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- The Future of Assassin's Creed: Ubisoft Forward 2022 News Recap | TheOnesWhoCameBefore
The Future of Assassin's Creed: Ubisoft Forward 2022 News Recap News Share 11 Sept 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Welcome to our Ubisoft Forward Assassin's Creed Showcase news recap, breaking down all of the key moments from the event. This article was assembled using The Ones Who Came Before social media coverage and notes from the early access press event which we attended earlier in the week, and will be continuously updated as more information becomes available. Introduction The Assassin's Creed showcase kicked off with a beautiful trip down memory lane. Immediately, fans were treated to a nostalgia filled recreation showing all of the Assassins in gold, immortalised as statues. This poignant coming together of the brand is exciting to see, as it technically breaks timelines, but shows that the Creed connects people throughout history. As suggested by our good friend Dave Woodward, this gold introduction should feature before all upcoming Assassin's Creed projects, just as Marvel have a special introduction before their projects. The Leap into History trailer also brings all the characters together, honing in on the idea that history is our playground, and through Assassin's Creed, we can journey to all corners of the earth. It was nice to see the return of Roger Craig Smith, who voiced an Ezio line for the trailer. I really enjoyed the introductions as they celebrate the past and future of the brand, but most importantly, the community. The panel was h osted by Danny Wallace and Alice Terrett from the Assassin's Creed team, who successfully generated excitement about the future of the franchise. https://video.wixstatic.com/video/06e6c8_4cbfe27b781d45bbaff9e56606ee5a04/720p/mp4/file.mp4 https://www.youtube.com/watch?v=g_Zbfr6GXvE Assassin's Creed Mirage https://www.youtube.com/watch?v=BhCYK72t6Xc Experience the story of Basim, a cunning street thief seeking answers and justice as he navigates the bustling streets of ninth–century Baghdad. Discover a narrative-driven action-adventure experience that follows the transformation of a defiant young man into a refined Master Assassin with a conflicted destiny. Meet an inspiring cast of characters who will shape Basim’s destiny and may be more than what they seem… Become the most versatile Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before. Ubisoft Forward gave us a healthy dose of the next title in the series, Assassin's Creed Mirage, releasing 2023! A shorter, more narrative-driven game than recent entries in the series We begin with a CGI trailer, chock-full of Assassin's Creed callbacks and easter eggs! Overall it is a very memorable and iconic Assassin's Creed trailer, exploring Basim's journey from a common street thief to a Master Assassin. He begins as a poor orphan wandering the streets, looking for something to eat. Things look bleak after he is caught stealing from a bustling marketplace, running away from the guards. After a failed attempt at parkour, he falls to the ground, surrounded by guards. He is then saved by the Hidden Ones, who go on to train him up. Basim's Mentor, Roshan is voiced by Emmy award-winning actress Shohreh Aghdashloo. She has an unmistakable voice, and fans were immediately excited to hear of her involvement. Roshan is a 50 year old Persian warrior who fights for justice for The Hidden Ones, so Shohreh was immediately interested when Ubisoft approached her about the role as it resonated with her own background. She is loyal and honest, hiding her past behind a shroud of mystery. In keyart released for the character (below), we can see that Roshan wears white robes featuring a lot of red and brown, with an Assassin insignia taking priority on her belt. She holds a huge sword and dagger, and has a hidden blade on her left wrist. After escaping a life of oppression, Roshan became a master assassin at the Hidden Ones’ stronghold, Alamut. Now, she takes Basim under her wing as her first true apprentice. Basim is now voiced by Lee Majdoub, (Agent Stone from the Sonic the Hedgehog movie franchise), as the game is set 20 years prior to Assassin's Creed Valhalla in Baghdad, beginning in 861 BCE. One thing that stands our in the trailer is Basim's progression, as his robes change as he progresses through the ranks. Originally born in Samarra, Basim lost his mother at a young age and grew up on his own in the streets of Baghdad. Basim admires the Hidden Ones, and dreams of joining them. One standout moment was the inclusion of Alamut castle, which later become the home of the real-life Assassin brotherhood, led by Hassan-i Sabbāh. In AC lore, it becomes a Levantine Assassin fortress that sits above a First Civilization Temple, housing the memory seals that Altair uses in Assassin's Creed Revelations. Another great moment is where Basim is initiated into the Hidden Ones, sacrificing his finger as is tradition. Basim returns to the mark where his journey began, this time in the traditional white robes of the Hidden Ones. Once again, he flees the scene, this time after assassinating several targets. His parkour abilities have now improved, and he uses red smoke bombs along with what looks like a poison trap, triggering once stood on. Notice that Basim now wears a vambrace very similar to the one worn by Altair in Assassin's Creed I. The trailer ends with Basim assassinating a target, who drops a mask very familiar to fans of the series. It is a mask of the the Order of Ancients, calling back to Assassin's Creed Origins. The new eagle companion spends the trailer circling Basim, showing the deep connection once again between a bird and Assassin. At the end of the trailer, we see Basim entering the memory corridor with his target, but a creature lurks in the shadows. It has been speculated that the creature could in fact be a djin, a demon from pre-Islamic Arabian religions. It could even be the bitter memories of Loki emerging from his subconscious. From the early access press event, we learned that Basim suffers traumatic nightmares throughout the game connected to Loki trying to take control of his mind. There really is a lot to be excited about from this trailer, and for some, it will be a blessing, as the game seems to take the series back to its roots. After the trailer we return to the panel, who are joined by Narrative Director Sarah Beaulieu from Ubisoft Bordeaux. She confirms that Mirage will take Assassin's Creed back to the action-adventure game genre that focusses on narrative. Three key focusses for this game are stealth, parkour and assassinations, something which is extremely reassuring for fans. She reveals that Baghdad is a beautiful, dense city full of interesting people, including historical figures such as political leaders Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad. x3 editions of Assassin's Creed Mirage are now available for pre-order: (Photos below) Standard Edition Deluxe Edition Collectors Case Built as an homage to the first Assassin's Creed games, Mirage pays tribute to the series' roots, as players join the proto-Assassin order known as the Hidden Ones and grow to become a master assassin. Baghdad in the ninth century was a bustling metropolis, and it serves as the perfect dense, urban hunting ground as Basim stalks his prey using the series' largest assortment of tools to date. While they haven't quite adopted the name "Assassins" at this point in history, make no mistake: The Hidden Ones are a powerful and established order, with resources and the all-important creed to guide them. As Basim explores Baghdad, he'll be able to get contracts and upgrades from a network of Hidden One bureaus throughout the city, collect clues on his targets, and take them down with swift assassinations. Assassin's Creed Documentary: Beyond the Creed We were thrilled to see the release of a beautiful yet short documentary that covers the Assassin's Creed community and its members! As the documentary explores, the Creed unifies us globally, and explores some of the highlights of the last 15 years, and how fans can connect with the series. It was nice to see recognisable community members like Claudio, Marco and JorRaptor participating in interviews, along with veteran Assassin's Creed developers Jean Guesdon and Darby McDevitt. We also noticed a brief cameo from Assassin's Creed United Kingdom admin Dave Woodward. If you use your eagle vision just before the seven minute mark, you might be able to spot him briefly. Congrats to all the community members who featured! You can watch Beyond the Creed now on Youtube! https://www.youtube.com/watch?v=vkARru1ai9c Assassin's Creed Valhalla: The Last Chapter The showcases moves on to the future of Assassin's Creed Valhalla, with the final expansion coming later in the year. Gareth Glover, Game Director for Post-Launch content on the game introduces Assassin's Creed Valhalla: The Last Chapter, which will conclude Eivor's journey and tie up loose ends. In the trailer (below) Eivor feels close to Odin once more, but realises that the time has come to say goodbye, and set forth for distant shores. It's clear that this expansion is made possible by Basim using an Animus to explore Eivor's memories, as the unmistakable voice of Carlo Rota returns as the now-Modern Day Assassin. ''Where will this new conflict take you I wonder'' Basim ponders thoughtfully. He is fascinated by the connection between Eivor and Odin, as it differs greatly from his own connection to Loki. The teaser also shows Eivor's memories desynchronising, suggesting that her story is coming to an end. Although no release date is given for The Last Chapter, it is likely to launch at the end of 2022. https://www.youtube.com/watch?v=S4bcTZZJfII Assassin's Creed: Codename Jade Next up the panel brings on Marc-Alexis Côté, Former Creative Director on Assassin's Creed Syndicate and more recently Producer on Assassin's Creed Odyssey. His new role is Vice-Executive Producer for Assassin's Creed. When asked about the future of the series, he responds by saying the company are going to take Assassin's Creed to new territories. Their mission as a company is to enrich the lives of players, and make history everybody's playground. Going forward, the company are going to 'double down' on their passion for history, and explore the past with courage. For Côté and the rest of team, history is a great source of entertainment that can help players understand the world around them today. The reveal shows off an upcoming open world mobile game, titled 'Codename Jade', an Assassin's Creed mobile game set in Ancient China (215 BCE). It will feature all of the iconic Assassin's Creed gameplay, but is optimised for an experience that can be played using touch controls. The teaser features in-game footage, and shows an Assassin synchronising the Great Wall of China, whilst an oriental version of Ezio's family plays in the background. For the first time ever, you can create your own character in an Assassin's Creed game! An eagle flies above the Chinese architectural structures He wears white robes with a grey matted hood, but if you look carefully, you can see the red sash beneath his belt, the recognisable sign of a Master Assassin. This Assassin wear a traditional white outfit mixed with a grey hood and golden shoulder pad. It could that outfits are fully customisable in this game, as you can create your own character. The trailer ends with the Assassin performing the leap of faith, an eagle screech, and a look at the Assassin's Creed Jade logo, which of course, features an emerald green insignia and text. Codename Jade is shaping up to be a very interesting project, but some fans may be upset to see Ancient China being used for an open world mobile game rather than a main game. Either way, we're excited to learn more about this ambitious upcoming Assassin's Creed project! https://www.youtube.com/watch?v=SvvdoqJTOWE Assassin's Creed Netflix Series & Mobile Game Unfortunately the event provided very little new information about the upcoming Assassin's Creed Netflix TV Show, but did confirm that the project is still in development, along with a new mobile game. Press Release via Ubisoft News ''Assassin’s Creed is coming to streaming devices and no, we’re not talking about xCloud or Luna. A brand-new, live-action Assassin’s Creed series is coming to Netflix. The deal includes multiple different series, the first of which will be a genre-bending live-action epic, while the others will be animated and anime adaptations. The live action series is currently searching for a showrunner. Ubisoft Film & Television’s Jason Altman and Danielle Kreinik will serve as executive producers. “For more than 10 years, millions of fans around the world have helped shape the Assassin’s Creed brand into an iconic franchise,” said Jason Altman, Head of Ubisoft Film & Television - Los Angeles. “We’re thrilled to create an Assassin’s Creed series with Netflix, and we look forward to developing the next saga in the Assassin’s Creed universe.'' It's good to hear that the Netflix TV series is still in development, as it was first announced back in October 2022, leading some to wonder if it had been scrapped. We still don't really know anything about the show, but the additional announcement of a new mobile game in development will only make the partnership between Netflix and Ubisoft even stronger. Assassin's Creed: Codename Red The next main game will be Feudal Japan! At long last, Assassin's Creed will cover one of the most highly requested settings! Codename Red is the next premium flagship title, and the future of the open world RPG Assassin's Creed games. It is being developed by Ubisoft Quebec, under the creative direction of Jonathan Dumont. Players will take charge of a very powerful Shinobi fantasy. The teaser is short, but shows an agile Assassin jumping onto a rooftop and activating a hidden blade. No release date was given for this project, but we can assume it will probably be 2024 or after if Mirage is set to launch in 2023. https://www.youtube.com/watch?v=UnfGJDM-mTE Assassin's Creed: Codename Hexe The tease for Assassin's Creed Hexe is extremely ominous, panning down through the treeline and towards an Assassin insignia made of twigs, reminding viewers of The Blair Witch project. T Immediately you think of the occult, something which may not traditionally be expected when thinking about the future of Assassin's Creed. It seems that Hexe will be a smaller title, perhaps similar in length to Mirage, and can be played through the Assassin's Creed Infinity game hub. Here is an extract from our Assassin's Creed Hexe breakdown by Preston Carbonaro, which will launch later today! “Codename Hexe” (pronounced hex-uh). ‘Hexe’ is the German word for ‘witch’. In English we use very similar words like ‘hex’ or ‘hexed’, which mean: to cast a spell on; to bewitch. So, taking into consideration all of these ideas and how closely related they are to each other, I am assuming that Codename Hexe will revolve around the witch trials which took place in 17th century Germany. Namely the Würzburg witch trials of 1625-1631.'' We can't wait to learn more about this darker Assassin's Creed title! https://www.youtube.com/watch?v=wbMh3PFPCDM Assassin's Creed: Project Infinity The final reveal of the show was Assassin's Creed Infinity, which was first announced back in 2021. As we expected, Infinity is a not actually a game, but a hub for all things Assassin's Creed. It is to become the single entry point for players to access Assassin's Creed going forward. In the tease, you can see Hexe and Codename Red being accessible through the Infinity Infinity will connect players, and the teams at Ubisoft are now looking at ways to bring back standalone multiplayer experiences, all connected to the Infinity Hub. According to Axios, a new multiplayer Assassin’s Creed game called Invictus is also in development, being produced by Ubisoft developers who worked on multiplayer franchises Rainbow 6 Siege and For Honor. We hope that it becomes home to not only games and new content, but audiobooks like AC Gold, and transmedia too! A digital home to house your Assassin's Creed content! Just no NFTs please Ubisoft. The Future of Assassin's Creed: Valhalla: The Last Chapter (Late 2022) AC Mirage (2023) Project Red (Feudal Japan: 2023+) • Project Hexe (Witch hunt era Europe: 2023+) Project Jade (Open world mobile set in China 2023+) Live action Netflix series & mobile game ( 2023+) AC games not in development, despite rumors, Côté confirmed to Axios: A remake of the first Assassin’s Creed Series “crossover” set in Egypt. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- This Week in Assassin's Creed Virtual Photography: 18th - 24th June 2022: Origins Edition | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: 18th - 24th June 2022: Origins Edition Community Share 25 Jun 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Silhouette Game: Assassin’s Creed Origins This week’s first capture comes from @ Brentassins over on Twitter. A moody shot to get us started this week. This is an impeccable silhouette of Bayek scouring the lands in search of The Order. The strong golden background really brings the capture together with the sun but a speck in the background. I feel Assassin’s Creed Origins really lends itself to this type of shot, truly magnificent. 2) Writings on the Wall Game: Assassin’s Creed Origins Photo number two comes from @ G_Assassin90 a member of our Assassin’s Creed VP Twitter Community. A slightly different capture next as we see some incredible writings. To quote Bayek ‘Ancient writings from the Old Kingdom’ perfectly sum up this shot. In fact this photo really does remind me of promotional material for Assassin’s Creed Origins. It also look very similar to the loading screen in the game. I would love to see it translated. 3) Cleopatra’s Reign Game: Assassin’s Creed Origins This week’s third shot comes from @ thebritenite over on Twitter. Photo number three is a beautiful story board of Cleopatra. A pivotal character in the game, I find this capture a stunning representation of her. I admire the shots of the pyramids so elegant, especially the one with the two tips. Then of course the Queen herself, such a strong character, I assume these shots were captured in the Discovery tour. 4) Senu Game: Assassin’s Creed Origins VP number four comes from @ G_G_snaps over on Twitter. I love this shot, Senu is my favourite companion and she is just such a graceful bird. The position of Senu here is incredible. The details are so intricate, I think the colour tones really make her stand out. Having Senu in the game really adds so much in terms of gameplay and photo opportunities, it is great to see her get the lime light by herself for once. 5) Bayek of Siwa Game: Assassin’s Creed Origins The final capture of the week comes from @ horace0816 over on Twitter. This is one of my favourite Assassin’s Creed captures ever. The mix of black background and a sprinkling of light across Bayek’s hood make for a menacing feel. The capture really showcase the immense detail of Bayek in his classic outfit. There is great mystery in this shot, no more so than the lack of light on Bayek’s face. He is most definitely waiting in the shadows to…………. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- This Week in Assassin’s Creed Virtual Photography: 6th to 12th March | TheOnesWhoCameBefore
This Week in Assassin’s Creed Virtual Photography: 6th to 12th March Community Share 14 Mar 2023 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week I will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. This week’s theme: Assassin’s Creed The Battle Game: Assassin’s Creed Odyssey VP Artist: @ coalabr14 This week’s showcase begins with an epic battle shot from Odyssey. I am really enjoying the mood of this capture. It has a very cinematic style and reminds me of the Gladiator movie. Kassandra looks like a true warrior, deflecting the Athenian shield while her sword is on fire. I wish these battles were in Valhalla. Would have been great to be part of a shield wall. Link: https://twitter.com/coalabr14/status/1632687287137103873?s=46&t=rIujpeSq9644fgpRWA_xMA The Ones Who Came Before Photo of the Week: Judge - Colum Blackett ( Col_96 ) from TOWCB Core Team I love how Kassandra and her flaming sword take centre stage in this shot, captured during one of the large-scale battles which Odyssey recreated so well. For me, this shot looks good enough to have been an official promotional image for the game, and uses colour particularly well to create an atmosphere. Kassandra almost certainly executed her attacker moments later. Surprise Game: Assassin’s Creed Valhalla VP Artist: @ m_nt_13 A bit of comedy for our second shot this week. This capture just brings a smile to my face. My daughter does the same thing to me if I don’t pay her attention. All jokes aside this shot is fantastic, it is the perfect mix of timing and positioning. I applaud m for originality here, really brings something quirky and different to our VP showcase. Women of the Creed Game: Assassin’s Creed Valhalla Platform: PS5 VP Artist: @ Amaya_Nocturna It was International Women’s day on Wednesday and what better way to celebrate than this beautiful capture of Eivor. I am always a sucker for black background shots, I feel it elevates the subject so well. The lack of colour in general here adds to a vintage feel that compliments the classic Assassin look. This shot would make a stunning phone wallpaper. Enter the Creed Game: Assassin’s Creed Valhalla VP Artist: @ Virtual_Polly Valhalla often receives criticism for its lack of Assassin’s, however I enjoyed exploring the hidden Bureaus. This shot certainly shows off why they are such a delight to uncover. I like the angle of this capture as it encompasses the fiery Assassin symbol with Eivor stood in the centre. I love the shadow work, especially Eivor’s. This photo is full of mystery and intent, and it makes me want to fire up the game again. Edward Kenway Game: Assassin’s Creed Valhalla VP Artist: @ FrameHoldPhotos I had to end this week with a celebration of everyone’s favourite Pirate. It is very much a pirate’s life for this seafaring Assassin. Edward brought about a change to the formula and the reception was favourable. I love this capture, a beautiful celebratory shot in the modern format. The sea, sand, outfit and sky are a pleasure to look at. Happy Birthday Edward Kenway! Link: https://twitter.com/frameholdphotos/status/1634255117544202257?s=46&t=rIujpeSq9644fgpRWA_xMA And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Interview with Magnus Bruun (Eivor in Assassin's Creed Valhalla) | TheOnesWhoCameBefore
Interview with Magnus Bruun (Eivor in Assassin's Creed Valhalla) Interview Share 21 Dec 2020 Written By: Edited By: Colum Blackett (Col_96) Ashlea Buckley Back To Database To celebrate AC Day, we interviewed Magnus Bruun, who provided the voice and mo-cap performance for the male version of Eivor in Assassin's Creed Valhalla! Colum: Hi Magnus, thanks for joining us today! I'd like to start by exploring your Assassin's Creed journey. When you first auditioned for the role, did you know that it was for an Assassin's Creed game or a Viking related project, and was it always with the intention of playing male Eivor? Magnus: When I first heard of the project back in the spring of 2019, it was called The Black Wolf Saga and was an animated Viking series to be filmed in Canada. So when I made my selftape I had no idea what was actually going on, nor did my agent. It was first when I got the call back and the invitation to come to London for the audition that we found out that it was Ubisoft who was producing it, but we still didn’t know exactly what it was. So I flew from Copenhagen to London still in the blind, but when I entered the audition room and was met by Darby McDevitt and three other directors from Ubisoft Montreal it all became very clear. Also I originally auditioned for the role as Sigurd, but that changed when I got the call back and for my two days of castings in London I was auditioning for Eivor. Colum: What were your initial thoughts on the character? Magnus: I loved Eivor, such a great character to dive into. Eivor is stubbornly independent, honor bound, strong and adventurous but also a character dealing with a childhood trauma trying to find the way to a brighter future. Colum: This is the first time the series has split a character into both male and female versions. How did filming work, and did you take turns with Cecilie to film scenes? Magnus: I shot almost all of the cinematics for Eivor so we never really took turns, but we did shoot one scene together, though I really can’t talk about that one since it would spoil the game for the players who hasn’t completed it yet. I love the fact that everyone playing AC Valhalla gets to met and live as Eivor and that you as a gamer make your own choice to how and who your Eivor is going to be, so I think the character choice in the game is working very well. I also really love Cecilie Stenspil's acting and voice work and I think she did an amazing job with the character. Colum: How are you finding the motion capture, and do you ever get used to it? Magnus: I found the motion capture a bit weird an unsatisfying in the beginning because I just came from shooting two seasons of The Last Kingdom. On the big Netflix set in Hungary I had an army, was riding a black stallion, looking like a true Viking warlord in my armour with scars, full beard and face tattoos, and now I had to be clean shaven for the facial scans and HMC (head mounted camera) and my costume was a tight spandex suit with small dots all around, not very ‘Vikingy’. At the Alice Studios in Montreal there was nothing, or all most nothing. It’s an enormous room with green screen, a hundred cameras on the ceiling and four steady-cam operators walking around you, but there are no horses, the castle is made of boxes and when I jump over Yggdrasils roots (spoiler, sorry), it’s just me jumping over some big ropes and sandbags lying on the floor. So I had to cope with that, but after a few days it gave me a lot of freedom. In a studio like this everything is suddenly possible and from the moment I fully understood that, I embraced it and never looked back. BTW the people working at the Alice Studio were so professional and helpful and they made all my weeks of shooting feel great, adequate and very fun. Colum: Did recording during lockdown present any challenges, and did the team manage to overcome them? Magnus: I filmed my last performance capture in Montreal the day after the Danish Prime Minister locked Denmark down. Then I flew home and we actually managed to record all the rest of the voice overs without having any real difficulties, thank God! Talking about the voice work I have to give my utmost respect to my voice director Thor Bishopric. Working with him made Eivor come to life in the voice-overs and I have a feeling that we created the character together. I also want to praise Allan Beaupre our incredible voice designer, Sebastian Vaskio my sound technician ninja and all the other wonderful people working with me and Cecilie Stenspil during the hundreds and hundreds of hours we used in voice studios all over Canada, England and Denmark. There wouldn’t be any Eivor in this game without their tireless work. Never forget! Colum: Do you think that your time working on The Last Kingdom contributed towards any of Eivor's traits? Magnus: Portraying Cnut in The Last Kingdom definitely gave me a great deal of stamina towards playing Eivor in AC Valhalla. Though they are two very different characters, (one off them allegedly being being a villain) they are both Viking warriors getting more and more power and influence. Family and a home for their clan and their people are important to them and they are both very ambitious, but then it sort of ends there. Cnut being the unsung hero of his own saga, Eivor actually is the real hero of the Assassin’s Creed Valhalla Saga. I shot my last scene as Cnut for season four of The Last Kingdom a week before I flew to Canada and started the first motion capture shoot as Eivor, so I was in the mindset of a Viking and had been it for more than three years, and that helped a lot. Colum: Which type of flyting do you prefer? Normal (insults) or reverse (compliments)? Magnus: Normal flyting with insults of course! Colum: Which missions were your favourite to shoot, and did you have fun working on the game? Magnus: My favourite part of the game is the main story with Sigurd and Basim and in details I think everything involving Fulke, brilliantly portrayed by Gaia Weiss. The four of us had so much fun shooting all the performance capture scenes and Gummi, Carlo (Gudmundur Thorvaldsson & Carlo Rota), Gaia and I had a blast in Montreal when we had any spare time. And YES I obviously loved working on the game and I love that it’s still not finished. I’m currently working on the DLC’s, Seasons and press for the game, so Eivor is still out and proud and doing all the dirty work. Also I made some great friends in Montreal and I don’t think I want to go back to my old life without Darby McDevitt and Alain Mercieca in it. Best damn writers, brains and lovely funny people I’ve ever met. Period. Colum: Do you have a favourite (non-spoiler) line? Magnus: As Eivor returns to his childhood home in Norway he says: ‘Home. Or it used to be home… Now it’s nothing but bone.’ And may I just add that I freaking love Norway in the game. It’s the most beautiful stunning place! Colum: Have you had much time to play Valhalla yourself? If so, are you focusing on story or exploration? Magnus: I haven’t been playing the game much since the release, but I’ve played it while we where making it. I’ve been watching some of my friends play it and I enjoy that a lot. The thing is that I know everything. I have read it all. Said almost all of it. So there’s no surprises. But when I’ll finally sit down and dig deep into it, I’ll plow through the main story so I can listen to my great colleagues work. And then I’ll go back to Norway and just explore. Jump from Island to island and enjoy the northern lights. AC Sisterhood graphic by Dylan and Sebastian Dell’Aria from The Mentor's Guild Colum: How do you feel the game has been received overall, and have you seen any of the fan content created to celebrate its arrival? Magnus: It feels like most people really enjoy the game and that makes me happy. Of course we can’t satisfy everybody but when millions of people are playing the game that’s always a hard thing to do. I heard there were people wanting Eivor to sound like Kratos from God of War, those people are hard to please. (BTW I love Christopher Judges voice) Back when we approached the character we wanted Eivor to be someone people would listen to, someone people would fall in love with, make alliances with someone to follow and genuinely like as well as be afraid of at the right times. We wanted to make a real human being with strengths and flaws. So if you are only looking for a bloodthirsty Viking, sorry, Eivor can be that, but not all the time. About the fan content and art. I freaking f****** love it! Keep it coming! Colum: One thing that was noticeable during the marketing campaign was the focus on male Eivor over female, contributing towards the creation of the AC Sisterhood movement. Do you have a message for fans picking up the game for the first time regarding character selection? Magnus: I believe that AC Sisterhood is a very important movement and I really think you should keep up the incredible work you are doing and keep pushing. Things are changing in the world and also in the gaming communities and the female representation will change for the better even though the battle sometimes feels Sisyphean. I’ll personally do what I can to push things in the right direction and you can always call on me for help, I mean that. When my Eivor arrives in England the first place I will go is the western part of Wessex. Here I’ll find myself an underground entrance so I for the rest of the game can show off some powerful tattoos with the most wonderful logo! And I think that you should pic the Eivor you want. It’s a great game anyway you play it. Cecilie Stenspil did a fantastic job with her Eivor and I did my absolutely best with mine. Whatever choice you make you can always switch whenever you play it or you can let the Animus decide. Just go with your gut feeling. I think I’m gonna give Female Eivor a go because I’ve been listening to my own voice for all my life and I know how I’ve said and played every single one of the eleven thousand lines Eivor has in the game, so for me it’s time for a change. But pick your poison it’s a good drink anyway you drink it. Colum: You recently attended the Assassin's Creed Valhalla launch event in Denmark, organised by the Ubisoft Nordic team. How was it? Magnus: Yes I did, and it was great. Drunk Uncle Covid has f***** up the entire planet at the moment, so obviously it wasn’t the launch we wanted, but we had a good time. I met a lot of fans of the franchise, talked about making the game and signed posters. When we get to the other side of this weird period in the world I really look forward to meeting more fans at conventions but at the moment it has to be online, sadly. We’ll prevail and when the sun shines again it’ll all be perfect. So wear your face mask and take care of each other then we’ll get to the other side faster. Meanwhile I’ll make you a second DLC. Deal? Cheers Magnus Look out for our Assassin's Creed Valhalla review, coming January 2021! We would like to thank Magnus for joining us for this interview, and to Kim Beacham and DMJ Consultancy for making it possible! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Understanding the Isu Language: Grammatical Cases and Pronouns | TheOnesWhoCameBefore
Understanding the Isu Language: Grammatical Cases and Pronouns Analysis Share 3 Oct 2024 Written By: Edited By: Edenoi ActualSpider-Man Back To Database The Isu language, unlike English but like certain other languages such as Latin, marks the grammatical case of a noun using various endings. The case of a noun essentially describes its role in the sentence. In English grammar, you might be familiar with the terms subject, direct object, etc. The case endings for the Isu language are as follows: Grammatical Case Endings Inanimate nominative no ending Animate nominative -s Genitive -às Dative -àæ Concrete accusative -ch Abstract accusative -á Animate accusative -m Locative -æ Ablative -os Causal -ôd Instrumental -h There are a lot of cases and you may not be familiar with all the terms, so let's go over them. The nominative case is for the subject of the sentence: whoever or whatever is doing the action. However, the Isu language actually has two different nominative endings, depending on whether the noun is animate (describing a person) or inanimate (describing anything else). Note that the Isu may not necessarily consider humans to be animate. The genitive case indicates a possessor, very similar to how you would use the -'s ending (as in "Desmond's birthday") in English. The dative case indicates a receiver, what you would call the indirect object of the sentence in English. In the sentence "I gave my dog a bone," the dog would be in the dative case. The accusative case marks the target of a verb, the direct object. Isu actually has three whole endings in the accusative. We have an animate ending like in the nominative case, but we also have two separate inanimate endings, what we'll call concrete and abstract. Concrete nouns describe things that physically exist, whereas abstract nouns describe concepts. These are essentially gendered endings like you might be familiar with in languages like Spanish or French, but in the case of the Isu language, grammatical gender has nothing to do with being male or female. The locative case indicates the place where the action takes place, for example "in the Animus." The ablative case indicates something which the action is moving away from. For example, in the phrase "a call from my dad," the dad would be in the ablative case. The causal case indicates the beneficiary or purpose of an action, such as "for the creed." The instrumental case indicates a tool being used to perform an action. In the sentence "Assassinate the target with a hidden blade," the hidden blade would be in the instrumental case. Additionally, Isu uses the infix -r- to indicate pluralization. To decline a noun, start with the stem, then add the plural marker if appropriate and finally add the ending for the appropriate case. Personal pronouns are a special case. They sometimes use the same endings as regular nouns, but not always. Isu pronouns can be broken down into first-, second- and third-person in the singular and plural, just like in English. Pronouns Singular First Nominative Hṃ Genitive Hmàs Dative Hmàæ Accusative Hṃ Locative Hmæ Ablative Hmos Causal Hmôd Instrumental Hmh Note that the instrumental case may not be accurate as the instrumental form of the second-person pronoun does behave differently from the other cases, and there are as yet no examples of the first-person singular pronoun in the instrumental case. Likely there's a vowel missing because "hmh" is not actually a syllable and very hard to pronounce. Second Nominative Dű Genitive Duàs Dative Duàæ Accusative Dúm Locative Duæ Ablative Duos Causal Duôd Instrumental Dúh Third Nominative Hoæ Genitive Hàs Dative Hàæ Accusative Hoæm Locative Hæ Ablative Hos Causal Hôd Instrumental Hh The third-person singular pronoun has not actually appeared at all in any of the sources that have been released, but we can guess what it should look like by analogy with the third-person plural pronouns, the definite articles, and the number "one," all of which we'll get to later in this article. Plural First Nominative Ṇsṃ Genitive Ṇsmàs Dative Ṇsmàæ Accusative Ṇsṃ Locative Ṇsmæ Ablative Ṇsmos Causal Ṇsmôd Instrumental Ṇsmh Second Nominative Æű Genitive Æuàs Dative Æuàæ Accusative Æúm Locative Æuæ Ablative Æuos Causal Æuôd Instrumental Æúh Third Nominative Toæ Genitive Tràs Dative Tràæ Accusative Toæm Locative Træ Ablative Tros Causal Trôd Instrumental Trh The definite article (like the English "the") is not required in the Isu language but can be used for emphasis in certain situations, such as when referring to "The Council" that seems to have ruled Isu society. Definite Articles Inanimate nominative Hæz Animate nominative Hæz Genitive Hàs Dative Hàæ Concrete accusative Hæzch Abstract accusative Há Animate accusative Hæzm Locative Hæ Ablative Hæzmos Causal Hæzmôd Instrumental Hæzh The last concept we'll cover in this article is the word for the number one: oænos. This word is used to refer to a single person or object, but it can also mean "once." The word can even be doubled to mean "one and only one." Additionally, it can be pluralized to mean "everything" or "everyone": oænosr. It can also be negated to mean "nothing": ṇoænos. More Isu Studies You can find more articles on the Isu language linked here: Understanding the Isu Language: The Basics comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Eden is a codebreaker who joined The Ones Who Came Before during the Assassin's Creed Shadows promotional campaign, helping the team to decipher numerous codes and puzzles used for marketing. She is also a high school Maths tutor, and has previously published a few short TTRPG's with more projects in the works. She first started playing Assassin's Creed in 2010, and is especially interested in the glyphs and puzzles, and platforms such as Assassin's Creed Initiates that expand the lore in creative ways. Edenoi
- Movie Merchandise Guide | TheOnesWhoCameBefore
Assassin's Creed Movie Merchandise Guide 18/9/16 Updated 20/10/19 By Colum Blackett Share We here at The Ones Who Came Before love Assassin's Creed Merchandise. Here we will be logging all the Movie Merchandise we find, and the best places to buy items. Images below come from a range of sources. Assassin's Creed Movie: Kernel T-shirt This T-shirt was available as a promo item for fans who pre-ordered a ticket bundle on the Kernel website. This T-shirt was also available in limited quantities at 2016 events. Learn more here T-shirts Hidden Blade T-shirt This T-shirt could only be purchased on the Kernel Website in a ticket bundle (US Only) Assassin's Creed - Carved Insignia T-shirt. Currently available at: Damaged Society Assassin's Creed: Aguilar T-shirt Currently available on Ebay Assassin's Creed: Aguilar T-shirt (Without Colour) Currently available at Merchandising Plaza Assassin's Creed: Find Your Past Brain Crest T-shirt Currently available at GamerSheek Assassin's Creed Movie: Floral Crest T-shirt Available at Funidelia Assassin's Creed Movie: Floral Crest T-shirt (Red) Currently available at Amazon UK Assassin's Creed: Gold Icon T-shirt. Link unavailable Templar Cross T-shirt. Currently available at: Multiplayer Assassin's Creed: Find your Past T-shirt. Gamestore Assassin's Creed Movie: Apple of Eden T-shirt. Previously available on EMP Leap of Faith T-shirt. Currently unavailable Group of Assassins T-shirt Currently available at GameStop AC Movie Floral Design T-shirt (Female) Currently available at Amazon UK AC Movie Floral Design T-shirt (Female) Currently available at Amazon UK Assassin's Creed: Abstergo T-shirt. Previously available on Jack of all Trades. Assassin's Creed: Movie Hidden Blades T-shirt Previously available on Jack of all Trades Hidden Blade T-shirt. Previously available on EMP Villanonnifelici Hidden Blade T-shirt Link unavailable Abstergo T-shirt Hot Topic Assassin's Creed Gold Foil T-shirt Hot Topic Assassin's Creed Movie T-shirt Available on EBGames - Out of Stock Hoods/Jackets/Coats Assassin's Creed Jacket (Callum Lynch) SlimFitJackets Callum Lynch Premium Coat by UbiWorkshop Out of Stock Assassin's Creed Movie Hoodie by Bioworld Currently available on Ebay Find your Past Hoodie (Female) Available at SciFi Planet Assassin's Creed: Aguilar Cosplay Hoodie Available at HotTopic Women's Assassin's Creed Movie Hoodie Available at Funidelia Aguilar Hoodie by UbiWorkshop Available at the Ubisoft Store Aguilar inspired Hoodie by Bioworld Currently only available from Czech Retailer Padawn Women's Assassin's Creed Flyaway Cardigan (Plus Size) Available from Hot Topic Blade Sleeve Hoodie. Available from Hot Topic Aguilar Coat Available from Hot Topic Maria Hooded Vest Hot Topic Assassin's Creed Blade Print Shirt Hot Topic McFarlane Toys Assassin's Creed Movie Aguilar's Hidden Blade Gauntlet Available on Ebay Aguilar 7 inch colour tops figure Available on Amazon UbiWorkshop/ UbiCollectibles Apple of Eden Replica by UbiWorkshop Currently unavailable Apple & Chest (Only 2700 chests exist) Sold Out - Ubisoft Store Spanish Crossbow by UbiWorkshop. Available in a Kernel Package for $1200. Extremely Rare! Assassin's Creed Movie Pin by UbiWorkshop Available exclusively at Fan Expo Canada 2016 Star Amulet Silver Necklace Ubisoft Store - Out of Stock Aguilar Figurine by UbiCollectibles Available on Amazon Maria Figurine by UbiCollectibles Available on Amazon Hidden Blade Replica by UbiCollectibles Available at OzzieCollectibles Replica Weapons Sword of Odeja Replica. Available at Replica Dungeon Aguilar's Throwing Knife Replica Gift Set. Available at Replica Dungeon. Books Assassin's Creed: Into the Animus. Available on Amazon Assassin's Creed Movie Poster Book Available on Amazon Assassin's Creed: The Official Movie Novelization Amazon Other Items Maria Replica Hidden Blade Gauntlet Hot Topic- Out of Stock Assassin's Creed Movie: Tattoos + Watch. These items were sold in a Kernel Bundle for one week only, making them rare. Triforce Assassin's Creed Collector's Edition 14" Aguilar de Nerha Statue 3 high-quality lithographs Available on Amazon Posters 1) Available on Amazon 2) Available on Amazon Aguilar and Maria Costumes by Palamon 1) Available from Jet 2) Available from Jet Assassin's Creed Movie 2017 Wall Calendar Assassin's Creed Movie Poster Currently unavailable Assassin's Creed Movie Poster Stand Revealed by Trenz International Assassin's Creed Movie Mug. Available on Ebay AC Movie Flyer (Japanese) Available on Ebay AC Movie Promo Pins (Given out at events. Rare right now) AC Movie Badge Set Available on Amazon AC Movie Hidden Blade Mug Available on Amazon AC Movie - Aguilar Dive Mug Available on Amazon Assassin's Creed Spire Teaser Ceramic Mug, Available on Amazon Assassin's Creed Movie Vinyl Stickers Available on Ebay AC Movie: Lenticular Poster Previously available on Ebay AC Movie Keyring. Available from StylinOnline Assassin's Creed Movie Fleece Blanket. Available on Ebay Assassin's Creed Movie Keyring. Available from Medieval Collectibles Assassin's Creed Funko POP! Figures Aguilar - Available on Amazon (On Sale) Maria - Available on Amazon (On Sale) Ojeda - Available on Amazon (On Sale) Callum Lynch - Available on Amazon Crouching Aguilar - Available on Amazon Assassin's Creed Movie Lanyard. Available from Dark Knight Armoury. Movie Pin badges. Previously available on Ebay Assassin's Creed Movie Wallet Previously available on Ebay Merchandise Floral Insignia Wallet Available on Amazon Assassin's Creed Movie Bedding Set Available on Ebay Aguilar plush toy by Bleacher Creatures Available on Amazon AC Movie Notepads. Previously available on Lepok Assassin's Creed Movie: Collectable AriZona Green Tea Cans Previously available in stores for a limited time AC Movie Playing Cards Available from Hot Topic Assassin's Creed Emblem Cup. Previously available at Cinemas - Rare item 3D Assassin's Creed Movie Limited Edition SteelBook Zavvi - Sold Out Amazon - Currently Unavailable Rare Steelbook Available on Ebay Assassin's Creed Movie - Deadpool Edition Available on Amazon IT Assassin's Creed Movie Pin Badge Given out by FOX at promo events Extremely Rare Assassin's Creed Movie Aguilar 1/6 Figure Available at IndemandToys
- Possible Ubisoft Employees spotted photographing Italian architecture | TheOnesWhoCameBefore
Possible Ubisoft Employees spotted photographing Italian architecture Rumor Hub Share 30 Jul 2018 Written By: Edited By: Colum Blackett (Col_96) Colum Blackett Back To Database Freelance journalist Jordan Oloman recently visited the area surrounding Lake Como in Italy, which is situated roughly 2 hours away from Milan. On his travels to the beautiful location, Jordan and his travelling companion Helena had the opportunity to visit Villa del Balbianello, which was used for the filming of Naboo in Star Wars Episode II: Attack of the Clones. Image by Jordan Oloman Image by TREMEZZINA It was on this visit to Villa del Balbianello that Jordan and Helena noticed two possible employees from Ubisoft taking very particular photos of the architecture. He notes that the two people carried a Ubi30/ UbiProud bag, which were campaigns run by the company. After describing the two individuals, Jordan jokingly wondered if the sighting could be connected to an unannounced Assassin's Creed project. Could the two employees be location scouts? Although the Assassin's Creed franchise has already visited Italy in two major installments (AC2& AC Brotherhood), rumours circulating in 2017 suggested that the franchise would be soon be introducing an Ancient Trillogy, visiting Ancient Egypt, Greece and Rome. The reveal of Assassin's Creed Origins confirmed these rumours for many fans, and the introduction of Assassin's Creed Odyssey made the claims even more believable. We contacted Jordan, who informed us that he has no concrete proof that the two individuals worked for Ubisoft, and may have just be tourists interested in Italian architecture. Do you think that the two individuals were Ubisoft Employees scouting out locations for an unannounced AC Project or just tourists? Could the Assassin's Creed Franchise be heading to Italy? Would you like to see the franchise return to the country? Does this sighting confirm the Ancient Trilogy rumors for you? Photos by Jordan Oloman You can find Jordan on Twitter Information source comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- This Week in Assassin's Creed Virtual Photography: 9th - 15th July 2022: Portraits | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: 9th - 15th July 2022: Portraits Community Share 16 Jul 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Shadow Queen Game: Assassin’s Creed Valhalla The first capture of the week comes from @ Lidertzz over on Twitter. This week’s portraits special begins with an image of Eivor looking very gothic. I love this capture as it is so intriguing due to the colour choices. I always feel that black is a difficult colour to work with as it can overpower a shot. This isn’t the case here where instead, it adds to the image, giving a menacing and mysterious feel to Eivor. I would not want to see her emerge from the shadows if I were a member of the order. 2) Warrior Queen Game: Assassin’s Creed Odyssey Photo number two comes from @ 6VAC1 over on Twitter. Next up we move to Odyssey and everyone’s favourite Misthios. I have spent more time with black and white virtual photography recently and have become quite a fan. This shot instantly caught my eye when it popped up on my feed. Here we have a striking capture of Kassandra that shows her deep in thought. She looks very much like a woman on a mission here. The lighting is perfect too and highlights much of the detail of Kassandra’s armour. 3) The Hidden One Game: Assassin’s Creed Origins This week’s third shot comes from @ JamesTiddlyQuid a member of our Assassin’s Creed VP Twitter Community. I have been looking for a portrait of Aya for quite some time, lucky for me this one showed up in the perfect week. A fantastic shot of Aya contemplating what she is about to do. Dressed as an assassin, she very much looks the part. I adore the amount of detail that has been captured here, it really shows off the amount of work that went into designing this character. I recommend checking out the full set of images captured by @ JamesTiddlyQuid as it showcases the whole scene brilliantly. 4) London Calling Game: Assassin’s Creed Syndicate VP number four comes from @ MissEvieFrye a member of our Assassin’s Creed VP Twitter Community . Syndicate captures are hard to come by, however thanks to the AC15 celebration week I came across multiple worthy candidates. This one stood out as my favourite though as the outfit and the stance are perfection. I am really impressed that this photo has been taken as a portrait, it really adds to the sense of falling. The incredible work blurring the background makes you feel like you’re playing the game. The outfit is the winner here though with the amazing red, black and gold showcased so beautifully. The hidden blade also catches the eye making this a true Assassin’s Creed shot. 5) The French Assassin Game: Assassin’s Creed Unity The final capture of the week comes from @ ophierian_vp over on Twitter. This last shot comes from Unity and actually completes a mini Assassin’s Creed timeline for this week’s showcase. This was a hard choice as the set in which this capture comes from is flawless. Once again we get to see the assassin in all his glory thanks to beautiful work with the depth of field. This photo gives me the sense that time is passing Arno by quickly as he awaits his next target. A fantastic outfit which gives off that French vibe, and the leather bracer with the Assassin symbol is just genius. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Colum Blackett (Col_96)
Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Previous Next Admin Colum Blackett (Col_96) Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. X (Twitter) Work
- Why Pirate Assassin's Creed Worked | TheOnesWhoCameBefore
Why Pirate Assassin's Creed Worked Breakdown Share 28 Jul 2024 Written By: Edited By: Hayden Bird Colum Blackett Back To Database When ‘ Assassin’s Creed’ visited the Golden Age of Piracy back in October 2013, it was an entirely different genre the series had ever touched on. They were facing a hefty challenge in creating an ‘ Assassin’s Creed’ game that stayed faithful to both their franchise, and the history of the pirate era in history, and thankfully, Ubisoft quite literally struck gold with this game. Many fans were initially skeptical of this historical setting, as they weren’t sure a pirate ‘ Assassin’s Creed ’ game could work in the standards of the franchise. Naval Combat in the series was briefly introduced in 2012’s ‘ Assassin’s Creed III ’, which was in a way the birthplace of what ‘ Assassin’s Creed IV Black Flag ’ became to be. Ubisoft released a unique reveal trailer for the game which showed the infamous pirate legend Blackbeard telling a story to other fellow pirates inside their ship. This is where main character Edward Kenway was introduced. The trailer showed him in combat by boarding an enemy ship and wielding dual pistols. This trailer quickly attracted gamers who were uncertain about the game and some fully embraced a pirate themed ‘ Assassin’s Creed’ game. Capture by Col_96 The protagonist, Edward Kenway, had connections to the previous game in the series. The main playable characters in ‘ Assassin’s Creed III ’, Haytham and Connor, both featured in the prior game in the series, were both a part of the Kenway family tree. Haytham was the son of Edward, and Connor was the son of Haytham, making him Edward's grandson. The connection between the two games was interesting, and it was fun to explore the Kenway family tree from the perspective of both the games, and all three perspectives. Edward Kenway, however, was unlike his descendants. He was reckless, daring, and greedy for the majority of the game. Edward was more interested in treasure and personal gain compared to compassion for others and his own moral standards. This made ‘ Black Flag ’ very different compared to previous games in the series, as he was not a part of the Assassins Brotherhood for almost all of the game. This was what made this game different from others in the series, it was okay taking risks. Ubisoft likely knew that a pirate themed ‘ Assassin's Creed ’ game would initially receive mixed opinions upon the announcement, as fans had grown accustomed to the traditional format of previous games in the series, always having a respectable and honorable protagonist that was faithful to the Assassins Brotherhood. This was a polar opposite with ‘ Black Flag ’ as Edward was resentful of the Creed and even mocked them at times. It was a gamble in storytelling from Ubisoft, as they knew likely a portion of fans would find Edward’s disrespect towards the Assassins to be a mockery of the standards previous protagonists had held. Luckily, Ubisoft trusted their writers and had faith in their vision for the game, and it paid off big time. ‘ Black Flag ’ also faced high expectations from fans and industry personnel because it would also be the first ‘ Assassin’s Creed ’ game to launch on the new PlayStation 4 and Xbox One consoles. The game, of course, still did release on the PS3 and Xbox 360, it ran great graphically and was smooth to play, as it was a very polished game. After the successful launch of this game, Ubisoft went on to create a very empowering DLC, which means downloadable content for those unfamiliar with the term, and made a story set in the same map but this time playing as one of the main side characters from the original game, Adewale. The point of this DLC was Adewale was born a slave in the country Trinidad and Tobago , and after he became an Assassin and part of the West Indies brotherhood,, he went on a mission to free slaves across the West Indies. Fans saw this as powerful and very moving, considering the dark history behind enslavement and the courage it took to stand up for yourself, and help those who are unfairly trapped. The DLC was a major hit, and is even sold as a separate game, labeled ‘ Assassin’s Creed Freedom Cry ’, and because of its scale and how big of a DLC it was, it was able to merit a standalone release. Ubisoft clearly took major inspiration from all aspects of history of the old West Indies and Nassau, as many features were historically accurate. Naval combat for one was very accurate to what life would have been like back then in the 1600’s, such as passing the time with sea shanties or stopping the ship in a designated area to go harpooning against some of the ocean's greatest prey. ‘ Black Flag ’ had quite a lot of historical elements that were accurate and faithful to this era in history. A good example of this was the difference in historical accuracy of the more modern ‘ Assassin’s Creed’ games, which have generally slightly strayed away from pure accuracy, which is understandable considering the scope of the recent games, but ‘ Black Flag ’ was likely the most recent and surely one of the most historically faithful ‘ Assassin’s Creed ’ games when it comes to honoring the era of the Golden Age of Piracy. In general, this period in time was extremely rich with source information for Ubisoft to use, with infamous pirates such as Blakbeard or Stede Bonnet, and life on the sea with naval combat. It was true that during that time the oceans were a hostile place, with the majority of ships out during that time flying different colors, and supporting different nations. For one, the Spanish had a strong presence in the West Indies, with Havana nearby, as did the Royal Navy from King George I of Great Britain, which was his formal title, and of course the ones who flew the infamous black flag The ever-daring pirates, whose main goal was to plunder and steal anything they could from anyone else on the seas, whether they be another pirates’ ship or other naval systems from different nations. Ubisoft was right to take a gamble and trust their internal studios by creating this magnificent game. It was understandable for fans to have their doubts at the time of announcement, as previous ‘ Assassin’s Creed ’ games have mainly followed the same path of remaining on dry land, and only in the water to swim or to hide from enemies. Fans who gave the game a chance at launch helped some of the skeptical fans who had some major doubts about Ubisoft’s ability to pull off a pirate ‘ Assassin’s Creed ’ game. However, the rave reviews and positive fan feedback clearly sold the skeptical fans, as ‘ Black Flag ’ went on to sell millions of copies and become a massive success for Ubisoft. Many fans today, including myself, still consider ‘ Black Flag ’ to be the best ‘ Assassin’s Creed ’ game to date. It is ironic that one of the more popular Assassin’s Creed games, only had the gamers playing as an actual Assassin towards the last hour or two of the game. All the time played before then, the protagonist Edward Kenway was a full fledged pirate of Nassau, and was internally full of self-greed and personal gain. Ubisoft was smart with creating character development in this game, meaning Edward Kenway drastically changed his personality throughout the course of the game. From spoiled and greedy to a good honest man who became a Master Assassin. This aspect of the story alone is one of the main reasons ‘ Black Flag ’ is considered the best ‘ Assassin’s Creed ’ games, and also easily the best pirate themed game ever created. Looking back on this game, now almost eleven years since release, it changed the tone of the ‘ Assassin’s Creed ’ series permanently. Ubisoft proved they could be creative and take risks with the franchise, instead of becoming basic or unoriginal. Ubisoft’s decision making in this game alone to take a huge gamble has reflected on modern ‘ Assassin’s Creed ’ games as well. The recent major shift in the games formula from the classic stealth action genre to more RPG based, which RPG stands for role playing game to be clear, and this choice was a very big gamble, along with the decision of the idea of a pirate themed ‘ Assassin’s Creed ’ game. I can believe their initial risky decision making for the franchise made the choice to reinvent ‘ Assassin’s Creed ’ as an RPG game a lot simpler. We can forever be grateful to Ubisoft for trusting their creation and releasing a game as legendary and important as ‘Black Flag’ . Fans and all gamers alike can appreciate Ubisoft’s dedication to the ‘ Assassin’s Creed ’ franchise, and proving making great games sometimes requires a big risk. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Hayden is a passionate Freelance Writer based in South Carolina who joined TOWCB's Writing Team in 2020 during the Covid-19 Pandemic, writing articles on all things Assassin's Creed Valhalla. He left the group to focus on studies, joining our Alumni program, but triumphantly returned with fresh ideas in 2024 to pick up where he left off, only this time covering Assassin's Creed Shadows. In 2025, Hayden took on the position of Team Leader for TOWCB's Writing Team, overseeing article releases, assisting with recruitment and providing assistance with internal operations. Hayden Bird
- This Week in Assassin's Creed Virtual Photography: Feb 7th - Feb 11th 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: Feb 7th - Feb 11th 2022 Community Share 12 Feb 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 2) Hitting the Mark Game: Assassin’s Creed Odyssey VP number two comes from @mimi_makeslight over on Twitter. I am always won over by archery photos. Great use of the sun, I like how the rays pass straight by Alexios. The sun also looks like a target in the distance. Funny use of Ikaros in the bottom corner creates a sense of Alexios flying. The gold on the bow really stands out against the blue background. 1) Going Viking Game: Assassin’s Creed Valhalla The final capture of the week comes from @bythehist over on Twitter. This imagine reminds me of the original box art for the game, with Eivor and his crew beginning a raid. A real Viking feel to this shot with a realistic longship and Eivor dressed less flamboyantly. I think this image looks like it has come from the art book for the game. The clouds, water and the rock Eivor is standing on all makes this capture exceptional. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Wales Comic Con Homecoming (2022) Photo Gallery | TheOnesWhoCameBefore
Wales Comic Con Homecoming (2022) Photo Gallery Events Share 7 Sept 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Here are our photos from the Wales Comic Con Homecoming event which took place in Wrexham on the 21st August 2022. We met up with Kim and Mikey from Assassin's Creed United Kingdom, ate Haribos with Matt Ryan (Edward Kenway), and talked everything Assassin's Creed with Insomnia 2022 panel judge Tabitha Lyons! The event was a ton of fun, and we look forward to attending more smaller events like this in the future. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- AC Community Questions: TheAssassinLord (Charlie Cooper) | TheOnesWhoCameBefore
AC Community Questions: TheAssassinLord (Charlie Cooper) Interview Share 9 Aug 2025 Written By: Edited By: Charlie Cooper Colum Blackett Back To Database Welcome back to another article in our Assassin's Creed Community Questions series, made up of interviews with Assassins based around the world. This week, we are joined by Charlie Cooper ( TheAssassinLord ), who recently joined our Assassin's Creed Partnership program as a Social Media Manager! Col: Hi Charlie. In July 2025, you joined The Ones Who Came Before's Assassin's Creed Partnership Program, known as the Isu_Network. Are you looking forward to working alongside the team as we look to take our social media content to the next level? Charlie: Definitely! Working alongside and building communities, as well as Assassin’s Creed as a franchise have been a big part of my life and youth up until now so it’s always a pleasure to be a part of a community with a healthy amount of influence and activity! Profile Picture used by TheAssassinLord Col: How excited are you for the future of Assassin's Creed? Charlie: I’m very excited, maybe more excited than I have been in the past several years of releases. In my opinion the RPG route the franchise has taken has brought some positive and negative changes to the franchise as it looks to balance what fans loved before and evolving with the industry but it looks like Assassin’s Creed is looking to widen its appeal in a fresh way to not only include options for old fans but please current ones as well as new ones so that’s always excited to see. Col: Which Assassin's Creed game have you been playing recently, and which game are you playing next? Charlie: I’ve been playing Assassin’s Creed Shadows and I’m about to start a play through of the Ezio Trilogy, my memory of them is quite spotty as I haven’t really sat down to play them for almost a decade now and I’m very curious to see how those experiences/stories hold up now. Other than these hopefully my next AC title will be an alleged black flag remake perhaps, fingers crossed! Col: Have you visited any of the locations from the games? Charlie: Probably not the most interesting ones but I guess New York and Philadelphia from AC III haha. Desmond Miles enters New York from above in Assassin's Creed III Col: Which Assassin's Creed game is your favourite and why? Charlie: My favorite Assassin’s Creed title is the ever so divisive Assassin’s Creed Unity. Personally, I’ve never seen writing as the franchise’s strongest suit, so I wasn’t overly critical of Unity’s story. And unlike many others, I never ran into the game breaking bugs it was infamous for at launch. With those issues off the table, what stood out to me was the game’s design, gameplay, and focus on personalization. Unity leaned harder into role playing than any AC before or since. It emphasized the core assassin fantasy: speed, finesse in both combat and traversal, stealth, and, of course, style. While it sacrificed some input freedom with a more hands-off gameplay approach, the result was still visually an immersive feast. From its ahead of its time visuals to the introduction of co-op multiplayer, Unity delivered something special. Apart from maybe AC III, no other title in the series has spiritually captured what Assassin’s Creed should feel like all in one game. At its core, Assassin’s Creed has always been about someone using their values, skills, and identity to carve their own path as an assassin. Whether it’s the ninja assassin, the pirate assassin, the Native American assassin, the Viking, or the Spartan every entry plays with that idea. And in Unity, you’re a revolutionary, someone fighting to take back power. That theme is reflected beautifully in the gameplay: you take control of what kind of assassin you want to be. That’s why, in my opinion, Unity is still the most immersive Assassin’s Creed game to date. Because you’re not just playing a character’s fantasy, you’re playing your own. Col: Do you have a favorite Assassin's Creed community moment/ story you would like to share? Charlie: This might sound bizarre, but hear me out my favorite community moment was actually the controversy surrounding the launch of Assassin’s Creed Shadows. Why? Because sometimes, understanding and trust are forged through conflict. On the player side, watching the community come together to protect Assassin’s Creed, an IP that means so much to so many of us from being dragged through the mud made me feel more connected to the people in it. Even when I didn’t agree with every perspective, I gained a deeper appreciation for the passion behind them. And on the developer side, I think Ubisoft grew from the experience. They showed a real effort to understand the player base and repair the relationship. Their honesty and transparency in responding to the backlash was commendable, and I believe that kind of accountability can only benefit them and us in the long run. Col: What would be your dream setting for the upcoming AC Netflix TV show or future game? Charlie: For the Netflix show, I think they should take a page out of The Last of Us Season One. In my opinion, most video game adaptations miss the mark, but The Last of Us set a new standard. It was historic for game to TV storytelling. The smartest move for Assassin’s Creed would be to recreate the existing games (using them as a marketing tool for future remakes), using the TV format to fill in the gaps and expand the lore in ways the games never could. Season one should absolutely be AC2 especially because that’s such a fan favorite AC game so it’d draw the most attention. Desmond and Ezio are the glue of the franchise, so starting in Italy just makes sense. As for a future game, I really think Ubisoft needs to rip the band-aid off and finally give WWI or WWII a shot. It feels like they’ve been hesitant ever since Syndicate, but honestly, it’d be a refreshing shift from the ancient settings we’ve been stuck in lately. Lydia Frye in 1916 London, as seen in Assassin's Creed Syndicate Col: Do you have any personal AC goals you would like to achieve? Charlie: I wouldn’t say I have any specific “goals,” per se. I just genuinely love giving back to the communities that have given so much to me. Whether it’s through my work in the community or simply as a player, it all comes from a place of loyalty and appreciation regardless of whether I get anything in return. Col: What would you say is your most significant community achievement to date? Charlie: Honestly, I think just being a part of this community. I really feel like there’s a chance to do some meaningful work and have a positive impact alongside you all! What is your favourite part of being a community member? There are so many Assassin’s Creed games and generations of players, and when we all come together, it really feels like a family. Sure, we might have different opinions about what AC should be these days, but at the end of the day, we’re all connected by our love for the franchise and that’s always a good feeling. Col: What advice do you have for people looking to get into content creation and social media management? Charlie: The successful are successful because their fulfillment is fueled by their craft and not the results of it. If you want the things in this life that most people don’t have then you have to be willing to do the things most people won’t do. And to do that, you must be passionate about what you do or the vision/goals of who you’re doing it for. If neither are true, then you’re either in the wrong field or at least focused on the wrong part of it. Passions can come and go, but ultimately where they come from and where they go is your compass to fulfillment and fulfillment should be your definition of success. Col: Where can our community members find you online? Charlie: I do a lot! My personal Instagram where I share my video production creations: @ _charliemcooper_ I run a screenwriting channel on TikTok: @writtenbycharlie2 I’ve also got a YouTube gaming channel focused on the game Toribash: @ matarikatoribash My newest project is The Assassin Lord: YouTube: TheAssassinLord Twitch: theofficialassassinlord X (formerly Twitter): @ Assassin_Lord_ comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Charlie Cooper (TheAssassinLord) joined TOWCB Video Content Creation Team in July 2025 in an effort to help the team further the identity of TOWCB and its members on video platforms. He is a talented videographer, writer, editor and composer with experience in multiple fields. In his first week on the team, he created the iconic intro sequence for our Rally the Creed Podcast, and stepped in to the role of editor for the series. Throughout 2025 and beyond, we will be working alongside Charlie on a number of exciting projects, ranging from capturing and recording exclusive interviews with special guests on our podcast, to music releases. Charlie Cooper
- TOWCB Assassin's Creed Art Exhibition: Yasmin Page | TheOnesWhoCameBefore
TOWCB Assassin's Creed Art Exhibition: Yasmin Page Art Share 6 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Welcome to the first article in a new series dedicated to Assassin's Creed art. This new community showcase will explore the works of many artists around the world, and cover many different styles. Our first 'art-icle' is dedicated to Yasmin Page, a talented digital artist based in Melbourne, Australia who discovered the Assassin's Creed series in 2019. In Summer 2022, Yasmin joined our Assassin's Creed Partnership Program (Isu Network) Art Team, so keep an eye out for future projects on the site! We begin our art exhibition with a hooded Altaïr, member of the Levantine Brotherhood of Assassins and later Mentor of Masyaf. To me, this looks like the original Altaïr that we saw in AC1, voiced by Philip Shahbaz. The face hidden beneath the hood resembles the AC1 face model, where an older version of the Animus made ancestors look like its users, in this case Desmond Miles. The shading is particularly impressive in this digital sketch, adding tone and depth to the great Assassin. Next up we have Ezio Auditore from Assassin's Creed II, the charming Florentine nobleman who goes on to become Mentor of the Italian Brotherhood of Assassins. I particularly like the detail on the iconic scar which he receives after an encounter with a sharp rock on the Ponte Vecchio bridge in Florence. Ezio's hair is also striking in this piece, and to me, his lack of facial hair indicates that this is a youthful man in the days before the tragic events of AC II. Here we have Desmond Miles from either AC II or AC Brotherhood. This is a character that changed many times throughout the series, but this piece does well to capture an early version of the character. This piece makes me think of a Desmond who is enjoying his freedom after escaping Abstergo with Lucy Stillman, hopping in and out of the animus in search of answers. Arno Victor Dorian. The hair. The eyes. The stance. Yasmin has done an incredible job of capturing Arno's facial expressions, and this piece in particular shows off her talent for bringing Assassin's Creed characters to life. I can't age Arno in the piece, but the piercing gaze and nose scar portray him perfectly. Hopefully this is before the great pain he suffers in Assassin's Creed Unity. Here we have the Great Medjay, Bayek of Siwa. Looking at this picture, I feel like I can hear Abubakar Salim's exceptional voice acting. It makes me want to boot up Assassin's Creed Origins again, and hunt down the The Order of Ancients. This piece also had me re-listen to 'I Walk on Your Water' by Sarah Schachner, one of the stand-out songs on an excellent soundtrack. I really like how this piece captures Bayek's mood, especially after the loss of his son. The dark background also builds on the sombre atmosphere. If looks could kill. In this case, they do. Here we see Kassandra, also known as The Eagle Bearer or Misthios. Although some felt that Odyssey was a questionable title for the series, as it acted as a prequel to a prequel. Kassandra's personality and the great open landscapes made it worth at least one playthrough. This is another side profile sketch, something which Yasmin excels at. I like how the shading on Kassandra's neckline adds to the 3D effect of the image, along with the wisps of hair which add volume against the white background. Kassandra had a great sense of humour, and knew how to be sarcastic without being annoying (unlike Shaun Hastings) ''Malaka!'' Grand Master Haytham Kenway, wearing the iconic tricorn hat. This is a man who is planning the expansion of the Colonial Rite of the Templar Order, and the destruction of the Assassin Brotherhood. I like how the colours chosen for this image bring to mind those connected to the Templar Order. Another character who would be depicted well in this style would be Shay Cormac, as he is the perfect reflection of this red and black colour scheme. It looks as if Haytham has just been in battle, and the small pieces missing from the Templar cross remind me of animus fragments, suggesting descyronisation. This piece is a cool tribute to a great character, who in another timeline, would no doubt have been a great Assassin. Finally, we have Ratohnhakéton, also known as Connor (and not Connor Kenway). To me, this looks like Connor in simpler times, before the destruction of his village. The light surrounding him could even be depicting the scene during his first encounter with the Apple of Eden, where Juno reached out to him in an effort to locate and hide the Grand Temple Key for Desmond. I like the use of the purple background, as it is a colour you don't see very often in Assassin's Creed. My favourite part of this piece is Connor's hair because of the level of depth achieved by the artist, especially the attention to detail in including Connor's plait, a signature of the character's youth earlier in the game. There's a long road ahead for this young man, but he will meet his destiny head on with striking conviction. That's it for this Assassin's Creed Art Exhibition. Keep an eye on the website throughout 2022 and beyond for more Assassin's Creed artwork by Yasmin Page! You can find her personal channels listed below comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- Assassin’s Creed Virtual Photography: 3rd to 14th February | TheOnesWhoCameBefore
Assassin’s Creed Virtual Photography: 3rd to 14th February Community Share 8 Mar 2025 Written By: Edited By: Aaron Young Renzo Back To Database Welcome to the biweekly virtual photography roundup hosted by Aaron Young from the AC Partnership Program. Every two weeks we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. This theme has been run by the TOWCB VP team. We have been monitoring the hashtag and the community hub to see all your wonderful shots. Keep an eye on the site as more shots are added, we are looking for captures across all Assassin’s Creed games. Tag your photos to #ACFirstCivVP for a chance to be featured. Theme: Assassin’s Creed The Great Sand Sea Game: Assassin’s Creed Origins VP Artist: @ summers458.bsky.social The Ones Who Came Before Photo of the Week Judge: @ turidtorkil.bsky.social Such a breathtaking image would hardly be possible to capture in real life, but equally as difficult to achieve in virtual photography. The sun perfectly in the centre, the silhouette of our protagonist and his mount clearly visible but seamlessly integrated into the overall picture. A great composition that deserves a place on the wall. Aaron The beauty of Assassin’s Creed Origins will never cease to amaze me. As we sit on the cusp of Assassin’s Creed Shadows, reflecting back at the RPG games that came before, it is easy to forget how fantastic they all look. Origins will be eight this year and looking every bit as good as it did at launch. I must say this capture is right up there with my favourites from Origins. The composition and range are breathtaking, and the dunes look ultra realistic. There is certainly a fine art feel to this photo thanks to the soft tones. That sun is so powerful that I am feeling warm just looking at it. Bayek on his horse in the distance makes the shot for me. The bright sun next to the shadowy figure. The epitome of a Hidden One, working in the dark to serve the light. Artic Fox Game: Assassin’s Creed Valhalla VP Artist: @ m_nt_13 Assassin’s Creed Valhalla has such a great selection of wildlife throughout the game. However, the outstanding environments of Norway, along with the critters that live there, really stand out. The artic fox was definitely one of my favourites. Which makes it no surprise that we have featured this fantastic shot of a snowy fox wandering the mountains. This, for me, is a perfect example of animal photography. The composition and portrait style really showcases the vastness of the Norwegian fjords. I really like the fox’s stance, especially the paw held up and the head tilted to the side. You can tell it has just sensed a lumbering Viking trudging through the snow not too far away. The Day of the Jackal Game: Assassin’s Creed Origins VP Artist: @ xephon-70.bsky.social One thing I always thought Assassin's Creed Origins nailed was the use of the Gods. The Egyptians were renowned for their worship to the deities so it would have been strange not to explore these avenues. Having the Anubis outfit for Bayek was pretty cool and it fits so well with the story given the path of vengeance Bayek undertook. I think this is a sensational portrait of our hero dressed as the protector of graves and guide to the afterlife. The bright white background contrasts excellently with the black of the armour, acting as a metaphor for the Assassins. I particularly like the level of detail too, further enhancing the quality of this capture. I Never Sleep Game: Assassin’s Creed Origins VP Artist: @ charapof.bsky.social Assassin’s Creed Origins became the tenth new entry into this wonderful franchise and along with it a photo mode. You could say it was the perfect game for us virtual photographers as many went wild snapping amazing Egyptian vistas, and its captivating hero. Here we have a truly remarkable image of Bayek and Senu looking out across the desert. I adore the warm tones of this capture alongside the beautiful sand dunes, which add layers to the shot. Silhouettes always look good but this one in particular caught my attention. The black outline of our heroes really contrasts brilliantly with the colour palette of the background. A father and his companion seeking solace in the wilderness. Colourful Game: Assassin’s Creed Mirage VP Artist: @ SGVphoto It’s sad to say but we are a few weeks away from the curtain falling on Assassin’s Creed Mirage. A game that has largely gone under the radar but quietly reinvigorated the series with its blend of old and new. Shadows will soon take the mantle as the newest game, so a capture like this feels fitting to close out our article. This a beautiful photo that uses colour so elegantly. It’s quite amazing how there is a mix of blue, purple and orange in the sky. I love how the light is reflecting off the water. The sun setting in the background and Basim walking to it really has a feeling of closure. Although I am doubtful this is the last time we will see this complexed hero. And that sums it up for this Assassin’s Creed virtual photography recap list! Thank you for checking out the photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next time keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- This Week in Assassin's Creed Virtual Photography: March 5th - 11th 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: March 5th - 11th 2022 Community Share 23 Mar 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Excalibur Game: Assassin’s Creed Valhalla This week’s first capture comes from @ drm1969 over on Twitter. A great capture of an iconic moment in Valhalla. I like how the light is reflecting off the sword all over the room. Excalibur is not the easiest to obtain in the game and I think Eivor’s face shows it. The Legendary sword of King Arthur is a nice addition to your armoury and can lend itself to some great shots. 2) Boston Harbour Game: Assassin’s Creed III Photo number two comes from @ _Virtualtourism over on Twitter. I like to mix it up with locational VP over character shots every now and again. This one of Boston is stunning. The amount of detail captured here is really impressive. It is not easy to achieve decent photos in older games, but this busy dockyard has it all. 3) Arno Game: Assassin’s Creed Unity This week’s third shot comes from @ G_Assassin90 over on Twitter. A black background portrait of Arno, what more could you want. I certainly like how this shot only has a few colours. A classic Assassin pose, this capture would make a great canvas print. If a photo mode was added to the console version of this game, I would 100% return. 4) Paris Protector Game: Assassin’s Creed Unity VP number four comes from @ VideogameVisual over on Twitter. This capture for me is Assassin’s Creed Unity in a nutshell. Beautiful buildings, with Arno hanging off a wooden structure. Paris’s silent guardian is so detailed, but what I can never get over is how great crowds look in this game. For me, this picture really benefits from being in a portrait. 5) Moonlight Game: Assassin’s Creed Odyssey The final capture of the week comes from @ ZivLisker over on Twitter. A striking final capture from Odyssey. The use of lighting in the shot is captivating. Although the statue is the centre piece, the moon and its vivid glow steals the show. I also like the mountainside with the building just poking out. The vegetation mixed with the red banners really is the perfect finishing touch. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Quick-Fire Community Questions - Round 6: Daniel Nagy (AC Hungaria Admin) | TheOnesWhoCameBefore
Quick-Fire Community Questions - Round 6: Daniel Nagy (AC Hungaria Admin) Community Interview Share 30 Apr 2019 Written By: Edited By: Ashlea Blackett Colum Blackett Back To Database Ashlea: Please tell us a little bit about yourself? Daniel: Thanks for having me. My name’s Daniel Nagy, but in the virtual world a lot of people know me as AidanLynge. I’m one of the admin of the Assassin’s Creed Hungária community, which is a hungarian group with a lot of good people. I’m 25 years old. I’m still a student but still learning programming for my future job. Ashlea: When did you become a fan of Assassin's Creed? Daniel: A day after my elementary school we went to my friend’s house and decided to play something cool. We first played Need for Speed, but that doesn’t help us to relax, after that he showed a DVD box, the name’s Assassin’s Creed. I think we played it on XP, so it was really cool and enjoyable. That’s the time I still playing this awesome franchise. Ashlea: Which was the first game you played? Daniel: Just as I mentioned before, Assassin’s Creed was the first one I played, I really enjoyed, at first I didn’t care about the lore or the main characters, but then it really got me. Ashlea: How did the Assassin's Creed Hungary Fan Community arrise? How big is the community? Daniel: This is a hard job to keep the balance in the community. To be honest, I was once another "group" or "community” admin, but that was not working properly. After that I met this one, which is very attractive and developing, and the perfect place for me. The community is very big, if I count the facebook page and group, I can say we are definitely growing and we want to keep that going. We have great admins, who are the biggest fans in the community, and that’s why they’re the best, but the community as well. Ashlea: What projects have Assassin's Creed Hungary worked on? Daniel: My personal project is kinda like a lore base series which will be the Assassin’s Creed Hungary Lore in our mother language, so it takes a lot of time to work on this project. With the other admins we have a plan to participate in an IT event to represent us. Also we’re planning to go one of the AC Symphony concert in the future from Milano. Ashlea: What are the challenges you have found in managing a community? Daniel: Stay active! That’s our motto, but this is the truth. Beside of the work in AC Hungária, we’re managing this community as a hobby as well. We’re really like to work as main job in this community and everyday give content to our loyal members. Ashlea: Have you attended any Assassin's Creed events? Daniel: We had little events when Assassin’s Creed Revelations and Black Flag came out. The company who worked in as a publisher in our country organised these events. We could try the new games before the day it should be released and there were a lot of competition where you could win a lot of AC related gifts. Ashlea: Have you ever attended any events in cosplay? Daniel: Actually not, I didn’t do any cosplay at all, but it’s good to see that our community are trying to make awesome outfits and collectibles on their own creativity. Ashlea: What are the future plans of your community? Where do you See yourselves in one year? Daniel: We have high hope to work with Ubisoft on our common project as well. Ashlea: What are your prediction for Assassin's Creed in 2020? Daniel: I really want to go back to Rome, which was a rumour, that we could able to go back to the ancient Rome, but honestly, I really love playing in different eras, but I could see an AC, which could be play in Hungary. I don’t say that’s impossible, but our history is not so popular abroad. My fellow admins say they could really imagine a Far East or a Viking story as well…which could be possible because of the new rumours. I could really enjoy that as well. Ashlea: What is your favourite part of being a community member? Daniel: To belong somewhere. I’m not a popular guy, who really enjoys the late night’s or drinking parties. I really like helping people to understand this amazing world of Assassin’s Creed. This is my relief, this is my "job”, but also a hobby as well and I could see myself as a director of our community later. Ashlea: What are your highlights from being a part of the Assassin's Creed community? Daniel: I joined this community about half a year ago and we’re planning to celebrate the 2nd anniversary. This is a really big step for me as well, because we can meet each other, not just sitting behind our desk and chat with each other. We’re really proud of the community. They’re the best for us and we love this feeling. Ashlea: Which is your favourite Assassin's Creed game? Daniel: Hard to decide on that, because i really loved every part of it, but if I have to decide, then I should say Rogue. Strange, but it was a really big turn on the franchise where we were Assassins once, but then joined the Templars. I also love Revelations, it was an emotionally rich game of the franchise where we finished the Ezio’s line, I really like that as well. But in the new direction of the game, I really love Odyssey as well. I’ve never played an RPG before Origins, so it was a really good way to know this RPG world, also loves Greek history as well. Which game made you fall in love with the franchise? The first one. If I don’t know that I could barely imagine myself in here as well. It started me thinking that could be an awesome franchise and here we are after so many games of it, and still loving it. Ashlea: What is your favourite item in your assassin's creed collection? Daniel: I wish I could collect more of these thing, because I only buy the books/comics and the games, but I have the Freedom Cry edition of AC3 and Buccaneer Edition of Black Flag. When I set my own apartment, I’m going to start collecting every collectible I could have. We would like to thank Daniel for joining us for this round of Quick-Fire Community Questions. You can find the AC Hungaria Community on: Facebook (Group) Website comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Ashlea is the Editor/ Charity Project Coordinator for The Ones Who Came Before on its wide variety of social media platforms. Her main responsibilities for TOWCB involve creating and editing articles, organisation of events and coordinating our charity fundraising, as well as hosting the Rally The Creed Podcast. Ashlea Blackett
- This Week in Assassin's Creed Virtual Photography: Feb 19th - Feb 25th 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: Feb 19th - Feb 25th 2022 Community Share 3 Mar 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Rainbow Game: Assassin’s Creed Valhalla This week’s first capture comes from @PodToGo over on Twitter. A creepy shot is first up this week. It looks like one of the druid camps in Ireland. I am not sure I have seen a rainbow in Valhalla so far. What I like about this capture is the stone structures and the shrine which are covered in this green haze. The raven flying away also seems like an omen, making the scene very atmospheric. 2) Paris Game: Assassin’s Creed Valhalla Photo number two comes from @WorldviewVP over on Twitter. This picture looks like it comes straight from the Assassin’s Creed Atlas book. For me City shots are the essence of Assassin’s Creed. This is usually where the enemies hide and plot their schemes. Although smaller in scale, it is cool to compare this capture to ones from Unity just to see the difference. 3) Burning Lands Game: Assassin’s Creed Origins This week’s third shot comes from @coalabr14 over on Twitter. I really like this capture. The glow from the sun breaking through the clouds casting a shadow over the burnt lands of Egypt. I love the silhouette of Senu and Bayek watching over a military encampment planning their next move. 4) The Archer Game: Assassin’s Creed III VP number four comes from @AHeinemann over on Twitter. Nice to see a different Assassin’s Creed game feature in this article. As I have said before archery capture are my favourite. What drew me to this shot was the dark night with the moon as a focal point adding some light to the scene. Connor looks impressive with his dark outfit and his half drawn bow. This bow was such a game changer back then, but now it is a staple of any AC game. 5) Falcon Game: Assassin’s Creed Valhalla The final capture of the week comes from @starlingspecks over on twitter. My bird of choice in Valhalla and also the inspiration for my gamertag. I love this shot, the stars and the clouds are a great backdrop to Eivor’s magnificent companion. The details on Synin are so impressive and this capture really showcases that. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young
- Weekly Assassin's Creed News Recap: 17th - 23rd July 2022: | TheOnesWhoCameBefore
Weekly Assassin's Creed News Recap: 17th - 23rd July 2022: News Share 25 Jul 2022 Written By: Edited By: Colum Blackett (Col_96) Ashlea Blackett Back To Database Welcome to a new weekly Assassin's Creed News Recap series, hosted by Colum Blackett (Col_96) from The Ubisoft Star Players Program (Formerly Mentors Guild). Every week, we will be rounding up Assassin's Creed News and sharing it here on The Ones Who Came Before website. Keep an eye on the site every Sunday for more weekly recaps, or check out our social media links down below to stay updated on everything Assassin's Creed. In another week full of rumours regarding the future of Assassin's Creed, we decided to look past the sea of leaked information and focus on what really matters: The community 1) We begin this week's Assassin's Creed recap with a collaborative project. Community members Arshak ( AC: Landmarks ), Louise Chase (TheNerdyArcher), Zark ( Master Hekate's Ceremonials ), James ( Let's Talk Assassin's Creed ) & Science_creed all came together to host a 2-hour long virtual tour of London whilst playing Assassin's Creed Syndicate! Viewers were also acquainted with facts about Victorian London, as the hosts turned their extensive research into a fun trivia experience. We love to see collaborative community projects, and this one does a great job at cementing the importance of non-combat game modes like Discovery Tour. We hope to see more streams like this in the future, which compliment the Discovery Tour platform by providing fans across the world with bite-sized chunks of history. 2) We here at TOWCB kicked off the week with an exclusive merchandise review, written by Michael Smith from the Writing Team. Check out our review of the new Assassin's Creed Character Blind Box figures by AC Toys, who kindly sent over a review package. Article: A Look at ACToys’ Assassin's Creed Character Blind Box 3) This week our Virtual Photography Twitter Community passed 200 followers! If you're a photo-mode enthusiast, or simply an admirer of Assassin's Creed screenshots, join the community for a chance to be featured in our weekly ' This Week in Assassin's Creed Virtual Photography ' articles! Assassin's Creed VP Captures Community 4) We released the first article in a two-part series dedicated to The Mentors Guild, an Assassin's Creed community program which was sadly closed down in June. In our article, we reflected on the fondest moments and accomplishments of members, and looked back with fondness at a program which opened the doors to hundreds of community members around the world. Article: Mentor Memories: Remembering the Mentors Guild (Part 1) 5) Former lead Ubisoft game designer Stanislav Costiuc tweeted this week announcing a series of farewell sessions to say goodbye to the Assassin's Creed Brotherhood, Revelations and AC III Multiplayer modes which are sadly getting shut down. We here at TOWCB hope to see the multiplayer game modes reinstated one day, perhaps with the launch of the mysterious Assassin's Creed Infinity, which was announced back in 2021. The dates for the Multiplayer send-off sessions are: Assassin’s Creed: Brotherhood – July 23 and 24, July 29 and July 30 Assassin’s Creed: Revelations – August 5 and 6, August 12 and 13 Assassin’s Creed 3 – August 19 and 20, August 26 and 27 Reddit 6) Another project we launched this week was an unboxing video of the upcoming TITAN Evo 2022 AC Edition Gaming Chair, kindly sent to TOWCB Headquarters by Secretlab! A hidden blade was used to open the box, and we had a ton of fun filming the video, so we hope you enjoy! Article: Unboxing TITAN Evo 2022 Assassin's Creed Edition Gaming Chair by Secretlab 7) To celebrate AC Unity Week, Chris Tilton, who worked alongside Ryan Amon and Sarah Schachner on the exceptional Assassin's Creed Unity soundtrack released a sketch of when he was writing the main theme! This behind the scenes image will no doubt be appreciated by music lovers, and is a time capsule dating back to when the main theme was just an idea written on paper! It's a fun little Easter Egg for fans and the sort of content we love to see to mark the 15th Anniversary. You can follow Chris Tilton on Twitter 8) Finally, we conclude this week's news recap by highlighting our weekly Assassin's Creed virtual photography article by Aaron Young , this time featuring shots by: @calisarah1998 @Amaya_Nocturna @MoonsDonuts @punkncreed @Subject_72 You can find the article here: This Week in Assassin's Creed Virtual Photography: 16th - 22nd July 2022 We hope that you enjoyed this Assassin's Creed News Recap! You can look forward to more articles like this, dropping every Sunday! What was your highlight of the week? Let us know in the comments! comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Col is one of the UK's leading Assassin's Creed Community members, and is best known for establishing both 'The Ones Who Came Before' fan community and 'Isu_Network' content creation program. As Team Leader for The Ones Who Came Before, Col was officially recognised by Ubisoft, becoming one the UK Assassin's Creed community ambassadors in 2016. He has attended many events after spending a decade in the AC Community, and has worked on countless projects, all of which you can find here on TOWCB website. He is also a former Ubisoft Star Player and member of The Mentors Guild, two recognisable community programs which opened doors and took his status within the AC Community to the next level. Colum Blackett (Col_96)
- This Week in Assassin's Creed Virtual Photography: 21st - 27th May 2022 | TheOnesWhoCameBefore
This Week in Assassin's Creed Virtual Photography: 21st - 27th May 2022 Community Share 6 Aug 2022 Written By: Edited By: Aaron Young Ashlea Blackett Back To Database Welcome to the new weekly virtual photography roundup hosted by Aaron Young from The AC Partnership Program. Every week, we will be picking our top 5 favourite Assassin’s Creed shots and showcasing them on The Ones Who Came Before website, in order to promote virtual photography and talented content creators within the community. Aaron is a keen virtual photographer and loves to post his journeys through Assassin’s Creed on Twitter. Keep an eye on the site as more weekly shots are added, we are looking for capture across all Assassin’s Creed games. Tag your photos to the #TOWCBWeeklyCapture for a chance to be featured. 1) Pharos Game: Assassin’s Creed Origins This week’s first capture comes from @ flyingfeather_g over on Twitter. This week’s first shot takes us back to Egypt, and one of the most stunning locations in the game. The Lighthouse of Alexandria features fairly early in the story and serves a wonderful viewpoint. I love the view you get from this shot, especially with the ship sailing away. I really hope a portrait function comes to consoles. 2) Anubis Game: Assassin’s Creed Origins Photo number two comes from @ G_G_snaps over on Twitter. Sticking with Origins, and another amazing shot but this time taken during the Trials of the Gods. I actually thought this mini mode in Origins fit the theme of the game brilliantly. It reminds me of the Scarecrow scene in Arkham Asylum. This is a perfectly timed shot showcasing the amazing detail of Anubis, and the wonderful atmosphere that is created in these fights. 3) The Northman Game: Assassin’s Creed Valhalla This week’s third shot comes from former AC Partnership Program Member @ vikingdad278 over on Twitter. This capture is a crossover of Valhalla meets The Northman. With sword and axe in hand, Eivor could not look anymore Viking. I have seen a few shots like this since the film’s release, and with the Last Kingdom and Valhalla on Netflix there’s never been a better time to play this game. Despite the incredible feel of this shot I can’t help but think Lion King. 4) Lazy Day Game: Assassin’s Creed Valhalla VP number four comes from @ Yamis_Art over on Twitter. Photo number four brings a little peace to this showcase. I love the simplicity of this capture, the depth of field lets you know that there are amazing things in the background but on this occasion a sleeping cat is all that matters. Animals and there behaviours in Assassin’s Creed Valhalla are some of the best I have seen. We all needs animal pictures every now and again. 5) Collection Game: Assassin’s Creed Valhalla The final capture of the week comes from @ Jakeste66386991 over on Twitter. The final shot of the week is a clever one. I do like it when people edit their photos and put them together in one cool photo. I actually thought this capture summed up Assassin’s Creed Valhalla really well. Eivor with the hood representing the Assassin’s. The Raven (Odin) signifying Vikings/Norse and the cross symbolising the Saxons and Alfred. And that sums it up for this week’s Assassin’s Creed virtual photography recap list! Thank you for checking out this week’s photo collection. This would not be possible without the virtual photographers out there so a huge thanks to them. Until next week keep those shots coming in. comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment. About the Author Aaron is a passionate Assassin's Creed fan who joined our AC Partnership Program as an Online Article Writer back in 2021 after the release of Assassin's Creed Valhalla. After building momentum and interest on TOWCB website for Virtual Photography, Aaron established TOWCB Virtual Photography Team, of which he is now Team Leader. Throughout 2024, TOWCB VP Team will be sharing community captures in dedicated articles, and providing a positive environment on Twitter for gamers to share their shots. Aaron Young




















