a qualified GPNi Sports Nutrition Specialist who is looking to work with members of the Assassin's Creed Community seeking to achieve their health, fitness and wellbeing goals. Through our collaboration, Andrew will be offering his services at reduced rates, providing expert advice and education at an affordable price. We can't wait to get started! Keep an eye on our socials for updates. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author A collection of articles from The Ones Who Came Before team. TOWCB Team
- This Week in Assassin’s Creed Virtual Photography: 2nd - 8th January 2023 | TheOnesWhoCameBefore
This Week in Assassin’s Creed Virtual Photography: 2nd - 8th January 2023 Community Share 8 Jan 2023 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the weekly virtual photography roundup series hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed 1. Snake in the Shadows Game: Assassin’s Creed Odyssey VP Artist: @ MechXican First up this week we have a striking shot of Kassandra dressed for the kill. I love the lighting of this capture, the dark background with the snippets of light on her face really gives off Assassin vibes. I love finding stealth focused shots from Odyssey due to it often receiving criticism for its lack of Assassin’s. This shot is worthy of its place in the first showcase of 2023. 2. Assassin Pose. Game: Assassin’s Creed Valhalla Platform: PS5 VP Artist: @ Amaya_Nocturna Just like with Odyssey it is cool when you find a real Assassin's pose in Valhalla. Personally, I focus more on the Viking aspects when playing the game , but I think the cities lend themselves to some very classic shots. I love this one of Eivor. The background is just stunning, showcasing the true beauty of Valhalla. The pose is perfection, that head turn makes the shot for me. 3. From the Dark Game: Assassin’s Creed Valhalla Platform: PlayStation VP Artist: @ artschoolglases Capture number three matches that of Kass andra with the spectacular black background. I particularly like how the darker outfit and hair blend brilliantly with the atmosphere of the shot. Eivor's pale skin tone allows her face to really shine. Coupled with the subtle green eye tattoo it makes for one marvellous portrait of our favourite Viking. 4. The Ghost of Valhalla Game: Assassin’s Creed Valhalla VP Artist: @ SGVphoto Something a little different for photo number four. Here we have a unique edit of Eivor in the Monster Hunter crossover outfit. I am not one for armour sets that don't fit the time period but this one does look awesome. The choice of colour is truly amazing, giving off a real movie poster vibe. I wonder if this could be an insight into what we might expect from Codename Red. 5. Magnificent Paris Game: Assassin’s Creed Unity VP Artist: @ ophierian_vp This week's final shot comes with a touch of class. Assassin's Creed Unity always oozed class when it comes to buildings and this capture proves it. I am really blown away by the details and the lighting in this shot. To the untrained eye this could be mistaken for real life. I am hoping Mirage can bring back some of the beautiful interior's thanks to its smaller scale. Link to set: The Ones Who Came Before Photo of the Week The Ones Who Came Before Photo of the Week: Judge: Colum Blackett (TOWCB Community Admin // Creator) Snake in the Shadows Game: Assassin’s Creed Odyssey VP Artist: @ MechXican I absolutely love the colours in this shot, and the look on Kassandra's face as she observes her pray beneath a mask. The snake set turns Kassandra into a predator, ready to strike. This shot would make a very cool phone wallpaper. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Assassin's Creed Movie: Trailer 2 Breakdown | TheOnesWhoCameBefore
Assassin's Creed Movie: Trailer 2 Breakdown Breakdowns Share 18 Oct 2016 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Minor Plot Spoilers below. (Our admin Col_96 has seen the first 20 minutes of the film, so has inside knowledge on the trailer) In this article, we look at the bits you may have missed in the new AC Movie Trailer. Joseph Arrested: At the start of the Trailer, we see Joseph Lynch being arrested for the murder of his wife. (Fun fact. The young Joseph Lynch is played by Brian Gleeson, whilst his father Brendan Gleeson plays the older version) Abstergo Pin: Alan Rikkin is wearing an Abstergo Pin. Abstergo Guards using Batons: The scene where Cal takes on the Abstergo Guards reminded me of AC2, where Desmond and Lucy are in a similar situation. The guards use Batons to immobilise. Familiar Weapons: The first weapon is the Star, used by Maria. This weapon was on display at Gamescom. The second weapons are Edward Kenway's Flintlock Pistols, from AC4. The third items on display are bombs, similar to those used by Ezio Auditore in Assassin's Creed Revelations. The fourth weapon on display is Jacob Frye's Cane Sword. The cane itself is missing, but the Eagle blade remains. Assassin initiation: This part of the trailer looks like an Assassin initiation ceremony. Could it be for Aguilar? Other subjects: When Cal is running around the Abstergo facility, you can see the other subjects watching him. Return of Lin: Lin is another subject being held by Abstergo. "Lin, a Chinese Assassin linked to an ancestor who "is well travelled and hardened by the struggles of life for a woman in 16th century China". Source Could Lin be a descendant of Shao Jun? Return of Moussa: Moussa is another subject being held by Abstergo. Games Radar previously revealed that he is the descendant of Baptiste, seen in Assassin's Creed Liberation. Abstergo Belts: All the Security Guards are wearing Abstergo Belts. Altair's Short Blade: If you watch the trailer in slow motion, and stop it at exactly 56 seconds, you can see a short blade that looks very similar to the one used by Altair in AC1. Could it be Altair's Short Blade? AC2 Animus: At 1 minute and 4 seconds into the trailer, you can clearly see the Animus from AC2 behind Sophia! Animus chord: We finally saw the Animus chord clip into Callum's neck. Looks painful! It also explains the marks on his neck we previously saw. Aguilar's Finger: We can clearly see that Aguilar is missing a finger on his right hand. Other images from the film show him with all 5 on his right hand. This means that a finger has been removed in an Assassin initiation ceremony at some point in the film. It also means that the poster showing Aguilar syncing a vantage point is wrong, as it shows him with four fingers on his left hand. Rope Launcher: Aguilar has a device hidden inside his gauntlet that looks very similar to the rope launcher used in Assassin's Creed Syndicate. What could it be? New Assassin: The Trailer introduced a new Assassin. Could he be a member of the Spanish Brotherhood? Throwing Knives: The Trailer showed us Maria using throwing knives several times. She's pretty accurate with them! Moussa uses smoke bombs: Blink and you'll miss it! Watch the trailer in slow motion at exactly 2 minutes in, and you'll see Moussa using smoke bombs on the guards. Likely the start of the prison break that occurs later. Assassin Insignia: At the very end of the trailer, Cal and Sophia are talking. Behind Sophia you can see the Assassin Insignia on the wall. Did you spot anything we missed? Let us know! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Assassin's Creed Origins: Starter Guide | TheOnesWhoCameBefore
Assassin's Creed Origins: Starter Guide Guides Share 15 Feb 2021 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Assassin’s Creed Origins is the first entry in the series to fully embrace RPG elements. Origins lays the foundations for both Odyssey and Valhalla, whilst acting as a prequel to Altair’s crusade. Origins alters the formula for the series as it ushers in a new player base, whilst trying to retain the magic of the original games. Origins is a visually magnificent game that will leave you in awe of both its beauty and size. Spanning across the whole of Egypt, you will embark on a journey of revenge to right the wrongs inflicted upon your family. You begin with one of my favourite cinematics in the series. The game will then throw you straight into the action. Origins is not a slow burner, and you will be fully involved from the start. This can lead to a steep learning curve, but one you will soon master. In this guide I will try to give you the best possible start to your Egyptian adventure. Bayek of Siwa Bayek is the protagonist of this story, an Egyptian Medjay, and the first location for you to explore is Siwa. This city is the home of Bayek and his wife Aya, and acts as the introduction to the game. There is much to do in this part of the map and I would recommend exploring it all. The main quests will act as the foundations of what is to come, however the side quests and extra locations will teach you the basics of what to expect throughout the game. Levelling System Origins introduces a levelling system that will define what you can do in the game. You will earn XP for completing activities within the world. By earning XP you will be able to level up and slowly become more powerful. Even in Siwa there will be areas that are initially too dangerous for you, which indicated by red skull icons above enemies. In some cases, it is possible to defeat them or just sneak past, but I highly recommend either matching their level or going just above. To do so you will want to find a balance between story, side quests and undiscovered locations. The main story will provide you with the most XP, however this will not be enough on its own. The game can restrict your progression if you do not deviate from the main story. This isn’t a bad thing as the map is full of interesting things to discover. If you open the map and check each area of Egypt, you will notice that it has been assigned a power level, and visiting there early can be a frustrating task. My advice would be to follow the organic path set out by the game. Ability Points and Playstyles Every time you level up you will be rewarded with an ability point. This can be added to your ability tree in order to gain new skills. It is a relatively common practice in games now, but at the time it took a bit of getting used to. Your ability tree is split into three playstyles. You can choose to master one, or split your abilities to allow for a more balanced experience. Either way, by the time you reach the conclusion of the game, the chances are that you will have all the skills. The three styles are: Hunter: Focuses on ranged abilities Warrior: The emphasis here is on melee Seer: This is for gadgets/perks that lend themselves to an Assassin’s playstyle Weapons and Combat AC Origins has a lot to offer in this department. There is a real magnitude of weapons available to choose from, and each weapon has a rarity ranking. Blue: Regular Purple: Rare Yellow: Legendary The rarer the item, the more you get from it. You can choose to sell these items for Drachma (money) or dismantle them for resources. I would recommend keeping your favourites from each category, and then dismantling any unwanted regular weapons and selling the rare ones. It is good to know that the rarity often links to stats such as critical hit bonuses. Always compare your gear to see which one offers you the best stats for your playstyle. Keep an eye out for attributes assigned to your weapons. Blacks are standard attributes, but gold will provide you with a nice little boost. The red ones (cursed) are the most interesting as they provide you with high damage but at the cost of reducing your health. Don’t worry if you find a weapon that you like but feel that it is too low a level. A trip to one of the many blacksmiths will provide you with the opportunity to boost it up to your current level in exchange for some Drachma. Combat is a lot more difficult in comparison to the blocking and countering of the old games. Now you can go all-out attack if you wish. Be warned though, that you cannot just button bash, and there is still the need to defend and this is where the shields comes in. Bayek’s shield will be your saviour when surrounded. Use it to parry incoming attacks, but also utilise it as cover from enemy archers. Senu and Loot Senu is your eagle and companion as you travel across Egypt. You will not start with Senu but if you follow the main quest you will soon be reunited with your companion. Senu is easily accessible by pressing up on the D-Pad (console). From here you will be able to fly Senu around the map, with the option to scout areas in advance. Use Senu to discover and tag enemies, loot, resources and objectives, however if you over use this function the game can become less challenging. Sync points will give you a stunning view of the surrounding area, but most importantly increase Senu’s perception. In turn, this links to the loot hidden around the map. You will find a lot of chests hidden underwater and the better Senu’s perception, the more likely you are to find them. Just be aware of crocodiles and hippos, as fighting them off in the water can be challenging. The loot in Origins is critical to so many aspects of the game. Just grab as much as you can, and sell or dismantle it to fill your pockets with Drachma or crafting materials. Crafting Crafting in Origins is all about 6 pieces of gear that you secure very early in the game. From this point on you will need to collect resources to upgrade them. When highlighting the gear you will be shown which resources you need to collect. Hidden Blade: Who does not like this, the staple for any assassin? You will get this once you arrive in Alexandria. You have 10 upgrade levels, each adding to the damage the blade can do. Essential for anyone wishing to play the way of the assassin. Quiver: You will only need to upgrade this 5 times, allowing you to carry additional arrows. A big favourite of mine as the introduction of the bow really mixes up the gameplay. Stabilizer Glove: This compliments the quiver, providing you with increased damage with the bow. Just like the Hidden Blade you will need to level the glove 10 times. Bracer: These can be upgraded 10 times for additional melee damage. Breastplate: Upgrade this to further increase your maximum health, there are 10 levels. Tool Pouch: Only 5 upgrades for this one, and one I did not bother with in the early game. If you follow the Seer abilities focus on this gear piece. Outfits and Mounts If you are playing Origins after Valhalla or Odyssey then you may slightly be disappointed with the customisation options. There are many outfits in the game but they do not have interchangeable parts. Bayek’s clothing does come with the same rarity as his weapons but unfortunately they are purely for cosmetic purposes. The same can be said for the mounts, although you can switch out your horse for a camel if you wish. Do not be put off by this though as there are some very nice outfits in the game. Thanks for reading our Assassin's Creed Origins Starter Guide. We hope that you found it useful! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Chester Comic Con Photo Album | TheOnesWhoCameBefore
Chester Comic Con Photo Album Events Share 25 Nov 2016 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database On the 25th September 2016, Col attended Chester Comic Con, and met Neil Edwards (AC Titan Comics Artist). Here are our photos from the event. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- This Week in Assassin's Creed Virtual Photography: 9th April - 15th 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: 9th April - 15th 2022 Community Share 17 Apr 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Fox Games: Assassin’s Creed Valhalla This week’s first capture comes from @Gwyn_VP over on Twitter. A few weeks ago I featured a fox and now we have another one. This is such a cool capture! I love how the ears are up as if startled by Eivor’s presence, whist at the same time remaining hidden in the undergrowth. Valhalla is now the benchmark for foxes. Let see who can take the crown next. 2) Wingspan Game: Assassin’s Creed Odyssey Photo number two comes from @DanielDonner82 over on Twitter. Sticking with the animal theme I managed to find this brilliant shot of Ikaros. I am liking how much this showcases this beautiful bird. Nice use of the depth of field function to give the sense of Ikaros scanning the land from up high. The eagle is such a great symbol of Assassin’s Creed, and I hope it makes a return soon. 3) Traveller Game: Assassin’s Creed Brotherhood This week’s third shot comes from @giraph_1 over on Twitter. A first entry for Brotherhood in our VP collection. This picture looks more like a painting than an in-game screenshot. Ezio is so striking with his white Brotherhood outfit, particularly when up against the darker background. I love how the sun is blazing out from behind the castle. Such a fitting of capture of the Master Assassin. 4) Paris Game: Assassin’s Creed Unity VP number four comes from @Memento_Gallery over on Twitter. This capture is all about style and attention to detail. Unity never received the love it deserved, because behind all the issues, the game was on another level. An excellent capture of the street level sites that await around every corner when exploring this beautifully detailed game. I just really love everything about this photo. 5) Dragon Game: Assassin’s Creed Valhalla The final capture of the week comes from @Amaya_Nocturna over at the ACFirstCiv VP Twitter Community. Game of Thrones is exactly what I think of when looking at this shot. I am not the biggest fan of the mythical parts to Assassin’s Creed but this is cool. I really like how the dragon’s wings are in mid-flight, and the dark foggy background. This capture really makes the Dragon seem huge, when really it’s not much bigger than the Raven. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- AC Community Questions: Mohamed Abdelkader (Duskblade) | TheOnesWhoCameBefore
AC Community Questions: Mohamed Abdelkader (Duskblade) Community Interview Share 13 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database For this round of Assassin's Creed Community Questions, we invited Mohamed Abdelkader (Duskblade), admin for Facebook Page The Jackdaw Tales and Member of the Assassin’s Creed Arab Community. Col: Hi Mohamed. Thank you for joining us today. Please could you tell us a bit about yourself, and your time within the Assassin's Creed Community. Mohamed: My name is Mohamed Abdelkader, I'm 21 years old and I'm from Egypt. I have been playing video games since my childhood, but when I started playing Assassin's Creed in 2010 my view of video games changed completely. It became much deeper, as I was able to complete all parts of the series in addition to the novels and the comics. In 2020, I started creating content for the Assassin's Creed series and I continue to do so to this day. Col: When did you first start playing Assassin's Creed games, and which one is your favourite? Mohamed: I started playing the Assassin's Creed series in 2010, and my favourite game for sure is AC III. Col: In regards to social media management, how much work have you put in behind the scenes to make things happen? Mohamed: Preparing the posts from 3 to 4 hours per day, every post on the page needs a lot of effort to become like this, in terms of summarizing or translating videos. Col: Do you have a favourite Assassin's Creed community moment/ story you would like to share? Mohamed: Definitely the best moment for me was when I was posting AC content on my page and members of other assassins creed community groups were viewing and engaging with my content and showing their support for the work i was doing. This really made me want to continue on the road to building my platform. Col: Have you had many opportunities such as event invitations / early access from Ubisoft or other companies due to your social media channels? Mohamed: Unfortunately, no, The Arab community is Limited, and only very few people are invited, you can almost count them on your fingers, but I do hope one day I will be lucky enough to get an opportunity. Col: How big is the Assassin’s Creed Community in your area? Mohamed: The Arab community is very large, even bigger than you think, but we do not have a big involvement directly with Ubisoft just yet. We hope that this will grow and develop in the future. Col: What are the challenges you have found in managing a community? Mohamed: The most difficult thing in managing a community is the desire to please all of the people who support my page. You never want to let people down, so its important to produce content that will appeal to different people. everyone has very unique views on the different topics we cover., so its interesting to see how peoples opinions differ so widely on certain topics and how their passion for the games, particularly their favourites, show through in their interactions. For example, every person has a certain game or a character they love, so if I say that Haytham Kenway is the best character in the series, someone with a passion for another game in the franchise could argue the opposite. Col: Do you have any plans for the future? Mohamed: Yes, in the future, I would like to start posting content on Twitter, Instagram and YouTube, but it takes some time. Patience is a good thing as this next step needs a lot of work and support from many followers. Col: What are some of your most recent Assassin's Creed projects, and are you working on anything currently? Mohamed: I am currently working on translating the summary of Assassin's Creed novels and comics into Arabic, as you know that these novels and comics are not yet translated into Arabic, so I wanted to help my community by translating them. Col: What advice do you have for people who want to create an Assassin’s Creed Community? Mohamed: I advise them, as I always advise my community, that they all be as one family. The games were made to bring us together, not divide us. They should also consider studying digital marketing because it is very important in our world, especially anything involving social media. They also should set goals for their own community, and support each other, as these are the foundations that must exist in any society. Col: Do you have much Assassin's Creed merchandise? If so, what is your favourite item? Mohamed: Having all the novels and comics in my library is a very wonderful thing, and when I look at them every day I become very happy. This is my goal, to collect all the novels and comics of the series. Col: Where would be your dream setting for an AC game? Mohamed: In Iraq, Baghdad is a great country with an ancient civilization. For example we would love to see more content referencing character such as Basim, as Arabs are eager to see more and more Arab content in Assassin's Creed. Col: Where do you personally think the series is heading to next, and are you excited for the future of Assassin's Creed? Mohamed: No new AC game was released last year (2021) and this made me very happy, when the series stopped after AC Syndicate, Ubisoft came to us with an even greater next instalment , Origins, with a vast world and huge content. So I am happy for the developers to take some time with the next game in the series and I believe that this will mean Ubisoft will have more and more in store for us in the future which will fascinates their players with all their unique games. Col: What is your favourite part of being a community member? Mohamed: The best thing about community management is that you always have the opportunity to solve problems between everyone, and if we talk about the Arab Assassin's Creed branch, the community manager always has the opportunity to show the beauty and greatness of the Assassin's Creed series to the rest of the fans, and to show the secrets hidden in the game, and guide them in the game as well. Col: Do you have any personal AC goals you would like to achieve? Mohamed: Yes of course, I hope one day to be a Ubisoft Star player, or participate in one of their projects and events that are held by the communities. We would like to say a huge thank you to Mohamed for joining us for this round of AC Community Questions! You can find him on: The Jackdaw Tales Facebook The Jackdaw Tales Instagram The Jackdaw Tales Twitter comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- AC Community Questions: James Davis | TheOnesWhoCameBefore
AC Community Questions: James Davis Interview Share 2 Jul 2025 Written By: Edited By: James Davis (TopChef1288) Colum Blackett Back To Database Welcome back to another article in our Assassin's Creed Community Questions series, made up of interviews with Assassins based around the world. This week, we are joined by James Davis (TopChef1288), who recently joined our Assassin's Creed Partnership program as a video content creator! Col: Hi James, thank you for joining me for this introductory interview. Please could you tell us a little bit about yourself and your role within the Assassin's Creed Community. James: Hi I’m James but most people know me as Topchef, I’ve always loved AC & I wanted to make content about it. I post news, tips and historical information videos about places and people, even events that happened at the time during AC games Col: In June 2025, you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. Are you looking forward to working alongside the team during the launch of the 2025 AC Community Fundraiser? James: I’m looking forward to working on the fundraiser , as blood cancer is a serious issue. I wanted to help do anything I can to raise awareness and support for the cause. Col: How excited are you for the future of Assassin's Creed? James: After playing and finishing Shadows, I’m very excited for the future of AC. I’ve loved Assassin's Creed since day one, and I love the lore and history that comes with it. I’m excited to see where they take the franchise next. Col: Which Assassin's Creed game have you been playing recently, and which game are you playing next? James: I recently played Shadows relentlessly and loved every second of it. I’m currently playing Assassin’s Creed III; was one of my favourite but after playing Shadows. I feel it’s lost the magic it once held. Col: Have you visited any of the locations from the games? James: I haven’t travelled much in my life, I’ve been to Big Ben and a few random locations in Valhalla but for my honeymoon we are planning an Italy trip; massively influenced by Ezio. Assassin's Creed Brotherhood capture by Gargudon Col: Which Assassin's Creed game is your favourite and why? James: Assassin’s Creed II will always be my favourite, it introduced us to the greatest assassin of all time. I feel it took what made AC1 so great and made it better. We had some of the best moments, the best protagonist & antagonist. It was truly a masterpiece. Col: Have you attended any events within the Assassin's Creed Community? James: I haven’t attended any events in the community but I would love to. AC has been a massive love of mine and would love to be apart of that. Col: Do you have a favourite Assassin's Creed community moment/story you would like to share? James: My favourite moment in the AC community is watching how everyone is treated & supportive of each other. On a personal level, as you know my daughter was recently in hospital for a serious condition & the community has been very supportive and it makes me happy to be a part of. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? James: I think we need to see more AC content on Netflix or in media in general but my dream setting for AC would be Scotland during the 1295-1328, I have written a plot and characters for this already. Scottish Assassin Cosplay by Caleb Allen, former member of the AC Partnership Program Col: Do you have any personal AC goals you would like to achieve? James: I would like to be more involved in creating content for TOWCB and really show my worth. Col: What would you say is your most significant community achievement to date? James: I would say joining TOWCB, I wanted to step into the AC space by trying to bring news and entertainment to people. So to be invited to join and be apart of such a great community and team is fantastic. Col: What is your favourite part of being a community member? James: My favourite part, it would have to be listening and sharing with fellow like minded individuals. We all have different strengths and weaknesses but we all support each other. Col: Do you collect AC merchandise? If so, what is your favourite item? James: I would like to start collecting more merchandise, like the statues but I do have some hidden blades. I have Ezio & Edward’s. Ezio’s hidden blade is stunning, even as a toy. Col: What advice do you have for people looking to get into content creation? James: Be consistent, find something you love and enjoy what you’re doing. Passion and joy will get you so far but consistency and patience will get you the rest of the way. And finally don’t worry about others opinions of you. Col: Where can our community members find you online? James: I’m on TikTok @topchef1288 where I spend most of my time and where the majority of my content is. I’m also on Twitter/X @ topchef1288 where I’m trying to post more. Finally I’m also on twitch topchef1288 there too, I am hoping to get back into streaming content as well. We would like to say a huge thank you to James for joining us for this interview. Keep an eye out for his content on his own personal channels (above), and also TOWCB social media platforms (below). comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author James is a UK-based video creator who joined TOWCB's Video Content Creation Team in June 2025. James was originally brought on board to help TOWCB with TikTok news coverage and to establish a consistent Twitch streaming schedule, but he also took on the Video Content Creation Team leadership position until personal circumstances changed in Summer 2026. He is a big fan of the Assassin's Creed series, and runs the Rally the Creed podcast alongside TOWCB Team Leader Col, consistently hosting weekly episodes. By joining the partnership program, we aim to provide James with opportunities to grow and further his relationship with the AC Community and Ubisoft. James Davis (TopChef1288)
- Rally The Creed Podcast: Episode 1 - Introducing The Ones Who Came Before | TheOnesWhoCameBefore
Rally The Creed Podcast: Episode 1 - Introducing The Ones Who Came Before Podcast Share 13 Sept 2020 Written By: Edited By: Ashlea Blackett Back To Database https://www.youtube.com/watch?list=PLI3iAj5fPeAqqYuUi2aMnnLfFsKd4C_Tw&v=hrmXQDJf9qA comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Ashlea Blackett
- Autumn 2019: Assassin's Creed Community Projects To Watch | TheOnesWhoCameBefore
Autumn 2019: Assassin's Creed Community Projects To Watch News Share 14 Nov 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Autumn is upon us, and members of the Assassin's Creed Community have been working tirelessly behind the scenes to craft unique and interesting fan creations. Here are our top 6 projects you should look out for this Autumn. 6. Galina Cosplay - Assassin's Creed Cosplay Project Check out this brand new Assassin's Creed cosplay project, created by Galina Cosplay for UniCon and Game Expo, which takes place in Belarus! The costume seems to take inspiration from tribal cultures, featuring elements such as feathers, beads and bone charms. It's clear that this Assassin is a badass warrior who you really don't want tracking you down! I can see this member of the brotherhood taming wild animals and using a mix of stealth and brutality to eliminate enemies. https://video.wixstatic.com/video/06e6c8_4684adeb084041178203935eef023457/360p/mp4/file.mp4 5. Lorenzo de Sanctus - Assassin's Creed Japan Fanart Feudal Japan is a location many Assassin's Creed fans dream of visiting one day in a game, with the potential for ninjas, Samurai sword fights and epic rooftop battles. With the release of Ghost of Tsushima, AC fans can get a glimpse at what the setting could offer. 21 year old freelance concept artist Lorenzo de Sanctus has recntly been releasing his fanart on ArtStation. "Assassin's Creed is the game that i always loved, the idea, the style and the story! The idea to live the life of your ancestor is amazing. So I started to think about a game set in the Feudal japan, that could be great for me!" You can find all of his work here You can also follow him on Twitter 4. Connor Ellis - Orchestral Covers With the success of the Assassin's Creed Symphony, the AC Community is ready for more orchestral pieces to inspire its members. 21 year old Connor Ellis has recently begun uploading orchestral covers of Assassin's Creed music, and the timing could not be better. If, like us, you're eagerly counting down the days until the Assassin's Creed Symphony in London, then this is a project you won't want to miss! Connor also revealed on Twitter that he might try and do an orchestral cover for each game, and time the video releases to sync up with the Assassin's Creed Marathon! Here is his Assassin's Creed III cover! You can subscribe to his c hannel here , and follow him on Twitter here . https://www.youtube.com/watch?v=GVbqdGvmVGc 3. Access the Animus - Monthly Interviews covering Assassin's Creed: Brotherhood of Venice The team over at Access the Animus have been working hard to release monthly interviews dedicated to the upcoming Assassin’s Creed: Brotherhood of Venice tabletop game by Triton Noir. Each interview examines a different aspect of the project, and have so far covered Assassin's Creed elements, Birth of the Concept, Playtests with the Community, Gameplay and The Miniatures. You can bet that the ATA team have more interviews ready for their monthly release, so be sure to follow them on Twitter and check out the releases below! April 2019 - ' How was the concept of Assassin's Creed: Brotherhood of Venice born?' Featuring members of the dev team May 2019 - The Assassin’s Creed DNA in collaboration with Ubisoft, featuring Aymar Azaïzia June 2019 - The Gameplay, featuring Lead Game Designer Thibaud de le Touanne July 2019 - Playtests with the Community, featuring Lead Game Designer Thibaud de le Touanne! August 2019 - The Miniatures, featuring Art Director Manuel Sanchez 2. Art by Lisa Zahman Lisa is a talented portrait artist specialising in graphite work. Recently, she began capturing the world of Assassin's Creed with her amazing portraits, bringing the characters to life. Last month, Lisa joined our Assassin's Creed Partnership Program , a community initiative which aims to promote and share content. We also recently collaborated on an art giveaway to celebrate our 5th anniversary! Congrats to the three lucky winners who won prints! Lisa is currently working on portraits of Edward Kenway, Kassandra and Ezio Auditore. You can follow her work on Twitter and Instagram ! 1. The 2019 Assassin's Creed Marathon The annual Assassin's Creed Marathon is back for a sixth time, starting October 10th! Over the course of 72 days, community members will replay many of the games in the Assassin’s Creed series, roughly one sequence at a time, leading up to December 21st, Assassin's Creed Day, and discuss their playthrough on Reddit. You can take part in the Marathon and learn more on the Assassin's Creed Subreddit Marathon Thread Twitter comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Thea M. Rivedal
Thea Marie Rivedal is a passionate Assassin's Creed fan from rural Norway, who joined The Ones Who Came Before in 2019, jumping up to the Art Team later in 2022. Thea is a skilled digital, watercolour, and acrylic artist, also having a knack for graphic design, having designed many of the variants of the TOWCB logo/insignia. In the real world, Thea also holds a Masters degree in Archaeology from the University of Bergen, and is one of the few members of our team to have a big Assassin's Creed themed tattoo. Previous Next Art Team Thea M. Rivedal Previous Partner Thea Marie Rivedal is a passionate Assassin's Creed fan from rural Norway, who joined The Ones Who Came Before in 2019, jumping up to the Art Team later in 2022. Thea is a skilled digital, watercolour, and acrylic artist, also having a knack for graphic design, having designed many of the variants of the TOWCB logo/insignia. In the real world, Thea also holds a Masters degree in Archaeology from the University of Bergen, and is one of the few members of our team to have a big Assassin's Creed themed tattoo. Instagram Work




















