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  • Weekly Assassin's Creed News Recap: 10th - 16th July 2022 | TheOnesWhoCameBefore

    Weekly Assassin's Creed News Recap: 10th - 16th July 2022 News Share 17 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Welcome to a new weekly Assassin's Creed News Recap series, hosted by Colum Blackett (Col_96) from The Ubisoft Star Players Program (Formerly Mentors Guild). Every week, we will be rounding up Assassin's Creed News and sharing it here on The Ones Who Came Before website. Keep an eye on the site every Sunday for more weekly recaps, or check out our social media links down below to stay updated on everything Assassin's Creed. 1) This week, Laced Records revealed the upcoming Assassin's Creed 15th anniversary vinyl box set, which includes: 5 LPs 70 tracks | 12 games Laced-exclusive Limited Edition Slipmat + Art print Pre-order available now . Shipping est. January 2023 2) To liven up a relatively quiet week in the Assassin's Creed Community, we here at The Ones Who Came Before released content every day! Aaron Young from the Writing Team released a new Virtual Photography article, which you can check out here, this time covering portraits! 3) Some really strange news to report this week... According to Daily Mail, a Fraudster took £25,000 in wages after supplying the name of Assassin's Creed video game character Layla Hassan on an official reference. Angelica Stoichkov, 32, was ordered to carry out 100 hours unpaid work with an additional 30 days rehabilitation activity requirement. A very unusual bit of news that we hope doesn't happen again. You can read more about it here. 4) After the news broke about the closure of The Mentors Guild Community Program, many feared that their ties with Ubisoft would be cut, but thankfully this has not been the case. Many who were members of TMG, including myself, Ashlea and Lisa from TOWCB have been offered a place on the new Ubisoft Star Player 2.0 Program, and this week more Assassin's Creed Community Members announced that they too would also be joining the program. Congratulations to the following Assassins! AshMakesStuff ValorianRu Brendan Quinlan NaryaCosplay Kim Beacham Carlos Cuevas 5) Easily the biggest news of the week. Secret Lab unveiled the stunning new Assassin's Creed Collection, a collaboration between the award-winning gaming chair designers and Ubisoft, marking the 15th Anniversary of the iconic AAA fan-favourite franchise. The stunning collection features the Secretlab TITAN Evo 2022 Assassin's Creed Edition gaming chair and MAGNUS desk accessories, created with fans in mind, paying ultimate homage to the series. Learn more here 6) Our Assassin's Creed Community Questions series made a return after a short hiatus! This week, we released our interview with Egyptian Assassin's Creed community member Mohamed Abdelkader! Mohamed is the admin for Facebook Page The Jackdaw Tales and Member of the Assassin’s Creed Arab Community. You can find the interview here! 7) The Memory Corridor podcast returned with another retrospective episode. On Episode # 21, Gargudon was joined by Isu Network Member ActualSpider-Man , and reflected on the highs and lows of Assassin's Creed Syndicate (2015) 8) Another great podcast worth mentioning is Let's Talk Assassin's Creed , which released a special episode this week dedicated to Fan Community Access the Animus. Congrats on the 9 Year Anniversary ATA Team! 9) Speaking of podcasts, we re-released our Ultimate Assassin's Creed Podcast Guide with major updates! Happy Listening Assassins! 10) Final one from us for this week! We released an Assassin's Creed Wrath of the Druids Art Exhibition, showcasing some of the official concept art created for the DLC! Check it out here! We hope that you enjoyed this Assassin's Creed News Recap! You can look forward to more articles like this, dropping every Sunday! What was your highlight of the week? Let us know in the comments! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • AC Community Questions: The Ælchemist | TheOnesWhoCameBefore

    AC Community Questions: The Ælchemist Interview Share 5 Feb 2025 Written By: Edited By: TheÆlchemist Colum Blackett Back To Database Hi The Ælchemist , thank you for joining me for this introductory interview. Please could you tell us a little bit about yourself and your role within the Assassin's Creed Community. Col: In January 2025, you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. Are you looking forward to working alongside the team during the launch of Assassin's Creed Shadows? The Ælchemist : : Yes! I'm very much looking forward to working alongside the team. AC Shadows will be a lot of fun. I've been waiting for this instalment since I first started playing Assassin's Creed. Col: How excited are you to get your hands on the upcoming instalment? The Ælchemist : As a person born and raised in the region where the game takes place, that has only increased my hype further. Col: Which Assassin's Creed game have you been playing recently, and which game are you playing next? The Ælchemist : I'm currently playing Syndicate on my Xbox due to its 60 FPS update. I'm having a lot of fun with it and will likely play AC Shadows next. Col: Have you visited any of the locations from the games? The Ælchemist : I have visited London many times and love the Elizabeth Tower. I enjoy visiting historical locations. Col: Which Assassin's Creed game is your favourite and why? The Ælchemist : don’t really have a favorite AC game, but the closest to my favorite is Black Flag, as I love the naval combat and the Moby Dick mission. Official Promo Image for Assassin's Creed IV Black Flag Col: Have you attended any events within the Assassin's Creed Community? The Ælchemist : I haven’t attended any AC events specifically, but whenever there’s a convention I’m at, I make sure to check out their displays. Col: Do you have a favourite Assassin's Creed community moment/ story you would like to share? The Ælchemist : My favorite moment was meeting Desmond's voice actor, Nolan North, and hearing him talk about voicing Desmond Miles. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? The Ælchemist : My dream setting for upcoming AC content would be WW2 or the Inca empire. Col: Do you have any personal AC goals you would like to achieve? The Ælchemist : My personal AC goal is to someday become involved in some way with the making of a AC game, (voice actor, writer, Mocap Actor etc). Animus Hub: The new home of all things Assassin's Creed Col: What would you say is your most significant community achievement to date? The Ælchemist : My most significant community achievement would probably have to be, becoming a partner with, The Ones Who Came Before. Col: What is your favourite part of being a community member? The Ælchemist : My favorite part of being a community member is being able to talk to and make friends with people who have similar interests. Col: Do you collect AC merchandise? If so, what is your favourite item? The Ælchemist : I do collect AC merchandise, mostly books, but my favorite is a behind-the-scenes book of the movie. Col: What advice do you have for people looking to get into social media management? The Ælchemist : My advice for people looking into social media management is: Work hard, show kindness to your community, and never take anything personally. As long as you work hard and are kind, good people will follow you. Sadly, there will always be bad people on the internet. Don’t engage with them—they want a reaction. Ignore them, and either they will go away, or if they don’t and start talking about you on their accounts, it’s free advertising. As an Asian person on the internet, I’ve seen my fair share of racism. I strive to keep my communities free from discrimination and racism, and I have a zero-tolerance policy for it. So in short, just be nice, be kind, be smart, and work hard—you will grow as a person as well as your following. It’s always slow in the beginning, but once you get things rolling, it will start to pick up speed. Never give up and always work hard. Col: Where can our community members find you online? The Ælchemist : You can find me on: Youtube: @ TheÆLCHEMIST Twitter: Master Shinobi comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author TheÆlchemist is a passionate social media manager based in Japan who joined TOWCB's Social Media Team in January 2025 to help the team prepare for coverage of Assassin's Creed Shadows news and updates. He is known for providing in-depth detailed analysis on all things Assassin's Creed, something which we here at TOWCB always strive to provide. He is also a keen video creator, a skill which we hope to nurture through collaborations with our video content creation team. By joining the partnership program, we will be sharing content created by TheÆlchemist with a larger audience, and he will help our fan community surpass 70,000 followers across all platforms. TheÆlchemist

  • Assassin's Creed Mirage Art Sale Launched | TheOnesWhoCameBefore

    Assassin's Creed Mirage Art Sale Launched Other Share 10 Apr 2024 Written By: Edited By: Colum Blackett (Col_96) Michael Doyle Back To Database We are pleased to announce the launch of our limited edition Assassin's Creed Mirage art print sale in collaboration with Yasmin Page from TOWCB's AC Partnership Program! x12 A5 prints are available for £20 + P&P depending on location, printed in high quality full colour glory. Get in touch with TOWCB Admin team to secure yours today! About the art One of the things that makes this piece of art particularly impressive is the lighting. Taking inspiration from the Assassin's Creed Mirage trailer, this incredible depiction merges Basim's transition from street thief to Hidden One with the new insignia, which pays homage to Arabic calligraphy. In the right lighting, the insignia almost glows, something which is especially noticeable in candle light. Own a piece of the journey, as it immortalises Basim's sacrifice required to join the Brotherhood. The collaboration aims to raise enough funds to cover TOWCB's 2024 outgoings, such as website hosting and shipping fees. Secure yours before it's too late! About the Artist Yasmin Page is a Digital Artist based in Melbourne, Australia who discovered the Assassin's Creed series in 2019. Since then she has fallen in love with the franchise and created beautiful realistic digital artworks of several of the main characters. Works Instagram | ArtStation | Tumblr Ordering Prints To order a print, simply contact the admin team via social media to finalise payment by bank transfer. By ordering a Basim initiation print, you are actively supporting TOWCB admin team as we look to take our community to the next level. We work in the dark to serve the light. We are Assassins. comments debug Comments Write a comment Write a comment Podělte se o vaše myšlenky Buďte první, kdo napíše komentář. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Breaking News: Assassin's Creed Shadows delayed until February 2025 | TheOnesWhoCameBefore

    Breaking News: Assassin's Creed Shadows delayed until February 2025 News Share 25 Sept 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database Ubisoft has today announced that Assassin's Creed Shadows has been delayed by 142 days, with a new release date set for 14th February 2025. The delay follows a period of turbulence for the company, after a so-far lacklustre marketing campaign featured some questionable and controversial decisions which have led to online backlash. This week, it was announced that Ubisoft would not participate in Tokyo Game Show 2024, releasing a statement which said that the company were withdrawing due to 'various circumstances'. This would have been a major opportunity for the company to showcase their upcoming title. This led some to speculate that this decision was due to mounting online backlash regarding a recently revealed PureArts collectable which features a traditional gate known as a Torii (Shinto religion) broken in half, the symbolism of which is often linked to the Nagasaki bombing. One such gate exists known as the Sannō Shrine which bears a striking resemblance to the one used in the figurine. This marketing decision has been perceived to be disrespectful to Japanese history and people, leading to increased calls online to prevent the game from launching at all. Following Ubisoft's decision to withdraw from Tokyo Game Show, Journalist Tom Henderson revealed that his sources inside Ubisoft had confirmed that the company would also not be providing media previews of Assassin's Creed Shadows, a major indicator that something was wrong. As expected, nothing AC was shown at Playstation's State of Play event, but the internet knew that something was going on behind the scenes at Ubisoft. At 5pm today, Ubisoft officially revealed that Assassin's Creed Shadows has been delayed until February 14th 2025 (Valentines Day) to give the team the opportunity to polish and refine the experience. The game will launch on a variety of platforms at launch, including Steam, and all previous pre-orders will be refunded. New pre-orders will also include the first expansion free of charge to compensate for the delay. Update (26/9/24) Stock Prices for Ubisoft have fallen to an 11 year low according to InsiderGaming , sitting at € 9.28 per share. The major drop in shares is a consequence of the decision to delay Assassin's Creed Shadows Update (27/9/24) Ubisoft has issued a statement confirming that Assassin's Creed Shadows wil l no longer be playable at PAX Australia, which will take place from the 11th - 13th October. We hope that the added time allows for Ubisoft to reflect and get the marketing campaign back on track. Stay tuned for all things Assassin's Creed Shadows here at The Ones Who Came Before. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Aaron Young from TOWCB Joins ThePhotoMode Writing Team | TheOnesWhoCameBefore

    Aaron Young from TOWCB Joins ThePhotoMode Writing Team News Share 12 Apr 2023 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We are pleased to announce that our very own Aaron Young has been invited to join ThePhotoMode team as a regular article writer! Aaron is known in the community for his incredibly detailed portrait captures using the in-game Photo Mode tools, and also for his weekly Assassin's Creed Virtual Photography articles for The Ones Who Came Before . ThePhotoMode is the first free virtual photography e-magazine, and aims to support digital creators who share a love for virtual photography. The project, led by community member Jack ( _Virtualtourism ) has done an excellent job at highlighting community content, but other notable achievements include the site hosting a Q&A with Raphael Lacoste (Former Art Director on Assassin's Creed), and Jack himself winning the ' Virtual Photographer of the Year' award' at the Ubisoft Community Awards event in London! You can find Aaron's first major contributions to the project below, which are featured in the most recent release, issue #27 . Issue #27 available now: Free download comments debug Comments Write a comment Write a comment Podělte se o vaše myšlenky Buďte první, kdo napíše komentář. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Education Through Story: An Overview of Discovery Tour: Viking Age | TheOnesWhoCameBefore

    Education Through Story: An Overview of Discovery Tour: Viking Age Review Share 18 Dec 2021 Written By: Edited By: Michael Smith Ashlea Blackett Back To Database The Ones Who Came Before published an article in September about the Discovery Tour by Ubisoft, discussing both the museum style game mode and the books published in France. At the time of publication, the new Discovery Tour: Viking age had been announced but had not been detailed outside that it would be a new experience. With time we were provided more information that the new Discovery Tour would be an experience that focuses on education via combat free storytelling. The excitement built as the first images of the new mode were release just a few weeks before launch and come October 19, the Assassin’s Creed Community had dove head first into the world of Assassin’s Creed Valhalla after countless hours of raiding monestaries, building settlements, and fighting the King of England. This was a new way to explore the beautiful landscapes and mythical realms of AC Valhalla. DT: Viking Age is told in eight chapters, following three storylines that intertwine across Norway, England, Jotunheim, and Asgard. Thorsteinn Silvertongue and his wife Gunnhilda, a merchant family from Stavanger, are seeking wealth through raiding under Jarl Harald Fairhair and the promise of a new life in England. In Grantebridgescire, a monk of the Isle of Ely Monastery, Brother Ealric is adapting to his new life as a brother of their church and strengthening his Christian faith. Lastly, King Aelfred of Wincestre works towards a solution to the “Great Heathen Army” and the protection of his Kingdom in England. When it comes to controls and mechanics, players of Assassin’s Creed Valhalla will find that the directional pad actions are usable to summon a horse, longship, use a torch, and meditate to pass time within the world. There are guided instructions for these actions via the story missions to assist those who have not played the prior release before. Additionally, Odin Sight and a personal raven are available to locate interactive nodes and examine the environment around them from a higher perspective. Keeping the same controls minus the combat has allowed a smooth transition into DT: Viking Age. The education portion of Discovery Tour is broken up into two types of collectable informative codex entries; Learnings (historical entries) and Behind the Scenes (game design entries). Subjects cover Daily Life, Law & Justice, Trade & Economy, Art & Culture, War & Politics, Religion & Magic, and lastly Science. The BTS sections are divided into Research, Immersion, England, and Scandinavia. The order these Learnings and BTS are unlocked are organized around the story in each chapter. In example, Chapter 3: Seaworthy provides information on relationships within a clan and their shipbuilding. On average, each chapter will provide 20 Learnings and at least 2 or more BTS Codex entries. When each chapter is completed, a short recap is provided by a research expert and the player is able to replay the chapter again or free roam the area in an open exploration, this is where the majority of Learnings and BTS can be gathered without breaking away from the story. Once the player gathers a fixed amount of either Codex type, a new character can be unlocked to be used as an avatar when traversing the world of DT: Viking Age. In total there are 24 total characters to choose from, 6 of which are available at the start of the story. 12 characters are unlocked from Learnings, 3 from BTS, and the last two are unlocked after finishing Chapters 6 & 8. One of the key benefits of having so many characters to roam around with is the Photo Mode function of the game, allowing players to take their favorite characters to any location within Norway, England, Jotunheim, or Asgard that do not require some form of combat to unlock (such as destructible coverings). Players of Assassin’s Creed Valhalla are also rewarded at the end of the remaining chapters that did not provide character rewards. These rewards cover all selective components of the main game around the customization of the character and their settlement. A new max level gear set, raven, longship, horse, tattoo set, and settlement decoration pack are the rewards. Once the player has completed all chapters in DT: Viking age, a Mythical Short Sword is unlocked to close the “Valhalla Rewards” provided. The theme of all of these unlocks is historical and more grounded than some of the mystical designs in the gear and decorations of the parent title. Discovery Tour: Viking Age, is an improvement on the original Museum style guided tours that were experienced in Ancient Egypt and Greece. Integrating the educational aspects of the history that influenced Assassin’s Creed Valhalla into bite sized chapters of a detailed and historically accurate story made the content interesting and captivating. Players that were dismissive of the original Discovery Tour method may find this interactive story to be more attention grasping and explore the content more. This is also supported by the use of DT: Viking Age in educational settings. The unique software has been provided to multiple schools and was spotlighted on the BBC at the time of launch. Multiple classrooms have presented this refreshed model to their classes and have had students take notes from the learnings to use for review. Gaming in the classroom is something that has been looked at for the future of education and Discovery Tour is a great source of historical information. With the success of the release, future entries in the Assassin’s Creed franchise will likely be followed by additional Discovery Tour experiences. With the game mode being offered separately, this series can continue via education, even when the series comes to an end or a reboot of sorts. The concept of educational story based tools can be expanded into other fields outside of history, and released in multiple languages. Expanding the library of tours for players to experience can also become a new focus for Ubisoft and their library of IPs. However, this can also lead to a higher price point for the mode. While the game is sold separately, there should be free application use for educators and students that are using the software for research. One option could be a more detailed database of Learnings and animated examples or levels to depict how something worked in the past. I found Discovery Tour Viking age to be my favorite entry of the series thus far. The overall gameplay feeling made it more interesting to come back to each night of my playthrough and not try to complete in a single sitting. The chapter format played like episodes in a TV series and the knowledge available in each chapter was never overwhelming. One thing I didn’t care for with DT: Viking Tour was that certain learnings were off the path of the story and were either left until the end of the chapter, or would be an off-course objective that pulls the player from the story. Everything should be included for a complete tour, or displayed as points of interest after the chapter was completed. In addition, once the chapter is complete, a quiz could be given as they were in the past for reward currency to unlock concept art or BTS videos, maybe even more characters to use with the games Photo Mode. It would be enjoyable to have an updated version of the previous two entries to this new format with stories of the era and not based on the games themselves, but more likely released around an anniversary of the games. Games that receive remasters or reboots could have the new mode added on disc or released as their own collection on disc. Assassin’s Creed Infinity could even add the new eras within its release if the game goes the route of the Helix service as seen in AC Unity. Implementing more and more education to the games will not only provide a stepping stone to those that do not play, but allow the ones that do to explore their new interest in the history of these characters via DTs or an in-game codex archive that covers all stories of the AC universe. All aspects covered in this review show not only the current, but future benefits of the Discovery Tour series. By presenting history in an interactive story-driven way similar to shows and film, the newer generations of students can experience their studies and not just absorb fact after fact. I have been able to speak more about the Viking Age, or at least know where I can find information over so many aspects of Viking life with this tool. Unlike the previous entries, while enjoyable, I have not retained the information as much and that alone shows the importance of this new version and a reason why everyone should play it that has interest in the history influencing Assassin’s Creed. Discovery Tour Viking Age is available now through the Assassin’s Creed Valhalla main menu on all systems and separately on the Ubisoft Store and Ubisoft+ for PC. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Mike Smith is a collector of all things Assassin's Creed and a major supporter of transmedia who joined TOWCB as a writer from 2021 - 2024 With nearly a full library of Assassin's Creed media, his work explored the universe in order of Genetic Memory. Notably, his Assassin's Creed Timeline became an essential tool for fans of the franchise looking to complete their collection and consume AC media in a particular order. Michael Smith

  • This Week in Assassin’s Creed Virtual Photography: 2nd to 15th October | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 2nd to 15th October Community Share 20 Oct 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed Mirage Launch Special (Minor Spoilers for Assassin's Creed Mirage) Crossing the Desert Game: Assassin’s Creed Mirage VP Artist: @ BookieVp “Baghdad and its surroundings call to me” Returning to the desert with Basim almost feels fitting. The links to the original Assassin’s Creed and Bayek’s adventures in Egypt are strong. Although smaller than the previous entries the mix of wildlands and city really works. This silhouette of Basim and his camel crossing the desert reminds me of that moment the game opens up to you. I adore the bright sun in the middle of the photo with the clouds and orange glow surrounding it. The desert almost feels made for this sort of shot, a fabulous capture to kick start the showcase. Blending In Game: Assassin’s Creed Mirage VP Artist: @ Spiggy_Smalls “There is no greater glory than fighting for the truth” 2007 saw the release of Assassin’s Creed, an action/stealth game that would go on to lay the groundwork for many entries in the series. Last year we saw the AC15 celebrations and it felt fitting that we should return to the roots with Mirage. This epic shot captures the essence of AC1 both in style and substance. I love the white background as it gives real Animus vibes, something that was so prominent in the original. The use of Altair’s robes obviously increase the nostalgia, while having Basim hide in plain sight tops off a brilliant Assassin’s Creed capture. Desert Delirium Game: Assassin’s Creed Mirage VP Artist: @ G_Assassin90 “It is why you have chosen to walk this path” Returning to the Middle East was always going to be a tantalising prospect. Not only does it feel like the birth of Assassin’s Creed it also boasts such breath-taking environments and diverse cultures. For a virtual photographer the Islamic Golden Age is the perfect setting. This magnificent capture has all the feel of the desert. The sun is so prominent and helps to magnify the superb silhouette of Basim riding his horse. I love the shadow work and the details of the sand. Allowing us to roam the outskirts of Baghdad is such a treat, and this shot proves it. Initiate of Alamut Game: Assassin’s Creed Mirage VP Artist: @ KaiVirtualPhoto “Are you ready to leave your life behind and walk the path of shadows?” When Basim finally receives his Assassin robes for the first time there really is a sense of nostalgia. I loved the moment you take hold of Basim in the desert, ready to hunt down the order in Baghdad. The photo here perfectly captures that moment in all its glory. Basim looks focused and very ready to leave his old life behind. The details on the robes are so good, you really can see all the little intricacies. The saturation on his face tells us where he is and with the hood up we know he means business. A beautiful portrait of the leading character that shows us why he is quickly becoming a fan favourite. The Hidden One Game: Assassin’s Creed Mirage VP Artist: @ AlexK0nstantin “Are you ready to give up who you once thought you were” The Assassin’s Creed Mirage marketing campaign felt a little low key when compared to previous entries. However the Game Informer coverage really blew me away. None more so than the epic shot of Basim appearing from the red smoke. If there was one thing that hyped me the most for this game it was that picture. This shot has aced that very photo, something I knew the VP community would do. The saturation of the red mist is perfect and Basim’s pose is awesome. In this outfit with sword and dagger drawn you cannot really go wrong. There is a sense of impending doom in this capture and Basim would be very proud of that. Hunting the Order Game: Assassin’s Creed Mirage VP Artist: @ AlexK0nstantin “Hide in plain sight” Being a Hidden One and working in the shadows is a necessity for Basim. Having a huge city to run around in adds to the sensation of being an assassin. Traversal has been a hot topic in the recent games, but Mirage breaths life back into this much loved mechanic. The shot here gives off huge Assassin’s Creed vibes but it’s the quality of the shot that catches my eye. At first glance you could mistake it for being concept art. The lighting is split but works beautifully to cast shadows on the people in the street. You cannot deny Basim moving along the beam is an excellent addition. A capture that truly lives up to what we saw in the cinematic trailer. TOWCB Photo of The Week Guest Judge: Miranda Amess (Community Manager for Assassin's Creed at Ubisoft) '' Assassin's Creed Mirage is all about paying homage to the original titles, and ultimately returning to the roots of the franchise. Basim stealthily running across a beam, (on his way to complete a contract), with the busy marketplace of Baghdad below him. For me, AlexK0nstantin has captured the essence of Assassin's Creed Mirage perfectly.'' Baghdad Game: Assassin’s Creed Mirage VP Artist: @ Memento_Gallery “The Order has put a fog over Baghdad” Baghdad is the capital of Iraq and during the Islamic Golden Age it was a hub of activity. I have been enjoying how Ubisoft split Baghdad out into sections so that we can enjoy different atmospheres depending on where we are. Once again the team have created a city that feels alive, something that I haven’t felt since Unity. For me this capture symbolises the game and how beautiful it is. The composition of the shot is glorious, and having Enkidu soring high in the corner adds to the majesty. The Round City looks incredible with the hints of fog hanging above it, almost like a metaphor for the Orders presence. The Palace of the Green Dome in the background serves as the icing on the cake. Training Game: Assassin’s Creed Mirage VP Artist: @ eivxr_ “Never compromise the Brotherhood” Sometimes Assassin’s Creed Mirage feels more like an Origins story than Bayek’s adventure. The training sequence in Alamut with Roshan gave me such Batman Begins vibes. I felt like Ubisoft nailed the pacing in the opening hours of the game. Here we have Basim putting his mentors teachings to the test. What I adore about these shots are the colour tones and how fitting they are to the theme of the game. Together in a collage they look sublime especially with that white boarder. What I appreciate the most though is how each shot represents an Assassin’s skill set. This is minimalism at its finest. Leap of Faith Game: Assassin’s Creed Mirage VP Artist: @ Evo_Pixel “Then out of the dark, you will come into the light” When you think of Assassin’s Creed the leap of faith is iconic. Jumping from a height into a bale of hay will never get old. The move is essential for all Assassin’s and is required for initiation into the brotherhood. This shot reminds me of the trailers before launch and how good it is to be an Assassin again. Once again the composition is magnificent, I cannot get over how much is included in this capture. It’s wonderful that Enkidu is involved almost mirroring Basim, and the rooftops below add to the feel of elevation. I am loving the walls of the Round City and the Palace of the Green Dome in the background. Tormented Game: Assassin’s Creed Mirage VP Artist: @ Spectral_Lens “Ready to sacrifice everything you held close” As a fan of Assassin’s Creed Valhalla it was nice to see Basim’s robes from that game included. For me they will make for a great end game set to tie the entries together. This shot for me epitomises Basim, and his split personality. The water effect works two fold, one in highlighting Basim’s outfit but secondary producing a reflection on the water. The reflection just makes me think of his duality and how Loki has this power over him. I love the colours and the shadows work, really typifies the mood of the shot. For me though this is an endgame capture of the Valhalla Basim rising out of the water, no longer the hero and destined for darkness. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • This Week in Assassin’s Creed Virtual Photography: 1st to 7th May | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 1st to 7th May Community Share 9 May 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Portraits & Quotes Basim Game: Assassin’s Creed Valhalla VP Artist: @ Majdulf47 “A man you trust with anything, can take everything” a quote that sums Basim up. He works in the dark but not necessary to serve the light, although his origins story may expand on this. I admire this shot so much. I love the lighting across his face as he exits the shadows. The level of detail in this capture is excellent. I am in awe of how good his facial features look. A really stunning Assassin’s Creed portrait. Ragnar Lothbrok Game: Assassin’s Creed Valhalla VP Artist: @ JinxyVP This shot gives me massive Ragnar Lothbrok vibes. The way Eivor/Havi is staring into the abyss is reminiscent of Ragnar in the TV show Vikings. I can hear him saying “Don’t waste your time looking back, you’re not going that way.” This is such an atmospheric shot amplified by the striking background. The short hair and the beard help with the Viking feel and I admire that face tattoo as it adds something different to the shot. Guided by the Light Game: Assassin’s Creed Valhalla VP Artist: @ Its_Gurly “The truth of a man lies not in the land of his birth, but in his heart. A king must be a king on his own terms. He cannot be his father, he can only be himself”. I feel like this quote and capture go together so well. Eivor spends most of his time with regret about his father’s death and the lack of ambition from Styrbjorn his adopted father. I feel the shot symbolises Eivor breaking free of his past and stepping out of the shadow of Sigurd. A beautiful capture that amplifies every detail, kudos for the shadow work truly spectacular. My Saga has ended Game: Assassin’s Creed Valhalla VP Artist: @ KeenEyeVP This week’s #Thorsday shot had to be Eivor deep thought about her time in England. There is a sadness to this shot. “My road forward has been a muddy one. Slick with blood and tears, but we can reach its end together”. I felt this quote best summed up this shot. Once again the shadow work here is excellent and that face tattoo brings some nice Origins vibes. Eivor always gets you with her eyes though, so mesmerising. Spinner Game: Assassin’s Creed Valhalla VP Artist: @Cll3ar You would think this shot was right out of The Witcher. The three spinners play a big role in Norse mythology and also in Eivor’s journey. “Deep under the earth, where the corpse serpent gnaws at the roots of Yggdrasil, the tree of life, there are three spinners. Three women who make our fate” Eivor feels like she is in control of her destiny but we all know that is not true. This moody and gothic shot embodies the quote in exquisite fashion, the lighting is on point to make it incredibly eerie. The Ones Who Came Before Photo of the Week: Judge: Gustav Poulsen (Gargudon) from TOWCB Video Content Creation Team Taking the title as Photo of the Week this round is "Spinner" by @Cll3ar . A perfectly framed shot, with a very special and mysterious tone and look to it, where Eivor and her brightly coloured outfit shines perfectly in the otherwise dark. This shot also feels like something that could be a poster for a movie / show, or and album cover, with its simple yet very cinematic style. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments (1) Write a comment Write a comment Sort by: Newest Guest May 10, 2023 Fantastic Article! Thank you for including me with other incredible Virtual Photographers. I look forward to your next ~Jinx 💙 Like Reply About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • This Week in Assassin's Creed Virtual Photography: November 1st - 8th | TheOnesWhoCameBefore

    This Week in Assassin's Creed Virtual Photography: November 1st - 8th Community Share 9 Nov 2020 Written By: Edited By: Gustav Poulsen (Gargudon) Ashlea Buckley Back To Database Welcome back to a new weekly virtual photography initiative hosted by Gustav Poulsen from The AC Partnership Program. Each week, five Assassin's Creed shots will be showcased here on TOWCB website, in order to promote virtual photography and community contributions. Gustav is a seasoned pro when it comes to virtual photography, and has a keen eye for special shots. Look out for more Photo Logs over the coming weeks, some of which may include Assassin's Creed Valhalla! Great Pyramid This week’s first capture is from Assassin’s Creed Origins. It’s a shot of the Great Pyramid in Giza, taken by Instagram user @ gamingpharmofficial. Vibrant, full of beautiful lighting, palm trees, blue skies and of course a legendary landmark, this capture had to kick off this week’s recap list! Dark Skies: This week’s second capture is yet another one from AC Origins; this one taken by Instagram user @ anna.loves.pcgaming. Oddly enough, this one also features the pyramids of Giza… But Bayek looks at them from a distance, from some high ground down in Memphis. And of course, the most remarkable aspect of this shot, the dark skies and clouds appearing from above, that gives this shot a unique sinister vibe. Monteriggioni This Assassin’s Creed II screenshot is taken by Instagram user @ il.mentore.1459. In it we see Ezio fashionably dressed in the Armor of Altaïr on a rooftop, looking out over his new home village of Monteriggioni. In the distant background, we see the beautiful Tuscan highlands at night. This makes for a not necessarily sinister, but certainly mysterious at maybe even slightly ominous vibe that ACII is known for. You can almost just look at this picture, and here “Leonardo’s Inventions” start playing in the background. Palazzo Ducale For the fourth picture on this week’s list, we have another one from ACII… Also taken by @ il.mentore.1459 . This one however is of the massive, “impenetrable” Palazzo Ducale in Venice at night. Like the previous shot, this one also has that mysterious and slightly sinister vibe to it. The dark vibe that ACII as mentioned is so well known for. Scouting The Area We’ve only had (great) shots from ACII & Origins on this list so far, so isn’t it time for pictures from other games for some variety? Coming in at spot number five, we have an awesome screenshot from Assassin’s Creed Syndicate, taken by Instagram user @ char.lie.scott In it we see Jacob Frye in his preferred working class-esque attire, hanging from a ledge with ONE HAND on top of St. Paul’s Cathedral, observing the beautiful City of London. Bright, filled with warm colours and overall cool and cinematic looking, this capture was to good to not be featured! Paris Noir As mentioned, since this is the final recap before the release of AC Valhalla, we’re featuring double the amount of the usual five pictures. Therefore, kicking off the latter half we’ve got an Assassin’s Creed Unity screenshot taken by Instagram user @ shadow_warrior003 . This one is a classy black and white picture of the legendary Cathédrale Notre-Dame de Paris. The noir filter really gives this capture a certain classic French noir vibe, that in one way or another takes one back to Paris in the early 1900’s. Whether this was intentional or not, the photographer did an exceptional job with this photo! Loneliness And for the next capture, we’ve got an Assassin’s Creed Odyssey landscape shot taken by Instagram user @ baddestfemale__. This picture is stunningly beautiful to say the least! Perfectly capturing the golden hour as its reflection can be seen on the ocean, and with several small islands thrown into the frame for good measure, this might very well be one of the best AC Odyssey shots I, Gargudon, the photo recap writer have stumbled upon! Ghost Rider In this third AC Origins pics to make the list, we see Bayek wearing an Anubis mask, riding his mysterious, flammable and obviously extremely hot Abyssal Steed horse through the Egyptian deserts as the sun slowly disappears from the horizon. Not much to say to say about this picture, other than it’s well framed, cool looking and last but not least extremely vibrant and warm looking! Source: Spartan Gamer Goodbye Greece For the second last picture on this week’s list, we’ve got a heartfelt goodbye tribute shot dedicated to AC Odyssey, taken by Instagram user @ mentor.of.the.creed . This picture cleverly marks the end of one Assassin’s Creed era, before a new one starts with Valhalla tomorrow already. In it we see our protagonist walking down the beach, alongside the water. Let’s just say they’re reflecting on their many adventures throughout Greece. Not only is this capture extremely beautiful, but as hinted towards there are certain symbolic meanings attached to this. All of which are up for interpretation. Northern Lights he talented Assassin’s Creed Rogue photographer @ shaysredemption , whose shots have already made the list several times, gets the honour of having the last non-Valhalla shot on these lists for a while featured! In this one we see Shay’s ship the Morrigan, adrift in the middle of nowhere in the North Atlantic, surrounded by icebergs in the night. And most remarkably, sailing under the most beautiful and phenomenal northern lights! Thanks for checking our this weeks's photo log, and to all of the virtual photographers who contributed towards this article! comments debug Comments Write a comment Write a comment Compartilhe sua opinião Seja o primeiro a escrever um comentário. About the Author Gustav is an active community member who specialises in Podcast Hosting & Composing. By joining the program, he has had the opportunity to expand his audience and further his skills, even helping to revive 'The Memory Corridor' series, which had been offline for nearly a year. His unique skill set made him the perfect candidate for our AC Partnership Program, of which he has been a part of since it began back in 2019. He is known in the community for the Sounds Of History music project; an original instrumental project featuring five tracks inspired by AC, written and produced by him, and more recently, video interviews with Jesper Kyd and Lee Majdoub. Fun Fact: Gustav is the only member of our team to have a tattoo of TOWCB logo! Gustav Poulsen (Gargudon)

  • This Week in Assassin’s Creed Virtual Photography: 9th - 15th January | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 9th - 15th January Community Share 15 Jan 2023 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: World of AC 1. The Way of the Medjay Game: Assassin’s Creed Origins VP Artist: @ _Virtualtourism First up this week we have the symbol of honour, courage, and loyalty. The Medjay are the sworn protectors of the Pharaoh's and Bayek is the last of his kind to hold the role. This shot gives me 'Dark Knight Rise’s' vibes with the sign of hope etched into the wall. Jack has a knack for capturing these sorts of shots. Checkout the set below as they are all stunning. Link to set : 2. Woodland Game: Assassin’s Creed Valhalla VP Artist: @ NoviKaiba23 This week's second shot just needs to be framed and put up on the wall. I can't get over how beautiful this photo is. It also amazes me how games can look like this; the world building is phenomenal. I love the colours, especially the deep red of the flowers. The rays of light breaking through the trees make this shot so magical. Link to set: The Ones Who Came Before Photo of the Week: Judge: Michael Doyle - TOWCB Strategist I love that this image is a metaphor for the brotherhood. The atmosphere of the image is calm and unassuming, whilst the shadows cast by the ancient trees give off a sense of protection for the wildlife they shelter beneath them. The misty air beyond the tree line, hiding what possible mysteries lay beyond. Everything together, including the elegance of the Stag, mirror the principles of the brotherhood. 3. Ikaros Game: Assassin’s Creed Odyssey VP Artist: @ WallyDaGreat66 Next up we have a wonderful collage of Ikaros shots. It's strikingly put together, showcasing The Eagle Bearers favourite companion. I am impressed with the variety of angles that Wally has used to capture the eagle. It’s great to see different kinds of VP and I am always blown away by what this community produces. 4. League of Assassin’s Game: Assassin’s Creed Odyssey VP Artist: @ KeenEyeVP I had no choice but to feature photo number four. I love absolutely everything about it. The atmosphere is tense, the outfit devilish. In a game based around a Spartan this shot shows that the Assassin look still rules. This sort of capture makes me so excited for Assassin's Creed Mirage's photo-mode. Checkout the others in this set to get a feel for how Troy created this shot. Link to set: 5. Sunset Game: Assassin’s Creed Odyssey VP Artist : @ RenanVP_Alt This shot brings the article to a fitting close. What a fantastic sunset in Assassin's Creed Odyssey. The positioning of this capture is just beautiful. It feels like you are sat on the water watching the sun go down. The little details of the landscape caught in the background really help make this shot. Posted for the #MinimalFriday theme, I think Renan has perfectly fulfilled that brief. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Deel je gedachten Plaats de eerste opmerking. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • TOWCB 5 Year Anniversary | TheOnesWhoCameBefore

    TOWCB 5 Year Anniversary News Share 18 Sept 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Check out the ways in which we celebrated our 5 year anniversary! New Website Launched On the 10th August 2019 we launched our new website! The site is one of our most ambitious projects to date, and provides an interactive platform for members of our passionate community. We will be working hard to provide regular content that is both interesting and engaging. Stay tuned for more. Brotherhood of Venice Interview We released an interview with Thibaud de la Touanne, Founder of Triton Noir, the Montreal based studio behind Assassin’s Creed: Brotherhood of Venice. You can read it here. Follower of Romulus Giveaway We ran a giveaway for an exclusive Follower of Romulus Figure from the AC Brotherhood of Venice tabletop board game, kindly donated by the Triton Noir team! Congrats to our fan Shell from the UK for winning this limited edition prize! Bundle Giveaways To celebrate the launch of our new website, and 5 years as an Assassin's Creed community, Ubisoft kindly donated a range of items for a giveaway! Congrats to our fans Cole from the US and Nader from Egypt for winning the epic merchandise bundles! Assassin's Creed Movie Interview We released an interview with Chris Wildgoose, Weapons Concept Artist on the Assassin's Creed Movie! You can read it here Giveaway We teamed up with Lisa Zaman and ran an art giveaway! Three lucky winners received exclusive art prints to add to their collections! Congratulations to Peter from Denmark, Joseph from Michigan and Adrienn from Hungary! We would like to say a huge thank you to everyone who has supported TOWCB, and hope to see you all again in August of next year for the year 6 celebrations! comments debug Comments Write a comment Write a comment Deel je gedachten Plaats de eerste opmerking. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • The Ones Who Came Before - 2024 Highlights | TheOnesWhoCameBefore

    The Ones Who Came Before - 2024 Highlights Community Share 22 Dec 2024 Written By: Edited By: Gustav Poulsen (Gargudon) TOWCB Team Back To Database 2024 has been a big year for us here at The Ones Who Came Before. We celebrated our 10th anniversary, launched a wide variety of landmark projects - analytical breakdowns, photography, interviews and more - welcomed a number of new content creators to our team, as well as numerous new followers to our site, continuing to become one of the leading platforms for everything Assassin’s Creed. With the year slowly coming to an end, let us look back at some of the highlights and most recognised projects of ours from throughout the year! Thanks to all of our followers for supporting us yet another full year! We look forward to releasing more content on everything AC in 2025, and hope to see all of you stick around for it! 10th Anniversary of The Ones Who Came Before First and foremost, let’s reminisce on our site celebrating its 10th anniversary this recent August. From founder Colum , then only a kid, starting it as a place merely to share cool AC theories with next to no followers, to first being recognised by Ubisoft, becoming a three-man, then the 25+ members team we are today and 60K+ followers later, our site has certainly seen its share of growth and expansion, becoming one of the top Assassin’s Creed fan communities out there. To go with this massive milestone, we also released an array of special content and projects, from a golden version of our logo inspired by the AC15 aesthetic, highlight reels, interviews with high profile community icons and more. Interview with Jesper Kyd & Assassin’s Creed II Soundtrack Covers As part of our 10th anniversary content schedule, we had the opportunity and honour of sitting down with Mr. Jesper Kyd for a chat - the legendary composer behind the iconic soundtracks of Assassin’s Creed 1, The Ezio Trilogy and Valhalla - talking everything from Jesper’s journey in games composing, writing, production and sound design, musical influences and much more! To suitably go with this landmark interview, we also cooked up covers of a number of favourite tracks of ours of Jesper’s from the legendary Assassin’s Creed II soundtrack, among others the iconic Flight Over Venice. Create our versions of these tracks, sticking as true as possible to the originals, while also adding our own unique twists and elements. Full interview with Jesper plus covers of all tracks are up on our YouTube channel! The Meaning Of Edward Kenway’s Tattoos Early on in the year, at last properly relaunching our video venture which we are only looking to further grow and expand, kicking things off was the analysis of the meaning of the legendary pirate trained by Assassins Edward Kenway’s iconic tattoos. The analytical deep dive, turned out one of our best video successes to date on our growing YouTube channel with a couple thousand views, and had viewers getting good discussions started about their thoughts on the subject. What are your thoughts on Captain Kenway’s vast ink collection and the meaning behind the individual pieces? Make sure to let us know and to check out the full analysis available on our channel! East Again, Original Musical Fan Theme Inspired by Assassin’s Creed Mirage In the beginning of the year, following our entry into the world of music with our 2023 project Sounds Of History - an original instrumental EP featuring five tracks inspired by five different games - the brains behind that Gargudon cooked up another track, dedicated to AC Mirage, the three and half minute ambient and action packed fan theme East Again. From starting out on a slower, ambient section perfectly suited for stealth gameplay, then exploding into a louder section towards the end fit for fight, fusing electronic, Metal and traditional Eastern sounds and melodies, this track received praise from community members and was a blast to create! The track is available wherever music is streamed, as well as on our YouTube channel accompanied by an ambient visualiser. Links to listen on Apple Music & Spotify via our LinkTree. Virtual Photography Community & Contest Judged by Magnus Bruun As in-game photography has evolved heavily in gaming overall and Assassin’s Creed specifically with the years, so has a number of online communities dedicated to players sharing their incredible captures, including ours over on X. Run by our incredible photography team, our community passed 1000 members in the summer. Additionally we have hosted a number of photography contests, each with their unique theme, inviting our followers to share their best shots, one of the latest ones to be guest judged by Eïvor himself, Magnus Bruun. Every one has been nothing short of incredible entries, every shot leaving us mesmerised! Thank you to everyone who have joined our photography community thus far, and make sure to do so if you haven’t yet! We look forward to more talent joining and contests in the new year, and till then, keep tagging us in your best shots on X and Instagram @acfirstciv from across the games! Join our virtual photography community on X . AC Community Tattoos Showcase As part of our 10th anniversary celebrations, we asked our followers with such, to share a picture of their Assassin’s Creed themed tattoos with us, for a showcase compilation of the ink found among the community’s members. Featured were community members and fans @djdelange, @ rick_sama , @ valorianru , @ kells_creed , @ kendo_messiah , @ hangmanshand, as well as long-time community member Dave Woodward and his iconic collection, and Gargudon and ActualSpider-Man from our team. We would love to see more of the incredible Assassin’s Creed tattoos found on fans out there and do a part two to this showcase. Do you have any ink inspired by the franchise? Send it to us on one of our socials and we’ll feature it next! Assassin’s Creed Shadows Reveal + Code Breaking One of the major highlights in Assassin’s Creed this year, was of course the official reveal of of the next instalment in the franchise, with what formerly known as Codename Red officially becoming Assassin’s Creed Shadows, at last heading to a fan favourite location over many years, 16th century Feudal Japan. Leading up to the reveal in the last days before, Ubisoft also shared mystic encoded messages, as well as clues and character graphs that might aid those capable of decoding them, and as it happens, we were one of the first to do so, thanks to the incredible codebreakers joining our team. This reveal overall got us working on and putting out a series of Shadows related content, from fanart, custom wallpapers, analytical breakdown videos and more. More content on the game will of course only keep coming leading up to the February release, among other things including our teased original fan theme The Wind Between The Cherry Trees inspired by the game. New Additions to the TOWCB Team And last but not least, throughout the year we of course also welcomed a number of new talented and passionate AC content creators to our ever growing and evolving team, from writers, streamers, video creators, platform managers and more. On the video oriented front, the addition of SisterlyThrower has seen our growing video venture further taking off, with among other things analytical breakdowns and unique psychological analysis of key AC characters. We also welcomed shorts and skits creator Calvin, as well as streamer Laura Jung, who successfully executed our first community stream on Twitch, playing Valhalla while brilliantly cosplaying as Eïvor. Our writing team welcomed codebreaker Edenoi, who was key in solving the coded AC Shadows messages, and it also welcomed back Hayden Bird , a writer who originally joined us in 2020 but had to depart, but is now back with us in style as an article writer. Our latest additions, Zephryss and Renzo, have also brilliantly helped mange our social media platforms and content. We look forward to even further building our team in the new year, and we want you on it! Are you passionate about AC with a knack for writing, streaming, video creation, art or social media managing? Get in touch with us and we’ll take you into consideration, we are excited to hear from you! And that more or less sums it up for the best and most significant highlights for us here at The Ones Who Came Before in 2024. The year is of course not fully over just yet, and we still have bits and pieces of content we are excited to share before the new year. Once again, thanks to everyone one of our followers for supporting us throughout the year! We look forward to welcoming new followers and team members, and continuously creating and sharing an array of cool new exclusive content on everything Assassin’s Creed in 2025. Merry Christmas, happy holidays and new year Assassins! comments debug Comments Write a comment Write a comment Partagez vos idées Soyez le premier à rédiger un commentaire. About the Author Gustav is an active community member who specialises in Podcast Hosting & Composing. By joining the program, he has had the opportunity to expand his audience and further his skills, even helping to revive 'The Memory Corridor' series, which had been offline for nearly a year. His unique skill set made him the perfect candidate for our AC Partnership Program, of which he has been a part of since it began back in 2019. He is known in the community for the Sounds Of History music project; an original instrumental project featuring five tracks inspired by AC, written and produced by him, and more recently, video interviews with Jesper Kyd and Lee Majdoub. Fun Fact: Gustav is the only member of our team to have a tattoo of TOWCB logo! Gustav Poulsen (Gargudon)

  • Assassin’s Creed Virtual Photography: 3rd to 14th February | TheOnesWhoCameBefore

    Assassin’s Creed Virtual Photography: 3rd to 14th February Community Share 8 Mar 2025 Written By: Edited By: Aaron Young Renzo Back To Database Welcome to the biweekly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every two weeks we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run by the TOWCB VP team. We have been monitoring the hashtag and the community hub to see all your wonderful shots. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Assassin’s Creed The Great Sand Sea Game: Assassin’s Creed Origins VP Artist: @ summers458.bsky.social The Ones Who Came Before Photo of the Week Judge: @ turidtorkil.bsky.social Such a breathtaking image would hardly be possible to capture in real life, but equally as difficult to achieve in virtual photography. The sun perfectly in the centre, the silhouette of our protagonist and his mount clearly visible but seamlessly integrated into the overall picture. A great composition that deserves a place on the wall. Aaron The beauty of Assassin’s Creed Origins will never cease to amaze me. As we sit on the cusp of Assassin’s Creed Shadows, reflecting back at the RPG games that came before, it is easy to forget how fantastic they all look. Origins will be eight this year and looking every bit as good as it did at launch. I must say this capture is right up there with my favourites from Origins. The composition and range are breathtaking, and the dunes look ultra realistic. There is certainly a fine art feel to this photo thanks to the soft tones. That sun is so powerful that I am feeling warm just looking at it. Bayek on his horse in the distance makes the shot for me. The bright sun next to the shadowy figure. The epitome of a Hidden One, working in the dark to serve the light. Artic Fox Game: Assassin’s Creed Valhalla VP Artist: @ m_nt_13 Assassin’s Creed Valhalla has such a great selection of wildlife throughout the game. However, the outstanding environments of Norway, along with the critters that live there, really stand out. The artic fox was definitely one of my favourites. Which makes it no surprise that we have featured this fantastic shot of a snowy fox wandering the mountains. This, for me, is a perfect example of animal photography. The composition and portrait style really showcases the vastness of the Norwegian fjords. I really like the fox’s stance, especially the paw held up and the head tilted to the side. You can tell it has just sensed a lumbering Viking trudging through the snow not too far away. The Day of the Jackal Game: Assassin’s Creed Origins VP Artist: @ xephon-70.bsky.social One thing I always thought Assassin's Creed Origins nailed was the use of the Gods. The Egyptians were renowned for their worship to the deities so it would have been strange not to explore these avenues. Having the Anubis outfit for Bayek was pretty cool and it fits so well with the story given the path of vengeance Bayek undertook. I think this is a sensational portrait of our hero dressed as the protector of graves and guide to the afterlife. The bright white background contrasts excellently with the black of the armour, acting as a metaphor for the Assassins. I particularly like the level of detail too, further enhancing the quality of this capture. I Never Sleep Game: Assassin’s Creed Origins VP Artist: @ charapof.bsky.social Assassin’s Creed Origins became the tenth new entry into this wonderful franchise and along with it a photo mode. You could say it was the perfect game for us virtual photographers as many went wild snapping amazing Egyptian vistas, and its captivating hero. Here we have a truly remarkable image of Bayek and Senu looking out across the desert. I adore the warm tones of this capture alongside the beautiful sand dunes, which add layers to the shot. Silhouettes always look good but this one in particular caught my attention. The black outline of our heroes really contrasts brilliantly with the colour palette of the background. A father and his companion seeking solace in the wilderness. Colourful Game: Assassin’s Creed Mirage VP Artist: @ SGVphoto It’s sad to say but we are a few weeks away from the curtain falling on Assassin’s Creed Mirage. A game that has largely gone under the radar but quietly reinvigorated the series with its blend of old and new. Shadows will soon take the mantle as the newest game, so a capture like this feels fitting to close out our article. This a beautiful photo that uses colour so elegantly. It’s quite amazing how there is a mix of blue, purple and orange in the sky. I love how the light is reflecting off the water. The sun setting in the background and Basim walking to it really has a feeling of closure. Although I am doubtful this is the last time we will see this complexed hero. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Rally the Creed Episode 7 Released | TheOnesWhoCameBefore

    Rally the Creed Episode 7 Released Podcasts Share 1 May 2024 Written By: Edited By: TOWCB Team Colum Blackett Back To Database In Episode 7 of Rally The Creed, host Gargudon is joined by one of the newest recruits on our team, video creator and streamer Andy, also known as SisterlyThrower . At the core of this episode is a proper introduction to Andy, talk about our growing video venture and future content, the American saga and more. Enjoy listening! Edited by FrameHoldPhotography . Listen to this episode on Spotify: comments debug Comments Write a comment Write a comment Compartilhe sua opinião Seja o primeiro a escrever um comentário. About the Author A collection of articles from The Ones Who Came Before team. TOWCB Team

  • Launch Day: AC Partnership Program | TheOnesWhoCameBefore

    Launch Day: AC Partnership Program News Share 1 Dec 2019 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We're proud to announce the launch of a new community initiative known as the AC Partnership Program. The aim of the program is to promote and share content created by community members, and we are now establishing a network of dedicated and passionate fans who are all individually working on AC related projects. Each one of our partners brings something different to the table, and all of them will be adding their own unique projects to our new Community Hub , a database which will store the projects. We have been working behind the scenes for four months on the new website, and we have almost finished the huge task of adding all past projects to the database. It's now time to think about future projects, and the AC Partnership Program is one which will continue to thrive as regular content is released. We are always on the look out for new members, so if you believe the program is for you, simply message one of our admins and we will be in touch. We currently have nine members on the program, all of whom are now working hard on their next project. Learn more about our members here. The initial idea for the program comes from a desire to help hardworking members of the community who are passionate about creating content. We believe that with the help of TOWCB admins, and our social media influence, the projects created by our members will be viewed by a larger audience, and will gain a regular following. In return, we will have new and exciting content on our new website, and members will help us with projects such as fundraising and giveaways. We can't wait to see what our talented members create next! comments debug Comments Write a comment Write a comment Compartilhe sua opinião Seja o primeiro a escrever um comentário. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassin's Creed Unity - A Great Game With A Bad Reputation | TheOnesWhoCameBefore

    Assassin's Creed Unity - A Great Game With A Bad Reputation Share 15 Feb 2025 Written By: Edited By: Gustav Poulsen (Gargudon) Gargudon Back To Database 2014’s Assassin’s Creed Unity, marked the beginning of a new era. It was the first game exclusive to a new generation of video game consoles, built solely with that powerful technology, meaning less restrictions and new possibilities. This made for an ambitious, graphically stunning and chaotic yet lively portrayal of 1790’s Revolutionary Paris, offering a wide array of activities making for dozens of hours of gameplay, one of the best storylines to date with remarkable characters, what might be the smoothest parkour to date, the widest selection of character customisation options yet, and of course, fun action packed Co-op missions to be played with friends and much more. Underneath all of this though, is a game infamous for being rushed in development, that was simply put out too soon, many players finding it unplayable at launch, having purchased an ultimately unfinished product. Numerous patches and a while later though, the game was finally able to be played as it was always meant to, with the years it having become a fan favourite among a number of fans, many even calling it their favourite instalment overall. However, none of this changes the rushed and disastrous launch, forever impacting and plaguing the reputation and legacy of an otherwise great and fun game, maybe even the franchise as a whole. Join us for a deep dive into all of this and more, in our new in-depth retrospective look at the game. Full video available now on our YouTube channel! Video written and narrated by SisterlyThrower, co-written and edited by Gargudon. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Gustav is an active community member who specialises in Podcast Hosting & Composing. By joining the program, he has had the opportunity to expand his audience and further his skills, even helping to revive 'The Memory Corridor' series, which had been offline for nearly a year. His unique skill set made him the perfect candidate for our AC Partnership Program, of which he has been a part of since it began back in 2019. He is known in the community for the Sounds Of History music project; an original instrumental project featuring five tracks inspired by AC, written and produced by him, and more recently, video interviews with Jesper Kyd and Lee Majdoub. Fun Fact: Gustav is the only member of our team to have a tattoo of TOWCB logo! Gustav Poulsen (Gargudon)

  • Assassin's Creed Shadows Trailer and Promo Images Unveiled | TheOnesWhoCameBefore

    Assassin's Creed Shadows Trailer and Promo Images Unveiled News Share 15 May 2024 Written By: Edited By: Colum Blackett (Col_96) TOWCB Team Back To Database Assassin's Creed Shadows (formerly titled 'Codename Red') was today revealed to the world with the release of a 'World Premiere' Cinematic Trailer, alongside promotional images appearing on retail / video game news sites. Here you will find our round-up of the images and videos that were released to kick-start the promotional campaign. Enjoy! A seriously impressive trailer showing off the dynamic combat system and duel protagonists who come together to fight for what seems to be a newly-formed branch of the Brotherhood. An interesting concept! Ubisoft released an official breakdown of the trailer A new series of the 'Echoes of History' podcast began. Concept Art That concludes our round-up of the media released on day one of the AC Shadows marketing campaign! Stay tuned here at The Ones Who Came Before for all things Assassin's Creed. comments debug Comments Write a comment Write a comment Fikirlerinizi Paylaşın İlk yorumu siz yazın. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • Assassins in Need: Heart of the Creed (2022 Community Fundraiser) | TheOnesWhoCameBefore

    Assassins in Need: Heart of the Creed (2022 Community Fundraiser) Fundraising Share 17 Aug 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We are pleased to reveal that our 2022 Assassin's Creed Community Fundraiser will run from the 15th August - 10th September 2022! This year's campaign is titled 'Assassins in Need: Heart of the Creed', and will raise money for The British Heart Foundation and The American Heart Association, two incredible organisations providing critical cardiovascular medical research and education to facilities around the world. This lifesaving campaign launched by The Ones Who Came Before in association with various different companies and communities hopes to be our biggest yet, with a target of £1500. Here you can learn more about the 2022 campaign and our partners! This is a cause which we can all get behind, as many of us in the community have lost family members and friends to heart disease or related conditions. Earlier in the year, Assassin's Creed scriptwriter Russell Lees sadly passed away from a heart attack. Our thoughts go out to his family and friends during this difficult time. Our Assassin's Creed community fundraisers have collectively raised over £2500 for various causes, and we hope to once again support a worthwhile cause which can save lives. Thank You Dave Woodward from Assassin's Creed United Kingdom Declan from Let's Talk Assassin's Creed promoting the campaign on his podcast The Maverick (A Hidden One) promoting the campaign onhis TikTok channel. Aaron from the AC Partnership program thanking donors 2022 Partners Links to Assassin's Creed As longtime fans of TOWCB will know, we pick our fundraising causes very carefully, finding ways to connect real-life issues to the Assassin's Creed series In the Assassin's Creed series, Master Assassin and Mentor Ezio Auditore died of a heart attack on a bench in his beloved city of Florence. We were also saddened to report the death of Assassin's Creed scriptwriter Russell Lees earlier in the year, who passed away from a heart attack. Russell worked on various AAA Ubisoft titles as a script writer, most recently as Lead Writer for Assassin's Creed Valhalla Wrath of the Druids and ACV's Sciropscire & Oxenefordscire arcs. Milestones & Raffles £100 reached: Lisa Zaman Art Sale. All profits go towards the fundraiser. We are thrilled to announce that Lisa has once again teamed up with TOWCB team to host an exclusive art print sale! £300 reached: Assassin's Creed History Livestream launched, covering historical figures, landmarks and events. Hosted by @science_creed, @ac_landmarks and @HistoriansPers and by our YouTube channel names The Science of Assassin's Creed and AC Landmarks. Additionally, you can find the channel of our collaborator Master Hekate's Ceremonials also on YouTube £400 reached: Merchandise Sale launched We are pleased to announce the launch of our Assassins In Need merchandise sale, featuring a design created by TOWCB team member Thea Rivedal! 100% of proceeds support the 2022 community fundraiser, raising funds for @ TheBHF & @ American_Heart £500 reached: Ezio Auditore Statue Auction: All profits go towards the fundraiser We will be auctioning an Ezio statue, kindly donated to the fundraiser by Ubisoft UK! £1000 reached: Merchandise Sale: We will be selling even more exclusive Heart of the Creed fundraiser merchandise, using designs created by AC Partnership Members. Opportunity! All donors of £5 or more will receive access to our Thank You pack, containing a special video! You'll need to donate to find out more! Opportunity! All donors of £15 or more will be entered into a raffle! Aconyte Books have kindly donated x5 digital bundles containing the following novels! Assassin's Creed: Sword of the White Horse Assassin's Creed: The Magus Conspiracy Assassin's Creed: The Ming Storm Opportunity! All donors of £20 or more will be entered in to a raffle! We have x3 Ezio Auditore Assassin's Creed Revelations prints by Chariflame to giveaway! Opportunity! All donors of £50 or more will be entered into a raffle We have x1 signed Evie Frye Print, signed by voice actress Victoria Atikin, kindly donated to the fundraiser by Kim Beacham from the Assassin's Creed United Kingdom team! Get Involved You can now find the 2022 Assassins in Need fundraiser on GoFundMe. We need your support to make this a success, so please donate and support the fundraiser if you can. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

  • This Week in Assassin’s Creed Virtual Photography: 6th to 12th November | TheOnesWhoCameBefore

    This Week in Assassin’s Creed Virtual Photography: 6th to 12th November Community Share 15 Nov 2023 Written By: Edited By: Aaron Young Colum Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Birdseye View Coming in to Land Game: Assassin’s Creed Mirage VP Artist: @ Murphys_Law_Vp “We will need a safe way in. And I know where we might scout one” Beautiful scenery and awe-inspiring landmarks are a staple of this beloved series. When Assassin’s Creed Mirage was announced we knew that we were in for a treat. This spectacular shot is the perfect example of the above. The structure looks so elegant and the photo does an excellent job of highlighting those gorgeous green domes. The camera tilt is a genius move as together with Enkidu give a sense of swooping in. Very much in the style of Senu from the Assassin’s Creed Origins trailer. The depth of field rounds off the capture with that Mirage vibe, excellent virtual photography. Link to set: The Palace Game: Assassin’s Creed Mirage VP Artist: @ Rambo_590 “Does where you stand not awaken fond memories.” It has been discussed a lot recently about whether Assassin’s Creed should ditch the companion bird as its purpose has become repetitive. For us virtual photographers though the companion is the perfect way of producing shots with better depth and range. Exhibit A above shows this elegantly. This capture gives us such a stunning view of the city, and the various style buildings that reside there. I adore the fog in the distance as it serves to inject that desert feel to the image. Enkidu’s wingspan is my favourite part of this capture, the way his wings spread across the photo is majestic. Without doubt the theme has been met in this fine-looking capture. Vinland Game: Assassin’s Creed Valhalla VP Artist: @ cop_filip “This is where ghosts fade to mist, to be forgotten.” After the Assassin’s Creed Mirage rollercoaster, it is nice to feature a Valhalla shot again. Vinland doesn’t get many chances to shine in terms of virtual photography. The North American coastal area that was explored by the Vikings, lends itself perfectly for this week’s theme. This capture gives us an amazing view of the landscape below. The gorgeous colours and scenery help the viewer know exactly where this shot was taken. A little insight as to what would be possible with a reimagined Assassin’s Creed III. A truly stunning capture that has been impeccably composed and superbly executed. Symbol Game: Assassin’s Creed Mirage VP Artist: @ PodToGo “Everything is permitted, nothing is true.” One of the standout elements of the original Assassin’s Creed was the wonderfully designed bureau’s. They were the command centre for the Assassin’s and the symbol upon the rooftop helped the player spot their location. Their reappearance in Assassin’s Creed Mirage was so welcome and now we have a photo mode too. I love this capture, as it showcases the bureau hidden within the city. Using Enkidu allows us to see the famous symbol that is embedded into the rooftop. The saturation is delightful as the greenery pops in front of Basim. It’s a nice touch to include him in the shot, dressed in a classic white robe he is hard to miss. Landscapes Game: Assassin’s Creed Valhalla VP Artist: @ xephon70 “Your meddling has doomed us all, crow of battle” Landscapes in Assassin’s Creed Valhalla are a sight to behold. The variation on show is quite something and lends itself to some very different shots depending on your location. Here we have a dream scenario where landscapes combine to give a breathtakingly beautiful capture. Once again using the bird has a dramatic difference in the style of shot. The composition is exquisite, especially with the Raven in fully swoop. There are so many elements to this shot that are divine, but my favourite has to be the shadows across the land. Link to set: The Ones Who Came Before Photo of the Week Judge: @ dpruttz_vp ''I love the composition as it is using the rule of thirds. The sweeping arch of the wing span and the mix of snow and grassy landscapes in the distance makes for a beautiful shot. The shadows of the rolling clouds and the colours truly capture the beauty if the English landscapes.'' And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young

  • Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab | TheOnesWhoCameBefore

    Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab Merchandise Share 22 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database We are pleased to reveal our unboxing video of the upcoming TITAN Evo 2022 Assassin's Creed Edition Gaming Chair, kindly sent to The Ones Who Came Before Headquarters by Secretlab! Keep an eye on our social media channels (below) throughout Summer 2022, as we continue our coverage of this stunning Animus-inspired Gaming Chair and the ongoing Assassin's Creed 15th Anniversary celebrations. We here at TOWCB will also soon be collaborating with Secretlab, so stay vigilant Assassins, as all will be revealed very soon. We hope that you enjoy our exclusive first look video! Secretlab Press Release Inspired by the Animus and the characteristic colours of the assassin's robe, the Secretlab TITAN Evo 2022 Assassin's Creed Edition is upholstered in Secretlab Neo Hybrid Leatherette and features a tonal red checkered pattern and futuristic Animus detailing on the side wings. The sigils of the Assassin's Creed series are embroidered on the backrest as a timeless ode to its legacy, designed specially for fans who have followed the series since 2007. Built on the award-winning Secretlab TITAN Evo 2022 series and available in sizes Regular and Xl, fans can enjoy world-class comfort as they revisit their favourite elements of Assassin's Creed or take a deeper dive into the lore of the highly-acclaimed series with the ongoing 15th Anniversary celebrations. Available for Pre-order now Discover the Assassin's Creed Collection at Secretlab.co.uk , releasing September 2022. TITAN Evo 2022 Assassin's Creed Edition Gaming Chair, Secretlab MAGPAD Desk Mat Assassin's Creed Edition. Secretlab MAGNUS Cable Management Bundle Assassin's Creed Edition. comments debug Comments Write a comment Write a comment Deel je gedachten Plaats de eerste opmerking. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)

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