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Analysis

Cracking the Isu Code: Part 2

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22/1/22                                   By Preston Carbonaro                          Edited by Ashlea Blackett

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Have you read Part 1 of our codebreaking series? Ready for more?

Well, good news! We’re back with some brand new Isu codebreaking goodness for you all!

10th March is steadily approaching, and everyone here at TOWCB is gearing up for Ragnarok!

... No, there won’t actually be a catastrophic end-of-the-world event. Don’t worry.

We're referring to the upcoming DLC, Dawn of Ragnarok. The much-awaited expansion for Assassin’s Creed Valhalla.

In this article we’ll be looking at the Isu text engraved into the stone gate leading to Muspelheim, the realm of fire; home of the fire giants, and guarded by the fierce jötunn Surtr wielding his massive fiery blade.

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Deciphering the Ragnarok Gate

Alongside the Dawn of Ragnarok Cinematic World Trailer, Ubisoft have also been promoting an image of a gate which could lead to another realm.

 

Fans were quick to notice the strange symbols that surround it, which are in fact written in secret language of the highly advanced precursor race known as the Isu. Here is our step by step guide to decoding it!

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Underlined in blue above is the Isu word for ‘blind’ (wàrh). The character underlined in white denotes that the word is in its singular form. With this information, we can conclude that the word in the yellow box translates to ‘Blind One’ (referring to Havi / Odin), who is missing his left eye after sacrificing it in exchange for newfound wisdom gained by drinking water from Mimir’s well.


 

Note: In Access The Animus’ video, ‘blind’ is replaced with ‘mad’. This is a direct reference to when Loki called Odin the “Mad One” in the game’s Isu era cutscene. As you can see, both words can be used interchangeably without affecting the meaning of the message.

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‘Dű’, the Isu word for ‘you’, as we’ve seen in past texts.

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‘Gwesá’, Isu for ‘what’.

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Underlined in blue above is the verb ‘gwar’ which means ‘to do’. The Isu text underlined in white means that the word is conjugated in the second person singular; therefore becoming ‘you do’. And the last Isu character tells us that the word is in the past tense. Putting all this together, we get the phrase: ‘you did’ or ‘you have done’.

The final step, as always, is to form a comprehensible phrase using all of our findings. Thus, the Muspelheim gate message translates to: “Blind One, what did you do?” or “Mad One, what have you done?”

But the work doesn’t stop there, as we still have one more symbol left to decode. The one at the very top of the gate. And as most of you could probably tell, this is not in the Isu language. 

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This is the m-rune of the Elder Futhark, and it is derived from the reconstructed Proto-Germanic word for ‘man’, mannaz. It is also used to represent the realm of Muspelheim in Norse mythology. The symbol (pictured below) was also used in the 2018 game God of War to represent the same realm.

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Dawn of Ragnarok will be the third story expansion for the game, and is set to be released on 10th March 2022 worldwide on all platforms.

 

The new DLC will further expand upon Norse mythology, and will allow players to travel to the dwarven realm of Svartalfheim where Eivor must step back into the role of Havi (Odin) to rescue his son Baldr from the fire giant Surtr.


 

Link to Access The Animus video: https://www.youtube.com/watch?v=hLyG52L3S1c

 

Link to the free downloadable Codex Transferendum 2.0.1, written by our newest recruit ActualSpider-Man: https://www.docdroid.net/wommaEU/codex-transferendum-201-pdf

About the Author

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Preston is a long-time Assassin's Creed fan; of both the games and the soundtracks. 

He works as a primary school educator, and is also a part-time actor. 

He takes a keen interest in mythology, symbology, codes and puzzles. Some of his passions include writing, reading, art, gaming, football, and music.